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authorVanessa Ezekowitz <vanessaezekowitz@gmail.com>2016-04-01 20:02:19 -0400
committerVanessa Ezekowitz <vanessaezekowitz@gmail.com>2016-04-01 21:09:33 -0400
commitda66780a569712c23ae4f2996cfb4608a9f9d69d (patch)
tree217556029a78bc23ad4564720afc86de97228a04 /replacer/inspect.lua
parent615b22df4d423aded3613db7716943a2f389b047 (diff)
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copy all standard Dreambuilder mods in from the old subgame
(exactly as last supplied there, updates to these mods will follow later)
Diffstat (limited to 'replacer/inspect.lua')
-rw-r--r--replacer/inspect.lua412
1 files changed, 412 insertions, 0 deletions
diff --git a/replacer/inspect.lua b/replacer/inspect.lua
new file mode 100644
index 0000000..6db5c74
--- /dev/null
+++ b/replacer/inspect.lua
@@ -0,0 +1,412 @@
+
+replacer.image_replacements = {};
+
+-- support for RealTest
+if( minetest.get_modpath("trees")
+ and minetest.get_modpath("core")
+ and minetest.get_modpath("instruments")
+ and minetest.get_modpath("anvil")
+ and minetest.get_modpath("scribing_table")) then
+ replacer.image_replacements[ "group:planks" ] = "trees:pine_planks";
+ replacer.image_replacements[ "group:plank" ] = "trees:pine_plank";
+ replacer.image_replacements[ "group:wood" ] = "trees:pine_planks";
+ replacer.image_replacements[ "group:tree" ] = "trees:pine_log";
+ replacer.image_replacements[ "group:sapling"] = "trees:pine_sapling";
+ replacer.image_replacements[ "group:leaves" ] = "trees:pine_leaves";
+ replacer.image_replacements[ "default:furnace" ] = "oven:oven";
+ replacer.image_replacements[ "default:furnace_active" ] = "oven:oven_active";
+end
+
+minetest.register_tool( "replacer:inspect",
+{
+ description = "Node inspection tool",
+ groups = {},
+ inventory_image = "replacer_inspect.png",
+ wield_image = "",
+ wield_scale = {x=1,y=1,z=1},
+ liquids_pointable = true, -- it is ok to request information about liquids
+ -- the tool_capabilities are of no intrest here; it is not for digging
+ tool_capabilities = {
+ full_punch_interval = 1.0,
+ max_drop_level=0,
+ groupcaps={
+ fleshy={times={[2]=0.80, [3]=0.40}, maxwear=0.05, maxlevel=1},
+ snappy={times={[2]=0.80, [3]=0.40}, maxwear=0.05, maxlevel=1},
+ choppy={times={[3]=0.90}, maxwear=0.05, maxlevel=0}
+ }
+ },
+ node_placement_prediction = nil,
+
+ on_use = function(itemstack, user, pointed_thing)
+
+ return replacer.inspect( itemstack, user, pointed_thing, nil, true ); --false );
+ end,
+
+ on_place = function(itemstack, placer, pointed_thing)
+
+ return replacer.inspect( itemstack, placer, pointed_thing, nil, true );
+ end,
+})
+
+
+replacer.inspect = function( itemstack, user, pointed_thing, mode, show_receipe )
+
+ if( user == nil or pointed_thing == nil) then
+ return nil;
+ end
+ local name = user:get_player_name();
+ local keys = user:get_player_control();
+ if( keys["sneak"] ) then
+ show_receipe = true;
+ end
+
+ if( pointed_thing.type == 'object' ) then
+ local text = 'This is ';
+ local ref = pointed_thing.ref;
+ if( not( ref )) then
+ text = text..'a borken object. We have no further information about it. It is located';
+ elseif( ref:is_player()) then
+ text = text..'your fellow player \"'..tostring( ref:get_player_name() )..'\"';
+ else
+ local luaob = ref:get_luaentity();
+ if( luaob ) then
+ text = text..'entity \"'..tostring( luaob.name )..'\"';
+ local sdata = luaob:get_staticdata();
+ if( sdata ) then
+ sdata = minetest.deserialize( sdata );
