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authorVanessa Ezekowitz <vanessaezekowitz@gmail.com>2016-04-01 20:02:19 -0400
committerVanessa Ezekowitz <vanessaezekowitz@gmail.com>2016-04-01 21:09:33 -0400
commitda66780a569712c23ae4f2996cfb4608a9f9d69d (patch)
tree217556029a78bc23ad4564720afc86de97228a04 /streets/streetsconcrete/init.lua
parent615b22df4d423aded3613db7716943a2f389b047 (diff)
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copy all standard Dreambuilder mods in from the old subgame
(exactly as last supplied there, updates to these mods will follow later)
Diffstat (limited to 'streets/streetsconcrete/init.lua')
-rw-r--r--streets/streetsconcrete/init.lua156
1 files changed, 156 insertions, 0 deletions
diff --git a/streets/streetsconcrete/init.lua b/streets/streetsconcrete/init.lua
new file mode 100644
index 0000000..cb29ee9
--- /dev/null
+++ b/streets/streetsconcrete/init.lua
@@ -0,0 +1,156 @@
+--[[
+ StreetsMod: Concrete, Concrete wall (flat), Concrete wall (full)
+]]
+if streets.extendedBy.technic == true then
+ minetest.register_alias("streets:concrete","technic:concrete")
+ -- Use technic's concrete block for the seperating wall
+ minetest.register_node(":streets:concrete_wall",{
+ description = streets.S("Concrete wall"),
+ tiles = {"technic_concrete_block.png"},
+ groups = {cracky=2},
+ drawtype = "nodebox",
+ paramtype = "light",
+ paramtype2 = "facedir",
+ node_box = {
+ type = "fixed",
+ fixed = {
+ {-0.4, -0.5, -0.5, 0.4, -0.4, 0.5},
+ {-0.1, -0.4, -0.5, 0.1, 0.5, 0.5}
+ }
+ }
+ })
+ minetest.register_craft({
+ output = "streets:concrete_wall 3",
+ recipe = {
+ {"","technic:concrete",""},
+ {"","technic:concrete",""},
+ {"technic:concrete","technic:concrete","technic:concrete"}
+ }
+ })
+ minetest.register_node(":streets:concrete_wall_flat",{
+ description = streets.S("Concrete wall"),
+ tiles = {"technic_concrete_block.png"},
+ groups = {cracky=2},
+ drawtype = "nodebox",
+ paramtype = "light",
+ paramtype2 = "facedir",
+ node_box = {
+ type = "fixed",
+ fixed = {
+ {-0.1, -0.5, -0.5, 0.1, 0.5, 0.5}
+ }
+ }
+ })
+ minetest.register_craft({
+ output = "streets:concrete_wall_flat 3",
+ recipe = {
+ {"","technic:concrete",""},
+ {"","technic:concrete",""},
+ {"","",""}
+ }
+ })
+elseif streets.extendedBy.prefab then
+ minetest.register_alias("streets:concrete","prefab:concrete")
+ minetest.register_node(":streets:concrete_wall",{
+ description = streets.S("Concrete wall"),
+ tiles = {"prefab_concrete.png"},
+ groups = {cracky=2},
+ drawtype = "nodebox",
+ paramtype = "light",
+ paramtype2 = "facedir",
+ node_box = {
+ type = "fixed",
+ fixed = {
+ {-0.4, -0.5, -0.5, 0.4, -0.4, 0.5},
+ {-0.1, -0.4, -0.5, 0.1, 0.5, 0.5}
+ }
+ }
+ })
+ minetest.register_craft({
+ output = "streets:concrete_wall 3",
+ recipe = {
+ {"","streets:concrete",""},
+ {"","streets:concrete",""},
+ {"streets:concrete","streets:concrete","streets:concrete"}
+ }
+ })
+ minetest.register_node(":streets:concrete_wall_flat",{
+ description = streets.S("Concrete wall"),
+ tiles = {"prefab_concrete.png"},
+ groups = {cracky=2},
+ drawtype = "nodebox",
+ paramtype = "light",
+ paramtype2 = "facedir",
+ node_box = {
+ type = "fixed",
+ fixed = {
+ {-0.1, -0.5, -0.5, 0.1, 0.5, 0.5}
+ }
+ }
+ })
+ minetest.register_craft({
+ output = "streets:concrete_wall_flat 3",
+ recipe = {
+ {"","streets:concrete",""},
+ {"","streets:concrete",""},
+ {"","",""}
+ }
+ })
+else
+ -- Register concrete block with streets' texture and then the seperating wall
+ minetest.register_node(":streets:concrete",{
+ description = streets.S("Concrete"),
+ tiles = {"streets_concrete.png"},
+ groups = {cracky=2}
+ })
+ minetest.register_node(":streets:concrete_wall",{
+ description = streets.S("Concrete wall"),
+ tiles = {"streets_concrete.png"},
+ groups = {cracky=2},
+ drawtype = "nodebox",
+ paramtype = "light",
+ paramtype2 = "facedir",
+ node_box = {
+ type = "fixed",
+ fixed = {
+ {-0.4, -0.5, -0.5, 0.4, -0.4, 0.5},
+ {-0.1, -0.4, -0.5, 0.1, 0.5, 0.5}
+ }
+ }
+ })
+ minetest.register_craft({
+ output = "streets:concrete_wall 3",
+ recipe = {
+ {"","streets:concrete",""},
+ {"","streets:concrete",""},
+ {"streets:concrete","streets:concrete","streets:concrete"}
+ }
+ })
+ minetest.register_node(":streets:concrete_wall_flat",{
+ description = streets.S("Concrete wall"),
+ tiles = {"streets_concrete.png"},
+ groups = {cracky=2},
+ drawtype = "nodebox",
+ paramtype = "light",
+ paramtype2 = "facedir",
+ node_box = {
+ type = "fixed",
+ fixed = {
+ {-0.1, -0.5, -0.5, 0.1, 0.5, 0.5}
+ }
+ }
+ })
+ minetest.register_craft({
+ output = "streets:concrete_wall_flat 3",
+ recipe = {
+ {"","streets:concrete",""},
+ {"","streets:concrete",""},
+ {"","",""}
+ }
+ })
+ minetest.register_craft({
+ type = "shapeless",
+ output = "streets:concrete",
+ recipe = {"default:stone"}
+ })
+end