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authorVanessa Ezekowitz <vanessaezekowitz@gmail.com>2016-04-01 20:02:19 -0400
committerVanessa Ezekowitz <vanessaezekowitz@gmail.com>2016-04-01 21:09:33 -0400
commitda66780a569712c23ae4f2996cfb4608a9f9d69d (patch)
tree217556029a78bc23ad4564720afc86de97228a04 /pipeworks/flowing_logic.lua
parent615b22df4d423aded3613db7716943a2f389b047 (diff)
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copy all standard Dreambuilder mods in from the old subgame
(exactly as last supplied there, updates to these mods will follow later)
Diffstat (limited to 'pipeworks/flowing_logic.lua')
-rw-r--r--pipeworks/flowing_logic.lua121
1 files changed, 121 insertions, 0 deletions
diff --git a/pipeworks/flowing_logic.lua b/pipeworks/flowing_logic.lua
new file mode 100644
index 0000000..e0a6236
--- /dev/null
+++ b/pipeworks/flowing_logic.lua
@@ -0,0 +1,121 @@
+-- This file provides the actual flow and pathfinding logic that makes water
+-- move through the pipes.
+--
+-- Contributed by mauvebic, 2013-01-03, rewritten a bit by Vanessa Ezekowitz
+--
+
+local finitewater = minetest.setting_getbool("liquid_finite")
+
+pipeworks.check_for_liquids = function(pos)
+ local coords = {
+ {x=pos.x,y=pos.y-1,z=pos.z},
+ {x=pos.x,y=pos.y+1,z=pos.z},
+ {x=pos.x-1,y=pos.y,z=pos.z},
+ {x=pos.x+1,y=pos.y,z=pos.z},
+ {x=pos.x,y=pos.y,z=pos.z-1},
+ {x=pos.x,y=pos.y,z=pos.z+1}, }
+ for i =1,6 do
+ local name = minetest.get_node(coords[i]).name
+ if name and string.find(name,"water") then
+ if finitewater then minetest.remove_node(coords[i]) end
+ return true
+ end
+ end
+ return false
+end
+
+pipeworks.check_for_inflows = function(pos,node)
+ local coords = {
+ {x=pos.x,y=pos.y-1,z=pos.z},
+ {x=pos.x,y=pos.y+1,z=pos.z},
+ {x=pos.x-1,y=pos.y,z=pos.z},
+ {x=pos.x+1,y=pos.y,z=pos.z},
+ {x=pos.x,y=pos.y,z=pos.z-1},
+ {x=pos.x,y=pos.y,z=pos.z+1}, }
+ local newnode = false
+ local source = false
+ for i =1,6 do
+ if newnode then break end
+ local name = minetest.get_node(coords[i]).name
+ if name and (name == "pipeworks:pump_on" and pipeworks.check_for_liquids(coords[i])) or string.find(name,"_loaded") then
+ if string.find(name,"_loaded") then
+ source = minetest.get_meta(coords[i]):get_string("source")
+ if source == minetest.pos_to_string(pos) then break end
+ end
+ newnode = string.gsub(node.name,"empty","loaded")
+ source = {x=coords[i].x,y=coords[i].y,z=coords[i].z}
+ end
+ end
+ if newnode then
+ minetest.add_node(pos,{name=newnode, param2 = node.param2})
+ minetest.get_meta(pos):set_string("source",minetest.pos_to_string(source))
+ end
+end
+
+pipeworks.check_sources = function(pos,node)
+ local sourcepos = minetest.string_to_pos(minetest.get_meta(pos):get_string("source"))
+ if not sourcepos then return end
+ local source = minetest.get_node(sourcepos).name
+ local newnode = false
+ if source and not ((source == "pipeworks:pump_on" and pipeworks.check_for_liquids(sourcepos)) or string.find(source,"_loaded") or source == "ignore" ) then
+ newnode = string.gsub(node.name,"loaded","empty")
+ end
+
+ if newnode then
+ minetest.add_node(pos,{name=newnode, param2 = node.param2})
+ minetest.get_meta(pos):set_string("source","")
+ end
+end
+
+pipeworks.spigot_check = function(pos, node)
+ local belowname = minetest.get_node({x=pos.x,y=pos.y-1,z=pos.z}).name
+ if belowname and (belowname == "air" or belowname == "default:water_flowing" or belowname == "default:water_source") then
+ local spigotname = minetest.get_node(pos).name
+ local fdir=node.param2
+ local check = {
+ {x=pos.x,y=pos.y,z=pos.z+1},
+ {x=pos.x+1,y=pos.y,z=pos.z},
+ {x=pos.x,y=pos.y,z=pos.z-1},
+ {x=pos.x-1,y=pos.y,z=pos.z}
+ }
+ local near_node = minetest.get_node(check[fdir+1])
+ if near_node and string.find(near_node.name, "_loaded") then
+ if spigotname and spigotname == "pipeworks:spigot" then
+ minetest.add_node(pos,{name = "pipeworks:spigot_pouring", param2 = fdir})
+ if finitewater or belowname ~= "default:water_source" then
+ minetest.add_node({x=pos.x,y=pos.y-1,z=pos.z},{name = "default:water_source"})
+ end
+ end
+ else
+ if spigotname == "pipeworks:spigot_pouring" then
+ minetest.add_node({x=pos.x,y=pos.y,z=pos.z},{name = "pipeworks:spigot", param2 = fdir})
+ if belowname == "default:water_source" and not finitewater then
+ minetest.remove_node({x=pos.x,y=pos.y-1,z=pos.z})
+ end
+ end
+ end
+ end
+end
+
+pipeworks.fountainhead_check = function(pos, node)
+ local abovename = minetest.get_node({x=pos.x,y=pos.y+1,z=pos.z}).name
+ if abovename and (abovename == "air" or abovename == "default:water_flowing" or abovename == "default:water_source") then
+ local fountainhead_name = minetest.get_node(pos).name
+ local near_node = minetest.get_node({x=pos.x,y=pos.y-1,z=pos.z})
+ if near_node and string.find(near_node.name, "_loaded") then
+ if fountainhead_name and fountainhead_name == "pipeworks:fountainhead" then
+ minetest.add_node(pos,{name = "pipeworks:fountainhead_pouring"})
+ if finitewater or abovename ~= "default:water_source" then
+ minetest.add_node({x=pos.x,y=pos.y+1,z=pos.z},{name = "default:water_source"})
+ end
+ end
+ else
+ if fountainhead_name == "pipeworks:fountainhead_pouring" then
+ minetest.add_node({x=pos.x,y=pos.y,z=pos.z},{name = "pipeworks:fountainhead"})
+ if abovename == "default:water_source" and not finitewater then
+ minetest.remove_node({x=pos.x,y=pos.y+1,z=pos.z})
+ end
+ end
+ end
+ end
+end