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authorVanessa Dannenberg <vanessa.e.dannenberg@gmail.com>2018-09-08 12:12:15 -0400
committerVanessa Dannenberg <vanessa.e.dannenberg@gmail.com>2018-09-08 12:12:15 -0400
commitaaed0a2ea81a51f36a7eb35cb30c57ddf646fe1b (patch)
tree379775ce76eb855a3ea65906727d828d1696cece /locks/init.lua
parentba470a69750df16eac4278c30471d813c2581202 (diff)
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updated castles, coloredwood, digistuff, locks, mesecons,
pipeworks, steel, unified dyes, unified mesecons, and worldedit
Diffstat (limited to 'locks/init.lua')
-rw-r--r--locks/init.lua211
1 files changed, 198 insertions, 13 deletions
diff --git a/locks/init.lua b/locks/init.lua
index 0f2ba58..e8a1355 100644
--- a/locks/init.lua
+++ b/locks/init.lua
@@ -18,10 +18,13 @@
along with this program. If not, see <http://www.gnu.org/licenses/>.
--]]
--- Version 2.00
+-- Version 2.10
-- Changelog:
+-- 30.07.2018 * Merged PR from adrido from 25.02.2016: Added new Locks config Formspec.
+-- 30.07.2018 * Removed deprecated minetest.env usage.
-- 30.07.2018 * Front side of chest does not get pipeworks image anymore.
+-- Instead it always shows the locks texture as overlay.
-- 30.07.2018 * Fixed bug with pipeworks.
-- * Repaired password.
-- * Converted back to unix file format.
@@ -42,6 +45,108 @@ minetest.register_privilege("openlocks", { description = "allows to open/use all
minetest.register_privilege("diglocks", { description = "allows to open/use and dig up all locked objects", give_to_singleplayer = false});
+locks.config_button = [[
+ image_button[%d,%d;1,1;locks_lock16.png;locks_config;Config
+Locks]
+ tooltip[locks_config;Configure the players or set the password to grant access to other players.]
+]]
+
+function locks.get_config_button(x,y)
+ return locks.config_button:format((x or 0), (y or 0))
+end
+
+locks.authorize_button = [[
+ image_button[%d,%d;1,1;locks_key16.png;locks_authorize;Autho-
+rize]
+ tooltip[locks_authorize;Opens a password prompt to grant you access to this object.]
+]]
+function locks.get_authorize_button(x,y)
+ return locks.authorize_button:format((x or 1), (y or 0))
+end
+
+locks.password_prompt = [[
+ size[6,3;]
+ pwdfield[0.5,1;5.5,0;password;Enter password:]
+ tooltip[password;Opens a password prompt to grant you access to this object.]
+
+ box[0.1,1.5;5.5,0.05;#FFFFFF]
+ button[1.5,2;3,1;proceed;Proceed]
+]]
+function locks.prompt_password(playername, formname)
+ local fs = locks.password_prompt;
+ minetest.show_formspec(playername, formname, fs);
+end
+
+function locks.access_denied(playername, formname, ask_for_pw)
+ local fs = [[
+ size[6,3;]
+ label[0.5,1;Access denied]
+
+ box[0.1,1.5;5.5,0.05;#FFFFFF]
+ button_exit[4,2;2,1;cancel;Cancel]
+]];
+ if ask_for_pw == true then
+ fs = fs.."button[0,2;3.5,1;enter_password;Enter Password]";
+ end
+ minetest.show_formspec(playername, formname, fs);
+end
+
+locks.access_granted_formspec = [[
+ size[6,3;]
+ label[0.5,1;Access granted]
+
+ box[0.1,1.5;5.5,0.05;#FFFFFF]
+ button_exit[1.5,2;3,1;proceed;Proceed]
+]]
+function locks.access_granted(playername, formname)
+ minetest.show_formspec(playername, formname, locks.access_granted_formspec);
+end
+
+locks.config_formspec = [[
+ size[12,9;]
+
+ image[0,0;0.7,0.7;locks_lock32.png] label[0.7,0;Locks configuration panel]
+ box[0.1,0.6;11.5,0.05;#FFFFFF]
+
+ label[0.1,0.7;Owner: %q]
+
+ checkbox[0.1,1;pipeworks;Enable Pipeworks;%s]
+ tooltip[pipeworks;Tubes from pipeworks may be used to extract items out of/add items to this shared locked object.]
