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author | Vanessa Dannenberg <vanessa.e.dannenberg@gmail.com> | 2019-04-24 18:59:36 -0400 |
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committer | Vanessa Dannenberg <vanessa.e.dannenberg@gmail.com> | 2019-04-24 18:59:36 -0400 |
commit | a5eef1c5de77fa7770877802e66c3e1c53f9a0da (patch) | |
tree | 0f36e64a58e5f5bb7d95be6ae692f58f2ebfe483 /inspector | |
parent | dda854cf06f90a04a03844e19c4d4ad220e38fe4 (diff) | |
download | dreambuilder_modpack-a5eef1c5de77fa7770877802e66c3e1c53f9a0da.tar dreambuilder_modpack-a5eef1c5de77fa7770877802e66c3e1c53f9a0da.tar.gz dreambuilder_modpack-a5eef1c5de77fa7770877802e66c3e1c53f9a0da.tar.bz2 dreambuilder_modpack-a5eef1c5de77fa7770877802e66c3e1c53f9a0da.tar.xz dreambuilder_modpack-a5eef1c5de77fa7770877802e66c3e1c53f9a0da.zip |
update castles, areas, homedecor, plantlife,
gloopblocks, hotbar, inspector, maptools, mesecons,
moreblocks, moreores, technic, teleport_request, and
worldedit
switched to caverealms_lite (with minor fixes by me)
switched to CWz's fork of player_textures
The homedecor update brings in the big split, and will
require you to re-enable all modpack components in
order to avoid loss of content.
Diffstat (limited to 'inspector')
-rw-r--r-- | inspector/depends.txt | 1 | ||||
-rw-r--r-- | inspector/init.lua | 72 | ||||
-rw-r--r-- | inspector/mod.conf | 2 | ||||
-rw-r--r-- | inspector/screenshot.png | bin | 0 -> 50324 bytes |
4 files changed, 56 insertions, 19 deletions
diff --git a/inspector/depends.txt b/inspector/depends.txt new file mode 100644 index 0000000..b75ab62 --- /dev/null +++ b/inspector/depends.txt @@ -0,0 +1 @@ +fsc diff --git a/inspector/init.lua b/inspector/init.lua index b095964..4b4b711 100644 --- a/inspector/init.lua +++ b/inspector/init.lua @@ -20,7 +20,6 @@ end local function inspect_pos(pos) local node = minetest.get_node(pos) - local desc = "===== node data =====\n" desc = desc .. "name = " .. node.name .. "\n" desc = desc .. "param1 = " .. node.param1 .. "\n" @@ -31,19 +30,19 @@ local function inspect_pos(pos) end local timer = minetest.get_node_timer(pos) - if timer:get_timeout() ~= 0 then - desc = desc .. "==== node timer ====\n" - desc = desc .. "timeout = " .. timer:get_timeout() .. "\n" - desc = desc .. "elapsed = " .. timer:get_elapsed() .. "\n" + if timer:get_timeout() ~= 0 then + desc = desc .. "==== node timer ====\n" + desc = desc .. "timeout = " .. timer:get_timeout() .. "\n" + desc = desc .. "elapsed = " .. timer:get_elapsed() .. "\n" end + local nodedef = minetest.registered_items[node.name] local meta = minetest.get_meta(pos) local table = meta:to_table() local fields = minetest.serialize(table.fields) desc = desc .. "==== meta ====\n" desc = desc .. "meta.fields = " .. fields .. "\n" desc = desc .. "\n" - local inventory = meta:get_inventory() desc = desc .. "meta.inventory = \n" for key, list in pairs(inventory:get_lists()) do @@ -57,13 +56,12 @@ local function inspect_pos(pos) end end - local nodedef = minetest.registered_items[node.name] if nodedef then -- Some built in nodes have no nodedef desc = desc .. "==== nodedef ====\n" desc = desc .. dump(nodedef) .. "\n" end - return minetest.formspec_escape(desc:gsub(",", "\\,")) + return desc end minetest.register_tool("inspector:inspector", { @@ -74,12 +72,9 @@ minetest.register_tool("inspector:inspector", { on_use = function(itemstack, user, pointed_thing) local desc = "" - local title = "" if pointed_thing.type == "nothing" then return elseif pointed_thing.type == "node" then - title = "Node information" - local pos = pointed_thing.under if pointed_thing.type ~= "node" then @@ -87,18 +82,47 @@ minetest.register_tool("inspector:inspector", { else desc = inspect_pos(pos) end - elseif pointed_thing.type == "object" then - title = "Object information" - local ref = pointed_thing.ref local entity = ref:get_luaentity() - desc = minetest.formspec_escape(dump(entity):gsub("\n\n", "\n")) - + desc = dump(entity) end - minetest.show_formspec(user:get_player_name(), "inspector:inspector", make_fs(title, desc)) + local formspec = "size[12,8]".. + "label[0.5,0.5;Node Information]".. + "textarea[0.5,1.5;11.5,7;text;Contents:;".. + minetest.formspec_escape(desc).."]".. + "button_exit[2.5,7.5;3,1;close;Close]" + + fsc.show(user:get_player_name(), formspec, {}, function() end) end, + on_place = function(itemstack, user, pointed_thing) + + local desc = "" + if pointed_thing.type == "nothing" then + return + elseif pointed_thing.type == "node" then + local pos = pointed_thing.above + + if pointed_thing.type ~= "node" then + desc = "..." + else + desc = inspect_pos(pos) + end + elseif pointed_thing.type == "object" then + local ref = pointed_thing.ref + local entity = ref:get_luaentity() + desc = dump(entity) + end + + local formspec = "size[12,8]".. + "label[0.5,0.5;Node Information]".. + "textarea[0.5,1.5;11.5,7;text;Contents:;".. + minetest.formspec_escape(desc).."]".. + "button_exit[2.5,7.5;3,1;close;Close]" + + fsc.show(user:get_player_name(), formspec, {}, function() end) + end }) minetest.register_chatcommand("inspect", { @@ -107,11 +131,21 @@ minetest.register_chatcommand("inspect", { privs = {server = true}, func = function(name, param) local paramlist = {} - for k in string.gmatch(param, "[^%s]+") do table.insert(paramlist, k) end + for p in string.gmatch(param, "%S+") do + paramlist[#paramlist + 1] = p + end local pos = {x = paramlist[1], y = paramlist[2], z = paramlist[3]} + if not pos.x or not pos.y or not pos.z then + return false, "Need 3 parameters for X, Y and Z" + end local desc = inspect_pos(pos) + local formspec = "size[12,8]".. + "label[0.5,0.5;Node Information]".. + "textarea[0.5,1.5;11.5,7;text;Contents:;".. + minetest.formspec_escape(desc).."]".. + "button_exit[2.5,7.5;3,1;close;Close]" - minetest.show_formspec(name, "inspector:inspector", make_fs("Node information", desc)) + fsc.show(name, formspec, {}, function() end) return true end, }) diff --git a/inspector/mod.conf b/inspector/mod.conf index 26227c6..d2898c0 100644 --- a/inspector/mod.conf +++ b/inspector/mod.conf @@ -1 +1,3 @@ name = inspector +description = An in-game tool to inspect node parameters and metadata. +depends = fsc diff --git a/inspector/screenshot.png b/inspector/screenshot.png Binary files differnew file mode 100644 index 0000000..fc64fb2 --- /dev/null +++ b/inspector/screenshot.png |