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author | Vanessa Ezekowitz <vanessaezekowitz@gmail.com> | 2016-04-01 21:00:20 -0400 |
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committer | Vanessa Ezekowitz <vanessaezekowitz@gmail.com> | 2016-04-01 21:10:04 -0400 |
commit | 888b0ebfec8c2eff9015163549a7e47443cb8665 (patch) | |
tree | 915080159bfaa6ba6e226087c7ce0e8d5464b518 /vines/README.md | |
parent | da66780a569712c23ae4f2996cfb4608a9f9d69d (diff) | |
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diff --git a/vines/README.md b/vines/README.md new file mode 100644 index 0000000..386dcae --- /dev/null +++ b/vines/README.md @@ -0,0 +1,56 @@ +# Vines + +## Features +- Rope block for spawning rope that slowly drops into the deep. +- Vines are climbable and slowly grow downward. +- Shears that allow the collecting of vines. +- Spawns vines on jungletree leaves. +- Roots on the bottom of dirt and dirt with grass nodes. +- Spawns vines on trees located in swampy area. +- Jungle vines that spawn on the side of jungletrees + +## API +The API is very minimal. It allows the registering of vines and the spawning of +existing vines on nodes of your own. + +If you want vines to spawn on a certain node then you can choose which vine by +adding to the node groups the unique group of that vine. This is determined by +the name of the vine ( see vines.lua ) appended with '_vines'. +An example would be. + +"willow_vines" or "jungle_vines" + +There are two types of vines. One that spawns at the bottom of nodes and uses the +plantlike drawtype, and vines that spawn on the side that use signlike +drawtype. The type is determined by the spawn_on_side property in the biome +table. + +### Example +*taken from mod* + +```lua + + vines.register_vine( name, definitions, biome ) + + --e.g. + + vines.register_vine( 'vine', { + description = "Vines", + average_length = 9 + }, biome ) + +``` + +### definitions +|key| type| description| +|---| ---| ---| +|description| string|The vine's tooltip description| +|average_length|int| The average length of vines| + +For biome definitions please see the [biome_lib API documentation](https://github.com/VanessaE/biome_lib/blob/master/API.txt) + +## Notice +Vines use after_destruct on registered leave nodes to remove vines from which +the leaves are removed. This is done by using the override function. +Malfunctions may occur if other mods override the after_destruct of these nodes +also. |