diff options
author | Vanessa Ezekowitz <vanessaezekowitz@gmail.com> | 2016-04-01 20:02:19 -0400 |
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committer | Vanessa Ezekowitz <vanessaezekowitz@gmail.com> | 2016-04-01 21:09:33 -0400 |
commit | da66780a569712c23ae4f2996cfb4608a9f9d69d (patch) | |
tree | 217556029a78bc23ad4564720afc86de97228a04 /blox | |
parent | 615b22df4d423aded3613db7716943a2f389b047 (diff) | |
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copy all standard Dreambuilder mods in from the old subgame
(exactly as last supplied there, updates to these mods will follow later)
Diffstat (limited to 'blox')
227 files changed, 593 insertions, 0 deletions
diff --git a/blox/depends.txt b/blox/depends.txt new file mode 100644 index 0000000..562cf63 --- /dev/null +++ b/blox/depends.txt @@ -0,0 +1 @@ +default
diff --git a/blox/init.lua b/blox/init.lua new file mode 100644 index 0000000..16af8e4 --- /dev/null +++ b/blox/init.lua @@ -0,0 +1,592 @@ +--[[
+***********
+Blox
+by Sanchez
+
+modified mapgen
+by blert2112
+***********
+--]]
+
+-- Remove Blox from creative inventory if colormachine mod is installed
+
+local creative = 0
+
+if (minetest.get_modpath("colormachine")) then
+ creative = 1
+end
+
+-- Uncomment the line below to remove most nodes from creative inventory regardless of colormachine mod.
+
+-- local creative = 1
+
+-- Uncomment the line above and change value to 0 to keep nodes in creative inventory when colormachine is installed.
+
+local version = "0.7.2112"
+
+local DyeSub = ""
+
+local Material = ""
+
+local BloxColours = {
+ "pink",
+ "yellow",
+ "white",
+ "orange",
+ "purple",
+ "blue",
+ "cyan",
+ "red",
+ "green",
+ "black",
+}
+
+local UNIFIED = {
+ "magenta",
+ "yellow",
+ "white",
+ "orange",
+ "violet",
+ "blue",
+ "cyan",
+ "red",
+ "green",
+ "black",
+}
+
+local BuiltInDyes = {
+ "pink",
+ "yellow",
+ "white",
+ "orange",
+ "violet",
+ "blue",
+ "cyan",
+ "red",
+ "green",
+ "black",
+}
+
+local FuelBlox = {
+ "wood",
+ "diamond_wood",
+ "corner_wood",
+ "checker_wood",
+ "cross_wood",
+ "quarter_wood",
+ "loop_wood",
+}
+
+local NodeClass = {
+ "diamond",
+ "quarter",
+ "cross",
+ "checker",
+ "corner",
+ "loop",
+}
+
+local NodeMaterial = {
+ "",
+ "_wood",
+ "_cobble",
+}
+
+-- Nodes
+
+minetest.register_node("blox:glowstone", {
+ description = "Glowstone",
+ tiles = {"blox_glowstone.png"},
+ --inventory_image = "blox_glowstone.png",
+ light_propagates = true,
+ paramtype = "light",
+ sunlight_propagates = true,
+ light_source = 30 ,
+ is_ground_content = true,
+ groups = {cracky=2},
+ sounds = default.node_sound_stone_defaults(),
+})
+
+minetest.register_node("blox:glowore", {
+ description = "Glow Ore",
+ tiles = {"default_stone.png^blox_glowore.png"},
+ --inventory_image = {"default_stone.png^blox_glowore.png"},
+ light_propagates = true,
+ paramtype = "light",
+ sunlight_propagates = false,
+ light_source = 12 ,
+ drop = {
+ max_items = 1,
+ items = {
+ {
+ items = {"blox:glowstone"},
+ rarity = 15,
+ },
+ {
+ items = {"blox:glowdust"},
+ }
+ }
+ },
+ is_ground_content = true,
+ groups = {cracky=2},
+ sounds = default.node_sound_stone_defaults(),
+})
+
+minetest.register_node("blox:glowdust", {
+ description = "Glow Dust",
+ drawtype = "plantlike",
+ tiles = {"blox_glowdust.png"},
+ inventory_image = "blox_glowdust.png",
+ light_propagates = true,
