summaryrefslogtreecommitdiff
path: root/technic_chests/locale
diff options
context:
space:
mode:
authorVanessa Ezekowitz <vanessaezekowitz@gmail.com>2017-08-12 20:37:50 -0400
committerVanessa Ezekowitz <vanessaezekowitz@gmail.com>2017-08-12 20:37:50 -0400
commit4aab7d0dbd782cf6741bdbba94440faf0c5c2e61 (patch)
treef5a13374fb176c21e381a2ae6ab53ac2ff282057 /technic_chests/locale
parent047a770ad04fc264039fa5b6109c803bd3d2d258 (diff)
downloaddreambuilder_modpack-4aab7d0dbd782cf6741bdbba94440faf0c5c2e61.tar
dreambuilder_modpack-4aab7d0dbd782cf6741bdbba94440faf0c5c2e61.tar.gz
dreambuilder_modpack-4aab7d0dbd782cf6741bdbba94440faf0c5c2e61.tar.bz2
dreambuilder_modpack-4aab7d0dbd782cf6741bdbba94440faf0c5c2e61.tar.xz
dreambuilder_modpack-4aab7d0dbd782cf6741bdbba94440faf0c5c2e61.zip
updated several mods
biome_lib, boost cart, homedecor modpack, plantlife modpack, cottages, currency, farming redo, gloopblocks, ilights, moreores, moretrees, pipeworks, plasticbox, replacer, signs_lib, streets, travelnet, unified dyes, and vines, and maybe one or two others that I didn't see in the list. :-) I fixed the misc_overrides component (it broke when I switched over to farming redo a while back), and also I've added the classic peaceful_npc mod back into the modpack, since it seems to work now. Be sure when you run a world for the first time after this update, that you "Configure" the world, *disable* all of Dreambuilder Modpack, then re-enable the whole thing. If you don't, a few mods will fail to load due to recent changes in their dependencies.
Diffstat (limited to 'technic_chests/locale')
0 files changed, 0 insertions, 0 deletions