summaryrefslogtreecommitdiff
path: root/currency
diff options
context:
space:
mode:
authorVanessa Dannenberg <vanessa.e.dannenberg@gmail.com>2018-09-21 18:43:13 -0400
committerVanessa Dannenberg <vanessa.e.dannenberg@gmail.com>2018-09-21 18:43:13 -0400
commit3966b90b108634b7b507f2e58c0c84ab8fd7c37d (patch)
treee308be6a280cc984f7dc90e92346082b2c721c40 /currency
parent57bb34e664a872ad3826b9cad9c46850325ef2ca (diff)
downloaddreambuilder_modpack-3966b90b108634b7b507f2e58c0c84ab8fd7c37d.tar
dreambuilder_modpack-3966b90b108634b7b507f2e58c0c84ab8fd7c37d.tar.gz
dreambuilder_modpack-3966b90b108634b7b507f2e58c0c84ab8fd7c37d.tar.bz2
dreambuilder_modpack-3966b90b108634b7b507f2e58c0c84ab8fd7c37d.tar.xz
dreambuilder_modpack-3966b90b108634b7b507f2e58c0c84ab8fd7c37d.zip
update currency mod
Diffstat (limited to 'currency')
-rw-r--r--currency/Money_Info.txt69
-rw-r--r--currency/barter.lua338
-rw-r--r--currency/crafting.lua252
-rw-r--r--currency/craftitems.lua102
-rw-r--r--currency/depends.txt2
-rw-r--r--currency/description.txt2
-rw-r--r--currency/income.lua48
-rw-r--r--currency/init.lua48
-rw-r--r--currency/loot.lua21
-rw-r--r--currency/safe.lua212
-rw-r--r--currency/shop.lua434
-rw-r--r--currency/textures/minegeld_100.pngbin0 -> 3527 bytes
-rw-r--r--currency/textures/minegeld_cent_10.pngbin0 -> 2326 bytes
-rw-r--r--currency/textures/minegeld_cent_25.pngbin0 -> 2900 bytes
-rw-r--r--currency/textures/minegeld_cent_5.pngbin0 -> 2992 bytes
15 files changed, 832 insertions, 696 deletions
diff --git a/currency/Money_Info.txt b/currency/Money_Info.txt
index 722d2b9..9bb769c 100644
--- a/currency/Money_Info.txt
+++ b/currency/Money_Info.txt
@@ -1,33 +1,36 @@
-Mine-Geld
----------
-
-They have no recipe.
-A good starting amount is about 250Mg on a server
-
-You currently get a basic income of 1 Minegeld per day,
-so long as you dig at least one node in that day
-and have an empty inventory slot for the money to go in.
-
-Lump Conversion
-
-Coal Lump ~1Mg
-Iron Lump ~4Mg
-Copper Lump ~4Mg
-Gold Lump ~5Mg
-Mese Crystal ~40Mg
-Diamond ~50Mg
-
-Ingot Conversion
-
-Steel Ingot ~5Mg
-Copper Ingot ~5Mg
-Gold Ingot ~6Mg
-
-Block Conversion
-
-Coal Block ~9Mg
-Steel Block ~45Mg
-Copper Block ~45Mg
-Gold Block ~54Mg
-Mese Block ~360Mg
-Diamond Block ~450Mg
+Minegeld
+---------
+
+They have no recipe.
+
+In general, one Mg equals one US dollar, as of Sept. 2018.
+
+A good starting amount is about 250 Mg on a server
+
+You currently get a basic income of 10 Minegeld per day, so long as you dig at
+least one node in that day and have an empty inventory slot for the money to
+go in.
+
+Lump Conversion suggestions:
+
+Coal Lump 1 Mg
+Iron Lump 4 Mg
+Copper Lump 4 Mg
+Gold Lump 5 Mg
+Mese Crystal 40 Mg
+Diamond 50 Mg
+
+Ingot Conversion
+
+Steel Ingot 5 Mg
+Copper Ingot 5 Mg
+Gold Ingot 6 Mg
+
+Block Conversion
+
+Coal Block 9 Mg
+Steel Block 45 Mg
+Copper Block 45 Mg
+Gold Block 54 Mg
+Mese Block 360 Mg
+Diamond Block 450 Mg
diff --git a/currency/barter.lua b/currency/barter.lua
index 1fb4f1b..d4763e6 100644
--- a/currency/barter.lua
+++ b/currency/barter.lua
@@ -1,169 +1,169 @@
-barter = {}
-
--- internationalization boilerplate
-local MP = minetest.get_modpath(minetest.get_current_modname())
-local S, NS = dofile(MP.."/intllib.lua")
-
-barter.chest = {}
-barter.chest.formspec = {
- main = "size[8,9]"..
- "list[current_name;pl1;0,0;3,4;]"..
- "list[current_name;pl2;5,0;3,4;]"..
- "list[current_player;main;0,5;8,4;]",
- pl1 = {
- start = "button[3,1;1,1;pl1_start;" .. S("Start") .. "]",
- player = function(name) return "label[3,0;"..name.."]" end,
- accept1 = "button[3,1;1,1;pl1_accept1;" .. S("Confirm") .. "]"..
- "button[3,2;1,1;pl1_cancel;" .. S("Cancel") .. "]",
- accept2 = "button[3,1;1,1;pl1_accept2;" .. S("Exchange") .. "]"..
- "button[3,2;1,1;pl1_cancel;" .. S("Cancel") .. "]",
- },
- pl2 = {
- start = "button[4,1;1,1;pl2_start;" .. S("Start") .. "]",
- player = function(name) return "label[4,0;"..name.."]" end,
- accept1 = "button[4,1;1,1;pl2_accept1;" .. S("Confirm") .. "]"..
- "button[4,2;1,1;pl2_cancel;" .. S("Cancel") .. "]",
- accept2 = "button[4,1;1,1;pl2_accept2;" .. S("Exchange") .. "]"..