+ paramtype = "light",
+ sunlight_propagates = true,
+ light_source = 8 ,
+ walkable = false,
+ groups = {cracky=3, snappy=3},
+ })
+
+
+for _, NClass in ipairs(NodeClass) do
+
+ for _, colour in ipairs(BloxColours) do
+ local cname = colour .. NClass
+
+ minetest.register_node('blox:' .. cname, {
+ description = colour .. " " .. NClass .. " stone block",
+ tiles = { 'blox_' .. cname .. '.png' },
+ --inventory_image = 'blox_' .. cname .. '.png',
+ is_ground_content = true,
+ groups = {cracky=3, not_in_creative_inventory=creative},
+ sounds = default.node_sound_stone_defaults(),
+ })
+
+ local sname = colour .. NClass .. '_cobble'
+
+ minetest.register_node('blox:' .. sname, {
+ description = colour .. " " .. NClass .. " cobble block",
+ tiles = { 'blox_' .. sname .. '.png' },
+ --inventory_image = 'blox_' .. sname .. '.png',
+ is_ground_content = true,
+ groups = {cracky=3, not_in_creative_inventory=creative},
+ sounds = default.node_sound_stone_defaults(),
+ })
+
+ local sname = colour .. NClass .. '_wood'
+
+ minetest.register_node('blox:' .. sname, {
+ description = colour .. " " .. NClass .. " wooden block",
+ tiles = { 'blox_' .. sname .. '.png' },
+ --inventory_image = 'blox_' .. sname .. '.png',
+ is_ground_content = true,
+ groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,flammable=3, not_in_creative_inventory=creative},
+ sounds = default.node_sound_wood_defaults(),
+ })
+
+ end
+end
+
+ for _, colour in ipairs(BloxColours) do
+ local sname = colour .. 'square'
+
+ minetest.register_node('blox:' .. sname, {
+ description = colour .. " stone square",
+ tiles = { 'blox_' .. sname .. '.png' },
+ --inventory_image = 'blox_' .. sname .. '.png',
+ is_ground_content = true,
+ groups = {cracky=3, not_in_creative_inventory=creative},
+ sounds = default.node_sound_stone_defaults(),
+ })
+
+ local sname = colour .. 'stone'
+
+ minetest.register_node('blox:' .. sname, {
+ description = colour .. " stone",
+ tiles = { 'blox_' .. sname .. '.png' },
+ --inventory_image = 'blox_' .. sname .. '.png',
+ is_ground_content = true,
+ groups = {cracky=3, not_in_creative_inventory=creative},
+ sounds = default.node_sound_stone_defaults(),
+ })
+
+ local sname = colour .. 'wood'
+
+ minetest.register_node('blox:' .. sname, {
+ description = colour .. " wood",
+ tiles = { 'blox_' .. sname .. '.png' },
+ --inventory_image = 'blox_' .. sname .. '.png',
+ is_ground_content = true,
+ groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,flammable=3, not_in_creative_inventory=creative},
+ sounds = default.node_sound_wood_defaults(),
+ })
+
+ local sname = colour .. 'cobble'
+
+ minetest.register_node('blox:' .. sname, {
+ description = colour .. " cobble",
+ tiles = { 'blox_' .. sname .. '.png' },
+ --inventory_image = 'blox_' .. sname .. '.png',
+ is_ground_content = true,
+ groups = {cracky=3, not_in_creative_inventory=creative},
+ sounds = default.node_sound_stone_defaults(),
+ })
+
+
+end
+
+-- Crafting
+
+minetest.register_craft({
+ output = 'blox:glowstone 2',
+ recipe = {
+ {'', 'blox:glowdust', ''},
+ {'blox:glowdust', 'default:stone', 'blox:glowdust'},
+ {'', 'blox:glowdust', ''},
+ }
+})
+
+
+for _, colour in ipairs(UNIFIED) do
+
+if colour == "magenta" then
+DyeSub = "pink" else if colour == "violet" then
+DyeSub = "purple" else
+DyeSub = colour
+end
+end
+
+for _, NMaterial in ipairs(NodeMaterial) do
+
