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authorVanessa Dannenberg <vanessa.e.dannenberg@gmail.com>2018-08-26 09:15:59 -0400
committerVanessa Dannenberg <vanessa.e.dannenberg@gmail.com>2018-08-26 09:15:59 -0400
commitcefdd55cb0e5726d20935016862b2a708acfcfb7 (patch)
tree58c7236489cff26bacb44ae96fe02417869f56f2 /technic/machines/other
parentcb6e55b610b2dba587102e6503a61559e0b2e17f (diff)
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updated blox, coloredwood, technic, steel, unified bricks, and unified dyes
Diffstat (limited to 'technic/machines/other')
-rw-r--r--technic/machines/other/frames.lua655
1 files changed, 379 insertions, 276 deletions
diff --git a/technic/machines/other/frames.lua b/technic/machines/other/frames.lua
index 5459289..d5c60a3 100644
--- a/technic/machines/other/frames.lua
+++ b/technic/machines/other/frames.lua
@@ -1,56 +1,71 @@
-
local S = technic.getter
frames = {}
-local infinite_stacks = minetest.settings:get_bool("creative_mode") and minetest.get_modpath("unified_inventory") == nil
+local infinite_stacks = minetest.settings:get_bool("creative_mode")
+ and minetest.get_modpath("unified_inventory") == nil
local frames_pos = {}
-- Helpers
-local function get_face(pos,ppos,pvect)
+local function get_face(pos, ppos, pvect)
-- Raytracer to get which face has been clicked
- ppos={x=ppos.x-pos.x,y=ppos.y-pos.y+1.5,z=ppos.z-pos.z}
- if pvect.x>0 then
- local t=(-0.5-ppos.x)/pvect.x
- local y_int=ppos.y+t*pvect.y
- local z_int=ppos.z+t*pvect.z
- if y_int>-0.45 and y_int<0.45 and z_int>-0.45 and z_int<0.45 then return 1 end
- elseif pvect.x<0 then
- local t=(0.5-ppos.x)/pvect.x
- local y_int=ppos.y+t*pvect.y
- local z_int=ppos.z+t*pvect.z
- if y_int>-0.45 and y_int<0.45 and z_int>-0.45 and z_int<0.45 then return 2 end
- end
- if pvect.y>0 then
- local t=(-0.5-ppos.y)/pvect.y
- local x_int=ppos.x+t*pvect.x
- local z_int=ppos.z+t*pvect.z
- if x_int>-0.45 and x_int<0.45 and z_int>-0.45 and z_int<0.45 then return 3 end
- elseif pvect.y<0 then
- local t=(0.5-ppos.y)/pvect.y
- local x_int=ppos.x+t*pvect.x
- local z_int=ppos.z+t*pvect.z
- if x_int>-0.45 and x_int<0.45 and z_int>-0.45 and z_int<0.45 then return 4 end
- end
- if pvect.z>0 then
- local t=(-0.5-ppos.z)/pvect.z
- local x_int=ppos.x+t*pvect.x
- local y_int=ppos.y+t*pvect.y
- if x_int>-0.45 and x_int<0.45 and y_int>-0.45 and y_int<0.45 then return 5 end
- elseif pvect.z<0 then
- local t=(0.5-ppos.z)/pvect.z
- local x_int=ppos.x+t*pvect.x
- local y_int=ppos.y+t*pvect.y
- if x_int>-0.45 and x_int<0.45 and y_int>-0.45 and y_int<0.45 then return 6 end
+ ppos = { x = ppos.x - pos.x, y = ppos.y - pos.y + 1.5, z = ppos.z - pos.z }
+
+ if pvect.x > 0 then
+ local t = (-0.5 - ppos.x) / pvect.x
+ local y_int = ppos.y + t * pvect.y
+ local z_int = ppos.z + t * pvect.z
+ if y_int > -0.45 and y_int < 0.45 and z_int > -0.45 and z_int < 0.45 then
+ return 1
+ end
+ elseif pvect.x < 0 then
+ local t = (0.5 - ppos.x) / pvect.x
+ local y_int = ppos.y + t * pvect.y
+ local z_int = ppos.z + t * pvect.z
+ if y_int > -0.45 and y_int < 0.45 and z_int > -0.45 and z_int < 0.45 then
+ return 2
+ end
+ end
+
+ if pvect.y > 0 then
+ local t = (-0.5 - ppos.y) / pvect.y
+ local x_int = ppos.x + t * pvect.x
+ local z_int = ppos.z + t * pvect.z
+ if x_int > -0.45 and x_int < 0.45 and z_int > -0.45 and z_int < 0.45 then
+ return 3
+ end
+ elseif pvect.y < 0 then
+ local t = (0.5 - ppos.y) / pvect.y
+ local x_int = ppos.x + t * pvect.x
+ local z_int = ppos.z + t * pvect.z
+ if x_int > -0.45 and x_int < 0.45 and z_int > -0.45 and z_int < 0.45 then
+ return 4
+ end
+ end
+
+ if pvect.z > 0 then
+ local t = (-0.5 - ppos.z) / pvect.z
+ local x_int = ppos.x + t * pvect.x
+ local y_int = ppos.y + t * pvect.y
+ if x_int > -0.45 and x_int < 0.45 and y_int > -0.45 and y_int < 0.45 then
+ return 5
+ end
+ elseif pvect.z < 0 then
+ local t = (0.5 - ppos.z) / pvect.z
+ local x_int = ppos.x + t * pvect.x
+ local y_int = ppos.y + t * pvect.y
+ if x_int > -0.45 and x_int < 0.45 and y_int > -0.45 and y_int < 0.45 then
+ return 6
+ end
end
end
local function lines(str)
local t = {}
local function helper(line) table.insert(t, line) return "" end
- helper((str:gsub("(.-)\r?\n", helper)))
+ helper(str:gsub("(.-)\r?\n", helper))
return t
end
@@ -63,12 +78,14 @@ end
local function pos_from_string(str)
local l = lines(str)
- return {x = tonumber(l[1]), y = tonumber(l[2]), z = tonumber(l[3])}
+ return { x = tonumber(l[1]), y = tonumber(l[2]), z = tonumber(l[3]) }
end
-local function pos_in_list(l,pos)
- for _,p in ipairs(l) do
- if p.x==pos.x and p.y==pos.y and p.z==pos.z then return true end
+local function pos_in_list(l, pos)
+ for _, p in ipairs(l) do
+ if p.x == pos.x and p.y == pos.y and p.z == pos.z then
+ return true
+ end
end
return false
end
@@ -80,176 +97,206 @@ local function table_empty(table)