- "button[4,2;1,1;pl2_cancel;" .. S("Cancel") .. "]",
- },
-}
-
-barter.chest.check_privilege = function(listname,playername,meta)
- if listname == "pl1" then
- if playername ~= meta:get_string("pl1") then
- return false
- elseif meta:get_int("pl1step") ~= 1 then
- return false
- end
- end
- if listname == "pl2" then
- if playername ~= meta:get_string("pl2") then
- return false
- elseif meta:get_int("pl2step") ~= 1 then
- return false
- end
- end
- return true
-end
-
-barter.chest.update_formspec = function(meta)
- formspec = barter.chest.formspec.main
- pl_formspec = function (n)
- if meta:get_int(n.."step")==0 then
- formspec = formspec .. barter.chest.formspec[n].start
- else
- formspec = formspec .. barter.chest.formspec[n].player(meta:get_string(n))
- if meta:get_int(n.."step") == 1 then
- formspec = formspec .. barter.chest.formspec[n].accept1
- elseif meta:get_int(n.."step") == 2 then
- formspec = formspec .. barter.chest.formspec[n].accept2
- end
- end
- end
- pl_formspec("pl1") pl_formspec("pl2")
- meta:set_string("formspec",formspec)
-end
-
-barter.chest.give_inventory = function(inv,list,playername)
- player = minetest.get_player_by_name(playername)
- if player then
- for k,v in ipairs(inv:get_list(list)) do
- player:get_inventory():add_item("main",v)
- inv:remove_item(list,v)
- end
- end
-end
-
-barter.chest.cancel = function(meta)
- barter.chest.give_inventory(meta:get_inventory(),"pl1",meta:get_string("pl1"))
- barter.chest.give_inventory(meta:get_inventory(),"pl2",meta:get_string("pl2"))
- meta:set_string("pl1","")
- meta:set_string("pl2","")
- meta:set_int("pl1step",0)
- meta:set_int("pl2step",0)
-end
-
-barter.chest.exchange = function(meta)
- barter.chest.give_inventory(meta:get_inventory(),"pl1",meta:get_string("pl2"))
- barter.chest.give_inventory(meta:get_inventory(),"pl2",meta:get_string("pl1"))
- meta:set_string("pl1","")
- meta:set_string("pl2","")
- meta:set_int("pl1step",0)
- meta:set_int("pl2step",0)
-end
-
-minetest.register_node("currency:barter", {
- drawtype = "nodebox",
- description = S("Barter Table"),
- paramtype = "light",
- paramtype2 = "facedir",
- tiles = {"barter_top.png",
- "barter_base.png",
- "barter_side.png"},
- inventory_image = "barter_top.png",
- node_box = {
- type = "fixed",
- fixed = {
- {-0.500000,0.312500,-0.500000,0.500000,0.500000,0.500000},
- {-0.437500,-0.500000,-0.437500,-0.250000,0.500000,-0.250000},
- {-0.437500,-0.500000,0.250000,-0.250000,0.500000,0.437500},
- {0.250000,-0.500000,-0.437500,0.437500,0.500000,-0.250000},
- {0.250000,-0.500000,0.250000,0.437500,0.500000,0.447500},
- },
- },
- groups = {choppy=2,oddly_breakable_by_hand=2},
- sounds = default.node_sound_wood_defaults(),
- on_construct = function(pos)
- local meta = minetest.get_meta(pos)
- meta:set_string("infotext", S("Barter Table"))
- meta:set_string("pl1","")
- meta:set_string("pl2","")
- barter.chest.update_formspec(meta)
- local inv = meta:get_inventory()
- inv:set_size("pl1", 3*4)
- inv:set_size("pl2", 3*4)
- end,
- on_receive_fields = function(pos, formname, fields, sender)
- local meta = minetest.get_meta(pos)
- pl_receive_fields = function(n)
- if fields[n.."_start"] and meta:get_string(n) == "" then
- meta:set_string(n,sender:get_player_name())
- end
- if meta:get_string(n) == "" then
- meta:set_int(n.."step",0)
- elseif meta:get_int(n.."step")==0 then
- meta:set_int(n.."step",1)
- end
- if sender:get_player_name() == meta:get_string(n) then
- if meta:get_int(n.."step")==1 and fields[n.."_accept1"] then
- meta:set_int(n.."step",2)
- end
- if meta:get_int(n.."step")==2 and fields[n.."_accept2"] then
- meta:set_int(n.."step",3)
- if n == "pl1" and meta:get_int("pl2step") == 3 then barter.chest.exchange(meta) end
- if n == "pl2" and meta:get_int("pl1step") == 3 then barter.chest.exchange(meta) end
- end
- if fields[n.."_cancel"] then barter.chest.cancel(meta) end
- end
- end
- pl_receive_fields("pl1") pl_receive_fields("pl2")
- -- End
- barter.chest.update_formspec(meta)
- end,
- allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
- local meta = minetest.get_meta(pos)
- if not barter.chest.check_privilege(from_list,player:get_player_name(),meta) then return 0 end
- if not barter.chest.check_privilege(to_list,player:get_player_name(),meta) then return 0 end
- return count
- end,
- allow_metadata_inventory_put = function(pos, listname, index, stack, player)
- local meta = minetest.get_meta(pos)
- if not barter.chest.check_privilege(listname,player:get_player_name(),meta) then return 0 end
- return stack:get_count()
- end,
- allow_metadata_inventory_take = function(pos, listname, index, stack, player)
- local meta = minetest.get_meta(pos)
- if not barter.chest.check_privilege(listname,player:get_player_name(),meta) then return 0 end
- return stack:get_count()
- end,
-})
+barter = {}
+
+-- internationalization boilerplate
+local MP = minetest.get_modpath(minetest.get_current_modname())
+local S, NS = dofile(MP.."/intllib.lua")
+
+barter.chest = {}
+barter.chest.formspec = {
+ main = "size[8,9]"..
+ "list[current_name;pl1;0,0;3,4;]"..
+ "list[current_name;pl2;5,0;3,4;]"..
+ "list[current_player;main;0,5;8,4;]",
+ pl1 = {
+ start = "button[3,1;1,1;pl1_start;" .. S("Start") .. "]",
+ player = function(name) return "label[3,0;"..name.."]" end,
+ accept1 = "button[3,1;1,1;pl1_accept1;" .. S("Confirm") .. "]"..
+ "button[3,2;1,1;pl1_cancel;" .. S("Cancel") .. "]",
+ accept2 = "button[3,1;1,1;pl1_accept2;" .. S("Exchange") .. "]"..
+ "button[3,2;1,1;pl1_cancel;" .. S("Cancel") .. "]",
+ },
+ pl2 = {
+ start = "button[4,1;1,1;pl2_start;" .. S("Start") .. "]",
+ player = function(name) return "label[4,0;"..name.."]" end,
+ accept1 = "button[4,1;1,1;pl2_accept1;" .. S("Confirm") .. "]"..
+ "button[4,2;1,1;pl2_cancel;" .. S("Cancel") .. "]",
+ accept2 = "button[4,1;1,1;pl2_accept2;" .. S("Exchange") .. "]"..
+ "button[4,2;1,1;pl2_cancel;" .. S("Cancel") .. "]",
+ },
+}
+
+barter.chest.check_privilege = function(listname,playername,meta)
+ if listname == "pl1" then
+ if playername ~= meta:get_string("pl1") then
+ return false
+ elseif meta:get_int("pl1step") ~= 1 then
+ return false
+ end
+ end
+ if listname == "pl2" then
+ if playername ~= meta:get_string("pl2") then
+ return false
+ elseif meta:get_int("pl2step") ~= 1 then
+ return false
+ end
+ end
+ return true
+end
+
+barter.chest.update_formspec = function(meta)
+ formspec = barter.chest.formspec.main
+ pl_formspec = function (n)
+ if meta:get_int(n.."step")==0 then
+ formspec = formspec .. barter.chest.formspec[n].start
+ else
+ formspec = formspec .. barter.chest.formspec[n].player(meta:get_string(n))
+ if meta:get_int(n.."step") == 1 then
+ formspec = formspec .. barter.chest.formspec[n].accept1
+ elseif meta:get_int(n.."step") == 2 then
+ formspec = formspec .. barter.chest.formspec[n].accept2
+ end
+ end
+ end
+ pl_formspec("pl1") pl_formspec("pl2")
+ meta:set_string("formspec",formspec)
+end
+
+barter.chest.give_inventory = function(inv,list,playername)
+ player = minetest.get_player_by_name(playername)
+ if player then
+ for k,v in ipairs(inv:get_list(list)) do
+ player:get_inventory():add_item("main",v)
+ inv:remove_item(list,v)
+ end
+ end
+end
+
+barter.chest.cancel = function(meta)
+ barter.chest.give_inventory(meta:get_inventory(),"pl1",meta:get_string("pl1"))
+ barter.chest.give_inventory(meta:get_inventory(),"pl2",meta:get_string("pl2"))