+if NMaterial == "_cobble" then
+Material = "default:cobble" else if NMaterial == "_wood" then
+Material = "default:wood" else
+Material = "default:stone"
+end
+end
+--print(Material, 'unifieddyes:' .. colour)
+--print('unifieddyes:' .. colour, Material)
+minetest.register_craft({
+ output = 'blox:' .. DyeSub ..'quarter' .. NMaterial .. ' 4',
+ recipe = {
+ {Material, 'unifieddyes:' .. colour},
+ {'unifieddyes:' .. colour, Material},
+ }
+})
+
+minetest.register_craft({
+ output = 'blox:' .. DyeSub ..'quarter' .. NMaterial .. ' 4',
+ recipe = {
+ {'unifieddyes:' .. colour, Material},
+ {Material, 'unifieddyes:' .. colour},
+ }
+})
+
+minetest.register_craft({
+ output = 'blox:' .. DyeSub ..'cross' .. NMaterial .. ' 4',
+ recipe = {
+ {Material, '', Material},
+ {'', 'unifieddyes:' .. colour, ''},
+ {Material, '', Material},
+ }
+})
+
+minetest.register_craft({
+ output = 'blox:' .. DyeSub ..'checker' .. NMaterial .. ' 6',
+ recipe = {
+ {Material, 'unifieddyes:' .. colour,Material},
+ {'unifieddyes:' .. colour, Material, 'unifieddyes:' .. colour},
+ {Material, 'unifieddyes:' .. colour,Material},
+ }
+})
+
+minetest.register_craft({
+ output = 'blox:' .. DyeSub ..'checker' .. NMaterial .. ' 8',
+ recipe = {
+ {'unifieddyes:' .. colour, Material, 'unifieddyes:' .. colour},
+ {Material, 'unifieddyes:' .. colour,Material},
+ {'unifieddyes:' .. colour, Material, 'unifieddyes:' .. colour},
+ }
+})
+
+minetest.register_craft({
+ output = 'blox:' .. DyeSub ..'loop' .. NMaterial .. ' 6',
+ recipe = {
+ {Material, Material, Material},
+ {Material, 'unifieddyes:' .. colour, Material},
+ {Material, Material, Material},
+ }
+})
+
+minetest.register_craft({
+ output = 'blox:' .. DyeSub ..'corner' .. NMaterial .. ' 4',
+ recipe = {
+ {'unifieddyes:' .. colour, '', 'unifieddyes:' .. colour},
+ {'', Material, ''},
+ {'unifieddyes:' .. colour, '', 'unifieddyes:' .. colour},
+ }
+})
+
+minetest.register_craft({
+ output = 'blox:' .. DyeSub ..'diamond' .. NMaterial .. ' 6',
+ recipe = {
+ {Material, 'unifieddyes:' .. colour, Material},
+ {'unifieddyes:' .. colour, '', 'unifieddyes:' .. colour},
+ {Material, 'unifieddyes:' .. colour, Material},
+ }
+})
+
+end
+end
+
+for _, colour in ipairs(UNIFIED) do
+
+if colour == "magenta" then
+DyeSub = "pink" else if colour == "violet" then
+DyeSub = "purple" else
+DyeSub = colour
+end
+end
+
+minetest.register_craft({
+ output = 'blox:' .. DyeSub ..'square 6',
+ recipe = {
+ {'unifieddyes:' .. colour, 'default:stone', 'default:stone'},
+ {'default:stone', 'unifieddyes:' .. colour, 'default:stone'},
+ {'default:stone', 'default:stone', 'unifieddyes:' .. colour},
+ }
+})
+
+minetest.register_craft({
+ output = 'blox:' .. DyeSub ..'stone 4',
+ recipe = {
+ {'', 'default:stone', ''},
+ {'default:stone', 'unifieddyes:' .. colour, 'default:stone'},
+ {'', 'default:stone', ''},
+ }
+})
+
+minetest.register_craft({
+ output = 'blox:' .. DyeSub ..'wood 4',
+ recipe = {
+ {'', 'default:wood', ''},
+ {'default:wood', 'unifieddyes:' .. colour, 'default:wood'},
+ {'', 'default:wood', ''},
+ }
+})
+
+minetest.register_craft({
+ output = 'blox:' .. DyeSub ..'cobble 4',
+ recipe = {
+ {'', 'default:cobble', ''},
+ {'default:cobble', 'unifieddyes:' .. colour, 'default:cobble'},
+ {'', 'default:cobble', ''},
+ }
+})
+end
+
+
+for _, colour in ipairs(BuiltInDyes) do
+
+if colour == "violet" then
+DyeSub = "purple" else