return true
end
-local function add_table(table,toadd)
+local function add_table(table, toadd)
local i = 1
while true do
o = table[i]
if o == toadd then return end
if o == nil then break end
- i = i+1
+ i = i + 1
end
table[i] = toadd
end
-local function move_nodes_vect(poslist,vect,must_not_move,owner)
+local function move_nodes_vect(poslist, vect, must_not_move, owner)
if minetest.is_protected then
- for _,pos in ipairs(poslist) do
- local npos=vector.add(pos,vect)
+ for _, pos in ipairs(poslist) do
+ local npos = vector.add(pos, vect)
if minetest.is_protected(pos, owner) or minetest.is_protected(npos, owner) then
return
end
end
end
- for _,pos in ipairs(poslist) do
- local npos=vector.add(pos,vect)
+
+ for _, pos in ipairs(poslist) do
+ local npos = vector.add(pos, vect)
local name = minetest.get_node(npos).name
- if ((name~="air" and minetest.registered_nodes[name].liquidtype=="none") or frames_pos[pos_to_string(npos)]) and not(pos_in_list(poslist,npos)) then
+ if (name ~= "air" and minetest.registered_nodes[name].liquidtype == "none" or
+ frames_pos[pos_to_string(npos)]) and not pos_in_list(poslist, npos) then
return
end
- --[[if pos.x==must_not_move.x and pos.y==must_not_move.y and pos.z==must_not_move.z then
- return
- end]]
end
+
local nodelist = {}
for _, pos in ipairs(poslist) do
local node = minetest.get_node(pos)
local meta = minetest.get_meta(pos):to_table()
- nodelist[#(nodelist)+1] = {oldpos = pos, pos = vector.add(pos, vect), node = node, meta = meta}
+ local timer = minetest.get_node_timer(pos)
+ nodelist[#nodelist + 1] = {
+ oldpos = pos,
+ pos = vector.add(pos, vect),
+ node = node,
+ meta = meta,
+ timer = {
+ timeout = timer:get_timeout(),
+ elapsed = timer:get_elapsed()
+ }
+ }
end
+
local objects = {}
for _, pos in ipairs(poslist) do
- for _,object in ipairs(minetest.get_objects_inside_radius(pos, 1)) do
+ for _, object in ipairs(minetest.get_objects_inside_radius(pos, 1)) do
local entity = object:get_luaentity()
if not entity or not mesecon.is_mvps_unmov(entity.name) then
add_table(objects, object)
end
end
end
+
for _, obj in ipairs(objects) do
obj:setpos(vector.add(obj:getpos(), vect))
end
- for _,n in ipairs(nodelist) do
+
+ for _, n in ipairs(nodelist) do
local npos = n.pos
minetest.set_node(npos, n.node)
local meta = minetest.get_meta(npos)
meta:from_table(n.meta)
- for __,pos in ipairs(poslist) do
+ local timer = minetest.get_node_timer(npos)
+ if n.timer.timeout ~= 0 or n.timer.elapsed ~= 0 then
+ timer:set(n.timer.timeout, n.timer.elapsed)
+ end
+ for __, pos in ipairs(poslist) do
if npos.x == pos.x and npos.y == pos.y and npos.z == pos.z then
table.remove(poslist, __)
break
end
end
end
+
for __, pos in ipairs(poslist) do
minetest.remove_node(pos)
end
+
for _, callback in ipairs(mesecon.on_mvps_move) do
callback(nodelist)
end
end
local function is_supported_node(name)
- return ((string.find(name, "tube") ~= nil) and (string.find(name, "pipeworks") ~= nil))
+ return string.find(name, "tube") and string.find(name, "pipeworks")
end
-
-- Frames
-for xm=0,1 do
-for xp=0,1 do
-for ym=0,1 do
-for yp=0,1 do
-for zm=0,1 do
-for zp=0,1 do
-
-local a=8/16
-local b=7/16
-local nodeboxes= {
- { -a, -a, -a, -b, a, -b },
- { -a, -a, b, -b, a, a },
- { b, -a, b, a, a, a },
- { b, -a, -a, a, a, -b },
-
- { -b, b, -a, b, a, -b },
- { -b, -a, -a, b, -b, -b },
-
- { -b, b, b, b, a, a },
- { -b, -a, b, b, -b, a },
-
- { b, b, -b, a, a, b },
- { b, -a, -b, a, -b, b },
-
- { -a, b, -b, -b, a, b },
- { -a, -a, -b, -b, -b, b },
+for xm = 0, 1 do
+for xp = 0, 1 do
+for ym = 0, 1 do
+for yp = 0, 1 do
+for zm = 0, 1 do
+for zp = 0, 1 do
+
+ local a = 8 / 16
+ local b = 7 / 16
+ local nodeboxes = {
+ { -a, -a, -a, -b, a, -b },
+ { -a, -a, b, -b, a, a },
+
+ { b, -a, b, a, a, a },
+ { b, -a, -a, a, a, -b },
+
+ { -b, b, -a, b, a, -b },
+ { -b, -a, -a, b, -b, -b },
+
+ { -b, b, b, b, a, a },
+ { -b, -a, b, b, -b, a },
+
+ { b, b, -b, a, a, b },
+ { b, -a, -b, a, -b, b },
+
+ { -a, b, -b, -b, a, b },
+ { -a, -a, -b, -b, -b, b },
}
-
- if yp==0 then
- table.insert(nodeboxes, {-b,b,-b, b,a,b})
+
+ if yp == 0 then
+ table.insert(nodeboxes, { -b, b, -b, b, a, b })
end
- if ym==0 then
- table.insert(nodeboxes, {-b,-a,-b, b,-b,b})
+ if ym == 0 then
+ table.insert(nodeboxes, { -b, -a, -b, b, -b, b })
end
- if xp==0 then
- table.insert(nodeboxes, {b,b,b,a,-b,-b})
+ if xp == 0 then
+ table.insert(nodeboxes, { b, b, b, a, -b, -b })
end
- if xm==0 then
- table.insert(nodeboxes, {-a,-b,-b,-b,b,b})
+ if xm == 0 then
+ table.insert(nodeboxes, { -a, -b, -b, -b, b, b })
end
- if zp==0 then
- table.insert(nodeboxes, {-b,-b,b, b,b,a})
+ if zp == 0 then
+ table.insert(nodeboxes, { -b, -b, b, b, b, a })
end
- if zm==0 then
- table.insert(nodeboxes, {-b,-b,-a, b,b,-b})
+ if zm == 0 then
+ table.insert(nodeboxes, { -b, -b, -a, b, b, -b })