+ meta:set_string("pl1","")
+ meta:set_string("pl2","")
+ meta:set_int("pl1step",0)
+ meta:set_int("pl2step",0)
+end
+
+barter.chest.exchange = function(meta)
+ barter.chest.give_inventory(meta:get_inventory(),"pl1",meta:get_string("pl2"))
+ barter.chest.give_inventory(meta:get_inventory(),"pl2",meta:get_string("pl1"))
+ meta:set_string("pl1","")
+ meta:set_string("pl2","")
+ meta:set_int("pl1step",0)
+ meta:set_int("pl2step",0)
+end
+
+minetest.register_node("currency:barter", {
+ drawtype = "nodebox",
+ description = S("Barter Table"),
+ paramtype = "light",
+ paramtype2 = "facedir",
+ tiles = {"barter_top.png",
+ "barter_base.png",
+ "barter_side.png"},
+ inventory_image = "barter_top.png",
+ node_box = {
+ type = "fixed",
+ fixed = {
+ {-0.500000,0.312500,-0.500000,0.500000,0.500000,0.500000},
+ {-0.437500,-0.500000,-0.437500,-0.250000,0.500000,-0.250000},
+ {-0.437500,-0.500000,0.250000,-0.250000,0.500000,0.437500},
+ {0.250000,-0.500000,-0.437500,0.437500,0.500000,-0.250000},
+ {0.250000,-0.500000,0.250000,0.437500,0.500000,0.447500},
+ },
+ },
+ groups = {choppy=2,oddly_breakable_by_hand=2},
+ sounds = default.node_sound_wood_defaults(),
+ on_construct = function(pos)
+ local meta = minetest.get_meta(pos)
+ meta:set_string("infotext", S("Barter Table"))
+ meta:set_string("pl1","")
+ meta:set_string("pl2","")
+ barter.chest.update_formspec(meta)
+ local inv = meta:get_inventory()
+ inv:set_size("pl1", 3*4)
+ inv:set_size("pl2", 3*4)
+ end,
+ on_receive_fields = function(pos, formname, fields, sender)
+ local meta = minetest.get_meta(pos)
+ pl_receive_fields = function(n)
+ if fields[n.."_start"] and meta:get_string(n) == "" then
+ meta:set_string(n,sender:get_player_name())
+ end
+ if meta:get_string(n) == "" then
+ meta:set_int(n.."step",0)
+ elseif meta:get_int(n.."step")==0 then
+ meta:set_int(n.."step",1)
+ end
+ if sender:get_player_name() == meta:get_string(n) then
+ if meta:get_int(n.."step")==1 and fields[n.."_accept1"] then
+ meta:set_int(n.."step",2)
+ end
+ if meta:get_int(n.."step")==2 and fields[n.."_accept2"] then
+ meta:set_int(n.."step",3)
+ if n == "pl1" and meta:get_int("pl2step") == 3 then barter.chest.exchange(meta) end
+ if n == "pl2" and meta:get_int("pl1step") == 3 then barter.chest.exchange(meta) end
+ end
+ if fields[n.."_cancel"] then barter.chest.cancel(meta) end
+ end
+ end
+ pl_receive_fields("pl1") pl_receive_fields("pl2")
+ -- End
+ barter.chest.update_formspec(meta)
+ end,
+ allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
+ local meta = minetest.get_meta(pos)
+ if not barter.chest.check_privilege(from_list,player:get_player_name(),meta) then return 0 end
+ if not barter.chest.check_privilege(to_list,player:get_player_name(),meta) then return 0 end
+ return count
+ end,
+ allow_metadata_inventory_put = function(pos, listname, index, stack, player)
+ local meta = minetest.get_meta(pos)
+ if not barter.chest.check_privilege(listname,player:get_player_name(),meta) then return 0 end
+ return stack:get_count()
+ end,
+ allow_metadata_inventory_take = function(pos, listname, index, stack, player)
+ local meta = minetest.get_meta(pos)
+ if not barter.chest.check_privilege(listname,player:get_player_name(),meta) then return 0 end
+ return stack:get_count()
+ end,
+})
diff --git a/currency/crafting.lua b/currency/crafting.lua
index ab1374c..5013fd2 100644
--- a/currency/crafting.lua
+++ b/currency/crafting.lua
@@ -1,83 +1,169 @@
-minetest.register_craft({
- output = 'currency:safe',
- recipe = {
- {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
- {'default:steel_ingot', 'default:mese_crystal', 'default:steel_ingot'},
- {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
- }
-})
-
-minetest.register_craft({
- output = 'currency:shop',
- recipe = {
- {'default:sign_wall'},
- {'default:chest_locked'},
- }
-})
-
-minetest.register_craft({
- output = 'currency:barter',
- recipe = {
- {'default:sign_wall'},
- {'default:chest'},
- }
-})
-
-minetest.register_craft({
- type = "shapeless",
- output = "currency:minegeld_5",
- recipe = {"currency:minegeld", "currency:minegeld", "currency:minegeld", "currency:minegeld", "currency:minegeld"},
-})
-
-minetest.register_craft({
- type = "shapeless",
- output = "currency:minegeld_10",
- recipe = {"currency:minegeld_5", "currency:minegeld_5"},
-})
-
-minetest.register_craft({
- type = "shapeless",
- output = "currency:minegeld_5 2",
- recipe = {"currency:minegeld_10"},
-})
-
-minetest.register_craft({
- type = "shapeless",
- output = "currency:minegeld 5",
- recipe = {"currency:minegeld_5"},
-})
-
-minetest.register_craft({
- type = "shapeless",
- output = "currency:minegeld_10 5",
- recipe = {"currency:minegeld_50"},
-})
-
-minetest.register_craft({
- type = "shapeless",
- output = "currency:minegeld_50",
- recipe = {"currency:minegeld_10", "currency:minegeld_10", "currency:minegeld_10", "currency:minegeld_10", "currency:minegeld_10"},
-})
-
-minetest.register_craft({
- type = "shapeless",
- output = "currency:minegeld_bundle",
- recipe = {
- "group:minegeld",
- "group:minegeld",
- "group:minegeld",
- "group:minegeld",
- "group:minegeld",
- "group:minegeld",
- "group:minegeld",
- "group:minegeld",
- "group:minegeld"
- },
-})
-
-minetest.register_craft({
- type = "fuel",
- recipe = "currency:minegeld_bundle",
- burntime = 1,
-})
-
+minetest.register_craft({
+ output = 'currency:safe',
+ recipe = {
+ {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
+ {'default:steel_ingot', 'default:mese_crystal', 'default:steel_ingot'},
+ {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
+ }
+})
+
+minetest.register_craft({
+ output = 'currency:shop',
+ recipe = {
+ {'default:sign_wall'},
+ {'default:chest_locked'},
+ }
+})
+
+minetest.register_craft({
+ output = 'currency:barter',
+ recipe = {
+ {'default:sign_wall'},
+ {'default:chest'},
+ }
+})
+
+minetest.register_craft({
+ type = "shapeless",
+ output = "currency:minegeld_cent_10",
+ recipe = {
+ "currency:minegeld_cent_5",
+ "currency:minegeld_cent_5"
+ },
+})
+
+minetest.register_craft({
+ type = "shapeless",
+ output = "currency:minegeld_cent_5 2",
+ recipe = {"currency:minegeld_cent_10"},
+})
+
+minetest.register_craft({
+ type = "shapeless",
+ output = "currency:minegeld_cent_25",
+ recipe = {
+ "currency:minegeld_cent_5",
+ "currency:minegeld_cent_5",
+ "currency:minegeld_cent_5",
+ "currency:minegeld_cent_5",
+ "currency:minegeld_cent_5"
+ },
+})
+
+minetest.register_craft({
+ type = "shapeless",
+ output = "currency:minegeld_cent_5 5",
+ recipe = {"currency:minegeld_cent_25"},
+})
+
+minetest.register_craft({
+ type = "shapeless",
+ output = "currency:minegeld",
+ recipe = {
+ "currency:minegeld_cent_25",
+ "currency:minegeld_cent_25",
+ "currency:minegeld_cent_25",
+ "currency:minegeld_cent_25"
+ },
+})
+
+minetest.register_craft({
+ type = "shapeless",
+ output = "currency:minegeld_cent_25 4",
+ recipe = {"currency:minegeld"},
+})
+
+minetest.register_craft({
+ type = "shapeless",
+ output = "currency:minegeld_5",
+ recipe = {
+ "currency:minegeld",
+ "currency:minegeld",
+ "currency:minegeld",
+ "currency:minegeld",
+ "currency:minegeld"
+ },
+})
+
+minetest.register_craft({
+ type = "shapeless",
+ output = "currency:minegeld 5",
+ recipe = {"currency:minegeld_5"},
+})
+
+minetest.register_craft({
+ type = "shapeless",
+ output = "currency:minegeld_10",
+ recipe = {
