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author | Vanessa Ezekowitz <vanessaezekowitz@gmail.com> | 2016-04-01 21:00:20 -0400 |
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committer | Vanessa Ezekowitz <vanessaezekowitz@gmail.com> | 2016-04-01 21:10:04 -0400 |
commit | 888b0ebfec8c2eff9015163549a7e47443cb8665 (patch) | |
tree | 915080159bfaa6ba6e226087c7ce0e8d5464b518 /plantlife_modpack/nature_classic | |
parent | da66780a569712c23ae4f2996cfb4608a9f9d69d (diff) | |
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"explode" all modpacks into their individual components
(you can't have a modpack buried inside a modpack)
Diffstat (limited to 'plantlife_modpack/nature_classic')
-rw-r--r-- | plantlife_modpack/nature_classic/blossom.lua | 75 | ||||
-rw-r--r-- | plantlife_modpack/nature_classic/config.lua | 6 | ||||
-rw-r--r-- | plantlife_modpack/nature_classic/depends.txt | 2 | ||||
-rw-r--r-- | plantlife_modpack/nature_classic/global_function.lua | 82 | ||||
-rw-r--r-- | plantlife_modpack/nature_classic/init.lua | 41 | ||||
-rw-r--r-- | plantlife_modpack/nature_classic/textures/nature_blossom.png | bin | 115 -> 0 bytes |
6 files changed, 0 insertions, 206 deletions
diff --git a/plantlife_modpack/nature_classic/blossom.lua b/plantlife_modpack/nature_classic/blossom.lua deleted file mode 100644 index 62947b5..0000000 --- a/plantlife_modpack/nature_classic/blossom.lua +++ /dev/null @@ -1,75 +0,0 @@ --- Blossoms and such - -local function spawn_apple_under(pos) - local below = { - x = pos.x, - y = pos.y - 1, - z = pos.z, - } - if minetest.get_node(below).name == "air" then - minetest.set_node(below, { name = "default:apple" }) - end -end - -minetest.register_node(":"..nature.blossom_node, { - description = "Apple blossoms", - drawtype = "allfaces_optional", - tiles = nature.blossom_textures, - paramtype = "light", - groups = { snappy = 3, leafdecay = 3, flammable = 2, leafdecay = 3 }, - sounds = default.node_sound_leaves_defaults(), - waving = 1 -}) - -minetest.register_craft({ - type = "fuel", - recipe = nature.blossom_node, - burntime = 2, -}) - --- these ABMs can get heavy, so just enqueue the nodes - --- Adding Blossoms --- Limit mass changes after block has not been loaded for some time: --- Run ABM with higher frequency, but don't enqueue all blocks -minetest.register_abm({ - nodenames = { nature.blossom_leaves }, - interval = nature.blossom_delay / nature.leaves_blossom_chance, - chance = nature.leaves_blossom_chance, - - action = function(pos, node, active_object_count, active_object_count_wider) - if math.random(nature.leaves_blossom_chance) == 1 then - nature.enqueue_node(pos, node, nature.blossom_node) - end - end -}) - --- Removing blossoms --- Limit mass changes after block has not been loaded for some time: --- Run ABM with higher frequency, but don't enqueue all blocks -minetest.register_abm({ - nodenames = { nature.blossom_node }, - interval = nature.blossom_delay / nature.blossom_leaves_chance, - chance = nature.blossom_leaves_chance, - - action = function(pos, node, active_object_count, active_object_count_wider) - if math.random(nature.blossom_leaves_chance) == 1 then - nature.enqueue_node(pos, node, nature.blossom_leaves) - end - end -}) - --- Spawning apples --- Limit mass changes after block has not been loaded for some time: --- spawn apples with 25% chance, but with 4 times higher frequency -minetest.register_abm({ - nodenames = { nature.blossom_node }, - interval = nature.apple_delay / 4, - chance = nature.apple_chance, - - action = function(pos, node, active_object_count, active_object_count_wider) - if math.random(4) == 1 and nature.dtime < 0.2 and not minetest.find_node_near(pos, nature.apple_spread, { "default:apple" }) then - spawn_apple_under(pos) - end - end -}) diff --git a/plantlife_modpack/nature_classic/config.lua b/plantlife_modpack/nature_classic/config.lua deleted file mode 100644 index 8f67b1c..0000000 --- a/plantlife_modpack/nature_classic/config.lua +++ /dev/null @@ -1,6 +0,0 @@ --- Set on which distance from water can the tree still grow. --- Grows anywhere if set to -1. -nature.distance_from_water = 20 - --- Minimum light level needed to grow. Default is 8, which means daylight. -nature.minimum_growth_light = 8 diff --git a/plantlife_modpack/nature_classic/depends.txt b/plantlife_modpack/nature_classic/depends.txt deleted file mode 100644 index 1246684..0000000 --- a/plantlife_modpack/nature_classic/depends.txt +++ /dev/null @@ -1,2 +0,0 @@ -default -moretrees? diff --git a/plantlife_modpack/nature_classic/global_function.lua b/plantlife_modpack/nature_classic/global_function.lua deleted file mode 100644 index 3a5b9e3..0000000 --- a/plantlife_modpack/nature_classic/global_function.lua +++ /dev/null @@ -1,82 +0,0 @@ --- helper functions - -local function process_blossom_queue_item() - local pos = nature.blossomqueue[1][1] - local node = nature.blossomqueue[1][2] - local replace = nature.blossomqueue[1][3] - if (nature.blossomqueue[1][3] == nature.blossom_node and not nature:is_near_water(pos)) then - table.remove(nature.blossomqueue, 1) -- don't grow if it's not near water, pop from queue. - return - end - nature:grow_node(pos, replace) -- now actually grow it. - table.remove(nature.blossomqueue, 1) -end - -minetest.register_globalstep(function(dtime) - nature.dtime = dtime - if #nature.blossomqueue > 0 and dtime < 0.2 then - local i = 1 - if dtime < 0.1 then - i = i + 4 - end - if dtime < 0.05 then - i = i + 10 - end - while #nature.blossomqueue > 0 and i > 0 do - process_blossom_queue_item() - i = i - 1 - end - end -end) - -function nature.enqueue_node(pos, node, replace) - local idx = #nature.blossomqueue - if idx < nature.blossomqueue_max then - local enqueue_prob = 0 - if idx < nature.blossomqueue_max * 0.8 then - enqueue_prob = 1 - else - -- Reduce queue growth as it gets closer to its max. - enqueue_prob = 1 - (idx - nature.blossomqueue_max * 0.8) / (nature.blossomqueue_max * 0.2) - end - if enqueue_prob == 1 or math.random(100) <= 100 * enqueue_prob then - nature.blossomqueue[idx+1] = {} - nature.blossomqueue[idx+1][1] = pos - nature.blossomqueue[idx+1][2] = node - nature.blossomqueue[idx+1][3] = replace - end - end -end - -local function set_young_node(pos) - local meta = minetest.get_meta(pos) - - meta:set_int(nature.meta_blossom_time, minetest.get_gametime()) -end - -local function is_not_young(pos) - local meta = minetest.get_meta(pos) - - local blossom_time = meta:get_int(nature.meta_blossom_time) - return not (blossom_time and minetest.get_gametime() - blossom_time < nature.blossom_duration) -end - -function nature:grow_node(pos, nodename) - if pos ~= nil then - local light_enough = (minetest.get_node_light(pos, nil) or 0) - >= nature.minimum_growth_light - - if is_not_young(pos) and light_enough then - minetest.set_node(pos, { name = nodename }) - set_young_node(pos) - - minetest.log("info", nodename .. " has grown at " .. pos.x .. "," - .. pos.y .. "," .. pos.z) - end - end -end - -function nature:is_near_water(pos) - return nature.distance_from_water == -1 or minetest.find_node_near(pos, nature.distance_from_water, - { "default:water_source" }) ~= nil -end diff --git a/plantlife_modpack/nature_classic/init.lua b/plantlife_modpack/nature_classic/init.lua deleted file mode 100644 index 47fd9bf..0000000 --- a/plantlife_modpack/nature_classic/init.lua +++ /dev/null @@ -1,41 +0,0 @@ --- Nature Classic mod --- Originally by neko259 - --- Nature is slowly capturing the world! - -local current_mod_name = minetest.get_current_modname() - -nature = {} -nature.blossomqueue = {} -nature.blossomqueue_max = 1000 - -nature.blossom_node = "nature:blossom" -nature.blossom_leaves = "default:leaves" -nature.blossom_textures = { "default_leaves.png^nature_blossom.png" } - -if minetest.get_modpath("moretrees") then - nature.blossom_node = "moretrees:apple_blossoms" - nature.blossom_leaves = "moretrees:apple_tree_leaves" - nature.blossom_textures = { "moretrees_apple_tree_leaves.png^nature_blossom.png" } - minetest.register_alias("nature:blossom", "default:leaves") -end - -nature.leaves_blossom_chance = 15 -nature.blossom_leaves_chance = 5 -nature.blossom_delay = 3600 -nature.apple_delay = 3600 -nature.apple_chance = 10 -nature.apple_spread = 2 - -nature.meta_blossom_time = "blossom_time" -nature.blossom_duration = nature.blossom_delay - -function dumppos(pos) - return "("..pos.x..","..pos.y..","..pos.z..")" -end - -dofile(minetest.get_modpath(current_mod_name) .. "/config.lua") -dofile(minetest.get_modpath(current_mod_name) .. "/global_function.lua") -dofile(minetest.get_modpath(current_mod_name) .. "/blossom.lua") - -minetest.log("info", "[Nature Classic] loaded!") diff --git a/plantlife_modpack/nature_classic/textures/nature_blossom.png b/plantlife_modpack/nature_classic/textures/nature_blossom.png Binary files differdeleted file mode 100644 index 9d90336..0000000 --- a/plantlife_modpack/nature_classic/textures/nature_blossom.png +++ /dev/null |