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authorVanessa Ezekowitz <vanessaezekowitz@gmail.com>2016-04-01 20:02:19 -0400
committerVanessa Ezekowitz <vanessaezekowitz@gmail.com>2016-04-01 21:09:33 -0400
commitda66780a569712c23ae4f2996cfb4608a9f9d69d (patch)
tree217556029a78bc23ad4564720afc86de97228a04 /maptools/config.lua
parent615b22df4d423aded3613db7716943a2f389b047 (diff)
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copy all standard Dreambuilder mods in from the old subgame
(exactly as last supplied there, updates to these mods will follow later)
Diffstat (limited to 'maptools/config.lua')
-rw-r--r--maptools/config.lua29
1 files changed, 29 insertions, 0 deletions
diff --git a/maptools/config.lua b/maptools/config.lua
new file mode 100644
index 0000000..63f1a26
--- /dev/null
+++ b/maptools/config.lua
@@ -0,0 +1,29 @@
+--[[
+Map Tools: configuration handling
+
+Copyright (c) 2012-2015 Calinou and contributors.
+Licensed under the zlib license. See LICENSE.md for more information.
+--]]
+
+maptools.config = {}
+
+local function getbool_default(setting, default)
+ local value = minetest.setting_getbool(setting)
+ if value == nil then
+ value = default
+ end
+ return value
+end
+
+local function setting(settingtype, name, default)
+ if settingtype == "bool" then
+ maptools.config[name] =
+ getbool_default("maptools." .. name, default)
+ else
+ maptools.config[name] =
+ minetest.setting_get("maptools." .. name) or default
+ end
+end
+
+-- Show Map Tools stuff in creative inventory (1 or 0):
+setting("integer", "hide_from_creative_inventory", 1)