+ if( sdata.itemstring ) then
+ text = text..' ['..tostring( sdata.itemstring )..']';
+ if( show_receipe ) then
+ -- the fields part is used here to provide additional information about the entity
+ replacer.inspect_show_crafting( name, sdata.itemstring, { pos=pos, luaob=luaob} );
+ end
+ end
+ if( sdata.age ) then
+ text = text..', dropped '..tostring( math.floor( sdata.age/60 ))..' minutes ago';
+ end
+ end
+ else
+ text = text..'object \"'..tostring( ref:get_entity_name() )..'\"';
+ end
+
+ end
+ text = text..' at '..minetest.pos_to_string( ref:getpos() );
+ minetest.chat_send_player( name, text );
+ return nil;
+ elseif( pointed_thing.type ~= 'node' ) then
+ minetest.chat_send_player( name, 'Sorry. This is an unkown something of type \"'..tostring( pointed_thing.type )..'\". No information available.');
+ return nil;
+ end
+
+ local pos = minetest.get_pointed_thing_position( pointed_thing, mode );
+ local node = minetest.get_node_or_nil( pos );
+
+ if( node == nil ) then
+ minetest.chat_send_player( name, "Error: Target node not yet loaded. Please wait a moment for the server to catch up.");
+ return nil;
+ end
+
+ local text = ' ['..tostring( node.name )..'] with param2='..tostring( node.param2 )..' at '..minetest.pos_to_string( pos )..'.';
+ if( not( minetest.registered_nodes[ node.name ] )) then
+ text = 'This node is an UNKOWN block'..text;
+ else
+ text = 'This is a \"'..tostring( minetest.registered_nodes[ node.name ].description or ' - no description provided -')..'\" block'..text;
+ end
+ local protected_info = "";
+ if( minetest.is_protected( pos, name )) then
+ protected_info = 'WARNING: You can\'t dig this node. It is protected.';
+ elseif( minetest.is_protected( pos, '_THIS_NAME_DOES_NOT_EXIST_' )) then
+ protected_info = 'INFO: You can dig this node, but others can\'t.';
+ end
+ text = text..' '..protected_info;
+-- no longer spam the chat; the craft guide is more informative
+-- minetest.chat_send_player( name, text );
+
+ if( show_receipe ) then
+ -- get light of the node at the current time
+ local light = minetest.get_node_light(pos, nil);
+ if( light==0 ) then
+ light = minetest.get_node_light( {x=pos.x,y=pos.y+1,z=pos.z});
+ end
+ -- the fields part is used here to provide additional information about the node
+ replacer.inspect_show_crafting( name, node.name, {pos=pos, param2=node.param2, light=light, protected_info=protected_info} );
+ end
+ return nil; -- no item shall be removed from inventory
+end
+
+-- some common groups
+replacer.group_placeholder = {};
+replacer.group_placeholder[ 'group:wood' ] = 'default:wood';
+replacer.group_placeholder[ 'group:tree' ] = 'default:tree';
+replacer.group_placeholder[ 'group:sapling']= 'default:sapling';
+replacer.group_placeholder[ 'group:stick' ] = 'default:stick';
+replacer.group_placeholder[ 'group:stone' ] = 'default:cobble'; -- 'default:stone'; point people to the cheaper cobble
+replacer.group_placeholder[ 'group:sand' ] = 'default:sand';
+replacer.group_placeholder[ 'group:leaves'] = 'default:leaves';
+replacer.group_placeholder[ 'group:wood_slab'] = 'stairs:slab_wood';
+replacer.group_placeholder[ 'group:wool' ] = 'wool:white';
+
+
+-- handle the standard dye color groups
+if( minetest.get_modpath("dye") and dye and dye.basecolors) then
+ for i,color in ipairs( dye.basecolors ) do
+ local def = minetest.registered_items[ "dye:"..color ];
+ if( def and def.groups ) then
+ for k,v in pairs( def.groups ) do
+ if( k ~= 'dye' ) then