+ "currency:minegeld_5",
+ "currency:minegeld_5"
+ },
+})
+
+minetest.register_craft({
+ type = "shapeless",
+ output = "currency:minegeld_5 2",
+ recipe = {"currency:minegeld_10"},
+})
+
+minetest.register_craft({
+ type = "shapeless",
+ output = "currency:minegeld 5",
+ recipe = {"currency:minegeld_5"},
+})
+
+minetest.register_craft({
+ type = "shapeless",
+ output = "currency:minegeld_10 5",
+ recipe = {"currency:minegeld_50"},
+})
+
+minetest.register_craft({
+ type = "shapeless",
+ output = "currency:minegeld_50",
+ recipe = {
+ "currency:minegeld_10",
+ "currency:minegeld_10",
+ "currency:minegeld_10",
+ "currency:minegeld_10",
+ "currency:minegeld_10"
+ },
+})
+
+minetest.register_craft({
+ type = "shapeless",
+ output = "currency:minegeld_100",
+ recipe = {
+ "currency:minegeld_50",
+ "currency:minegeld_50"
+ },
+})
+
+minetest.register_craft({
+ type = "shapeless",
+ output = "currency:minegeld_50 2",
+ recipe = {"currency:minegeld_100" },
+})
+
+minetest.register_craft({
+ type = "shapeless",
+ output = "currency:minegeld_bundle",
+ recipe = {
+ "group:minegeld",
+ "group:minegeld",
+ "group:minegeld",
+ "group:minegeld",
+ "group:minegeld",
+ "group:minegeld",
+ "group:minegeld",
+ "group:minegeld",
+ "group:minegeld"
+ },
+})
+
+minetest.register_craft({
+ type = "fuel",
+ recipe = "currency:minegeld_bundle",
+ burntime = 1,
+})
+
diff --git a/currency/craftitems.lua b/currency/craftitems.lua
index 521195f..079bcb5 100644
--- a/currency/craftitems.lua
+++ b/currency/craftitems.lua
@@ -1,37 +1,65 @@
--- internationalization boilerplate
-local MP = minetest.get_modpath(minetest.get_current_modname())
-local S, NS = dofile(MP.."/intllib.lua")
-
-minetest.register_craftitem("currency:minegeld", {
- description = S("1 MineGeld Note"),
- inventory_image = "minegeld.png",
- stack_max = 30000,
- groups = {minegeld = 1}
-})
-
-minetest.register_craftitem("currency:minegeld_5", {
- description = S("5 MineGeld Note"),
- inventory_image = "minegeld_5.png",
- stack_max = 30000,
- groups = {minegeld = 1}
-})
-
-minetest.register_craftitem("currency:minegeld_10", {
- description = S("10 MineGeld Note"),
- inventory_image = "minegeld_10.png",
- stack_max = 30000,
- groups = {minegeld = 1}
-})
-
-minetest.register_craftitem("currency:minegeld_50", {
- description = S("50 MineGeld Note"),
- inventory_image = "minegeld_50.png",
- stack_max = 30000,
- groups = {minegeld = 1}
-})
-
-minetest.register_craftitem("currency:minegeld_bundle", {
- description = S("Bundle of random Minegeld notes"),
- inventory_image = "minegeld_bundle.png",
- stack_max = 30000,
-})
+-- internationalization boilerplate
+local MP = minetest.get_modpath(minetest.get_current_modname())
+local S, NS = dofile(MP.."/intllib.lua")
+
+minetest.register_craftitem("currency:minegeld_cent_5", {
+ description = S("5 Minegeld cent coin"),
+ inventory_image = "minegeld_cent_5.png",
+ stack_max = 1000,
+ groups = {minegeld = 1}
+})
+
+minetest.register_craftitem("currency:minegeld_cent_10", {
+ description = S("10 Minegeld cent coin"),
+ inventory_image = "minegeld_cent_10.png",
+ stack_max = 1000,
+ groups = {minegeld = 1}
+})
+
+minetest.register_craftitem("currency:minegeld_cent_25", {
+ description = S("25 Minegeld cent coin"),
+ inventory_image = "minegeld_cent_25.png",
+ stack_max = 1000,
+ groups = {minegeld = 1}
+})
+
+minetest.register_craftitem("currency:minegeld", {
+ description = S("1 Minegeld Note"),
+ inventory_image = "minegeld.png",
+ stack_max = 65535,
+ groups = {minegeld = 1}
+})
+
+minetest.register_craftitem("currency:minegeld_5", {
+ description = S("5 Minegeld Note"),
+ inventory_image = "minegeld_5.png",
+ stack_max = 65535,
+ groups = {minegeld = 1}
+})
+
+minetest.register_craftitem("currency:minegeld_10", {
+ description = S("10 Minegeld Note"),
+ inventory_image = "minegeld_10.png",
+ stack_max = 65535,
+ groups = {minegeld = 1}
+})
+
+minetest.register_craftitem("currency:minegeld_50", {
+ description = S("50 Minegeld Note"),
+ inventory_image = "minegeld_50.png",
+ stack_max = 65535,
+ groups = {minegeld = 1}
+})
+
+minetest.register_craftitem("currency:minegeld_100", {
+ description = S("100 Minegeld Note"),
+ inventory_image = "minegeld_100.png",
+ stack_max = 65535,
+ groups = {minegeld = 1}
+})
+
+minetest.register_craftitem("currency:minegeld_bundle", {
+ description = S("Bundle of random Minegeld notes"),
+ inventory_image = "minegeld_bundle.png",
+ stack_max = 65535,
+})
diff --git a/currency/depends.txt b/currency/depends.txt
index b650e9b..1b01adf 100644
--- a/currency/depends.txt
+++ b/currency/depends.txt
@@ -1,4 +1,4 @@
default
intllib?
loot?
-pipeworks? \ No newline at end of file
+pipeworks?
diff --git a/currency/description.txt b/currency/description.txt
index aca9890..e6e2898 100644
--- a/currency/description.txt
+++ b/currency/description.txt
@@ -1 +1 @@
-Provides shops, barter tables, safes, and three denominations of currency, called "Minegeld".
+Provides shops, barter tables, safes, and multiple denominations of currency, called "Minegeld".
diff --git a/currency/income.lua b/currency/income.lua
index cbbd5d8..2c9fb47 100644
--- a/currency/income.lua
+++ b/currency/income.lua
@@ -6,33 +6,33 @@ local S, NS = dofile(MP.."/intllib.lua")
local timer = 0
minetest.register_globalstep(function(dtime)
- timer = timer + dtime;
- if timer >= 720 then --720 for one day
- timer = 0
- for _,player in ipairs(minetest.get_connected_players()) do
- local name = player:get_player_name()
- if players_income[name] == nil then
- players_income[name] = 0
- end
- players_income[name] = 1
- minetest.log("info", "[Currency] "..S("basic income for @1", name))
- end
- end
+ timer = timer + dtime;
+ if timer >= 720 then --720 for one day
+ timer = 0
+ for _,player in ipairs(minetest.get_connected_players()) do
+ local name = player:get_player_name()
+ if players_income[name] == nil then
+ players_income[name] = 0
+ end
+ players_income[name] = 1
+ minetest.log("info", "[Currency] "..S("basic income for @1", name))
+ end
+ end
end)
earn_income = function(player)
- if not player or player.is_fake_player then return end
- local name = player:get_player_name()
- if players_income[name] == nil then
- players_income[name] = 0
- end
- if players_income[name] > 0 then
- count = players_income[name]
- local inv = player:get_inventory()
- inv:add_item("main", {name="currency:minegeld_5", count=count})
- players_income[name] = 0
- minetest.log("info", "[Currency] "..S("added basic income for @1 to inventory", name))
- end
+ if not player or player.is_fake_player then return end
+ local name = player:get_player_name()
+ if players_income[name] == nil then
+ players_income[name] = 0
+ end
+ if players_income[name] > 0 then
+ count = players_income[name]
+ local inv = player:get_inventory()
+ inv:add_item("main", {name="currency:minegeld_10", count=count})
+ players_income[name] = 0
+ minetest.log("info", "[Currency] "..S("added basic income for @1 to inventory", name))
+ end
end
minetest.register_on_dignode(function(pos, oldnode, digger)
diff --git a/currency/init.lua b/currency/init.lua
index 6dbf3a9..27cb054 100644
--- a/currency/init.lua
+++ b/currency/init.lua
@@ -1,24 +1,24 @@
-local modpath = minetest.get_modpath("currency")
-
--- internationalization boilerplate
-local S, NS = dofile(modpath.."/intllib.lua")
-
-minetest.log("info", S("Currency mod loading..."))