end
-
- local nameext=tostring(xm)..tostring(xp)..tostring(ym)..tostring(yp)..tostring(zm)..tostring(zp)
- local groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2}
- if nameext~="111111" then groups.not_in_creative_inventory=1 end
-
- minetest.register_node("technic:frame_"..nameext,{
+ local nameext = string.format("%d%d%d%d%d%d", xm, xp, ym, yp, zm, zp)
+ local groups = { snappy = 2, choppy = 2, oddly_breakable_by_hand = 2 }
+ if nameext ~= "111111" then groups.not_in_creative_inventory = 1 end
+
+
+ minetest.register_node("technic:frame_"..nameext, {
description = S("Frame"),
- tiles = {"technic_frame.png"},
- groups=groups,
+ tiles = { "technic_frame.png" },
+ groups = groups,
drawtype = "nodebox",
node_box = {
type = "fixed",
- fixed=nodeboxes,
+ fixed = nodeboxes,
},
selection_box = {
- type="fixed",
- fixed={-0.5,-0.5,-0.5,0.5,0.5,0.5}
+ type = "fixed",
+ fixed = { -0.5, -0.5, -0.5, 0.5, 0.5, 0.5 }
},
paramtype = "light",
- frame=1,
- drop="technic:frame_111111",
+ frame = 1,
+ drop = "technic:frame_111111",
sunlight_propagates = true,
- frame_connect_all=function(nodename)
- l2={}
- l1={{x=-1,y=0,z=0},{x=1,y=0,z=0},{x=0,y=-1,z=0},{x=0,y=1,z=0},{x=0,y=0,z=-1},{x=0,y=0,z=1}}
- for i,dir in ipairs(l1) do
- if string.sub(nodename,-7+i,-7+i)=="1" then
- l2[#(l2)+1]=dir
+
+ frame_connect_all = function(nodename)
+ l2 = {}
+ l1 = {
+ { x = -1, y = 0, z = 0 }, { x = 1, y = 0, z = 0 },
+ { x = 0, y = -1, z = 0 }, { x = 0, y = 1, z = 0 },
+ { x = 0, y = 0, z = -1 }, { x = 0, y = 0, z = 1 }
+ }
+ for i, dir in ipairs(l1) do
+ if string.sub(nodename, -7 + i, -7 + i) == "1" then
+ l2[#l2 + 1] = dir
end
end
return l2
end,
- on_punch=function(pos,node,puncher)
- local ppos=puncher:getpos()
- local pvect=puncher:get_look_dir()
- local pface=get_face(pos,ppos,pvect)
- if pface==nil then return end
- local nodename=node.name
- local newstate=tostring(1-tonumber(string.sub(nodename,-7+pface,-7+pface)))
- if pface<=5 then
- nodename=string.sub(nodename,1,-7+pface-1)..newstate..string.sub(nodename,-7+pface+1)
+
+ on_punch = function(pos, node, puncher)
+ local ppos = puncher:getpos()
+ local pvect = puncher:get_look_dir()
+ local pface = get_face(pos, ppos, pvect)
+
+ if pface == nil then return end
+
+ local nodename = node.name
+ local newstate = tostring(1 - tonumber(string.sub(nodename, pface - 7, pface - 7)))
+ if pface <= 5 then
+ nodename = string.sub(nodename, 1, pface - 7 - 1)..newstate..string.sub(nodename, pface - 7 + 1)
else
- nodename=string.sub(nodename,1,-2)..newstate
+ nodename = string.sub(nodename, 1, -2)..newstate
end
- node.name=nodename
- minetest.set_node(pos,node)
+
+ node.name = nodename
+ minetest.set_node(pos, node)
end,
+
on_place = function(itemstack, placer, pointed_thing)
local pos = pointed_thing.above
+
if minetest.is_protected(pos, placer:get_player_name()) then
minetest.log("action", placer:get_player_name()
.. " tried to place " .. itemstack:get_name()
@@ -258,21 +305,25 @@ local nodeboxes= {
minetest.record_protection_violation(pos, placer:get_player_name())
return itemstack
end
+
if pos == nil then return end
+
local node = minetest.get_node(pos)
if node.name ~= "air" then
if is_supported_node(node.name) then
obj = minetest.add_entity(pos, "technic:frame_entity")
- obj:get_luaentity():set_node({name=itemstack:get_name()})
+ obj:get_luaentity():set_node({ name = itemstack:get_name() })
end
else
- minetest.set_node(pos, {name = itemstack:get_name()})
+ minetest.set_node(pos, { name = itemstack:get_name() })
end
+
if not infinite_stacks then
itemstack:take_item()
end
return itemstack
end,
+
on_rightclick = function(pos, node, placer, itemstack, pointed_thing)
if is_supported_node(itemstack:get_name()) then
if minetest.is_protected(pos, placer:get_player_name()) then
@@ -283,15 +334,15 @@ local nodeboxes= {
minetest.record_protection_violation(pos, placer:get_player_name())
return itemstack
end
-
- minetest.set_node(pos, {name = itemstack:get_name()})
-
+
+ minetest.set_node(pos, { name = itemstack:get_name() })
+
local take_item = true
local def = minetest.registered_items[itemstack:get_name()]
-- Run callback
if def.after_place_node then
-- Copy place_to because callback can modify it
- local pos_copy = {x=pos.x, y=pos.y, z=pos.z}
+ local pos_copy = vector.new(pos)
if def.after_place_node(pos_copy, placer, itemstack) then
take_item = false
end
@@ -301,9 +352,9 @@ local nodeboxes= {
local _, callback
for _, callback in ipairs(minetest.registered_on_placenodes) do
-- Copy pos and node because callback can modify them
- local pos_copy = {x=pos.x, y=pos.y, z=pos.z}
- local newnode_copy = {name=def.name, param1=0, param2=0}
- local oldnode_copy = {name="air", param1=0, param2=0}
+ local pos_copy = { x = pos.x, y = pos.y, z = pos.z }
+ local newnode_copy = { name = def.name, param1 = 0, param2 = 0 }