+ replacer.group_placeholder[ 'group:dye,'..k ] = 'dye:'..color;
+ end
+ end
+ replacer.group_placeholder[ 'group:flower,color_'..color ] = 'dye:'..color;
+ end
+ end
+end
+
+replacer.image_button_link = function( stack_string )
+ local group = '';
+ if( replacer.image_replacements[ stack_string ] ) then
+ stack_string = replacer.image_replacements[ stack_string ];
+ end
+ if( replacer.group_placeholder[ stack_string ] ) then
+ stack_string = replacer.group_placeholder[ stack_string ];
+ group = 'G';
+ end
+-- TODO: show information about other groups not handled above
+ local stack = ItemStack( stack_string );
+ local new_node_name = stack_string;
+ if( stack and stack:get_name()) then
+ new_node_name = stack:get_name();
+ end
+ return tostring( stack_string )..';'..tostring( new_node_name )..';'..group;
+end
+
+replacer.add_circular_saw_receipe = function( node_name, receipes )
+ if( not( node_name ) or not( minetest.get_modpath("moreblocks")) or not( circular_saw ) or not( circular_saw.names) or (node_name=='moreblocks:circular_saw')) then
+ return;
+ end
+ local help = node_name:split( ':' );
+ if( not( help ) or #help ~= 2 or help[1]=='stairs') then
+ return;
+ end
+ help2 = help[2]:split('_');
+ if( not( help2 ) or #help2 < 2 or (help2[1]~='micro' and help2[1]~='panel' and help2[1]~='stair' and help2[1]~='slab')) then
+ return;
+ end
+-- for i,v in ipairs( circular_saw.names ) do
+-- modname..":"..v[1].."_"..material..v[2]
+
+-- TODO: write better and more correct method of getting the names of the materials
+-- TODO: make sure only nodes produced by the saw are listed here
+help[1]='default';
+ local basic_node_name = help[1]..':'..help2[2];
+ -- node found that fits into the saw
+ receipes[ #receipes+1 ] = { method = 'saw', type = 'saw', items = { basic_node_name }, output = node_name};
+ return receipes;
+end
+
+replacer.add_colormachine_receipe = function( node_name, receipes )
+ if( not( minetest.get_modpath("colormachine")) or not( colormachine )) then
+ return;
+ end
+ local res = colormachine.get_node_name_painted( node_name, "" );
+
+ if( not( res) or not( res.possible ) or #res.possible < 1 ) then
+ return;
+ end
+ -- paintable node found
+ receipes[ #receipes+1 ] = { method = 'colormachine', type = 'colormachine', items = { res.possible[1] }, output = node_name};
+ return receipes;
+end
+
+
+replacer.inspect_show_crafting = function( name, node_name, fields )
+ if( not( name )) then
+ return;
+ end
+
+ local receipe_nr = 1;
+ if( not( node_name )) then
+ node_name = fields.node_name;
+ receipe_nr = tonumber(fields.receipe_nr);
+ end
+ -- turn it into an item stack so that we can handle dropped stacks etc
+ local stack = ItemStack( node_name );
+ node_name = stack:get_name();
+
+ -- the player may ask for receipes of indigrents to the current receipe
+ if( fields ) then
+ for k,v in pairs( fields ) do
+ if( v and v=="" and (minetest.registered_items[ k ]
+ or minetest.registered_nodes[ k ]
+ or minetest.registered_craftitems[ k ]
+ or minetest.registered_tools[ k ] )) then
+ node_name = k;
+ receipe_nr = 1;
+ end
+ end
+ end
+
+ local res = minetest.get_all_craft_recipes( node_name );
+ if( not( res )) then
+ res = {};
+ end
+ -- add special receipes for nodes created by machines
+ replacer.add_circular_saw_receipe( node_name, res );
+ replacer.add_colormachine_receipe( node_name, res );
+
+ -- offer all alternate creafting receipes thrugh prev/next buttons
+ if( fields and fields.prev_receipe and receipe_nr > 1 ) then
