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authorVanessa Ezekowitz <vanessaezekowitz@gmail.com>2016-04-01 20:02:19 -0400
committerVanessa Ezekowitz <vanessaezekowitz@gmail.com>2016-04-01 21:09:33 -0400
commitda66780a569712c23ae4f2996cfb4608a9f9d69d (patch)
tree217556029a78bc23ad4564720afc86de97228a04 /player_textures/init.lua
parent615b22df4d423aded3613db7716943a2f389b047 (diff)
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copy all standard Dreambuilder mods in from the old subgame
(exactly as last supplied there, updates to these mods will follow later)
Diffstat (limited to 'player_textures/init.lua')
-rw-r--r--player_textures/init.lua27
1 files changed, 27 insertions, 0 deletions
diff --git a/player_textures/init.lua b/player_textures/init.lua
new file mode 100644
index 0000000..c38b347
--- /dev/null
+++ b/player_textures/init.lua
@@ -0,0 +1,27 @@
+local mod_path = minetest.get_modpath(minetest.get_current_modname())
+local got_tex = {}
+local got_gdl = minetest.get_dir_list
+
+if got_gdl then
+ for _, name in pairs(minetest.get_dir_list(mod_path.."/textures")) do
+ if name:sub(1, 7) == "player_" then
+ local player_name = name:sub(8):match("(.+)%.")
+ got_tex[player_name] = true
+ end
+ end
+end
+
+minetest.register_on_joinplayer(function(player)
+ local player_name = player:get_player_name()
+ local tex = "player_"..player_name..".png"
+ if got_gdl then
+ if not got_tex[player_name] then return end
+ else
+ if not io.open(mod_path.."/textures/"..tex) then
+ return
+ end
+ end
+ player:set_properties({textures = {tex}})
+end)
+
+