+ local oldnode_copy = { name = "air", param1 = 0, param2 = 0 }
if callback(pos_copy, newnode_copy, placer, oldnode_copy, itemstack) then
take_item = false
end
@@ -312,13 +363,13 @@ local nodeboxes= {
if take_item then
itemstack:take_item()
end
-
+
obj = minetest.add_entity(pos, "technic:frame_entity")
- obj:get_luaentity():set_node({name=node.name})
-
+ obj:get_luaentity():set_node({ name = node.name })
+
return itemstack
else
- --local pointed_thing = {type = "node", under = pos}
+ --local pointed_thing = { type = "node", under = pos }
if pointed_thing then
return minetest.item_place_node(itemstack, placer, pointed_thing)
end
@@ -336,25 +387,27 @@ end
minetest.register_entity("technic:frame_entity", {
initial_properties = {
physical = true,
- collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5},
+ collisionbox = { -0.5, -0.5, -0.5, 0.5, 0.5, 0.5 },
visual = "wielditem",
textures = {},
- visual_size = {x=0.667, y=0.667},
+ visual_size = { x = 0.667, y = 0.667 },
},
node = {},
set_node = function(self, node)
self.node = node
- local pos = self.object:getpos()
- pos = {x = math.floor(pos.x+0.5), y = math.floor(pos.y+0.5), z = math.floor(pos.z+0.5)}
+ local pos = vector.round(self.object:getpos())
frames_pos[pos_to_string(pos)] = node.name
+
local stack = ItemStack(node.name)
local itemtable = stack:to_table()
local itemname = nil
+
if itemtable then
itemname = stack:to_table().name
end
+
local item_texture = nil
local item_type = ""
if minetest.registered_items[itemname] then
@@ -363,7 +416,7 @@ minetest.register_entity("technic:frame_entity", {
end
prop = {
is_visible = true,
- textures = {node.name},
+ textures = { node.name },
}
self.object:set_properties(prop)
end,
@@ -373,18 +426,17 @@ minetest.register_entity("technic:frame_entity", {
end,
on_activate = function(self, staticdata)
- self.object:set_armor_groups({immortal=1})
- self:set_node({name=staticdata})
+ self.object:set_armor_groups({ immortal = 1 })
+ self:set_node({ name = staticdata })
end,
-
+
dig = function(self)
- minetest.handle_node_drops(self.object:getpos(), {ItemStack("technic:frame_111111")}, self.last_puncher)
- local pos = self.object:getpos()
- pos = {x = math.floor(pos.x+0.5), y = math.floor(pos.y+0.5), z = math.floor(pos.z+0.5)}
+ minetest.handle_node_drops(self.object:getpos(), { ItemStack("technic:frame_111111") }, self.last_puncher)
+ local pos = vector.round(self.object:getpos())
frames_pos[pos_to_string(pos)] = nil
self.object:remove()
end,
-
+
on_punch = function(self, puncher, time_from_last_punch, tool_capabilities, dir)
local pos = self.object:getpos()
if self.damage_object == nil then
@@ -396,35 +448,43 @@ minetest.register_entity("technic:frame_entity", {
else
self.damage_object:get_luaentity().remaining_time = 0.25
end
+
self.last_puncher = puncher
local ppos = puncher:getpos()
local pvect = puncher:get_look_dir()
- local pface = get_face(pos,ppos,pvect)
+ local pface = get_face(pos, ppos, pvect)
if pface == nil then return end
local nodename = self.node.name
- local newstate = tostring(1-tonumber(string.sub(nodename, -7+pface, -7+pface)))
+ local newstate = tostring(1 - tonumber(string.sub(nodename, pface - 7, pface - 7)))
+
if pface <= 5 then
- nodename = string.sub(nodename, 1, -7+pface-1)..newstate..string.sub(nodename, -7+pface+1)
+ nodename = string.sub(nodename, 1, pface - 7 - 1)..newstate..string.sub(nodename, pface - 7 + 1)
else
nodename = string.sub(nodename, 1, -2)..newstate
end
+
self.node.name = nodename
self:set_node(self.node)
end,
-
+
on_rightclick = function(self, clicker)
local pos = self.object:getpos()
local ppos = clicker:getpos()
local pvect = clicker:get_look_dir()
local pface = get_face(pos, ppos, pvect)
- if pface == nil then return end
- local pos_under = {x = math.floor(pos.x+0.5), y = math.floor(pos.y+0.5), z = math.floor(pos.z+0.5)}
- local pos_above = {x = pos_under.x, y = pos_under.y, z = pos_under.z}
- local index = ({"x", "y", "z"})[math.floor((pface+1)/2)]
- pos_above[index] = pos_above[index] + 2*((pface+1)%2) - 1
- local pointed_thing = {type = "node", under = pos_under, above = pos_above}
+
+ if pface == nil then
+ return
+ end
+
+ local pos_under = vector.round(pos)
+ local pos_above = { x = pos_under.x, y = pos_under.y, z = pos_under.z }
+ local index = ({ "x", "y", "z" })[math.floor((pface + 1) / 2)]
+ pos_above[index] = pos_above[index] + 2 * ((pface + 1)%2) - 1
+ local pointed_thing = { type = "node", under = pos_under, above = pos_above }
local itemstack = clicker:get_wielded_item()
local itemdef = minetest.registered_items[itemstack:get_name()]
+
if itemdef ~= nil then
itemdef.on_place(itemstack, clicker, pointed_thing)
end
@@ -435,9 +495,9 @@ local crack = "crack_anylength.png^[verticalframe:5:0"
minetest.register_entity("technic:damage_entity", {
