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author | Vanessa Ezekowitz <vanessaezekowitz@gmail.com> | 2017-08-12 20:37:50 -0400 |
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committer | Vanessa Ezekowitz <vanessaezekowitz@gmail.com> | 2017-08-12 20:37:50 -0400 |
commit | 4aab7d0dbd782cf6741bdbba94440faf0c5c2e61 (patch) | |
tree | f5a13374fb176c21e381a2ae6ab53ac2ff282057 /moretrees/biome_defs.lua | |
parent | 047a770ad04fc264039fa5b6109c803bd3d2d258 (diff) | |
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updated several mods
biome_lib, boost cart, homedecor modpack, plantlife modpack, cottages,
currency, farming redo, gloopblocks, ilights, moreores, moretrees,
pipeworks, plasticbox, replacer, signs_lib, streets, travelnet, unified
dyes, and vines, and maybe one or two others that I didn't see in the
list. :-)
I fixed the misc_overrides component (it broke when I switched over to
farming redo a while back), and also I've added the classic peaceful_npc
mod back into the modpack, since it seems to work now.
Be sure when you run a world for the first time after this update, that
you "Configure" the world, *disable* all of Dreambuilder Modpack, then
re-enable the whole thing. If you don't, a few mods will fail to load
due to recent changes in their dependencies.
Diffstat (limited to 'moretrees/biome_defs.lua')
-rw-r--r-- | moretrees/biome_defs.lua | 12 |
1 files changed, 0 insertions, 12 deletions
diff --git a/moretrees/biome_defs.lua b/moretrees/biome_defs.lua index 463f4b8..c080ed0 100644 --- a/moretrees/biome_defs.lua +++ b/moretrees/biome_defs.lua @@ -124,18 +124,6 @@ moretrees.willow_biome = { max_count = 5, } -moretrees.acacia_biome = { - surface = { "default:dirt_with_grass", "default:dirt_with_dry_grass", "default:desert_sand" }, - avoid_nodes = moretrees.avoidnodes, - avoid_radius = 15, - seed_diff = 1, - rarity = 50, - max_count = 15, - plantlife_limit = -1, - humidity_min = 0.3, - humidity_max = 0, -} - moretrees.rubber_tree_biome = { surface = "default:dirt_with_grass", avoid_nodes = moretrees.avoidnodes, |