+DyeSub = colour
+end
+
+for _, NMaterial in ipairs(NodeMaterial) do
+
+if NMaterial == "_cobble" then
+Material = "default:cobble" else if NMaterial == "_wood" then
+Material = "default:wood" else
+Material = "default:stone"
+end
+end
+
+minetest.register_craft({
+ output = 'blox:' .. DyeSub ..'quarter' .. NMaterial .. ' 4',
+ recipe = {
+ {Material, 'dye:' .. colour},
+ {'dye:' .. colour, Material},
+ }
+})
+
+minetest.register_craft({
+ output = 'blox:' .. DyeSub ..'quarter' .. NMaterial .. ' 4',
+ recipe = {
+ {'dye:' .. colour, Material},
+ {Material, 'dye:' .. colour},
+ }
+})
+
+minetest.register_craft({
+ output = 'blox:' .. DyeSub ..'cross' .. NMaterial .. ' 4',
+ recipe = {
+ {Material, '', Material},
+ {'', 'dye:' .. colour, ''},
+ {Material, '', Material},
+ }
+})
+
+minetest.register_craft({
+ output = 'blox:' .. DyeSub ..'checker' .. NMaterial .. ' 6',
+ recipe = {
+ {Material, 'dye:' .. colour,Material},
+ {'dye:' .. colour, Material, 'dye:' .. colour},
+ {Material, 'dye:' .. colour,Material},
+ }
+})
+
+minetest.register_craft({
+ output = 'blox:' .. DyeSub ..'checker' .. NMaterial .. ' 8',
+ recipe = {
+ {'dye:' .. colour, Material, 'dye:' .. colour},
+ {Material, 'dye:' .. colour,Material},
+ {'dye:' .. colour, Material, 'dye:' .. colour},
+ }
+})
+
+minetest.register_craft({
+ output = 'blox:' .. DyeSub ..'loop' .. NMaterial .. ' 6',
+ recipe = {
+ {Material, Material, Material},
+ {Material, 'dye:' .. colour, Material},
+ {Material, Material, Material},
+ }
+})
+
+minetest.register_craft({
+ output = 'blox:' .. DyeSub ..'corner' .. NMaterial .. ' 4',
+ recipe = {
+ {'dye:' .. colour, '', 'dye:' .. colour},
+ {'', Material, ''},
+ {'dye:' .. colour, '', 'dye:' .. colour},
+ }
+})
+
+minetest.register_craft({
+ output = 'blox:' .. DyeSub ..'diamond' .. NMaterial .. ' 6',
+ recipe = {
+ {Material, 'dye:' .. colour, Material},
+ {'dye:' .. colour, '', 'dye:' .. colour},
+ {Material, 'dye:' .. colour, Material},
+ }
+})
+
+end
+end
+
+for _, colour in ipairs(UNIFIED) do
+
+if colour == "magenta" then
+DyeSub = "pink" else if colour == "violet" then
+DyeSub = "purple" else
+DyeSub = colour
+end
+end
+
+minetest.register_craft({
+ output = 'blox:' .. DyeSub ..'square 6',
+ recipe = {
+ {'dye:' .. colour, 'default:stone', 'default:stone'},
+ {'default:stone', 'dye:' .. colour, 'default:stone'},
+ {'default:stone', 'default:stone', 'dye:' .. colour},
+ }
+})
+
+minetest.register_craft({
+ output = 'blox:' .. DyeSub ..'stone 4',
+ recipe = {
+ {'', 'default:stone', ''},
+ {'default:stone', 'dye:' .. colour, 'default:stone'},
+ {'', 'default:stone', ''},
+ }
+})
+
+minetest.register_craft({
+ output = 'blox:' .. DyeSub ..'wood 4',
+ recipe = {
+ {'', 'default:wood', ''},
+ {'default:wood', 'dye:' .. colour, 'default:wood'},
+ {'', 'default:wood', ''},
+ }
+})
+
+minetest.register_craft({
+ output = 'blox:' .. DyeSub ..'cobble 4',
+ recipe = {
+ {'', 'default:cobble', ''},
+ {'default:cobble', 'dye:' .. colour, 'default:cobble'},
+ {'', 'default:cobble', ''},
+ }
+})
+end
+
+--Fuel
+ for _, colour in ipairs(BloxColours) do
+
+ for _, blox in ipairs(FuelBlox) do
+
+minetest.register_craft({
+ type = "fuel",
+ recipe = "blox:" .. colour .. blox,
+ burntime = 7,
+})
+
+end
+end
+
+minetest.register_tool("blox:bloodbane", {
+ description = "Blood Bane",
+ inventory_image = "blox_bloodbane.png",