+ receipe_nr = receipe_nr - 1;
+ elseif( fields and fields.next_receipe and receipe_nr < #res ) then
+ receipe_nr = receipe_nr + 1;
+ end
+
+ local desc = nil;
+ if( minetest.registered_nodes[ node_name ] ) then
+ if( minetest.registered_nodes[ node_name ].description
+ and minetest.registered_nodes[ node_name ].description~= "") then
+ desc = "\""..minetest.registered_nodes[ node_name ].description.."\" block";
+ elseif( minetest.registered_nodes[ node_name ].name ) then
+ desc = "\""..minetest.registered_nodes[ node_name ].name.."\" block";
+ else
+ desc = " - no description provided - block";
+ end
+ elseif( minetest.registered_items[ node_name ] ) then
+ if( minetest.registered_items[ node_name ].description
+ and minetest.registered_items[ node_name ].description~= "") then
+ desc = "\""..minetest.registered_items[ node_name ].description.."\" item";
+ elseif( minetest.registered_items[ node_name ].name ) then
+ desc = "\""..minetest.registered_items[ node_name ].name.."\" item";
+ else
+ desc = " - no description provided - item";
+ end
+ end
+ if( not( desc ) or desc=="") then
+ desc = ' - no description provided - ';
+ end
+
+ local formspec = "size[6,6]"..
+ "label[0,5.5;This is a "..minetest.formspec_escape( desc )..".]"..
+ "button_exit[5.0,4.3;1,0.5;quit;Exit]"..
+ "label[0,0;Name:]"..
+ "field[20,20;0.1,0.1;node_name;node_name;"..node_name.."]".. -- invisible field for passing on information
+ "field[21,21;0.1,0.1;receipe_nr;receipe_nr;"..tostring( receipe_nr ).."]".. -- another invisible field
+ "label[1,0;"..tostring( node_name ).."]"..
+ "item_image_button[5,2;1.0,1.0;"..tostring( node_name )..";normal;]";
+
+ -- provide additional information regarding the node in particular that has been inspected
+ if( fields.pos ) then
+ formspec = formspec.."label[0.0,0.3;Located at "..
+ minetest.formspec_escape( minetest.pos_to_string( fields.pos ));
+ if( fields.param2 ) then
+ formspec = formspec.." with param2="..tostring( fields.param2 );
+ end
+ if( fields.light ) then
+ formspec = formspec.." and receiving "..tostring( fields.light ).." light";
+ end
+ formspec = formspec..".]";
+ end
+
+ -- show information about protection
+ if( fields.protected_info and fields.protected_info ~= "" ) then
+ formspec = formspec.."label[0.0,4.5;"..minetest.formspec_escape( fields.protected_info ).."]";
+ end
+
+ if( not( res ) or receipe_nr > #res or receipe_nr < 1 ) then
+ receipe_nr = 1;
+ end
+ if( res and receipe_nr > 1 ) then
+ formspec = formspec.."button[3.8,5;1,0.5;prev_receipe;prev]";
+ end
+ if( res and receipe_nr < #res ) then
+ formspec = formspec.."button[5.0,5.0;1,0.5;next_receipe;next]";
+ end
+ if( not( res ) or #res<1) then
+ formspec = formspec..'label[3,1;No receipes.]';
+ if( minetest.registered_nodes[ node_name ]
+ and minetest.registered_nodes[ node_name ].drop ) then
+ local drop = minetest.registered_nodes[ node_name ].drop;
+ if( drop ) then
+ if( type( drop )=='string' and drop ~= node_name ) then
+ formspec = formspec.."label[2,1.6;Drops on dig:]"..
+ "item_image_button[2,2;1.0,1.0;"..replacer.image_button_link( drop ).."]";
+ elseif( type( drop )=='table' and drop.items ) then
+ local droplist = {};
+ for _,drops in ipairs( drop.items ) do
+ for _,item in ipairs( drops.items ) do
+ -- avoid duplicates; but include the item itshelf
+ droplist[ item ] = 1;
+ end
+ end
+ local i = 1;
+ formspec = formspec.."label[2,1.6;May drop on dig:]";
+ for k,v in pairs( droplist ) do
+ formspec = formspec..
