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author | Vanessa Ezekowitz <vanessaezekowitz@gmail.com> | 2016-04-01 20:02:19 -0400 |
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committer | Vanessa Ezekowitz <vanessaezekowitz@gmail.com> | 2016-04-01 21:09:33 -0400 |
commit | da66780a569712c23ae4f2996cfb4608a9f9d69d (patch) | |
tree | 217556029a78bc23ad4564720afc86de97228a04 /mesecons/mesecons_detector/init.lua | |
parent | 615b22df4d423aded3613db7716943a2f389b047 (diff) | |
download | dreambuilder_modpack-da66780a569712c23ae4f2996cfb4608a9f9d69d.tar dreambuilder_modpack-da66780a569712c23ae4f2996cfb4608a9f9d69d.tar.gz dreambuilder_modpack-da66780a569712c23ae4f2996cfb4608a9f9d69d.tar.bz2 dreambuilder_modpack-da66780a569712c23ae4f2996cfb4608a9f9d69d.tar.xz dreambuilder_modpack-da66780a569712c23ae4f2996cfb4608a9f9d69d.zip |
copy all standard Dreambuilder mods in from the old subgame
(exactly as last supplied there, updates to these mods will follow later)
Diffstat (limited to 'mesecons/mesecons_detector/init.lua')
-rw-r--r-- | mesecons/mesecons_detector/init.lua | 272 |
1 files changed, 272 insertions, 0 deletions
diff --git a/mesecons/mesecons_detector/init.lua b/mesecons/mesecons_detector/init.lua new file mode 100644 index 0000000..084535b --- /dev/null +++ b/mesecons/mesecons_detector/init.lua @@ -0,0 +1,272 @@ +local GET_COMMAND = "GET" + +-- Object detector +-- Detects players in a certain radius +-- The radius can be specified in mesecons/settings.lua + +local object_detector_make_formspec = function (pos) + local meta = minetest.get_meta(pos) + meta:set_string("formspec", "size[9,2.5]" .. + "field[0.3, 0;9,2;scanname;Name of player to scan for (empty for any):;${scanname}]".. + "field[0.3,1.5;4,2;digiline_channel;Digiline Channel (optional):;${digiline_channel}]".. + "button_exit[7,0.75;2,3;;Save]") +end + +local object_detector_on_receive_fields = function(pos, formname, fields) + if not fields.scanname or not fields.digiline_channel then return end; + + local meta = minetest.get_meta(pos) + meta:set_string("scanname", fields.scanname) + meta:set_string("digiline_channel", fields.digiline_channel) + object_detector_make_formspec(pos) +end + +-- returns true if player was found, false if not +local object_detector_scan = function (pos) + local objs = minetest.get_objects_inside_radius(pos, mesecon.setting("detector_radius", 6)) + for k, obj in pairs(objs) do + local isname = obj:get_player_name() -- "" is returned if it is not a player; "" ~= nil! + local scanname = minetest.get_meta(pos):get_string("scanname") + if (isname == scanname and isname ~= "") or (isname ~= "" and scanname == "") then -- player with scanname found or not scanname specified + return true + end + end + return false +end + +-- set player name when receiving a digiline signal on a specific channel +local object_detector_digiline = { + effector = { + action = function (pos, node, channel, msg) + local meta = minetest.get_meta(pos) + local active_channel = meta:get_string("digiline_channel") + if channel == active_channel then + meta:set_string("scanname", msg) + object_detector_make_formspec(pos) + end + end, + } +} + +minetest.register_node("mesecons_detector:object_detector_off", { + tiles = {"default_steel_block.png", "default_steel_block.png", "jeija_object_detector_off.png", "jeija_object_detector_off.png", "jeija_object_detector_off.png", "jeija_object_detector_off.png"}, + paramtype = "light", + walkable = true, + groups = {cracky=3}, + description="Player Detector", + mesecons = {receptor = { + state = mesecon.state.off, + rules = mesecon.rules.pplate + }}, + on_construct = object_detector_make_formspec, + on_receive_fields = object_detector_on_receive_fields, + sounds = default.node_sound_stone_defaults(), + digiline = object_detector_digiline +}) + +minetest.register_node("mesecons_detector:object_detector_on", { + tiles = {"default_steel_block.png", "default_steel_block.png", "jeija_object_detector_on.png", "jeija_object_detector_on.png", "jeija_object_detector_on.png", "jeija_object_detector_on.png"}, + paramtype = "light", + walkable = true, + groups = {cracky=3,not_in_creative_inventory=1}, + drop = 'mesecons_detector:object_detector_off', + mesecons = {receptor = { + state = mesecon.state.on, + rules = mesecon.rules.pplate + }}, + on_construct = object_detector_make_formspec, + on_receive_fields = object_detector_on_receive_fields, + sounds = default.node_sound_stone_defaults(), + digiline = object_detector_digiline +}) + +minetest.register_craft({ + output = 'mesecons_detector:object_detector_off', + recipe = { + {"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"}, + {"default:steel_ingot", "mesecons_luacontroller:luacontroller0000", "default:steel_ingot"}, + {"default:steel_ingot", "group:mesecon_conductor_craftable", "default:steel_ingot"}, + } +}) + +minetest.register_abm( + {nodenames = {"mesecons_detector:object_detector_off"}, + interval = 1.0, + chance = 1, + action = function(pos) + if object_detector_scan(pos) then + minetest.swap_node(pos, {name = "mesecons_detector:object_detector_on"}) + mesecon.receptor_on(pos, mesecon.rules.pplate) + end + end, +}) + +minetest.register_abm( + {nodenames = {"mesecons_detector:object_detector_on"}, + interval = 1.0, + chance = 1, + action = function(pos) + if not