initial_properties = {
visual = "cube",
- visual_size = {x=1.01, y=1.01},
- textures = {crack, crack, crack, crack, crack, crack},
- collisionbox = {0, 0, 0, 0, 0, 0},
+ visual_size = { x = 1.01, y = 1.01 },
+ textures = { crack, crack, crack, crack, crack, crack },
+ collisionbox = { 0, 0, 0, 0, 0, 0 },
physical = false,
},
on_step = function(self, dtime)
@@ -460,7 +520,7 @@ minetest.register_entity("technic:damage_entity", {
self.frame_object:dig()
end
local ct = "crack_anylength.png^[verticalframe:5:"..self.texture_index
- self.object:set_properties({textures = {ct, ct, ct, ct, ct, ct}})
+ self.object:set_properties({ textures = { ct, ct, ct, ct, ct, ct } })
end
end,
})
@@ -471,7 +531,11 @@ mesecon.register_on_mvps_move(function(moved_nodes)
local to_move = {}
for _, n in ipairs(moved_nodes) do
if frames_pos[pos_to_string(n.oldpos)] ~= nil then
- to_move[#to_move+1] = {pos = n.pos, oldpos = n.oldpos, name = frames_pos[pos_to_string(n.oldpos)]}
+ to_move[#to_move + 1] = {
+ pos = n.pos,
+ oldpos = n.oldpos,
+ name = frames_pos[pos_to_string(n.oldpos)]
+ }
frames_pos[pos_to_string(n.oldpos)] = nil
end
end
@@ -481,7 +545,8 @@ mesecon.register_on_mvps_move(function(moved_nodes)
local objects = minetest.get_objects_inside_radius(t.oldpos, 0.1)
for _, obj in ipairs(objects) do
local entity = obj:get_luaentity()
- if entity and (entity.name == "technic:frame_entity" or entity.name == "technic:damage_entity") then
+ if entity and (entity.name == "technic:frame_entity" or
+ entity.name == "technic:damage_entity") then
obj:setpos(t.pos)
end
end
@@ -491,7 +556,7 @@ end)
minetest.register_on_dignode(function(pos, node)
if frames_pos[pos_to_string(pos)] ~= nil then
- minetest.set_node(pos, {name = frames_pos[pos_to_string(pos)]})
+ minetest.set_node(pos, { name = frames_pos[pos_to_string(pos)] })
frames_pos[pos_to_string(pos)] = nil
local objects = minetest.get_objects_inside_radius(pos, 0.1)
for _, obj in ipairs(objects) do
@@ -504,87 +569,109 @@ minetest.register_on_dignode(function(pos, node)
end)
-- Frame motor
-local function connected(pos,c,adj)
- for _,vect in ipairs(adj) do
- local pos1=vector.add(pos,vect)
- local nodename=minetest.get_node(pos1).name
+local function connected(pos, c, adj)
+ for _, vect in ipairs(adj) do
+ local pos1 = vector.add(pos, vect)
+ local nodename = minetest.get_node(pos1).name
if frames_pos[pos_to_string(pos1)] then
nodename = frames_pos[pos_to_string(pos1)]
end
- if not(pos_in_list(c,pos1)) and nodename~="air" and
- (minetest.registered_nodes[nodename].frames_can_connect==nil or
- minetest.registered_nodes[nodename].frames_can_connect(pos1,vect)) then
- c[#(c)+1]=pos1
- if minetest.registered_nodes[nodename].frame==1 then
- local adj=minetest.registered_nodes[nodename].frame_connect_all(nodename)
- connected(pos1,c,adj)
+ if not pos_in_list(c, pos1) and nodename ~= "air" and
+ (minetest.registered_nodes[nodename].frames_can_connect == nil or
+ minetest.registered_nodes[nodename].frames_can_connect(pos1, vect)) then
+ c[#c + 1] = pos1
+ if minetest.registered_nodes[nodename].frame == 1 then
+ local adj = minetest.registered_nodes[nodename].frame_connect_all(nodename)
+ connected(pos1, c, adj)
end
end
end
end
local function get_connected_nodes(pos)
- c={pos}
- local nodename=minetest.get_node(pos).name
+ c = { pos }
+ local nodename = minetest.get_node(pos).name
if frames_pos[pos_to_string(pos)] then
nodename = frames_pos[pos_to_string(pos)]
end
- connected(pos,c,minetest.registered_nodes[nodename].frame_connect_all(nodename))
+ connected(pos, c, minetest.registered_nodes[nodename].frame_connect_all(nodename))
return c
end
local function frame_motor_on(pos, node)
- local dirs = {{x=0,y=1,z=0},{x=0,y=0,z=1},{x=0,y=0,z=-1},{x=1,y=0,z=0},{x=-1,y=0,z=0},{x=0,y=-1,z=0}}
- local nnodepos = vector.add(pos, dirs[math.floor(node.param2/4)+1])
+ local dirs = {
+ { x = 0, y = 1, z = 0 }, { x = 0, y = 0, z = 1 },
+ { x = 0, y = 0, z = -1 }, { x = 1, y = 0, z = 0 },
+ { x = -1, y = 0, z = 0 }, { x = 0, y = -1, z = 0 }
+ }
+ local nnodepos = vector.add(pos, dirs[math.floor(node.param2 / 4) + 1])
local dir = minetest.facedir_to_dir(node.param2)
- local nnode=minetest.get_node(nnodepos)
+ local nnode = minetest.get_node(nnodepos)
+
if frames_pos[pos_to_string(nnodepos)] then
nnode.name = frames_pos[pos_to_string(nnodepos)]
end
+
local meta = minetest.get_meta(pos)
if meta:get_int("last_moved") == minetest.get_gametime() then
return
end
+
local owner = meta:get_string("owner")
- if minetest.registered_nodes[nnode.name].frame==1 then
- local connected_nodes=get_connected_nodes(nnodepos)
- move_nodes_vect(connected_nodes,dir,pos,owner)
+ if minetest.registered_nodes[nnode.name].frame == 1 then
+ local connected_nodes = get_connected_nodes(nnodepos)
+ move_nodes_vect(connected_nodes, dir, pos, owner)
end
+
