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authorVanessa Dannenberg <vanessa.e.dannenberg@gmail.com>2019-04-24 18:59:36 -0400
committerVanessa Dannenberg <vanessa.e.dannenberg@gmail.com>2019-04-24 18:59:36 -0400
commita5eef1c5de77fa7770877802e66c3e1c53f9a0da (patch)
tree0f36e64a58e5f5bb7d95be6ae692f58f2ebfe483 /moreblocks/stairsplus
parentdda854cf06f90a04a03844e19c4d4ad220e38fe4 (diff)
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update castles, areas, homedecor, plantlife,
gloopblocks, hotbar, inspector, maptools, mesecons, moreblocks, moreores, technic, teleport_request, and worldedit switched to caverealms_lite (with minor fixes by me) switched to CWz's fork of player_textures The homedecor update brings in the big split, and will require you to re-enable all modpack components in order to avoid loss of content.
Diffstat (limited to 'moreblocks/stairsplus')
-rw-r--r--moreblocks/stairsplus/API.md2
1 files changed, 1 insertions, 1 deletions
diff --git a/moreblocks/stairsplus/API.md b/moreblocks/stairsplus/API.md
index b5cb0c1..c0fea32 100644
--- a/moreblocks/stairsplus/API.md
+++ b/moreblocks/stairsplus/API.md
@@ -6,7 +6,7 @@
This also registers the node with the circular saw.
Example:
```lua
- stairsplus:register_all("moreblocks", "wood", "defaut:wood", {
+ stairsplus:register_all("moreblocks", "wood", "default:wood", {
description = "Wooden",
tiles = {"default_wood.png"},
groups = {oddly_breakabe_by_hand=1},