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authorVanessa Ezekowitz <vanessaezekowitz@gmail.com>2016-04-01 20:02:19 -0400
committerVanessa Ezekowitz <vanessaezekowitz@gmail.com>2016-04-01 21:09:33 -0400
commitda66780a569712c23ae4f2996cfb4608a9f9d69d (patch)
tree217556029a78bc23ad4564720afc86de97228a04 /pipeworks/devices.lua
parent615b22df4d423aded3613db7716943a2f389b047 (diff)
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copy all standard Dreambuilder mods in from the old subgame
(exactly as last supplied there, updates to these mods will follow later)
Diffstat (limited to 'pipeworks/devices.lua')
-rw-r--r--pipeworks/devices.lua572
1 files changed, 572 insertions, 0 deletions
diff --git a/pipeworks/devices.lua b/pipeworks/devices.lua
new file mode 100644
index 0000000..52f3002
--- /dev/null
+++ b/pipeworks/devices.lua
@@ -0,0 +1,572 @@
+-- List of devices that should participate in the autoplace algorithm
+
+local pipereceptor_on = nil
+local pipereceptor_off = nil
+
+if mesecon then
+ pipereceptor_on = {
+ receptor = {
+ state = mesecon.state.on,
+ rules = pipeworks.mesecons_rules
+ }
+ }
+
+ pipereceptor_off = {
+ receptor = {
+ state = mesecon.state.off,
+ rules = pipeworks.mesecons_rules
+ }
+ }
+end
+
+local pipes_devicelist = {
+ "pump",
+ "valve",
+ "storage_tank_0",
+ "storage_tank_1",
+ "storage_tank_2",
+ "storage_tank_3",
+ "storage_tank_4",
+ "storage_tank_5",
+ "storage_tank_6",
+ "storage_tank_7",
+ "storage_tank_8",
+ "storage_tank_9",
+ "storage_tank_10"
+}
+
+-- Now define the nodes.
+
+local states = { "on", "off" }
+local dgroups = ""
+
+for s in ipairs(states) do
+
+ if states[s] == "off" then
+ dgroups = {snappy=3, pipe=1}
+ else
+ dgroups = {snappy=3, pipe=1, not_in_creative_inventory=1}
+ end
+
+ minetest.register_node("pipeworks:pump_"..states[s], {
+ description = "Pump/Intake Module",
+ drawtype = "mesh",
+ mesh = "pipeworks_pump.obj",
+ tiles = { "pipeworks_pump_"..states[s]..".png" },
+ paramtype = "light",
+ paramtype2 = "facedir",
+ groups = dgroups,
+ sounds = default.node_sound_wood_defaults(),
+ walkable = true,
+ after_place_node = function(pos)
+ pipeworks.scan_for_pipe_objects(pos)
+ end,
+ after_dig_node = function(pos)
+ pipeworks.scan_for_pipe_objects(pos)
+ end,
+ drop = "pipeworks:pump_off",
+ mesecons = {effector = {
+ action_on = function (pos, node)
+ minetest.add_node(pos,{name="pipeworks:pump_on", param2 = node.param2})
+ end,
+ action_off = function (pos, node)
+ minetest.add_node(pos,{name="pipeworks:pump_off", param2 = node.param2})
+ end
+ }},
+ on_punch = function(pos, node, puncher)
+ local fdir = minetest.get_node(pos).param2
+ minetest.add_node(pos, { name = "pipeworks:pump_"..states[3-s], param2 = fdir })
+ end
+ })
+
+ minetest.register_node("pipeworks:valve_"..states[s].."_empty", {
+ description = "Valve",
+ drawtype = "mesh",
+ mesh = "pipeworks_valve_"..states[s]..".obj",
+ tiles = { "pipeworks_valve.png" },
+ sunlight_propagates = true,
+ paramtype = "light",
+ paramtype2 = "facedir",
+ selection_box = {
+ type = "fixed",
+ fixed = { -8/16, -4/16, -5/16, 8/16, 5/16, 5/16 }
+ },
+ collision_box = {
+ type = "fixed",
+ fixed = { -8/16, -4/16, -5/16, 8/16, 5/16, 5/16 }
+ },
+ groups = dgroups,
+ sounds = default.node_sound_wood_defaults(),
+ walkable = true,
+ after_place_node = function(pos)