minetest.get_meta(vector.add(pos, dir)):set_int("last_moved", minetest.get_gametime())
end
-minetest.register_node("technic:frame_motor",{
+minetest.register_node("technic:frame_motor", {
description = S("Frame Motor"),
- tiles = {"pipeworks_filter_top.png^[transformR90", "technic_lv_cable.png", "technic_lv_cable.png",
- "technic_lv_cable.png", "technic_lv_cable.png", "technic_lv_cable.png"},
- groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,mesecon=2},
+ tiles = {
+ "pipeworks_filter_top.png^[transformR90", "technic_lv_cable.png", "technic_lv_cable.png",
+ "technic_lv_cable.png", "technic_lv_cable.png", "technic_lv_cable.png"
+ },
+ groups = { snappy = 2, choppy = 2, oddly_breakable_by_hand = 2, mesecon = 2 },
paramtype2 = "facedir",
- mesecons={effector={action_on=frame_motor_on}},
+ mesecons = { effector = { action_on = frame_motor_on } },
+
after_place_node = function(pos, placer, itemstack)
local meta = minetest.get_meta(pos)
meta:set_string("owner", placer:get_player_name())
end,
- frames_can_connect=function(pos,dir)
+
+ frames_can_connect = function(pos, dir)
local node = minetest.get_node(pos)
- local dir2 = ({{x=0,y=1,z=0},{x=0,y=0,z=1},{x=0,y=0,z=-1},{x=1,y=0,z=0},{x=-1,y=0,z=0},{x=0,y=-1,z=0}})[math.floor(node.param2/4)+1]
- return dir2.x~=-dir.x or dir2.y~=-dir.y or dir2.z~=-dir.z
+ local dir2 = ({
+ { x= 0 , y = 1, z = 0 }, { x = 0, y = 0, z = 1 },
+ { x = 0, y = 0, z = -1 }, { x = 1, y = 0, z = 0 },
+ { x = -1, y = 0, z = 0 }, { x = 0, y = -1, z = 0 }
+ })[math.floor(node.param2 / 4) + 1]
+ return dir2.x ~= -dir.x or dir2.y ~= -dir.y or dir2.z ~= -dir.z
end
})
-- Templates
-local function template_connected(pos,c,connectors)
- for _,vect in ipairs({{x=0,y=1,z=0},{x=0,y=0,z=1},{x=0,y=0,z=-1},{x=1,y=0,z=0},{x=-1,y=0,z=0},{x=0,y=-1,z=0}}) do
- local pos1=vector.add(pos,vect)
- local nodename=minetest.get_node(pos1).name
- if not(pos_in_list(c,pos1)) and (nodename=="technic:template" or nodename == "technic:template_connector")then
+local function template_connected(pos, c, connectors)
+ local vects = {
+ { x = 0, y = 1, z = 0 }, { x = 0, y = 0, z = 1 },
+ { x = 0, y = 0, z = -1 }, { x = 1, y = 0, z = 0 },
+ { x = -1, y = 0, z = 0 }, { x = 0, y = -1, z = 0 }
+ }
+ for _, vect in ipairs(vects) do
+ local pos1 = vector.add(pos, vect)
+ local nodename = minetest.get_node(pos1).name
+ if not pos_in_list(c, pos1) and (nodename == "technic:template" or
+ nodename == "technic:template_connector") then
local meta = minetest.get_meta(pos1)
if meta:get_string("connected") == "" then
- c[#(c)+1]=pos1
- template_connected(pos1,c,connectors)
+ c[#c + 1] = pos1
+ template_connected(pos1, c, connectors)
if nodename == "technic:template_connector" then
- connectors[#connectors+1] = pos1
+ connectors[#connectors + 1] = pos1
end
end
end
@@ -592,14 +679,14 @@ local function template_connected(pos,c,connectors)
end
local function get_templates(pos)
- local c = {pos}
+ local c = { pos }
local connectors
if minetest.get_node(pos).name == "technic:template_connector" then
- connectors = {pos}
+ connectors = { pos }
else
connectors = {}
end
- template_connected(pos,c,connectors)
+ template_connected(pos, c, connectors)
return c, connectors
end
@@ -615,7 +702,7 @@ end
local function save_node(pos)
local node = minetest.get_node(pos)
if node.name == "air" then
- minetest.set_node(pos, {name="technic:template"})
+ minetest.set_node(pos, { name = "technic:template" })
return
end
if node.name == "technic:template" then
@@ -624,6 +711,7 @@ local function save_node(pos)
meta:set_string("connected", "")
return
end
+
local meta = minetest.get_meta(pos)
local meta0 = meta:to_table()
for _, list in pairs(meta0.inventory) do
@@ -631,8 +719,9 @@ local function save_node(pos)
list[key] = stack:to_string()
end
end
+
node.meta = meta0
- minetest.set_node(pos, {name="technic:template"})
+ minetest.set_node(pos, { name = "technic:template" })
return node
end
@@ -650,38 +739,40 @@ end
local function expand_template(pos)
local meta = minetest.get_meta(pos)
local c = meta:get_string("connected")
+
if c == "" then return end
c = minetest.deserialize(c)
+
for _, vect in ipairs(c) do
local pos1 = vector.add(pos, vect)
local saved_node = save_node(pos1)
local meta1 = minetest.get_meta(pos1)
if saved_node ~= nil then
meta1:set_string("saved_node", minetest.serialize(saved_node))
- else
- --meta1:set_string("saved_node", "")
end
end
end
local function compress_templates(pos)
local templates, connectors = get_templates(pos)
+
if #connectors == 0 then
- connectors = {pos}
+ connectors = { pos }
end
+
for _, cn in ipairs(connectors) do
local meta = minetest.get_meta(cn)
local c = {}
- for _,p in ipairs(templates) do
+ for _, p in ipairs(templates) do
local np = vector.subtract(p, cn)
- if not pos_in_list(c,np) then
- c[#c+1] = np
+ if not pos_in_list(c, np) then