-
-dofile(modpath.."/craftitems.lua")
-minetest.log("info", "[Currency] "..S("Craft_items Loaded!"))
-dofile(modpath.."/shop.lua")
-minetest.log("info", "[Currency] "..S("Shop Loaded!"))
-dofile(modpath.."/barter.lua")
-minetest.log("info", "[Currency] "..S("Barter Loaded!"))
-dofile(modpath.."/safe.lua")
-minetest.log("info", "[Currency] "..S("Safe Loaded!"))
-dofile(modpath.."/crafting.lua")
-minetest.log("info", "[Currency] "..S("Crafting Loaded!"))
-
-if minetest.settings:get_bool("creative_mode") then
- minetest.log("info", "[Currency] "..S("Creative mode in use, skipping basic income."))
-else
- dofile(modpath.."/income.lua")
- minetest.log("info", "[Currency] "..S("Income Loaded!"))
-end
+local modpath = minetest.get_modpath("currency")
+
+-- internationalization boilerplate
+local S, NS = dofile(modpath.."/intllib.lua")
+
+minetest.log("info", S("Currency mod loading..."))
+
+dofile(modpath.."/craftitems.lua")
+minetest.log("info", "[Currency] "..S("Craft_items Loaded!"))
+dofile(modpath.."/shop.lua")
+minetest.log("info", "[Currency] "..S("Shop Loaded!"))
+dofile(modpath.."/barter.lua")
+minetest.log("info", "[Currency] "..S("Barter Loaded!"))
+dofile(modpath.."/safe.lua")
+minetest.log("info", "[Currency] "..S("Safe Loaded!"))
+dofile(modpath.."/crafting.lua")
+minetest.log("info", "[Currency] "..S("Crafting Loaded!"))
+
+if minetest.settings:get_bool("creative_mode") then
+ minetest.log("info", "[Currency] "..S("Creative mode in use, skipping basic income."))
+else
+ dofile(modpath.."/income.lua")
+ minetest.log("info", "[Currency] "..S("Income Loaded!"))
+end
diff --git a/currency/loot.lua b/currency/loot.lua
index e687724..d0ea820 100644
--- a/currency/loot.lua
+++ b/currency/loot.lua
@@ -27,4 +27,23 @@ loot.register_loot({
min_size = 1,
max_size = 10,
},
-}) \ No newline at end of file
+})
+
+
+loot.register_loot({
+ weights = { generic = 50 },
+ payload = {
+ stack = ItemStack("currency:minegeld_50"),
+ min_size = 1,
+ max_size = 10,
+ },
+})
+
+loot.register_loot({
+ weights = { generic = 50 },
+ payload = {
+ stack = ItemStack("currency:minegeld_100"),
+ min_size = 1,
+ max_size = 10,
+ },
+})
diff --git a/currency/safe.lua b/currency/safe.lua
index b5c3c38..ad243e5 100644
--- a/currency/safe.lua
+++ b/currency/safe.lua
@@ -1,106 +1,106 @@
--- internationalization boilerplate
-local MP = minetest.get_modpath(minetest.get_current_modname())
-local S, NS = dofile(MP.."/intllib.lua")
-
-function default.get_safe_formspec(pos)
- local spos = pos.x .. "," .. pos.y .. "," ..pos.z
- local formspec =
- "size[8,9]"..
- "list[nodemeta:".. spos .. ";main;1,1;6,2;]"..
- "list[current_player;main;0,5;8,4;]"..
- "listring[nodemeta:".. spos .. ";main]"..
- "listring[current_player;main]"
- return formspec
-end
-
-local function has_safe_privilege(meta, player)
- local name = ""
- if player then
- if minetest.check_player_privs(player, "protection_bypass") then
- return true
- end
- name = player:get_player_name()
- end
- if name ~= meta:get_string("owner") then
- return false
- end
- return true
-end
-
-minetest.register_node("currency:safe", {
- description = S("Safe"),
- inventory_image = "safe_front.png",
- paramtype = "light",
- paramtype2 = "facedir",
- tiles = {"safe_side.png",
- "safe_side.png",
- "safe_side.png",
- "safe_side.png",
- "safe_side.png",
- "safe_front.png",},
- is_ground_content = false,
- groups = {cracky=1},
- after_place_node = function(pos, placer)
- local meta = minetest.get_meta(pos)
- meta:set_string("owner", placer:get_player_name() or "")
- meta:set_string("infotext", S("Safe (owned by @1)", meta:get_string("owner")))
- end,
- on_construct = function(pos)
- local meta = minetest.get_meta(pos)
- meta:set_string("infotext", "Safe")
- meta:set_string("owner", "")
- local inv = meta:get_inventory()
- inv:set_size("main", 6*2)
- end,
- can_dig = function(pos,player)
- local meta = minetest.get_meta(pos);
- local inv = meta:get_inventory()
- return inv:is_empty("main") and has_safe_privilege(meta, player)
- end,
- allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
- local meta = minetest.get_meta(pos)
- if not has_safe_privilege(meta, player) then
- minetest.log("action", S("@1 tried to access a safe belonging to @2 at @3",
- player:get_player_name(), meta:get_string("owner"), minetest.pos_to_string(pos)))
- return 0
- end
- return count
- end,
- allow_metadata_inventory_put = function(pos, listname, index, stack, player)
- local meta = minetest.get_meta(pos)
- if not has_safe_privilege(meta, player) then
- minetest.log("action", S("@1 tried to access a safe belonging to @2 at @3",
- player:get_player_name(), meta:get_string("owner"), minetest.pos_to_string(pos)))
- return 0
- end
- return stack:get_count()
- end,
- allow_metadata_inventory_take = function(pos, listname, index, stack, player)
- local meta = minetest.get_meta(pos)
- if not has_safe_privilege(meta, player) then
- minetest.log("action", S("@1 tried to access a safe belonging to @2 at @3",
- player:get_player_name(), meta:get_string("owner"), minetest.pos_to_string(pos)))
- return 0
- end
- return stack:get_count()
- end,
- on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
- minetest.log("action", S("@1 moves stuff in safe at @2", player:get_player_name(), minetest.pos_to_string(pos)))
- end,
- on_metadata_inventory_put = function(pos, listname, index, stack, player)
- minetest.log("action", S("@1 moves stuff to safe at @2", player:get_player_name(), minetest.pos_to_string(pos)))
- end,
- on_metadata_inventory_take = function(pos, listname, index, stack, player)
- minetest.log("action", S("@1 takes stuff from safe at @2", player:get_player_name(), minetest.pos_to_string(pos)))
- end,
- on_rightclick = function(pos, node, clicker)
- local meta = minetest.get_meta(pos)
- if has_safe_privilege(meta, clicker) then
- minetest.show_formspec(
- clicker:get_player_name(),
- "currency:safe",
- default.get_safe_formspec(pos)
- )
- end
- end,
-})
+-- internationalization boilerplate
+local MP = minetest.get_modpath(minetest.get_current_modname())
+local S, NS = dofile(MP.."/intllib.lua")
+
+function default.get_safe_formspec(pos)
+ local spos = pos.x .. "," .. pos.y .. "," ..pos.z
+ local formspec =
+ "size[8,9]"..
