summaryrefslogtreecommitdiff
path: root/moretrees/biome_defs.lua
diff options
context:
space:
mode:
authorVanessa Ezekowitz <vanessaezekowitz@gmail.com>2017-08-12 20:37:50 -0400
committerVanessa Ezekowitz <vanessaezekowitz@gmail.com>2017-08-12 20:37:50 -0400
commit4aab7d0dbd782cf6741bdbba94440faf0c5c2e61 (patch)
treef5a13374fb176c21e381a2ae6ab53ac2ff282057 /moretrees/biome_defs.lua
parent047a770ad04fc264039fa5b6109c803bd3d2d258 (diff)
downloaddreambuilder_modpack-4aab7d0dbd782cf6741bdbba94440faf0c5c2e61.tar
dreambuilder_modpack-4aab7d0dbd782cf6741bdbba94440faf0c5c2e61.tar.gz
dreambuilder_modpack-4aab7d0dbd782cf6741bdbba94440faf0c5c2e61.tar.bz2
dreambuilder_modpack-4aab7d0dbd782cf6741bdbba94440faf0c5c2e61.tar.xz
dreambuilder_modpack-4aab7d0dbd782cf6741bdbba94440faf0c5c2e61.zip
updated several mods
biome_lib, boost cart, homedecor modpack, plantlife modpack, cottages, currency, farming redo, gloopblocks, ilights, moreores, moretrees, pipeworks, plasticbox, replacer, signs_lib, streets, travelnet, unified dyes, and vines, and maybe one or two others that I didn't see in the list. :-) I fixed the misc_overrides component (it broke when I switched over to farming redo a while back), and also I've added the classic peaceful_npc mod back into the modpack, since it seems to work now. Be sure when you run a world for the first time after this update, that you "Configure" the world, *disable* all of Dreambuilder Modpack, then re-enable the whole thing. If you don't, a few mods will fail to load due to recent changes in their dependencies.
Diffstat (limited to 'moretrees/biome_defs.lua')
-rw-r--r--moretrees/biome_defs.lua12
1 files changed, 0 insertions, 12 deletions
diff --git a/moretrees/biome_defs.lua b/moretrees/biome_defs.lua
index 463f4b8..c080ed0 100644
--- a/moretrees/biome_defs.lua
+++ b/moretrees/biome_defs.lua
@@ -124,18 +124,6 @@ moretrees.willow_biome = {
max_count = 5,
}
-moretrees.acacia_biome = {
- surface = { "default:dirt_with_grass", "default:dirt_with_dry_grass", "default:desert_sand" },
- avoid_nodes = moretrees.avoidnodes,
- avoid_radius = 15,
- seed_diff = 1,
- rarity = 50,
- max_count = 15,
- plantlife_limit = -1,
- humidity_min = 0.3,
- humidity_max = 0,
-}
-
moretrees.rubber_tree_biome = {
surface = "default:dirt_with_grass",
avoid_nodes = moretrees.avoidnodes,