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author | Vanessa Dannenberg <vanessa.e.dannenberg@gmail.com> | 2019-04-24 18:59:36 -0400 |
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committer | Vanessa Dannenberg <vanessa.e.dannenberg@gmail.com> | 2019-04-24 18:59:36 -0400 |
commit | a5eef1c5de77fa7770877802e66c3e1c53f9a0da (patch) | |
tree | 0f36e64a58e5f5bb7d95be6ae692f58f2ebfe483 /homedecor/handlers/registration.lua | |
parent | dda854cf06f90a04a03844e19c4d4ad220e38fe4 (diff) | |
download | dreambuilder_modpack-a5eef1c5de77fa7770877802e66c3e1c53f9a0da.tar dreambuilder_modpack-a5eef1c5de77fa7770877802e66c3e1c53f9a0da.tar.gz dreambuilder_modpack-a5eef1c5de77fa7770877802e66c3e1c53f9a0da.tar.bz2 dreambuilder_modpack-a5eef1c5de77fa7770877802e66c3e1c53f9a0da.tar.xz dreambuilder_modpack-a5eef1c5de77fa7770877802e66c3e1c53f9a0da.zip |
update castles, areas, homedecor, plantlife,
gloopblocks, hotbar, inspector, maptools, mesecons,
moreblocks, moreores, technic, teleport_request, and
worldedit
switched to caverealms_lite (with minor fixes by me)
switched to CWz's fork of player_textures
The homedecor update brings in the big split, and will
require you to re-enable all modpack components in
order to avoid loss of content.
Diffstat (limited to 'homedecor/handlers/registration.lua')
-rw-r--r-- | homedecor/handlers/registration.lua | 95 |
1 files changed, 0 insertions, 95 deletions
diff --git a/homedecor/handlers/registration.lua b/homedecor/handlers/registration.lua deleted file mode 100644 index 8c20558..0000000 --- a/homedecor/handlers/registration.lua +++ /dev/null @@ -1,95 +0,0 @@ -homedecor = homedecor or {} - -local placeholder_node = "homedecor:expansion_placeholder" - ---wrapper around minetest.register_node that sets sane defaults and interprets some specialized settings -function homedecor.register(name, original_def) - local def = table.copy(original_def) - - def.drawtype = def.drawtype - or (def.mesh and "mesh") - or (def.node_box and "nodebox") - - def.paramtype = def.paramtype or "light" - - -- avoid facedir for some drawtypes as they might be used internally for something else - -- even if undocumented - if not (def.drawtype == "glasslike_framed" - or def.drawtype == "raillike" - or def.drawtype == "plantlike" - or def.drawtype == "firelike") then - - def.paramtype2 = def.paramtype2 or "facedir" - end - - homedecor.handle_inventory(name, def, original_def) - - local infotext = def.infotext - --def.infotext = nil -- currently used to set locked refrigerator infotexts - - if infotext then - local on_construct = def.on_construct - def.on_construct = function(pos) - local meta = minetest.get_meta(pos) - meta:set_string("infotext", infotext) - if on_construct then on_construct(pos) end - end - end - - local expand = def.expand - def.expand = nil - local after_unexpand = def.after_unexpand - def.after_unexpand = nil - - if expand then - -- dissallow rotating only half the expanded node by default - -- unless we know better - def.on_rotate = def.on_rotate - or (def.mesh and expand.top and screwdriver.rotate_simple) - or screwdriver.disallow - - def.on_place = def.on_place or function(itemstack, placer, pointed_thing) - if expand.top then - return homedecor.stack_vertically(itemstack, placer, pointed_thing, itemstack:get_name(), expand.top) - elseif expand.right then - return homedecor.stack_sideways(itemstack, placer, pointed_thing, itemstack:get_name(), expand.right, true) - elseif expand.forward then - return homedecor.stack_sideways(itemstack, placer, pointed_thing, itemstack:get_name(), expand.forward, false) - end - end - def.after_dig_node = def.after_dig_node or function(pos, oldnode, oldmetadata, digger) - if expand.top and expand.forward ~= "air" then - local top_pos = { x=pos.x, y=pos.y+1, z=pos.z } - local node = minetest.get_node(top_pos).name - if node == expand.top or node == placeholder_node then - minetest.remove_node(top_pos) - end - end - - local fdir = oldnode.param2 - if not fdir or fdir > 3 then return end - - if expand.right and expand.forward ~= "air" then - local right_pos = { x=pos.x+homedecor.fdir_to_right[fdir+1][1], y=pos.y, z=pos.z+homedecor.fdir_to_right[fdir+1][2] } - local node = minetest.get_node(right_pos).name - if node == expand.right or node == placeholder_node then - minetest.remove_node(right_pos) - end - end - if expand.forward and expand.forward ~= "air" then - local forward_pos = { x=pos.x+homedecor.fdir_to_fwd[fdir+1][1], y=pos.y, z=pos.z+homedecor.fdir_to_fwd[fdir+1][2] } - local node = minetest.get_node(forward_pos).name - if node == expand.forward or node == placeholder_node then - minetest.remove_node(forward_pos) - end - end - - if after_unexpand then - after_unexpand(pos) - end - end - end - - -- register the actual minetest node - minetest.register_node("homedecor:" .. name, def) -end |