+ "list[nodemeta:".. spos .. ";main;1,1;6,2;]"..
+ "list[current_player;main;0,5;8,4;]"..
+ "listring[nodemeta:".. spos .. ";main]"..
+ "listring[current_player;main]"
+ return formspec
+end
+
+local function has_safe_privilege(meta, player)
+ local name = ""
+ if player then
+ if minetest.check_player_privs(player, "protection_bypass") then
+ return true
+ end
+ name = player:get_player_name()
+ end
+ if name ~= meta:get_string("owner") then
+ return false
+ end
+ return true
+end
+
+minetest.register_node("currency:safe", {
+ description = S("Safe"),
+ inventory_image = "safe_front.png",
+ paramtype = "light",
+ paramtype2 = "facedir",
+ tiles = {"safe_side.png",
+ "safe_side.png",
+ "safe_side.png",
+ "safe_side.png",
+ "safe_side.png",
+ "safe_front.png",},
+ is_ground_content = false,
+ groups = {cracky=1},
+ after_place_node = function(pos, placer)
+ local meta = minetest.get_meta(pos)
+ meta:set_string("owner", placer:get_player_name() or "")
+ meta:set_string("infotext", S("Safe (owned by @1)", meta:get_string("owner")))
+ end,
+ on_construct = function(pos)
+ local meta = minetest.get_meta(pos)
+ meta:set_string("infotext", "Safe")
+ meta:set_string("owner", "")
+ local inv = meta:get_inventory()
+ inv:set_size("main", 6*2)
+ end,
+ can_dig = function(pos,player)
+ local meta = minetest.get_meta(pos);
+ local inv = meta:get_inventory()
+ return inv:is_empty("main") and has_safe_privilege(meta, player)
+ end,
+ allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
+ local meta = minetest.get_meta(pos)
+ if not has_safe_privilege(meta, player) then
+ minetest.log("action", S("@1 tried to access a safe belonging to @2 at @3",
+ player:get_player_name(), meta:get_string("owner"), minetest.pos_to_string(pos)))
+ return 0
+ end
+ return count
+ end,
+ allow_metadata_inventory_put = function(pos, listname, index, stack, player)
+ local meta = minetest.get_meta(pos)
+ if not has_safe_privilege(meta, player) then
+ minetest.log("action", S("@1 tried to access a safe belonging to @2 at @3",
+ player:get_player_name(), meta:get_string("owner"), minetest.pos_to_string(pos)))
+ return 0
+ end
+ return stack:get_count()
+ end,
+ allow_metadata_inventory_take = function(pos, listname, index, stack, player)
+ local meta = minetest.get_meta(pos)
+ if not has_safe_privilege(meta, player) then
+ minetest.log("action", S("@1 tried to access a safe belonging to @2 at @3",
+ player:get_player_name(), meta:get_string("owner"), minetest.pos_to_string(pos)))
+ return 0
+ end
+ return stack:get_count()
+ end,
+ on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
+ minetest.log("action", S("@1 moves stuff in safe at @2", player:get_player_name(), minetest.pos_to_string(pos)))
+ end,
+ on_metadata_inventory_put = function(pos, listname, index, stack, player)
+ minetest.log("action", S("@1 moves stuff to safe at @2", player:get_player_name(), minetest.pos_to_string(pos)))
+ end,
+ on_metadata_inventory_take = function(pos, listname, index, stack, player)
+ minetest.log("action", S("@1 takes stuff from safe at @2", player:get_player_name(), minetest.pos_to_string(pos)))
+ end,
+ on_rightclick = function(pos, node, clicker)
+ local meta = minetest.get_meta(pos)
+ if has_safe_privilege(meta, clicker) then
+ minetest.show_formspec(
+ clicker:get_player_name(),
+ "currency:safe",
+ default.get_safe_formspec(pos)
+ )
+ end
+ end,
+})
diff --git a/currency/shop.lua b/currency/shop.lua
index 301a08c..6f7d264 100644
--- a/currency/shop.lua
+++ b/currency/shop.lua
@@ -1,217 +1,217 @@
--- internationalization boilerplate
-local MP = minetest.get_modpath(minetest.get_current_modname())
-local S, NS = dofile(MP.."/intllib.lua")
-
-default.shop = {}
-default.shop.current_shop = {}
-default.shop.formspec = {
- customer = function(pos)
- local list_name = "nodemeta:"..pos.x..','..pos.y..','..pos.z
- local formspec = "size[8,9.5]"..
- "label[0,0;" .. S("Customer gives (pay here!)") .. "]"..
- "list[current_player;customer_gives;0,0.5;3,2;]"..
- "label[0,2.5;" .. S("Customer gets:") .. "]"..
- "list[current_player;customer_gets;0,3;3,2;]"..
- "label[5,0;" .. S("Owner wants:") .. "]"..
- "list["..list_name..";owner_wants;5,0.5;3,2;]"..
- "label[5,2.5;" .. S("Owner gives:") .. "]"..
- "list["..list_name..";owner_gives;5,3;3,2;]"..
- "list[current_player;main;0,5.5;8,4;]"..
- "button[3,2;2,1;exchange;" .. S("Exchange") .. "]"
- return formspec
- end,
- owner = function(pos)
- local list_name = "nodemeta:"..pos.x..','..pos.y..','..pos.z
- local formspec = "size[8,9.5]"..
- "label[0,0;" .. S("Customers gave:") .. "]"..
- "list["..list_name..";customers_gave;0,0.5;3,2;]"..
- "label[0,2.5;" .. S("Your stock:") .. "]"..
- "list["..list_name..";stock;0,3;3,2;]"..
- "label[5,0;" .. S("You want:") .. "]"..
- "list["..list_name..";owner_wants;5,0.5;3,2;]"..
- "label[5,2.5;" .. S("In exchange, you give:") .. "]"..
- "list["..list_name..";owner_gives;5,3;3,2;]"..
- "label[0,5;" .. S("Owner, Use (E)+Place (right mouse button) for customer interface") .. "]"..