+ c[#c + 1] = np
end
end
local cc = {}
- for _,p in ipairs(connectors) do
+ for _, p in ipairs(connectors) do
local np = vector.subtract(p, cn)
- if (np.x ~= 0 or np.y ~= 0 or np.z ~= 0) then
+ if np.x ~= 0 or np.y ~= 0 or np.z ~= 0 then
cc[pos_to_string(np)] = true
end
end
@@ -689,10 +780,10 @@ local function compress_templates(pos)
meta:set_string("connected", minetest.serialize(c))
meta:set_string("connectors_connected", minetest.serialize(cc))
end
-
- for _,p in ipairs(templates) do
+
+ for _, p in ipairs(templates) do
if not pos_in_list(connectors, p) then
- minetest.set_node(p, {name = "air"})
+ minetest.set_node(p, { name = "air" })
end
end
end
@@ -701,11 +792,12 @@ local function template_drops(pos, node, oldmeta, digger)
local c = oldmeta.fields.connected
local cc = oldmeta.fields.connectors_connected
local drops
+
if c == "" or c == nil then
- drops = {"technic:template 1"}
+ drops = { "technic:template 1" }
else
if cc == "" or cc == nil then
- drops = {"technic:template 1"}
+ drops = { "technic:template 1" }
else
local dcc = minetest.deserialize(cc)
if not table_empty(dcc) then
@@ -716,22 +808,23 @@ local function template_drops(pos, node, oldmeta, digger)
local meta = minetest.get_meta(p)
local d = minetest.deserialize(meta:get_string("connectors_connected"))
if d ~= nil then
- d[pos_to_string({x=-ssp.x, y=-ssp.y, z=-ssp.z})] = nil
+ d[pos_to_string({ x = -ssp.x, y = -ssp.y, z = -ssp.z })] = nil
meta:set_string("connectors_connected", minetest.serialize(d))
end
end
else
local stack_max = 99
- local num = #(minetest.deserialize(c))
+ local num = #minetest.deserialize(c)
drops = {}
while num > stack_max do
- drops[#drops+1] = "technic:template "..stack_max
+ drops[#drops + 1] = "technic:template "..stack_max
num = num - stack_max
end
- drops[#drops+1] = "technic:template "..num
+ drops[#drops + 1] = "technic:template "..num
end
end
end
+
minetest.handle_node_drops(pos, drops, digger)
end
@@ -744,44 +837,44 @@ local function template_on_destruct(pos, node)
end
end
-minetest.register_node("technic:template",{
+minetest.register_node("technic:template", {
description = S("Template"),
- tiles = {"technic_mv_cable.png"},
+ tiles = { "technic_mv_cable.png" },
drop = "",
- groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
+ groups = { snappy = 2, choppy = 2, oddly_breakable_by_hand = 2 },
on_destruct = template_on_destruct,
after_dig_node = template_drops,
- on_punch = function(pos,node,puncher)
+ on_punch = function(pos, node, puncher)
swap_template(pos, "technic:template_disabled")
end
})
-minetest.register_node("technic:template_disabled",{
+minetest.register_node("technic:template_disabled", {
description = S("Template"),
- tiles = {"technic_hv_cable.png"},
+ tiles = { "technic_hv_cable.png" },
drop = "",
- groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,not_in_creative_inventory=1},
+ groups = { snappy = 2, choppy = 2, oddly_breakable_by_hand = 2, not_in_creative_inventory = 1 },
on_destruct = template_on_destruct,
after_dig_node = template_drops,
- on_punch = function(pos,node,puncher)
+ on_punch = function(pos, node, puncher)
local meta = minetest.get_meta(pos)
swap_template(pos, "technic:template_connector")
end
})
-minetest.register_node("technic:template_connector",{
+minetest.register_node("technic:template_connector", {
description = S("Template"),
- tiles = {"technic_lv_cable.png"},
+ tiles = { "technic_lv_cable.png" },
drop = "",
- groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,not_in_creative_inventory=1},
+ groups = { snappy = 2, choppy = 2, oddly_breakable_by_hand = 2, not_in_creative_inventory = 1 },
on_destruct = template_on_destruct,
after_dig_node = template_drops,
- on_punch = function(pos,node,puncher)
+ on_punch = function(pos, node, puncher)
swap_template(pos, "technic:template")
end
})
-minetest.register_craftitem("technic:template_replacer",{
+minetest.register_craftitem("technic:template_replacer", {
description = S("Template (replacing)"),
inventory_image = "technic_template_replacer.png",
on_place = function(itemstack, placer, pointed_thing)
@@ -801,12 +894,12 @@ minetest.register_craftitem("technic:template_replacer",{
end
})
-minetest.register_tool("technic:template_tool",{
+minetest.register_tool("technic:template_tool", {
description = S("Template Tool"),
inventory_image = "technic_template_tool.png",
on_use = function(itemstack, puncher, pointed_thing)
local pos = pointed_thing.under
- if pos == nil or (minetest.is_protected and minetest.is_protected(pos, puncher:get_player_name())) then
+ if pos == nil or minetest.is_protected and minetest.is_protected(pos, puncher:get_player_name()) then
return nil
end
local node = minetest.get_node(pos)
@@ -818,7 +911,7 @@ minetest.register_tool("technic:template_tool",{
else
compress_templates(pos)
