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authorVanessa Ezekowitz <vanessaezekowitz@gmail.com>2016-04-01 20:02:19 -0400
committerVanessa Ezekowitz <vanessaezekowitz@gmail.com>2016-04-01 21:09:33 -0400
commitda66780a569712c23ae4f2996cfb4608a9f9d69d (patch)
tree217556029a78bc23ad4564720afc86de97228a04 /plantlife_modpack/dryplants/settings.txt
parent615b22df4d423aded3613db7716943a2f389b047 (diff)
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copy all standard Dreambuilder mods in from the old subgame
(exactly as last supplied there, updates to these mods will follow later)
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+-- Here you can enable/disable the different plants
+REEDMACE_GENERATES = true
+SMALL_JUNCUS_GENERATES = true
+EXTRA_TALL_GRASS_GENERATES = true
+
+
+
+-- Amount of Reedmace near water or swamp
+REEDMACE_NEAR_WATER_PER_MAPBLOCK = 35 -- plants per 80x80x80 nodes (absolute maximum number)
+REEDMACE_NEAR_WATER_RARITY = 40 -- percent
+
+-- Amount of Reedmace in water
+REEDMACE_IN_WATER_PER_MAPBLOCK = 35 -- plants per 80x80x80 nodes (absolute maximum number)
+REEDMACE_IN_WATER_RARITY = 65 -- percent
+
+-- Amount of Reedmace for oases, tropical beaches and tropical swamps
+REEDMACE_FOR_OASES_PER_MAPBLOCK = 35 -- plants per 80x80x80 nodes (absolute maximum number)
+REEDMACE_FOR_OASES_RARITY = 90 -- percent
+
+-- growing of reedmace sapling
+REEDMACE_GROWING_TIME = 600 -- seconds
+REEDMACE_GROWING_CHANCE = 5 -- percent
+
+
+
+-- Amount of small Juncus near water or swamp
+JUNCUS_NEAR_WATER_PER_MAPBLOCK = 70 -- plants per 80x80x80 nodes (absolute maximum number)
+JUNCUS_NEAR_WATER_RARITY = 75 -- percent
+
+-- Amount of small Juncus at dunes/beach
+JUNCUS_AT_BEACH_PER_MAPBLOCK = 70 -- plants per 80x80x80 nodes (absolute maximum number)
+JUNCUS_AT_BEACH_RARITY = 75 -- percent
+
+
+
+-- Tall Grass on dirt with grass
+TALL_GRASS_PER_MAPBLOCK = 4800 -- plants per 80x80x80 nodes (absolute maximum number)
+TALL_GRASS_RARITY = 75 -- percent
+
+
+
+-- short grass becomes dirt with grass again
+GRASS_REGROWING_TIME = 1200 -- seconds
+GRASS_REGROWING_CHANCE = 5 -- percent
+
+HAY_DRYING_TIME = 3600 -- seconds
+
+REED_WILL_DRY = false -- wet reed nodes will become dry reed nodes
+REED_DRYING_TIME = 3600 -- seconds
+
+AUTO_ROOF_CORNER = true
+