+ tool_capabilities = {
+ full_punch_interval = 0.2,
+ max_drop_level=1,
+ groupcaps={
+ fleshy={times={[1]=0.001, [2]=0.001, [3]=0.001}, uses=0, maxlevel=3},
+ snappy={times={[1]=0.01, [2]=0.01, [3]=0.01}, uses=0, maxlevel=3},
+ crumbly={times={[1]=0.01, [2]=0.01, [3]=0.01}, uses=0, maxlevel=3},
+ cracky={times={[1]=0.01, [2]=0.01, [3]=0.01}, uses=0, maxlevel=3},
+ choppy={times={[1]=0.01, [2]=0.01, [3]=0.01}, uses=0, maxlevel=3}
+ },
+ damage_groups = {fleshy=200},
+ }
+})
+
+local sea_level = 1
+
+minetest.register_on_mapgen_init(function(mapgen_params)
+ sea_level = mapgen_params.water_level
+end)
+
+minetest.register_ore({
+ ore_type = "scatter",
+ ore = "blox:glowore",
+ wherein = "default:stone",
+ clust_scarcity = 36 * 36 * 36,
+ clust_num_ores = 3,
+ clust_size = 2,
+ y_min = sea_level,
+ y_max = 31000,
+})
+
+minetest.register_ore({
+ ore_type = "scatter",
+ ore = "blox:glowore",
+ wherein = "default:stone",
+ clust_scarcity = 14 * 14 * 14,
+ clust_num_ores = 5,
+ clust_size = 3,
+ y_min = sea_level - 30,
+ y_max = sea_level + 20,
+})
+
+minetest.register_ore({
+ ore_type = "scatter",
+ ore = "blox:glowore",
+ wherein = "default:stone",
+ clust_scarcity = 36 * 36 * 36,
+ clust_num_ores = 3,
+ clust_size = 2,
+ y_min = -31000,
+ y_max = sea_level - 1,
+})
+
+print("Blox Mod [" ..version.. "] Loaded!")
diff --git a/blox/textures/Thumbs.db b/blox/textures/Thumbs.db Binary files differnew file mode 100644 index 0000000..1abe13b --- /dev/null +++ b/blox/textures/Thumbs.db diff --git a/blox/textures/blox_blackchecker.png b/blox/textures/blox_blackchecker.png Binary files differnew file mode 100644 index 0000000..3adca0b --- /dev/null +++ b/blox/textures/blox_blackchecker.png diff --git a/blox/textures/blox_blackchecker_cobble.png b/blox/textures/blox_blackchecker_cobble.png Binary files differnew file mode 100644 index 0000000..d29b1ea --- /dev/null +++ b/blox/textures/blox_blackchecker_cobble.png diff --git a/blox/textures/blox_blackchecker_wood.png b/blox/textures/blox_blackchecker_wood.png Binary files differnew file mode 100644 index 0000000..1c9d6ed --- /dev/null +++ b/blox/textures/blox_blackchecker_wood.png diff --git a/blox/textures/blox_blackcobble.png b/blox/textures/blox_blackcobble.png Binary files differnew file mode 100644 index 0000000..10aceb8 --- /dev/null +++ b/blox/textures/blox_blackcobble.png diff --git a/blox/textures/blox_blackcorner.png b/blox/textures/blox_blackcorner.png Binary files differnew file mode 100644 index 0000000..67b61ed --- /dev/null +++ b/blox/textures/blox_blackcorner.png diff --git a/blox/textures/blox_blackcorner_cobble.png b/blox/textures/blox_blackcorner_cobble.png Binary files differnew file mode 100644 index 0000000..2db1f3f --- /dev/null +++ b/blox/textures/blox_blackcorner_cobble.png diff --git a/blox/textures/blox_blackcorner_wood.png b/blox/textures/blox_blackcorner_wood.png Binary files differnew file mode 100644 index 0000000..3713448 --- /dev/null +++ b/blox/textures/blox_blackcorner_wood.png diff --git a/blox/textures/blox_blackcross.png b/blox/textures/blox_blackcross.png Binary files differnew file mode 100644 index 0000000..d601b7c --- /dev/null +++ b/blox/textures/blox_blackcross.png diff --git a/blox/textures/blox_blackcross_cobble.png b/blox/textures/blox_blackcross_cobble.png Binary files 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