end
-
+
end
})
@@ -831,40 +924,50 @@ local function get_template_nodes(pos)
if connected == "" then return {} end
local adj = minetest.deserialize(connected)
local c = {}
- for _,vect in ipairs(adj) do
- local pos1=vector.add(pos,vect)
- local nodename=minetest.get_node(pos1).name
- if not(pos_in_list(c,pos1)) and nodename~="air" then
- c[#(c)+1]=pos1
+ for _, vect in ipairs(adj) do
+ local pos1 = vector.add(pos, vect)
+ local nodename = minetest.get_node(pos1).name
+ if not(pos_in_list(c, pos1)) and nodename ~= "air" then
+ c[#c + 1] = pos1
end
end
return c
end
local function template_motor_on(pos, node)
- local dirs = {{x=0,y=1,z=0},{x=0,y=0,z=1},{x=0,y=0,z=-1},{x=1,y=0,z=0},{x=-1,y=0,z=0},{x=0,y=-1,z=0}}
- local nnodepos = vector.add(pos, dirs[math.floor(node.param2/4)+1])
+ local dirs = {
+ { x = 0, y = 1, z = 0 }, { x = 0, y = 0, z = 1 },
+ { x = 0, y = 0, z = -1 }, { x = 1, y = 0, z = 0 },
+ { x = -1, y = 0, z = 0 }, { x = 0, y = -1, z = 0 }
+ }
+ local nnodepos = vector.add(pos, dirs[math.floor(node.param2 / 4) + 1])
local dir = minetest.facedir_to_dir(node.param2)
- local nnode=minetest.get_node(nnodepos)
+ local nnode = minetest.get_node(nnodepos)
local meta = minetest.get_meta(pos)
if meta:get_int("last_moved") == minetest.get_gametime() then
return
end
local owner = meta:get_string("owner")
if nnode.name == "technic:template" then
- local connected_nodes=get_template_nodes(nnodepos)
- move_nodes_vect(connected_nodes,dir,pos,owner)
+ local connected_nodes = get_template_nodes(nnodepos)
+ move_nodes_vect(connected_nodes, dir, pos, owner)
end
minetest.get_meta(vector.add(pos, dir)):set_int("last_moved", minetest.get_gametime())
end
-minetest.register_node("technic:template_motor",{
+minetest.register_node("technic:template_motor", {
description = S("Template Motor"),
- tiles = {"pipeworks_filter_top.png^[transformR90", "technic_lv_cable.png", "technic_lv_cable.png",
- "technic_lv_cable.png", "technic_lv_cable.png", "technic_lv_cable.png"},
- groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,mesecon=2},
+ tiles = {
+ "pipeworks_filter_top.png^[transformR90",
+ "technic_lv_cable.png",
+ "technic_lv_cable.png",
+ "technic_lv_cable.png",
+ "technic_lv_cable.png",
+ "technic_lv_cable.png"
+ },
+ groups = { snappy = 2, choppy = 2, oddly_breakable_by_hand = 2, mesecon = 2 },
paramtype2 = "facedir",
- mesecons={effector={action_on=template_motor_on}},
+ mesecons = { effector = { action_on = template_motor_on } },
after_place_node = function(pos, placer, itemstack)
local meta = minetest.get_meta(pos)
meta:set_string("owner", placer:get_player_name())
@@ -875,54 +978,54 @@ minetest.register_node("technic:template_motor",{
minetest.register_craft({
output = 'technic:frame_111111',
recipe = {
- {'', 'default:stick', ''},
- {'default:stick', 'technic:brass_ingot', 'default:stick'},
- {'', 'default:stick', ''},
+ { '', 'default:stick', '' },
+ { 'default:stick', 'technic:brass_ingot', 'default:stick' },
+ { '', 'default:stick', '' },
}
})
minetest.register_craft({
output = 'technic:frame_motor',
recipe = {
- {'', 'technic:frame_111111', ''},
- {'group:mesecon_conductor_craftable', 'technic:motor', 'group:mesecon_conductor_craftable'},
- {'', 'technic:frame_111111', ''},
+ { '', 'technic:frame_111111', '' },
+ { 'group:mesecon_conductor_craftable', 'technic:motor', 'group:mesecon_conductor_craftable' },
+ { '', 'technic:frame_111111', '' },
}
})
minetest.register_craft({
output = 'technic:template 10',
recipe = {
- {'', 'technic:brass_ingot', ''},
- {'technic:brass_ingot', 'default:mese_crystal', 'technic:brass_ingot'},
- {'', 'technic:brass_ingot', ''},
+ { '', 'technic:brass_ingot', '' },
+ { 'technic:brass_ingot', 'default:mese_crystal', 'technic:brass_ingot' },
+ { '', 'technic:brass_ingot', '' },
}
})
minetest.register_craft({
output = 'technic:template_replacer',
- recipe = {{'technic:template'}}
+ recipe = { { 'technic:template' } }
})
minetest.register_craft({
output = 'technic:template',
- recipe = {{'technic:template_replacer'}}
+ recipe = { { 'technic:template_replacer' } }
})
minetest.register_craft({
output = 'technic:template_motor',
recipe = {
- {'', 'technic:template', ''},
- {'group:mesecon_conductor_craftable', 'technic:motor', 'group:mesecon_conductor_craftable'},
- {'', 'technic:template', ''},
+ { '', 'technic:template', '' },
+ { 'group:mesecon_conductor_craftable', 'technic:motor', 'group:mesecon_conductor_craftable' },
+ { '', 'technic:template', '' },
}
})
minetest.register_craft({
output = 'technic:template_tool',
recipe = {
- {'', 'technic:template', ''},
- {'default:mese_crystal', 'default:stick', 'default:mese_crystal'},
- {'', 'default:stick', ''},
+ { '', 'technic:template', '' },
+ { 'default:mese_crystal', 'default:stick', 'default:mese_crystal' },
+ { '', 'default:stick', '' },
}
})