object_detector_scan(pos) then + minetest.swap_node(pos, {name = "mesecons_detector:object_detector_off"}) + mesecon.receptor_off(pos, mesecon.rules.pplate) + end + end, +}) + +-- Node detector +-- Detects the node in front of it + +local node_detector_make_formspec = function (pos) + local meta = minetest.get_meta(pos) + meta:set_string("formspec", "size[9,2.5]" .. + "field[0.3, 0;9,2;scanname;Name of node to scan for (empty for any):;${scanname}]".. + "field[0.3,1.5;4,2;digiline_channel;Digiline Channel (optional):;${digiline_channel}]".. + "button_exit[7,0.75;2,3;;Save]") +end + +local node_detector_on_receive_fields = function(pos, formname, fields) + if not fields.scanname or not fields.digiline_channel then return end; + + local meta = minetest.get_meta(pos) + meta:set_string("scanname", fields.scanname) + meta:set_string("digiline_channel", fields.digiline_channel) + node_detector_make_formspec(pos) +end + +-- returns true if player was found, false if not +local node_detector_scan = function (pos) + if not pos then return end + local node = minetest.get_node_or_nil(pos) + if not node then return end + local scandir = minetest.facedir_to_dir(node.param2) + if not scandir then return end + local frontpos = vector.subtract(pos, scandir) + local frontnode = minetest.get_node(frontpos) + local meta = minetest.get_meta(pos) + return (frontnode.name == meta:get_string("scanname")) or + (frontnode.name ~= "air" and frontnode.name ~= "ignore" and meta:get_string("scanname") == "") +end + +-- set player name when receiving a digiline signal on a specific channel +local node_detector_digiline = { + effector = { + action = function (pos, node, channel, msg) + local meta = minetest.get_meta(pos) + local active_channel = meta:get_string("digiline_channel") + if channel == active_channel then + if msg == GET_COMMAND then + local frontpos = vector.subtract(pos, minetest.facedir_to_dir(node.param2)) + local name = minetest.get_node(frontpos).name + digiline:receptor_send(pos, digiline.rules.default, channel, name) + else + meta:set_string("scanname", msg) + node_detector_make_formspec(pos) + end + end + end, + }, + receptor = {} +} + +minetest.register_node("mesecons_detector:node_detector_off", { + tiles = {"default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "jeija_node_detector_off.png"}, + paramtype = "light", + paramtype2 = "facedir", + walkable = true, + groups = {cracky=3}, + description="Node Detector", + mesecons = {receptor = { + state = mesecon.state.off + }}, + on_construct = node_detector_make_formspec, + on_receive_fields = node_detector_on_receive_fields, + after_place_node = function (pos, placer) + local placer_pos = placer:getpos() + + --correct for the player's height + if placer:is_player() then placer_pos.y = placer_pos.y + 1.5 end + + --correct for 6d facedir + if placer_pos then + local dir = { + x = pos.x - placer_pos.x, + y = pos.y - placer_pos.y, + z = pos.z - placer_pos.z + } + local node = minetest.get_node(pos) + node.param2 = minetest.dir_to_facedir(dir, true) + minetest.set_node(pos, node) + minetest.log("action", "real (6d) facedir: " .. node.param2) + end + end, + sounds = default.node_sound_stone_defaults(), + digiline = node_detector_digiline +}) + +minetest.register_node("mesecons_detector:node_detector_on", { + tiles = {"default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "jeija_node_detector_on.png"}, + paramtype = "light", + paramtype2 = "facedir", + walkable = true, + groups = {cracky=3,not_in_creative_inventory=1}, + drop = 'mesecons_detector:node_detector_off', + mesecons = {receptor = { + state = mesecon.state.on + }}, + on_construct = node_detector_make_formspec, + on_receive_fields = node_detector_on_receive_fields, + after_place_node = function (pos, placer) + local placer_pos = placer:getpos() + + --correct for the player's height + if placer:is_player() then placer_pos.y = placer_pos.y + 1.5 end + + --correct for 6d facedir + if placer_pos then + local dir = { + x = pos.x - placer_pos.x, + y = pos.y - placer_pos.y, + z = pos.z - placer_pos.z + } + local node = minetest.get_node(pos) + node.param2 = minetest.dir_to_facedir(dir, true) + minetest.set_node(pos, node) + minetest.log("action", "real (6d) facedir: " .. node.param2) + end + end, + sounds = default.node_sound_stone_defaults(), + digiline = node_detector_digiline +}) + +minetest.register_craft({ + output = 'mesecons_detector:node_detector_off', + recipe = { + {"default:steel_ingot", "group:mesecon_conductor_craftable", "default:steel_ingot"}, + {"default:steel_ingot", "mesecons_luacontroller:luacontroller0000", "default:steel_ingot"}, + {"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"}, + } +}) + +minetest.register_abm( + {nodenames = {"mesecons_detector:node_detector_off"}, + interval = 1.0, + chance = 1, + action = function(pos, node) + if node_detector_scan(pos) then + minetest.swap_node(pos, {name = "mesecons_detector:node_detector_on", param2 = node.param2}) + mesecon.receptor_on(pos) + end + end, +}) + +minetest.register_abm( + {nodenames = {"mesecons_detector:node_detector_on"}, + interval = 1.0, + chance = 1, + action = function(pos, node) + if not node_detector_scan(pos) then + minetest.swap_node(pos, {name = "mesecons_detector:node_detector_off", param2 = node.param2}) + mesecon.receptor_off(pos) + end + end, +}) |