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author | Vanessa Ezekowitz <vanessaezekowitz@gmail.com> | 2017-08-12 20:37:50 -0400 |
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committer | Vanessa Ezekowitz <vanessaezekowitz@gmail.com> | 2017-08-12 20:37:50 -0400 |
commit | 4aab7d0dbd782cf6741bdbba94440faf0c5c2e61 (patch) | |
tree | f5a13374fb176c21e381a2ae6ab53ac2ff282057 /travelnet/init.lua | |
parent | 047a770ad04fc264039fa5b6109c803bd3d2d258 (diff) | |
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updated several mods
biome_lib, boost cart, homedecor modpack, plantlife modpack, cottages,
currency, farming redo, gloopblocks, ilights, moreores, moretrees,
pipeworks, plasticbox, replacer, signs_lib, streets, travelnet, unified
dyes, and vines, and maybe one or two others that I didn't see in the
list. :-)
I fixed the misc_overrides component (it broke when I switched over to
farming redo a while back), and also I've added the classic peaceful_npc
mod back into the modpack, since it seems to work now.
Be sure when you run a world for the first time after this update, that
you "Configure" the world, *disable* all of Dreambuilder Modpack, then
re-enable the whole thing. If you don't, a few mods will fail to load
due to recent changes in their dependencies.
Diffstat (limited to 'travelnet/init.lua')
-rw-r--r-- | travelnet/init.lua | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/travelnet/init.lua b/travelnet/init.lua index 0814e65..4267601 100644 --- a/travelnet/init.lua +++ b/travelnet/init.lua @@ -22,6 +22,7 @@ Please configure this mod in config.lua Changelog: + 22.07.17 - Fixed bug with locked travelnets beeing removed from the network due to not beeing recognized. 30.08.16 - If the station the traveller just travelled to no longer exists, the player is sent back to the station where he/she came from. 30.08.16 - Attaching a travelnet box to a non-existant network of another player is possible (requested by OldCoder). @@ -557,7 +558,7 @@ travelnet.on_receive_fields = function(pos, formname, fields, player) -- check if the box has at the other end has been removed. local node2 = minetest.get_node( target_pos ); - if( node2 ~= nil and node2.name ~= 'ignore' and node2.name ~= 'travelnet:travelnet' and node2.name ~= 'travelnet:elevator') then + if( node2 ~= nil and node2.name ~= 'ignore' and node2.name ~= 'travelnet:travelnet' and node2.name ~= 'travelnet:elevator' and node2.name ~= "locked_travelnet:travelnet" and node2.name ~= "travelnet:travelnet_private") then -- provide information necessary to identify the removed box local oldmetadata = { fields = { owner = owner_name, |