+ pipeworks.scan_for_pipe_objects(pos)
+ end,
+ after_dig_node = function(pos)
+ pipeworks.scan_for_pipe_objects(pos)
+ end,
+ drop = "pipeworks:valve_off_empty",
+ mesecons = {effector = {
+ action_on = function (pos, node)
+ minetest.add_node(pos,{name="pipeworks:valve_on_empty", param2 = node.param2})
+ end,
+ action_off = function (pos, node)
+ minetest.add_node(pos,{name="pipeworks:valve_off_empty", param2 = node.param2})
+ end
+ }},
+ on_punch = function(pos, node, puncher)
+ local fdir = minetest.get_node(pos).param2
+ minetest.add_node(pos, { name = "pipeworks:valve_"..states[3-s].."_empty", param2 = fdir })
+ end
+ })
+end
+
+minetest.register_node("pipeworks:valve_on_loaded", {
+ description = "Valve",
+ drawtype = "mesh",
+ mesh = "pipeworks_valve_on.obj",
+ tiles = { "pipeworks_valve.png" },
+ sunlight_propagates = true,
+ paramtype = "light",
+ paramtype2 = "facedir",
+ selection_box = {
+ type = "fixed",
+ fixed = { -8/16, -4/16, -5/16, 8/16, 5/16, 5/16 }
+ },
+ collision_box = {
+ type = "fixed",
+ fixed = { -8/16, -4/16, -5/16, 8/16, 5/16, 5/16 }
+ },
+ groups = {snappy=3, pipe=1, not_in_creative_inventory=1},
+ sounds = default.node_sound_wood_defaults(),
+ walkable = true,
+ after_place_node = function(pos)
+ pipeworks.scan_for_pipe_objects(pos)
+ end,
+ after_dig_node = function(pos)
+ pipeworks.scan_for_pipe_objects(pos)
+ end,
+ drop = "pipeworks:valve_off_empty",
+ mesecons = {effector = {
+ action_on = function (pos, node)
+ minetest.add_node(pos,{name="pipeworks:valve_on_empty", param2 = node.param2})
+ end,
+ action_off = function (pos, node)
+ minetest.add_node(pos,{name="pipeworks:valve_off_empty", param2 = node.param2})
+ end
+ }},
+ on_punch = function(pos, node, puncher)
+ local fdir = minetest.get_node(pos).param2
+ minetest.add_node(pos, { name = "pipeworks:valve_off_empty", param2 = fdir })
+ end
+})
+
+-- grating
+
+minetest.register_node("pipeworks:grating", {
+ description = "Decorative grating",
+ tiles = {
+ "pipeworks_grating_top.png",
+ "pipeworks_grating_sides.png",
+ "pipeworks_grating_sides.png",
+ "pipeworks_grating_sides.png",
+ "pipeworks_grating_sides.png",
+ "pipeworks_grating_sides.png"
+ },
+ sunlight_propagates = true,
+ paramtype = "light",
+ groups = {snappy=3, pipe=1},
+ sounds = default.node_sound_wood_defaults(),
+ walkable = true,
+ after_place_node = function(pos)
+ pipeworks.scan_for_pipe_objects(pos)
+ end,
+ after_dig_node = function(pos)
+ pipeworks.scan_for_pipe_objects(pos)
+ end,
+})
+
+-- outlet spigot
+
+minetest.register_node("pipeworks:spigot", {
+ description = "Spigot outlet",
+ drawtype = "mesh",
+ mesh = "pipeworks_spigot.obj",
+ tiles = { "pipeworks_spigot.png" },
+ sunlight_propagates = true,
+ paramtype = "light",
+ paramtype2 = "facedir",
+ groups = {snappy=3, pipe=1},
+ sounds = default.node_sound_wood_defaults(),
+ walkable = true,
+ after_place_node = function(pos)
+ pipeworks.scan_for_pipe_objects(pos)
+ end,
+ after_dig_node = function(pos)
+ pipeworks.scan_for_pipe_objects(pos)
+ end,
+ selection_box = {
+ type = "fixed",
+ fixed = { -2/16, -6/16, -2/16, 2/16, 2/16, 8/16 }
+ },
+ collision_box = {
+ type = "fixed",
+ fixed = { -2/16, -6/16, -2/16, 2/16, 2/16, 8/16 }
+ }
+})
+
+minetest.register_node("pipeworks:spigot_pouring", {
+ description = "Spigot outlet",
+ drawtype = "mesh",