- "list[current_player;main;0,5.5;8,4;]"
- return formspec
- end,
-}
-
-local have_pipeworks = minetest.global_exists("pipeworks")
-
-default.shop.check_privilege = function(listname,playername,meta)
- --[[if listname == "pl1" then
- if playername ~= meta:get_string("pl1") then
- return false
- elseif meta:get_int("pl1step") ~= 1 then
- return false
- end
- end
- if listname == "pl2" then
- if playername ~= meta:get_string("pl2") then
- return false
- elseif meta:get_int("pl2step") ~= 1 then
- return false
- end
- end]]
- return true
-end
-
-
-default.shop.give_inventory = function(inv,list,playername)
- player = minetest.get_player_by_name(playername)
- if player then
- for k,v in ipairs(inv:get_list(list)) do
- player:get_inventory():add_item("main",v)
- inv:remove_item(list,v)
- end
- end
-end
-
-default.shop.cancel = function(meta)
- --[[default.shop.give_inventory(meta:get_inventory(),"pl1",meta:get_string("pl1"))
- default.shop.give_inventory(meta:get_inventory(),"pl2",meta:get_string("pl2"))
- meta:set_string("pl1","")
- meta:set_string("pl2","")
- meta:set_int("pl1step",0)
- meta:set_int("pl2step",0)]]
-end
-
-default.shop.exchange = function(meta)
- --[[default.shop.give_inventory(meta:get_inventory(),"pl1",meta:get_string("pl2"))
- default.shop.give_inventory(meta:get_inventory(),"pl2",meta:get_string("pl1"))
- meta:set_string("pl1","")
- meta:set_string("pl2","")
- meta:set_int("pl1step",0)
- meta:set_int("pl2step",0)]]
-end
-
-minetest.register_node("currency:shop", {
- description = S("Shop"),
- paramtype2 = "facedir",
- tiles = {"shop_top.png",
- "shop_top.png",
- "shop_side.png",
- "shop_side.png",
- "shop_side.png",
- "shop_front.png"},
- inventory_image = "shop_front.png",
- groups = {choppy=2,oddly_breakable_by_hand=2,tubedevice=1,tubedevice_receiver=1},
- sounds = default.node_sound_wood_defaults(),
- after_place_node = function(pos, placer, itemstack)
- local owner = placer:get_player_name()
- local meta = minetest.get_meta(pos)
- meta:set_string("infotext", S("Exchange shop (owned by @1)", owner))
- meta:set_string("owner",owner)
- --[[meta:set_string("pl1","")
- meta:set_string("pl2","")]]
- local inv = meta:get_inventory()
- inv:set_size("customers_gave", 3*2)
- inv:set_size("stock", 3*2)
- inv:set_size("owner_wants", 3*2)
- inv:set_size("owner_gives", 3*2)
- if have_pipeworks then pipeworks.after_place(pos) end
- end,
- after_dig_node = (have_pipeworks and pipeworks and pipeworks.after_dig),
- tube = {
- insert_object = function(pos, node, stack, direction)
- local meta = minetest.get_meta(pos)
- local inv = meta:get_inventory()
- return inv:add_item("stock",stack)
- end,
- can_insert = function(pos,node,stack,direction)
- local meta = minetest.get_meta(pos)
- local inv = meta:get_inventory()
- return inv:room_for_item("stock", stack)
- end,
- input_inventory = "customers_gave",
- connect_sides = {left = 1, right = 1, back = 1, front = 1, bottom = 1, top = 1}
- },
- on_rightclick = function(pos, node, clicker, itemstack)
- clicker:get_inventory():set_size("customer_gives", 3*2)
- clicker:get_inventory():set_size("customer_gets", 3*2)
- default.shop.current_shop[clicker:get_player_name()] = pos
- local meta = minetest.get_meta(pos)
- if clicker:get_player_name() == meta:get_string("owner") and not clicker:get_player_control().aux1 then
- minetest.show_formspec(clicker:get_player_name(),"currency:shop_formspec",default.shop.formspec.owner(pos))
- else
- minetest.show_formspec(clicker:get_player_name(),"currency:shop_formspec",default.shop.formspec.customer(pos))
- end
- end,
- allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
- local meta = minetest.get_meta(pos)
- if player:get_player_name() ~= meta:get_string("owner") then return 0 end
- return count
- end,
- allow_metadata_inventory_put = function(pos, listname, index, stack, player)
- local meta = minetest.get_meta(pos)
- if player:get_player_name() ~= meta:get_string("owner") then return 0 end
- return stack:get_count()
- end,
- allow_metadata_inventory_take = function(pos, listname, index, stack, player)
- local meta = minetest.get_meta(pos)
- if player:get_player_name() ~= meta:get_string("owner") then return 0 end
- return stack:get_count()
- end,
- can_dig = function(pos, player)
- local meta = minetest.get_meta(pos)
- local inv = meta:get_inventory()
- return inv:is_empty("stock") and inv:is_empty("customers_gave") and inv:is_empty("owner_wants") and inv:is_empty("owner_gives")
- end
-})
-
-minetest.register_on_player_receive_fields(function(sender, formname, fields)
- if formname == "currency:shop_formspec" and fields.exchange ~= nil and fields.exchange ~= "" then
- local name = sender:get_player_name()
- local pos = default.shop.current_shop[name]
- local meta = minetest.get_meta(pos)
- if meta:get_string("owner") == name then
- minetest.chat_send_player(name,S("This is your own shop, you can't exchange to yourself!"))
- else
- local minv = meta:get_inventory()
- local pinv = sender:get_inventory()
- local invlist_tostring = function(invlist)
- local out = {}
- for i, item in pairs(invlist) do
- out[i] = item:to_string()
- end
- return out
- end
- local wants = minv:get_list("owner_wants")
- local gives = minv:get_list("owner_gives")
- if wants == nil or gives == nil then return end -- do not crash the server
- -- Check if we can exchange
- local can_exchange = true
- local owners_fault = false
- for i, item in pairs(wants) do
- if not pinv:contains_item("customer_gives",item) then
- can_exchange = false
- end
- end
- for i, item in pairs(gives) do
- if not minv:contains_item("stock",item) then
- can_exchange = false
- owners_fault = true
- end
- end
- if can_exchange then
- for i, item in pairs(wants) do
- pinv:remove_item("customer_gives",item)
- minv:add_item("customers_gave",item)
- end
- for i, item in pairs(gives) do
- minv:remove_item("stock",item)
- pinv:add_item("customer_gets",item)
- end
- minetest.chat_send_player(name,S("Exchanged!"))
- else
- if owners_fault then
- minetest.chat_send_player(name,S("Exchange can not be done, contact the shop owner."))
- else
- minetest.chat_send_player(name,S("Exchange can not be done, check if you put all items!"))
- end
- end
- end
- end
-end)
-
+-- internationalization boilerplate
+local MP = minetest.get_modpath(minetest.get_current_modname())
+local S, NS = dofile(MP.."/intllib.lua")
+
+default.shop = {}
+default.shop.current_shop = {}
+default.shop.formspec = {
+ customer = function(pos)
+ local list_name = "nodemeta:"..pos.x..','..pos.y..','..pos.z
+ local formspec = "size[8,9.5]"..
+ "label[0,0;" .. S("Customer gives (pay here!)") .. "]"..
+ "list[current_player;customer_gives;0,0.5;3,2;]"..
+ "label[0,2.5;" .. S("Customer gets:") .. "]"..
+ "list[current_player;customer_gets;0,3;3,2;]"..
+ "label[5,0;" .. S("Owner wants:") .. "]"..
+ "list["..list_name..";owner_wants;5,0.5;3,2;]"..
+ "label[5,2.5;" .. S("Owner gives:") .. "]"..
+ "list["..list_name..";owner_gives;5,3;3,2;]"..
+ "list[current_player;main;0,5.5;8,4;]"..
+ "button[3,2;2,1;exchange;" .. S("Exchange") .. "]"
+ return formspec
+ end,
+ owner = function(pos)
+ local list_name = "nodemeta:"..pos.x..','..pos.y..','..pos.z
+ local formspec = "size[8,9.5]"..
+ "label[0,0;" .. S("Customers gave:") .. "]"..
+ "list["..list_name..";customers_gave;0,0.5;3,2;]"..
+ "label[0,2.5;" .. S("Your stock:") .. "]"..
+ "list["..list_name..";stock;0,3;3,2;]"..
+ "label[5,0;" .. S("You want:") .. "]"..
+ "list["..list_name..";owner_wants;5,0.5;3,2;]"..
+ "label[5,2.5;" .. S("In exchange, you give:") .. "]"..
+ "list["..list_name..";owner_gives;5,3;3,2;]"..
+ "label[0,5;" .. S("Owner, Use (E)+Place (right mouse button) for customer interface") .. "]"..
