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authorVanessa Ezekowitz <vanessaezekowitz@gmail.com>2016-04-01 20:02:19 -0400
committerVanessa Ezekowitz <vanessaezekowitz@gmail.com>2016-04-01 21:09:33 -0400
commitda66780a569712c23ae4f2996cfb4608a9f9d69d (patch)
tree217556029a78bc23ad4564720afc86de97228a04 /pipeworks/README
parent615b22df4d423aded3613db7716943a2f389b047 (diff)
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copy all standard Dreambuilder mods in from the old subgame
(exactly as last supplied there, updates to these mods will follow later)
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+This mod uses nodeboxes to supply a complete set of 3D pipes and tubes,
+along devices that work with them.
+
+See https://github.com/VanessaE/pipeworks/wiki/ for detailed information about usage of this mod.
+
+Unlike the previous version of this mod, these pipes are rounded, and when
+placed, they'll automatically join together as needed. Pipes can go vertically
+or horizontally, and there are enough nodes defined to allow for all possible
+connections. Valves and pumps can only be placed horizontally, and will
+automatically rotate and join with neighboring pipes as objects are added, as
+well as joining with each other under certain circumstances.
+
+Pipes come in two variants: one type bears one or more dark windows on each
+pipe, suggesting they're empty, while the other type bears green-tinted
+windows, as if full (the two colors should also be easy to select if you want
+to change them in a paint program). These windows only appear on straight
+lengths and on certain junctions.
+
+This mod is a work in progress.
+
+Please note that owing to the nature of this mod, I have opted to use 64px
+textures. Anything less just looks terrible.