+ mesh = "pipeworks_spigot_pouring.obj",
+ tiles = {
+ {
+ name = "default_water_flowing_animated.png",
+ animation = {
+ type = "vertical_frames",
+ aspect_w = 16,
+ aspect_h = 16,
+ length = 0.8,
+ },
+ },
+ { name = "pipeworks_spigot.png" }
+ },
+ sunlight_propagates = true,
+ paramtype = "light",
+ paramtype2 = "facedir",
+ groups = {snappy=3, pipe=1, not_in_creative_inventory=1},
+ sounds = default.node_sound_wood_defaults(),
+ walkable = true,
+ after_place_node = function(pos)
+ pipeworks.scan_for_pipe_objects(pos)
+ end,
+ after_dig_node = function(pos)
+ pipeworks.scan_for_pipe_objects(pos)
+ end,
+ selection_box = {
+ type = "fixed",
+ fixed = { -2/16, -6/16, -2/16, 2/16, 2/16, 8/16 }
+ },
+ collision_box = {
+ type = "fixed",
+ fixed = { -2/16, -6/16, -2/16, 2/16, 2/16, 8/16 }
+ },
+ drop = "pipeworks:spigot",
+})
+
+-- sealed pipe entry/exit (horizontal pipe passing through a metal
+-- wall, for use in places where walls should look like they're airtight)
+
+local panel_cbox = {
+ type = "fixed",
+ fixed = {
+ { -2/16, -2/16, -8/16, 2/16, 2/16, 8/16 },
+ { -8/16, -8/16, -1/16, 8/16, 8/16, 1/16 }
+ }
+}
+
+minetest.register_node("pipeworks:entry_panel_empty", {
+ description = "Airtight Pipe entry/exit",
+ drawtype = "mesh",
+ mesh = "pipeworks_entry_panel.obj",
+ tiles = { "pipeworks_entry_panel.png" },
+ paramtype = "light",
+ paramtype2 = "facedir",
+ groups = {snappy=3, pipe=1},
+ sounds = default.node_sound_wood_defaults(),
+ walkable = true,
+ after_place_node = function(pos)
+ pipeworks.scan_for_pipe_objects(pos)
+ end,
+ after_dig_node = function(pos)
+ pipeworks.scan_for_pipe_objects(pos)
+ end,
+ selection_box = panel_cbox,
+ collision_box = panel_cbox,
+ on_place = function(itemstack, placer, pointed_thing)
+ local playername = placer:get_player_name()
+ if not minetest.is_protected(pointed_thing.under, playername)
+ and not minetest.is_protected(pointed_thing.above, playername) then
+ local node = minetest.get_node(pointed_thing.under)
+
+ if not minetest.registered_nodes[node.name]
+ or not minetest.registered_nodes[node.name].on_rightclick then
+ local pitch = placer:get_look_pitch()
+ local above = pointed_thing.above
+ local under = pointed_thing.under
+ local fdir = minetest.dir_to_facedir(placer:get_look_dir())
+ local undernode = minetest.get_node(under)
+ local abovenode = minetest.get_node(above)
+ local uname = undernode.name
+ local aname = abovenode.name
+ local isabove = (above.x == under.x) and (above.z == under.z) and (pitch > 0)
+ local pos1 = above
+
+ if above.x == under.x
+ and above.z == under.z
+ and ( string.find(uname, "pipeworks:pipe_")
+ or string.find(uname, "pipeworks:storage_")
+ or string.find(uname, "pipeworks:expansion_")
+ or ( string.find(uname, "pipeworks:grating") and not isabove )
+ or ( string.find(uname, "pipeworks:pump_") and not isabove )
+ or ( string.find(uname, "pipeworks:entry_panel")
+ and undernode.param2 == 13 )
+ )
+ then
+ fdir = 13
+ end
+
+ if minetest.registered_nodes[uname]["buildable_to"] then
+ pos1 = under
+ end
+
+ if not minetest.registered_nodes[minetest.get_node(pos1).name]["buildable_to"] then return end
+
+ minetest.add_node(pos1, {name = "pipeworks:entry_panel_empty", param2 = fdir })
+ pipeworks.scan_for_pipe_objects(pos1)
+
+ if not pipeworks.expect_infinite_stacks then
