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authorVanessa Dannenberg <vanessa.e.dannenberg@gmail.com>2019-04-24 18:59:36 -0400
committerVanessa Dannenberg <vanessa.e.dannenberg@gmail.com>2019-04-24 18:59:36 -0400
commita5eef1c5de77fa7770877802e66c3e1c53f9a0da (patch)
tree0f36e64a58e5f5bb7d95be6ae692f58f2ebfe483 /caverealms_lite/docs
parentdda854cf06f90a04a03844e19c4d4ad220e38fe4 (diff)
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update castles, areas, homedecor, plantlife,
gloopblocks, hotbar, inspector, maptools, mesecons, moreblocks, moreores, technic, teleport_request, and worldedit switched to caverealms_lite (with minor fixes by me) switched to CWz's fork of player_textures The homedecor update brings in the big split, and will require you to re-enable all modpack components in order to avoid loss of content.
Diffstat (limited to 'caverealms_lite/docs')
-rw-r--r--caverealms_lite/docs/caverealms_lite_biomes.txt19
1 files changed, 19 insertions, 0 deletions
diff --git a/caverealms_lite/docs/caverealms_lite_biomes.txt b/caverealms_lite/docs/caverealms_lite_biomes.txt
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+Biome #, Biome name, "floor node"
+
+
+0, None
+1, Moss, "caverealms:stone_with_moss"
+2, Fungal, "caverealms:stone_with_lichen"
+3, Algae, "caverealms:stone_with_algae"
+4, Glaciated, "caverealms:thin_ice"
+
+The following are "deep realms"
+
+5, Deep Glaciated, "default:ice"
+6, DM, "caverealms:hot_cobble"
+7, Salt Crystal, "caverealms:stone_with_salt"
+8, Glow Obsidian, "caverealms:glow_obsidian"
+ OR "caverealms:glow_obsidian2"
+9, Coal, "default:coalblock"
+ OR "caverealms:coal_dust"
+ OR "default:desert_sand"