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author | Vanessa Ezekowitz <vanessaezekowitz@gmail.com> | 2017-08-12 20:37:50 -0400 |
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committer | Vanessa Ezekowitz <vanessaezekowitz@gmail.com> | 2017-08-12 20:37:50 -0400 |
commit | 4aab7d0dbd782cf6741bdbba94440faf0c5c2e61 (patch) | |
tree | f5a13374fb176c21e381a2ae6ab53ac2ff282057 /ferns/horsetail.lua | |
parent | 047a770ad04fc264039fa5b6109c803bd3d2d258 (diff) | |
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updated several mods
biome_lib, boost cart, homedecor modpack, plantlife modpack, cottages,
currency, farming redo, gloopblocks, ilights, moreores, moretrees,
pipeworks, plasticbox, replacer, signs_lib, streets, travelnet, unified
dyes, and vines, and maybe one or two others that I didn't see in the
list. :-)
I fixed the misc_overrides component (it broke when I switched over to
farming redo a while back), and also I've added the classic peaceful_npc
mod back into the modpack, since it seems to work now.
Be sure when you run a world for the first time after this update, that
you "Configure" the world, *disable* all of Dreambuilder Modpack, then
re-enable the whole thing. If you don't, a few mods will fail to load
due to recent changes in their dependencies.
Diffstat (limited to 'ferns/horsetail.lua')
-rw-r--r-- | ferns/horsetail.lua | 18 |
1 files changed, 10 insertions, 8 deletions
diff --git a/ferns/horsetail.lua b/ferns/horsetail.lua index b87f1f9..16d1c90 100644 --- a/ferns/horsetail.lua +++ b/ferns/horsetail.lua @@ -6,11 +6,13 @@ -- Contains code from: biome_lib -- Looked at code from: default, flowers, trees -- Dependencies: biome_lib --- Supports: dryplants, stoneage, sumpf +-- Supports: dryplants, stoneage, sumpf ----------------------------------------------------------------------------------------------- assert(abstract_ferns.config.enable_horsetails == true) +-- support for i18n +local S = plantlife_i18n.gettext ----------------------------------------------------------------------------------------------- -- HORSETAIL (EQUISETUM) ----------------------------------------------------------------------------------------------- @@ -33,13 +35,13 @@ local function create_nodes() local node_drop = "ferns:horsetail_04" if i == 1 then - node_desc = "Young Horsetail (Equisetum)" + node_desc = S("Young Horsetail (Equisetum)") node_on_use = minetest.item_eat(1) -- young ones edible https://en.wikipedia.org/wiki/Equisetum node_drop = node_name elseif i == 4 then - node_desc = "Horsetail (Equisetum)" + node_desc = S("Horsetail (Equisetum)") else - node_desc = "Horsetail (Equisetum) ".. string.format("%02d", i) + node_desc = S("Horsetail (Equisetum)").." ".. string.format("%02d", i) end node_names[i] = node_name @@ -125,8 +127,8 @@ if abstract_ferns.config.enable_horsetails_on_grass == true then near_nodes_count = 1, plantlife_limit = -0.9, humidity_min = 0.4, - temp_max = -0.5, -- 55 °C - temp_min = 0.53, -- 0 °C, dies back in winter + temp_max = -0.5, -- 55 °C + temp_min = 0.53, -- 0 °C, dies back in winter --random_facedir = { 0, 179 }, }, node_names @@ -147,8 +149,8 @@ if abstract_ferns.config.enable_horsetails_on_stones == true then min_elevation = 1, -- above sea level plantlife_limit = -0.9, humidity_min = 0.4, - temp_max = -0.5, -- 55 °C - temp_min = 0.53, -- 0 °C, dies back in winter + temp_max = -0.5, -- 55 °C + temp_min = 0.53, -- 0 °C, dies back in winter --random_facedir = { 0, 179 }, }, node_names |