+
+ textarea[0.4,2;6.5,4;allowed_users;Allowed Players:;%s]
+ label[6.5,2;Insert the Playernames here,
+that should have access to this Object.
+One Player per line]
+ tooltip[allowed_users;Insert the Playernames here,
+that should have access to this Object.
+One Player per line]
+
+ field[0.4,6.5;4.5,0;password;Password:;%s] button[4.5,6.2;2,0;save_pw;Set PW]
+ tooltip[password;Every player with this password can access this object]
+ label[6.5,5.5;Specify a password here.
+Every Player with this password can access this object.
+Set an empty Password to remove the Password]
+
+ box[0.1,8.5;11.5,0.05;#FFFFFF]
+ button_exit[4,9;2,0;ok;OK] button_exit[6,9;2,0;cancel;Cancel]
+]]
+locks.uniform_background = "";
+
+if default and default.gui_bg then
+ locks.uniform_background = locks.uniform_background..default.gui_bg;
+end
+
+if default and default.gui_bg_img then
+ locks.uniform_background = locks.uniform_background..default.gui_bg_img;
+end
+
+if default and default.gui_slots then
+ locks.uniform_background = locks.uniform_background..default.gui_slots;
+end
+
+locks.config_formspec = locks.config_formspec..locks.uniform_background
+
+
locks.pipeworks_enabled = false;
if( minetest.get_modpath("pipeworks") ~= nil ) then
@@ -62,7 +167,7 @@ function locks:lock_init( pos, default_formspec )
return;
end
- local meta = minetest.env:get_meta(pos);
+ local meta = minetest.get_meta(pos);
if( meta == nil ) then
print( "Error: [locks] lock_init: unable to get meta data");
return;
@@ -79,7 +184,9 @@ function locks:lock_init( pos, default_formspec )
-- the last player who entered the right password (to save space this is not a list)
meta:set_string("pw_user","");
-- this formspec is presented on right-click for every user
- meta:set_string("formspec", default_formspec);
+ meta:set_string("formspec", default_formspec..
+ locks.get_authorize_button(6,0)..
+ locks.get_config_button(7,0));
-- by default, do not send output to pipework tubes
meta:set_int( "allow_pipeworks", 0 );
end
@@ -91,7 +198,7 @@ function locks:get_lockdata( pos )
return;
end
- local meta = minetest.env:get_meta(pos);
+ local meta = minetest.get_meta(pos);
if( meta == nil) then
return;
end
@@ -112,7 +219,7 @@ function locks:set_lockdata( pos, data )
return;
end
- local meta = minetest.env:get_meta(pos);
+ local meta = minetest.get_meta(pos);
if( meta == nil) then
return;
end
@@ -140,7 +247,7 @@ function locks:lock_set_owner( pos, player_or_name, description )
return false;
end
- local meta = minetest.env:get_meta(pos);
+ local meta = minetest.get_meta(pos);
if( meta == nil ) then
print( "Error: [locks] lock_set_owner: unable to get meta data");
return;
@@ -170,7 +277,7 @@ function locks:lock_allow_dig( pos, player )
return false;
end
- local meta = minetest.env:get_meta(pos);
+ local meta = minetest.get_meta(pos);
local lock_owner = meta:get_string("owner");
-- locks who lost their owner can be opened/digged by anyone
@@ -210,7 +317,7 @@ function locks:lock_allow_use( pos, player )
end
local name = player:get_player_name();
- local meta = minetest.env:get_meta(pos);
+ local meta = minetest.get_meta(pos);
-- pipeworks sends a special username
if( player.is_fake_player) then
@@ -302,12 +409,49 @@ function locks:lock_handle_input( pos, formname, fields, player )
return false;
end
- local meta = minetest.env:get_meta(pos);
+ local meta = minetest.get_meta(pos);
if( meta == nil ) then
print( "Error: [locks] lock_handle_input: unable to get meta data");
return;
end
+ local name = player:get_player_name();
+ local owner = meta:get_string("owner");
+
+ --first check for locks_config_button
+ if fields.locks_config then
+ -- else the player could set a new pw and gain access anyway...
