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author | Vanessa Ezekowitz <vanessaezekowitz@gmail.com> | 2016-04-01 21:00:20 -0400 |
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committer | Vanessa Ezekowitz <vanessaezekowitz@gmail.com> | 2016-04-01 21:10:04 -0400 |
commit | 888b0ebfec8c2eff9015163549a7e47443cb8665 (patch) | |
tree | 915080159bfaa6ba6e226087c7ce0e8d5464b518 /plantlife_modpack/dryplants/juncus.lua | |
parent | da66780a569712c23ae4f2996cfb4608a9f9d69d (diff) | |
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"explode" all modpacks into their individual components
(you can't have a modpack buried inside a modpack)
Diffstat (limited to 'plantlife_modpack/dryplants/juncus.lua')
-rw-r--r-- | plantlife_modpack/dryplants/juncus.lua | 133 |
1 files changed, 0 insertions, 133 deletions
diff --git a/plantlife_modpack/dryplants/juncus.lua b/plantlife_modpack/dryplants/juncus.lua deleted file mode 100644 index bfbf23c..0000000 --- a/plantlife_modpack/dryplants/juncus.lua +++ /dev/null @@ -1,133 +0,0 @@ ------------------------------------------------------------------------------------------------ --- Grasses - Juncus 0.0.5 ------------------------------------------------------------------------------------------------ --- by Mossmanikin --- textures & ideas partly by Neuromancer - --- License (everything): WTFPL --- Contains code from: biome_lib --- Looked at code from: default ------------------------------------------------------------------------------------------------ - -abstract_dryplants.grow_juncus = function(pos) - local juncus_type = math.random(2,3) - local right_here = {x=pos.x, y=pos.y+1, z=pos.z} - if minetest.get_node(right_here).name == "air" -- instead of check_air = true, - or minetest.get_node(right_here).name == "default:junglegrass" then - if juncus_type == 2 then - minetest.set_node(right_here, {name="dryplants:juncus_02"}) - else - minetest.set_node(right_here, {name="dryplants:juncus"}) - end - end -end - -minetest.register_node("dryplants:juncus", { - description = "Juncus", - drawtype = "plantlike", - visual_scale = 2, - paramtype = "light", - tiles = {"dryplants_juncus_03.png"}, - inventory_image = "dryplants_juncus_inv.png", - walkable = false, - buildable_to = true, - groups = { - snappy=3, - flammable=2, - attached_node=1, - flora=1 - --not_in_creative_inventory=1 - }, - sounds = default.node_sound_leaves_defaults(), - selection_box = { - type = "fixed", - fixed = {-7/16, -1/2, -7/16, 7/16, 0, 7/16}, - }, - on_place = function(itemstack, placer, pointed_thing) - local playername = placer:get_player_name() - if minetest.is_protected(pointed_thing.above, playername) or - minetest.is_protected(pointed_thing.under, playername) then - minetest.chat_send_player(playername, "Someone else owns that spot.") - return - end - local pos = pointed_thing.under - local juncus_type = math.random(2,3) - local right_here = {x=pos.x, y=pos.y+1, z=pos.z} - if juncus_type == 2 then - minetest.set_node(right_here, {name="dryplants:juncus_02"}) - else - minetest.set_node(right_here, {name="dryplants:juncus"}) - end - if not minetest.setting_getbool("creative_mode") then - itemstack:take_item() - end - return itemstack - end, -}) -minetest.register_node("dryplants:juncus_02", { - description = "Juncus", - drawtype = "plantlike", - visual_scale = 2, - paramtype = "light", - tiles = {"dryplants_juncus_02.png"}, - walkable = false, - buildable_to = true, - groups = { - snappy=3, - flammable=2, - attached_node=1, - flora=1, - not_in_creative_inventory=1 - }, - sounds = default.node_sound_leaves_defaults(), - selection_box = { - type = "fixed", - fixed = {-7/16, -1/2, -7/16, 7/16, 0, 7/16}, - }, - drop = "dryplants:juncus", -}) ------------------------------------------------------------------------------------------------ --- GENERATE SMALL JUNCUS ------------------------------------------------------------------------------------------------ --- near water or swamp -biome_lib:register_generate_plant({ - surface = { - "default:dirt_with_grass", - --"default:desert_sand", - --"default:sand", - "stoneage:grass_with_silex", - "sumpf:peat", - "sumpf:sumpf" - }, - max_count = JUNCUS_NEAR_WATER_PER_MAPBLOCK, - rarity = 101 - JUNCUS_NEAR_WATER_RARITY, - min_elevation = 1, -- above sea level - near_nodes = {"default:water_source","sumpf:dirtywater_source","sumpf:sumpf"}, - near_nodes_size = 2, - near_nodes_vertical = 1, - near_nodes_count = 1, - plantlife_limit = -0.9, - }, - abstract_dryplants.grow_juncus -) --- at dunes/beach -biome_lib:register_generate_plant({ - surface = { - --"default:dirt_with_grass", - --"default:desert_sand", - "default:sand", - --"stoneage:grass_with_silex", - --"sumpf:peat", - --"sumpf:sumpf" - }, - max_count = JUNCUS_AT_BEACH_PER_MAPBLOCK, - rarity = 101 - JUNCUS_AT_BEACH_RARITY, - min_elevation = 1, -- above sea level - near_nodes = {"default:dirt_with_grass"}, - near_nodes_size = 2, - near_nodes_vertical = 1, - near_nodes_count = 1, - plantlife_limit = -0.9, - }, - abstract_dryplants.grow_juncus -) |