+ "list[current_player;main;0,5.5;8,4;]"
+ return formspec
+ end,
+}
+
+local have_pipeworks = minetest.global_exists("pipeworks")
+
+default.shop.check_privilege = function(listname,playername,meta)
+ --[[if listname == "pl1" then
+ if playername ~= meta:get_string("pl1") then
+ return false
+ elseif meta:get_int("pl1step") ~= 1 then
+ return false
+ end
+ end
+ if listname == "pl2" then
+ if playername ~= meta:get_string("pl2") then
+ return false
+ elseif meta:get_int("pl2step") ~= 1 then
+ return false
+ end
+ end]]
+ return true
+end
+
+
+default.shop.give_inventory = function(inv,list,playername)
+ player = minetest.get_player_by_name(playername)
+ if player then
+ for k,v in ipairs(inv:get_list(list)) do
+ player:get_inventory():add_item("main",v)
+ inv:remove_item(list,v)
+ end
+ end
+end
+
+default.shop.cancel = function(meta)
+ --[[default.shop.give_inventory(meta:get_inventory(),"pl1",meta:get_string("pl1"))
+ default.shop.give_inventory(meta:get_inventory(),"pl2",meta:get_string("pl2"))
+ meta:set_string("pl1","")
+ meta:set_string("pl2","")
+ meta:set_int("pl1step",0)
+ meta:set_int("pl2step",0)]]
+end
+
+default.shop.exchange = function(meta)
+ --[[default.shop.give_inventory(meta:get_inventory(),"pl1",meta:get_string("pl2"))
+ default.shop.give_inventory(meta:get_inventory(),"pl2",meta:get_string("pl1"))
+ meta:set_string("pl1","")
+ meta:set_string("pl2","")
+ meta:set_int("pl1step",0)
+ meta:set_int("pl2step",0)]]
+end
+
+minetest.register_node("currency:shop", {
+ description = S("Shop"),
+ paramtype2 = "facedir",
+ tiles = {"shop_top.png",
+ "shop_top.png",
+ "shop_side.png",
+ "shop_side.png",
+ "shop_side.png",
+ "shop_front.png"},
+ inventory_image = "shop_front.png",
+ groups = {choppy=2,oddly_breakable_by_hand=2,tubedevice=1,tubedevice_receiver=1},
+ sounds = default.node_sound_wood_defaults(),
+ after_place_node = function(pos, placer, itemstack)
+ local owner = placer:get_player_name()
+ local meta = minetest.get_meta(pos)
+ meta:set_string("infotext", S("Exchange shop (owned by @1)", owner))
+ meta:set_string("owner",owner)
+ --[[meta:set_string("pl1","")
+ meta:set_string("pl2","")]]
+ local inv = meta:get_inventory()
+ inv:set_size("customers_gave", 3*2)
+ inv:set_size("stock", 3*2)
+ inv:set_size("owner_wants", 3*2)
+ inv:set_size("owner_gives", 3*2)
+ if have_pipeworks then pipeworks.after_place(pos) end
+ end,
+ after_dig_node = (have_pipeworks and pipeworks and pipeworks.after_dig),
+ tube = {
+ insert_object = function(pos, node, stack, direction)
+ local meta = minetest.get_meta(pos)
+ local inv = meta:get_inventory()
+ return inv:add_item("stock",stack)
+ end,
+ can_insert = function(pos,node,stack,direction)
+ local meta = minetest.get_meta(pos)
+ local inv = meta:get_inventory()
+ return inv:room_for_item("stock", stack)
+ end,
+ input_inventory = "customers_gave",
+ connect_sides = {left = 1, right = 1, back = 1, front = 1, bottom = 1, top = 1}
+ },
+ on_rightclick = function(pos, node, clicker, itemstack)
+ clicker:get_inventory():set_size("customer_gives", 3*2)
+ clicker:get_inventory():set_size("customer_gets", 3*2)
+ default.shop.current_shop[clicker:get_player_name()] = pos
+ local meta = minetest.get_meta(pos)
+ if clicker:get_player_name() == meta:get_string("owner") and not clicker:get_player_control().aux1 then
+ minetest.show_formspec(clicker:get_player_name(),"currency:shop_formspec",default.shop.formspec.owner(pos))
+ else
+ minetest.show_formspec(clicker:get_player_name(),"currency:shop_formspec",default.shop.formspec.customer(pos))
+ end
+ end,
+ allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
+ local meta = minetest.get_meta(pos)
+ if player:get_player_name() ~= meta:get_string("owner") then return 0 end
+ return count
+ end,
+ allow_metadata_inventory_put = function(pos, listname, index, stack, player)
+ local meta = minetest.get_meta(pos)
+ if player:get_player_name() ~= meta:get_string("owner") then return 0 end
+ return stack:get_count()
+ end,
+ allow_metadata_inventory_take = function(pos, listname, index, stack, player)
+ local meta = minetest.get_meta(pos)
+ if player:get_player_name() ~= meta:get_string("owner") then return 0 end
+ return stack:get_count()
+ end,
+ can_dig = function(pos, player)
+ local meta = minetest.get_meta(pos)
+ local inv = meta:get_inventory()
+ return inv:is_empty("stock") and inv:is_empty("customers_gave") and inv:is_empty("owner_wants") and inv:is_empty("owner_gives")
+ end
+})
+
+minetest.register_on_player_receive_fields(function(sender, formname, fields)
+ if formname == "currency:shop_formspec" and fields.exchange ~= nil and fields.exchange ~= "" then
+ local name = sender:get_player_name()
+ local pos = default.shop.current_shop[name]
+ local meta = minetest.get_meta(pos)
+ if meta:get_string("owner") == name then
+ minetest.chat_send_player(name,S("This is your own shop, you can't exchange to yourself!"))
+ else
+ local minv = meta:get_inventory()
+ local pinv = sender:get_inventory()
+ local invlist_tostring = function(invlist)
+ local out = {}
+ for i, item in pairs(invlist) do
+ out[i] = item:to_string()
+ end
+ return out
+ end
+ local wants = minv:get_list("owner_wants")
+ local gives = minv:get_list("owner_gives")
+ if wants == nil or gives == nil then return end -- do not crash the server
+ -- Check if we can exchange
+ local can_exchange = true
+ local owners_fault = false
+ for i, item in pairs(wants) do
+ if not pinv:contains_item("customer_gives",item) then
+ can_exchange = false
+ end
+ end
+ for i, item in pairs(gives) do
+ if not minv:contains_item("stock",item) then
+ can_exchange = false
+ owners_fault = true
+ end
+ end
+ if can_exchange then
+ for i, item in pairs(wants) do
+ pinv:remove_item("customer_gives",item)
+ minv:add_item("customers_gave",item)
+ end
+ for i, item in pairs(gives) do
+ minv:remove_item("stock",item)
+ pinv:add_item("customer_gets",item)
+ end
+ minetest.chat_send_player(name,S("Exchanged!"))
+ else
+ if owners_fault then
+ minetest.chat_send_player(name,S("Exchange can not be done, contact the shop owner."))
+ else
+ minetest.chat_send_player(name,S("Exchange can not be done, check if you put all items!"))
+ end
+ end
+ end
+ end
+end)
+
diff --git a/currency/textures/minegeld_100.png b/currency/textures/minegeld_100.png
new file mode 100644
index 0000000..0e33b7a
--- /dev/null
+++ b/currency/textures/minegeld_100.png
Binary files differ
diff --git a/currency/textures/minegeld_cent_10.png b/currency/textures/minegeld_cent_10.png
new file mode 100644
index 0000000..3875232
--- /dev/null
+++ b/currency/textures/minegeld_cent_10.png
Binary files differ
diff --git a/currency/textures/minegeld_cent_25.png b/currency/textures/minegeld_cent_25.png
new file mode 100644
index 0000000..cf27f29
--- /dev/null
+++ b/currency/textures/minegeld_cent_25.png
Binary files differ
diff --git a/currency/textures/minegeld_cent_5.png b/currency/textures/minegeld_cent_5.png
new file mode 100644
index 0000000..451c27a
--- /dev/null
+++ b/currency/textures/minegeld_cent_5.png
Binary files differ