+ if( owner and owner ~= "" and owner ~= name ) then
+ minetest.chat_send_player(name, "Only the owner can change the configuration.");
+ return;
+ end
+ local allow_pipeworks = "false";
+ if meta:get_int( 'allow_pipeworks' ) == 1 then
+ allow_pipeworks = "true";
+ end
+ local data = locks:get_lockdata( pos );
+ local fs = locks.config_formspec:format(data.owner,
+ allow_pipeworks,
+ data.allowed_users:gsub(",","\n"),
+ meta:get_string("password"));
+ minetest.show_formspec(player:get_player_name(), "locks_config:"..minetest.pos_to_string(pos), fs);
+ return true; -- we could full handle the input. No need to continue. so we return true
+ elseif fields.locks_authorize then
+ local data = locks:get_lockdata( pos );
+
+ if name == data.owner then
+ minetest.chat_send_player(name, "You are the owner of this object. Its not required to enter a password.",false)
+ elseif minetest.string_to_privs(meta:get_string("allowed_users"))[name] then
+ minetest.chat_send_player(name, "You are already authorized in the whitelist. Its not required to enter a password.",false)
+ else
+
+ local fs = locks.password_prompt;
+ minetest.show_formspec(name, "locks_authorize:"..minetest.pos_to_string(pos), fs);
+ end
+ return true;
+ end
+
+
-- is this input the lock is supposed to handle?
if( ( not( fields.locks_sent_lock_command )
or fields.locks_sent_lock_command == "" )
@@ -316,8 +460,6 @@ function locks:lock_handle_input( pos, formname, fields, player )
return;
end
- name = player:get_player_name();
-
if( fields.locks_sent_lock_command == "/help" ) then
if( name == meta:get_string( "owner" )) then
@@ -559,6 +701,51 @@ function locks:lock_handle_input( pos, formname, fields, player )
end
+--this is required to handle the locks control panel
+minetest.register_on_player_receive_fields(function(player, formname, fields)
+ local playername = player:get_player_name();
+ if formname:find("locks_config:") then -- search if formname contains locks
+ --minetest.chat_send_player(playername,dump(fields));
+ local pos = minetest.string_to_pos(formname:gsub("locks_config:",""))
+ if fields.ok then
+ local data = locks:get_lockdata( pos )
+ data.allowed_users = fields.allowed_users:gsub("\n",",");
+ --data.password = fields.password;
+ locks:set_lockdata( pos, data )
+ --print("Player "..player:get_player_name().." submitted fields "..dump(fields))
+ elseif fields.save_pw then
+ local data = locks:get_lockdata( pos )
+ data.password = fields.password;
+ locks:set_lockdata( pos, data );
+ elseif fields.pipeworks then
+ local meta = minetest.get_meta(pos);
+ if fields.pipeworks == "true" then
+ meta:set_int( 'allow_pipeworks', 1 );
+ else
+ meta:set_int( 'allow_pipeworks', 0 );
+ end
+ end
+ return true; --everything handled good :)
+
+ elseif formname:find("locks_authorize:") then
+ if fields.password and fields.password ~="" then
+ local pos = minetest.string_to_pos(formname:gsub("locks_authorize:",""))
+ local meta = minetest.get_meta(pos);
+ if meta:get_string("password")==fields.password then
+ locks.access_granted(playername, formname);
+ meta:set_string("pw_user", playername)
+ else
+ locks.access_denied(playername, formname, true);
+
+ end
+ elseif fields.enter_password then --if the user clicks the "Enter Password" button in the "access denied" formspec
+ locks.prompt_password(playername, formname);
+ end
+
+ return true --evrything is great :)
+ end
+ return false;
+end)
-- craftitem; that can be used to craft shared locked objects
minetest.register_craftitem("locks:lock", {
@@ -611,5 +798,3 @@ dofile(minetest.get_modpath("locks").."/shared_locked_chest.lua");
dofile(minetest.get_modpath("locks").."/shared_locked_sign_wall.lua");
dofile(minetest.get_modpath("locks").."/shared_locked_xdoors2.lua");
dofile(minetest.get_modpath("locks").."/shared_locked_furnace.lua");
-
-