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author | Vanessa Ezekowitz <vanessaezekowitz@gmail.com> | 2016-04-01 20:02:19 -0400 |
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committer | Vanessa Ezekowitz <vanessaezekowitz@gmail.com> | 2016-04-01 21:09:33 -0400 |
commit | da66780a569712c23ae4f2996cfb4608a9f9d69d (patch) | |
tree | 217556029a78bc23ad4564720afc86de97228a04 /bobblocks/readme.txt | |
parent | 615b22df4d423aded3613db7716943a2f389b047 (diff) | |
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copy all standard Dreambuilder mods in from the old subgame
(exactly as last supplied there, updates to these mods will follow later)
Diffstat (limited to 'bobblocks/readme.txt')
-rw-r--r-- | bobblocks/readme.txt | 53 |
1 files changed, 53 insertions, 0 deletions
diff --git a/bobblocks/readme.txt b/bobblocks/readme.txt new file mode 100644 index 0000000..947ae5e --- /dev/null +++ b/bobblocks/readme.txt @@ -0,0 +1,53 @@ +-- BobBlocks v0.0.8 +-- (Minetest 0.4.5 compatible 20130315) +-- http://forum.minetest.net/viewtopic.php?id=1274 +-------------------------------------------------------------------------- +-------------------------------------------------------------------------- +-- Requirements: Mesecons -- +-- http://forum.minetest.net/viewtopic.php?id=628 -- +-- -- +-- Does not support jeija or older version of Mesecons -- +-- before 1/20/2013 -- +-- http://forum.minetest.net/viewtopic.php?pid=64976#p64976 -- +-------------------------------------------------------------------------- +-------------------------------------------------------------------------- +-- Colored Lit Blocks +---- Default state = Solid lit block +---- Secondary state (punch) = transparent unlit block +---- Mesecons activation [CONDUCTOR] +-- Colored Lit Poles +---- Default state = Solid lit block +---- Secondary state (punch) = unlit block +---- Mesecons activation [CONDUCTOR] +-- Health Kit +---- Default state = health kit inactive +---- Secondary state (punch) = health kit active +10HP when walked through +---- Mesecons activation [CONDUCTOR] +-- Trap +---- Default Grass (walkable off) +---- Spike Minor (1HP per hit) +------ Spikes can be 'set' and activated when walked over +---- Spike Major (100HP per hit) +------ Spikes can be 'set' and activated when walked over + +# [ATTRIBUTION] +# Unless otherwise noted, all graphics & sounds +# created by Rabbi Bob +# Licensed under the GPLv2/later + +# [GRAPHICS] +# minor & major spikes by Death Dealer +# License: WTFPL +# http://minetest.net/forum/viewtopic.php?id=1582 + +# [SOUNDS] +# bobblocks_glass + # Author: Ch0cchi + # http://www.freesound.org/people/Ch0cchi/sounds/15285/ + # Edited by rabbibob +# bobblocks_trap_fall & bobblocks_trap_fall_major + # Author: Rock Savage + # http://www.freesound.org/people/Rock%20Savage/sounds/65924/# + # Edited by rabbibob +# bobblocks_health + # http://hamsterrepublic.com/ohrrpgce/Free_Sound_Effects.html
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