+ "item_image_button["..(((i-1)%3)+1)..","..math.floor(((i-1)/3)+2)..";1.0,1.0;"..replacer.image_button_link( k ).."]";
+ i = i+1;
+ end
+ end
+ end
+ end
+ else
+ formspec = formspec.."label[1,5;Alternate "..tostring( receipe_nr ).."/"..tostring( #res ).."]";
+ -- reverse order; default receipes (and thus the most intresting ones) are usually the oldest
+ local receipe = res[ #res+1-receipe_nr ];
+ if( receipe.type=='normal' and receipe.items) then
+ local width = receipe.width;
+ if( not( width ) or width==0 ) then
+ width = 3;
+ end
+ for i=1,9 do
+ if( receipe.items[i] ) then
+ formspec = formspec.."item_image_button["..(((i-1)%width)+1)..','..(math.floor((i-1)/width)+1)..";1.0,1.0;"..
+ replacer.image_button_link( receipe.items[i] ).."]";
+ end
+ end
+ elseif( receipe.type=='cooking' and receipe.items and #receipe.items==1
+ and receipe.output=="" ) then
+ formspec = formspec.."item_image_button[1,1;3.4,3.4;"..replacer.image_button_link( 'default:furnace_active' ).."]".. --default_furnace_front.png]"..
+ "item_image_button[2.9,2.7;1.0,1.0;"..replacer.image_button_link( receipe.items[1] ).."]"..
+ "label[1.0,0;"..tostring(receipe.items[1]).."]"..
+ "label[0,0.5;This can be used as a fuel.]";
+ elseif( receipe.type=='cooking' and receipe.items and #receipe.items==1 ) then
+ formspec = formspec.."item_image_button[1,1;3.4,3.4;"..replacer.image_button_link( 'default:furnace' ).."]".. --default_furnace_front.png]"..
+ "item_image_button[2.9,2.7;1.0,1.0;"..replacer.image_button_link( receipe.items[1] ).."]";
+ elseif( receipe.type=='colormachine' and receipe.items and #receipe.items==1 ) then
+ formspec = formspec.."item_image_button[1,1;3.4,3.4;"..replacer.image_button_link( 'colormachine:colormachine' ).."]".. --colormachine_front.png]"..
+ "item_image_button[2,2;1.0,1.0;"..replacer.image_button_link( receipe.items[1] ).."]";
+ elseif( receipe.type=='saw' and receipe.items and #receipe.items==1 ) then
+ --formspec = formspec.."item_image[1,1;3.4,3.4;moreblocks:circular_saw]"..
+ formspec = formspec.."item_image_button[1,1;3.4,3.4;"..replacer.image_button_link( 'moreblocks:circular_saw' ).."]"..
+ "item_image_button[2,0.6;1.0,1.0;"..replacer.image_button_link( receipe.items[1] ).."]";
+ else
+ formspec = formspec..'label[3,1;Error: Unkown receipe.]';
+ end
+ -- show how many of the items the receipe will yield
+ local outstack = ItemStack( receipe.output );
+ if( outstack and outstack:get_count() and outstack:get_count()>1 ) then
+ formspec = formspec..'label[5.5,2.5;'..tostring( outstack:get_count() )..']';
+ end
+ end
+ minetest.show_formspec( name, "replacer:crafting", formspec );
+end
+
+-- translate general formspec calls back to specific calls
+replacer.form_input_handler = function( player, formname, fields)
+ if( formname and formname == "replacer:crafting" and player and not( fields.quit )) then
+ replacer.inspect_show_crafting( player:get_player_name(), nil, fields );
+ return;
+ end
+end
+
+-- establish a callback so that input from the player-specific formspec gets handled
+minetest.register_on_player_receive_fields( replacer.form_input_handler );
+
+
+minetest.register_craft({
+ output = 'replacer:inspect',
+ recipe = {
+ { 'default:torch' },
+ { 'default:stick' },
+ }
+})