+ itemstack:take_item()
+ end
+
+ else
+ minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, placer, itemstack)
+ end
+ end
+ return itemstack
+ end
+})
+
+minetest.register_node("pipeworks:entry_panel_loaded", {
+ description = "Airtight Pipe entry/exit",
+ drawtype = "mesh",
+ mesh = "pipeworks_entry_panel.obj",
+ tiles = { "pipeworks_entry_panel.png" },
+ paramtype = "light",
+ paramtype2 = "facedir",
+ groups = {snappy=3, pipe=1, not_in_creative_inventory=1},
+ sounds = default.node_sound_wood_defaults(),
+ walkable = true,
+ after_place_node = function(pos)
+ pipeworks.scan_for_pipe_objects(pos)
+ end,
+ after_dig_node = function(pos)
+ pipeworks.scan_for_pipe_objects(pos)
+ end,
+ selection_box = panel_cbox,
+ collision_box = panel_cbox,
+ drop = "pipeworks:entry_panel_empty"
+})
+
+minetest.register_node("pipeworks:flow_sensor_empty", {
+ description = "Flow Sensor",
+ drawtype = "mesh",
+ mesh = "pipeworks_flow_sensor.obj",
+ tiles = { "pipeworks_flow_sensor_off.png" },
+ sunlight_propagates = true,
+ paramtype = "light",
+ paramtype2 = "facedir",
+ groups = {snappy=3, pipe=1},
+ sounds = default.node_sound_wood_defaults(),
+ walkable = true,
+ after_place_node = function(pos)
+ pipeworks.scan_for_pipe_objects(pos)
+ end,
+ after_dig_node = function(pos)
+ pipeworks.scan_for_pipe_objects(pos)
+ end,
+ on_construct = function(pos)
+ if mesecon then
+ mesecon.receptor_off(pos, rules)
+ end
+ end,
+ selection_box = {
+ type = "fixed",
+ fixed = {
+ { -8/16, -2/16, -2/16, 8/16, 2/16, 2/16 },
+ { -4/16, -3/16, -3/16, 4/16, 3/16, 3/16 },
+ }
+ },
+ collision_box = {
+ type = "fixed",
+ fixed = {
+ { -8/16, -2/16, -2/16, 8/16, 2/16, 2/16 },
+ { -4/16, -3/16, -3/16, 4/16, 3/16, 3/16 },
+ }
+ },
+ mesecons = pipereceptor_off
+})
+
+minetest.register_node("pipeworks:flow_sensor_loaded", {
+ description = "Flow sensor (on)",
+ drawtype = "mesh",
+ mesh = "pipeworks_flow_sensor.obj",
+ tiles = { "pipeworks_flow_sensor_on.png" },
+ sunlight_propagates = true,
+ paramtype = "light",
+ paramtype2 = "facedir",
+ groups = {snappy=3, pipe=1, not_in_creative_inventory=1},
+ sounds = default.node_sound_wood_defaults(),
+ walkable = true,
+ after_place_node = function(pos)
+ pipeworks.scan_for_pipe_objects(pos)
+ end,
+ after_dig_node = function(pos)
+ pipeworks.scan_for_pipe_objects(pos)
+ end,
+ on_construct = function(pos)
+ if mesecon then
+ mesecon.receptor_on(pos, rules)
+ end
+ end,
+ selection_box = {
+ type = "fixed",
+ fixed = {
+ { -8/16, -2/16, -2/16, 8/16, 2/16, 2/16 },
+ { -4/16, -3/16, -3/16, 4/16, 3/16, 3/16 },
+ }
+ },
+ collision_box = {
+ type = "fixed",
+ fixed = {
+ { -8/16, -2/16, -2/16, 8/16, 2/16, 2/16 },
+ { -4/16, -3/16, -3/16, 4/16, 3/16, 3/16 },
+ }
+ },
+ drop = "pipeworks:flow_sensor_empty",
+ mesecons = pipereceptor_on
+})
+
+-- tanks
+
+for fill = 0, 10 do
+ local filldesc="empty"
+ local sgroups = {snappy=3, pipe=1, tankfill=fill+1}
+ local image = nil
+
+ if fill ~= 0 then
+ filldesc=fill.."0% full"
+ sgroups = {snappy=3, pipe=1, tankfill=fill+1, not_in_creative_inventory=1}
+ image = "pipeworks_storage_tank_fittings.png"
+ end
+
+ minetest.register_node("pipeworks:expansion_tank_"..fill, {
+ description = "Expansion Tank ("..filldesc..")... You hacker, you.",
+ tiles = {
+ "pipeworks_storage_tank_fittings.png",
+ "pipeworks_storage_tank_fittings.png",
