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authorVanessa Dannenberg <vanessa.e.dannenberg@gmail.com>2018-08-03 09:31:05 -0400
committerVanessa Dannenberg <vanessa.e.dannenberg@gmail.com>2018-08-03 09:31:05 -0400
commit2fa93b219eadfcdcf8f1d472aad046fc62d5b99d (patch)
treecff2e96e78cd89aa965976553d2ff8989b5a02b5 /cottages/nodes_furniture.lua
parent76594f4bd5f825eaf1245965e2c0933bec47320d (diff)
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update castles, cottages, digistuff, gloopblocks, locks,
maptools, mesecons, pipeworks, technic, unified inventory, unified dyes, and xban2
Diffstat (limited to 'cottages/nodes_furniture.lua')
-rw-r--r--cottages/nodes_furniture.lua10
1 files changed, 5 insertions, 5 deletions
diff --git a/cottages/nodes_furniture.lua b/cottages/nodes_furniture.lua
index 5534975..056c8d7 100644
--- a/cottages/nodes_furniture.lua
+++ b/cottages/nodes_furniture.lua
@@ -23,7 +23,7 @@ minetest.register_node("cottages:bed_foot", {
paramtype = "light",
paramtype2 = "facedir",
groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3},
- sounds = default.node_sound_wood_defaults(),
+ sounds = default.node_sound_wood_defaults,
node_box = {
type = "fixed",
fixed = {
@@ -58,7 +58,7 @@ minetest.register_node("cottages:bed_head", {
paramtype = "light",
paramtype2 = "facedir",
groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3},
- sounds = default.node_sound_wood_defaults(),
+ sounds = default.node_sound_wood_defaults,
node_box = {
type = "fixed",
fixed = {
@@ -99,7 +99,7 @@ minetest.register_node("cottages:sleeping_mat", {
paramtype2 = "facedir",
walkable = false,
groups = { snappy = 3 },
- sounds = default.node_sound_leaves_defaults(),
+ sounds = default.node_sound_leaves_defaults,
selection_box = {
type = "wallmounted",
},
@@ -133,7 +133,7 @@ minetest.register_node("cottages:sleeping_mat_head", {
paramtype = 'light',
paramtype2 = "facedir",
groups = { snappy = 3 },
- sounds = default.node_sound_leaves_defaults(),
+ sounds = default.node_sound_leaves_defaults,
node_box = {
type = "fixed",
fixed = {
@@ -162,7 +162,7 @@ minetest.register_node("cottages:bench", {
paramtype = "light",
paramtype2 = "facedir",
groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3},
- sounds = default.node_sound_wood_defaults(),
+ sounds = default.node_sound_wood_defaults,
node_box = {
type = "fixed",
fixed = {