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authorVanessa Dannenberg <vanessa.e.dannenberg@gmail.com>2018-05-13 09:37:58 -0400
committerVanessa Dannenberg <vanessa.e.dannenberg@gmail.com>2018-05-13 09:37:58 -0400
commit61269f41d02ae14e8ba7799dda16cfee89a56e68 (patch)
treebd8867ffab9efaa9cf1db9869278328831b25e3c /homedecor
parent6e95dd30cf8369102d1ce55d6549815ab9d31104 (diff)
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updated homedecor
Diffstat (limited to 'homedecor')
-rw-r--r--homedecor/depends.txt1
-rw-r--r--homedecor/wardrobe.lua38
2 files changed, 31 insertions, 8 deletions
diff --git a/homedecor/depends.txt b/homedecor/depends.txt
index 7070b02..5a37ef6 100644
--- a/homedecor/depends.txt
+++ b/homedecor/depends.txt
@@ -12,3 +12,4 @@ bucket?
beds?
flowers?
3d_armor?
+skinsdb?
diff --git a/homedecor/wardrobe.lua b/homedecor/wardrobe.lua
index ef91ed8..40511d0 100644
--- a/homedecor/wardrobe.lua
+++ b/homedecor/wardrobe.lua
@@ -13,9 +13,29 @@ local set_player_textures =
or default.player_set_textures
local armor_mod_path = minetest.get_modpath("3d_armor")
-local skins = {"male1", "male2", "male3", "male4", "male5"}
+
+local skinslist = {"male1", "male2", "male3", "male4", "male5"}
local default_skin = "character.png"
+local skinsdb_mod_path = minetest.get_modpath("skinsdb")
+if skinsdb_mod_path then
+ for _, shrt in ipairs(skinslist) do
+ for _, prefix in ipairs({"", "fe"}) do
+ local skin_name = prefix..shrt
+ local skin_obj = skins.new("homedecor_clothes_"..skin_name..".png") -- Texture PNG file as key to be compatible in set_player_skin
+ skin_obj:set_preview("homedecor_clothes_"..skin_name.."_preview.png")
+ skin_obj:set_texture("homedecor_clothes_"..skin_name..".png")
+ skin_obj:set_meta("name", "Wardrobe "..skin_name)
+ skin_obj:set_meta("author", 'Calinou and Jordach')
+ skin_obj:set_meta("license", 'WTFPL')
+ local file = io.open(homedecor.modpath.."/textures/homedecor_clothes_"..skin_name..".png", "r")
+ skin_obj:set_meta("format", skins.get_skin_format(file))
+ file:close()
+ skin_obj:set_meta("in_inventory_list", false)
+ end
+ end
+end
+
function homedecor.get_player_skin(player)
local skin = player:get_attribute("homedecor:player_skin")
if not skin or skin == "" then
@@ -26,7 +46,9 @@ end
function homedecor.set_player_skin(player, skin, save)
skin = skin or default_skin
- if armor_mod_path then -- if 3D_armor's installed, let it set the skin
+ if skinsdb_mod_path then
+ skins.set_player_skin(player, skin)
+ elseif armor_mod_path then -- if 3D_armor's installed, let it set the skin
armor.textures[player:get_player_name()].skin = skin
armor:update_player_visuals(player)
else
@@ -78,8 +100,8 @@ homedecor.register("wardrobe", {
local clothes_strings = ""
for i = 1,5 do
clothes_strings = clothes_strings..
- "image_button_exit["..(i-1)..".5,0;1.1,2;homedecor_clothes_"..skins[i].."_preview.png;"..skins[i]..";]"..
- "image_button_exit["..(i-1)..".5,2;1.1,2;homedecor_clothes_fe"..skins[i].."_preview.png;fe"..skins[i]..";]"
+ "image_button_exit["..(i-1)..".5,0;1.1,2;homedecor_clothes_"..skinslist[i].."_preview.png;"..skinslist[i]..";]"..
+ "image_button_exit["..(i-1)..".5,2;1.1,2;homedecor_clothes_fe"..skinslist[i].."_preview.png;fe"..skinslist[i]..";]"
end
meta:set_string("formspec", "size[5.5,8.5]"..default.gui_bg..default.gui_bg_img..default.gui_slots..
"vertlabel[0,0.5;"..minetest.formspec_escape(S("Clothes")).."]"..
@@ -97,11 +119,11 @@ homedecor.register("wardrobe", {
end
for i = 1,5 do
- if fields[skins[i]] then
- homedecor.set_player_skin(sender, "homedecor_clothes_"..skins[i]..".png", "player")
+ if fields[skinslist[i]] then
+ homedecor.set_player_skin(sender, "homedecor_clothes_"..skinslist[i]..".png", "player")
break
- elseif fields["fe"..skins[i]] then
- homedecor.set_player_skin(sender, "homedecor_clothes_fe"..skins[i]..".png", "player")
+ elseif fields["fe"..skinslist[i]] then
+ homedecor.set_player_skin(sender, "homedecor_clothes_fe"..skinslist[i]..".png", "player")
break
end
end