+ "pipeworks_storage_tank_back.png",
+ "pipeworks_storage_tank_back.png",
+ "pipeworks_storage_tank_back.png",
+ pipeworks.liquid_texture.."^pipeworks_storage_tank_front_"..fill..".png"
+ },
+ inventory_image = image,
+ paramtype = "light",
+ paramtype2 = "facedir",
+ groups = {snappy=3, pipe=1, tankfill=fill+1, not_in_creative_inventory=1},
+ sounds = default.node_sound_wood_defaults(),
+ walkable = true,
+ drop = "pipeworks:storage_tank_0",
+ after_place_node = function(pos)
+ pipeworks.look_for_stackable_tanks(pos)
+ pipeworks.scan_for_pipe_objects(pos)
+ end,
+ after_dig_node = function(pos)
+ pipeworks.scan_for_pipe_objects(pos)
+ end,
+ })
+
+ minetest.register_node("pipeworks:storage_tank_"..fill, {
+ description = "Fluid Storage Tank ("..filldesc..")",
+ tiles = {
+ "pipeworks_storage_tank_fittings.png",
+ "pipeworks_storage_tank_fittings.png",
+ "pipeworks_storage_tank_back.png",
+ "pipeworks_storage_tank_back.png",
+ "pipeworks_storage_tank_back.png",
+ pipeworks.liquid_texture.."^pipeworks_storage_tank_front_"..fill..".png"
+ },
+ inventory_image = image,
+ paramtype = "light",
+ paramtype2 = "facedir",
+ groups = sgroups,
+ sounds = default.node_sound_wood_defaults(),
+ walkable = true,
+ drop = "pipeworks:storage_tank_0",
+ after_place_node = function(pos)
+ pipeworks.look_for_stackable_tanks(pos)
+ pipeworks.scan_for_pipe_objects(pos)
+ end,
+ after_dig_node = function(pos)
+ pipeworks.scan_for_pipe_objects(pos)
+ end,
+ })
+end
+
+-- fountainhead
+
+minetest.register_node("pipeworks:fountainhead", {
+ description = "Fountainhead",
+ drawtype = "mesh",
+ mesh = "pipeworks_fountainhead.obj",
+ tiles = { "pipeworks_fountainhead.png" },
+ sunlight_propagates = true,
+ paramtype = "light",
+ groups = {snappy=3, pipe=1},
+ sounds = default.node_sound_wood_defaults(),
+ walkable = true,
+ after_place_node = function(pos)
+ pipeworks.scan_for_pipe_objects(pos)
+ end,
+ after_dig_node = function(pos)
+ pipeworks.scan_for_pipe_objects(pos)
+ end,
+ on_construct = function(pos)
+ if mesecon then
+ mesecon.receptor_on(pos, rules)
+ end
+ end,
+ selection_box = {
+ type = "fixed",
+ fixed = { -2/16, -8/16, -2/16, 2/16, 8/16, 2/16 }
+ },
+ collision_box = {
+ type = "fixed",
+ fixed = { -2/16, -8/16, -2/16, 2/16, 8/16, 2/16 }
+ },
+})
+
+minetest.register_node("pipeworks:fountainhead_pouring", {
+ description = "Fountainhead",
+ drawtype = "mesh",
+ mesh = "pipeworks_fountainhead.obj",
+ tiles = { "pipeworks_fountainhead.png" },
+ sunlight_propagates = true,
+ paramtype = "light",
+ groups = {snappy=3, pipe=1, not_in_creative_inventory=1},
+ sounds = default.node_sound_wood_defaults(),
+ walkable = true,
+ after_place_node = function(pos)
+ pipeworks.scan_for_pipe_objects(pos)
+ end,
+ after_dig_node = function(pos)
+ pipeworks.scan_for_pipe_objects(pos)
+ end,
+ on_construct = function(pos)
+ if mesecon then
+ mesecon.receptor_on(pos, rules)
+ end
+ end,
+ selection_box = {
+ type = "fixed",
+ fixed = { -2/16, -8/16, -2/16, 2/16, 8/16, 2/16 }
+ },
+ collision_box = {
+ type = "fixed",
+ fixed = { -2/16, -8/16, -2/16, 2/16, 8/16, 2/16 }
+ },
+ drop = "pipeworks:fountainhead"
+})
+
+minetest.register_alias("pipeworks:valve_off_loaded", "pipeworks:valve_off_empty")
+minetest.register_alias("pipeworks:entry_panel", "pipeworks:entry_panel_empty")
+