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| author | Vanessa Dannenberg <vanessa.e.dannenberg@gmail.com> | 2018-10-12 07:57:26 -0400 | 
|---|---|---|
| committer | Vanessa Dannenberg <vanessa.e.dannenberg@gmail.com> | 2018-10-12 07:57:26 -0400 | 
| commit | ef6f6484b05d5b7650bff9a3ecbc7d2d6e6a8d35 (patch) | |
| tree | 21457e616cdf69fffaa8a50cce15f41750ed8e99 /bees | |
| parent | 0d094bed13f1700ea2ef1924ecf089c9d96dda83 (diff) | |
| download | dreambuilder_modpack-ef6f6484b05d5b7650bff9a3ecbc7d2d6e6a8d35.tar dreambuilder_modpack-ef6f6484b05d5b7650bff9a3ecbc7d2d6e6a8d35.tar.gz dreambuilder_modpack-ef6f6484b05d5b7650bff9a3ecbc7d2d6e6a8d35.tar.bz2 dreambuilder_modpack-ef6f6484b05d5b7650bff9a3ecbc7d2d6e6a8d35.tar.xz dreambuilder_modpack-ef6f6484b05d5b7650bff9a3ecbc7d2d6e6a8d35.zip | |
update bees, coloredwood, digidisplay, farming redo,
moreblocks, technic, travelnet, and unified dyes
Diffstat (limited to 'bees')
| -rw-r--r-- | bees/depends.txt | 1 | ||||
| -rw-r--r-- | bees/init.lua | 154 | ||||
| -rw-r--r-- | bees/readme.txt | 2 | 
3 files changed, 102 insertions, 55 deletions
| diff --git a/bees/depends.txt b/bees/depends.txt index 9207dab..53a9e75 100644 --- a/bees/depends.txt +++ b/bees/depends.txt @@ -1,2 +1,3 @@  default  intllib? +lucky_block? diff --git a/bees/init.lua b/bees/init.lua index 95ff21e..79be907 100644 --- a/bees/init.lua +++ b/bees/init.lua @@ -5,7 +5,7 @@  -- Intllib support  local S -if intllib then +if minetest.global_exists('intllib') then  	S = intllib.Getter()  else  	S = function(s) return s end @@ -14,6 +14,9 @@ end  -- FUNCTIONS +local floor = math.floor +local random = math.random +  local hive_wild = function(pos, grafting)  	local spos = pos.x .. ',' .. pos.y .. ',' ..pos.z @@ -44,9 +47,9 @@ end  local polinate_flower = function(pos, flower)  	local spawn_pos = { -		x = pos.x + math.random(-3, 3), -		y = pos.y + math.random(-3, 3), -		z = pos.z + math.random(-3, 3) +		x = pos.x + random(-3, 3), +		y = pos.y + random(-3, 3), +		z = pos.z + random(-3, 3)  	}  	local floor_pos = {x = spawn_pos.x, y = spawn_pos.y - 1, z = spawn_pos.z}  	local spawn = minetest.get_node(spawn_pos).name @@ -121,22 +124,22 @@ minetest.register_node('bees:extractor', {  			inv:remove_item('frames_filled', 'bees:frame_full')  			local p = { -				x = pos.x + math.random() - 0.5, -				y = pos.y + math.random() - 0.5, -				z = pos.z + math.random() - 0.5 +				x = pos.x + random() - 0.5, +				y = pos.y + random() - 0.5, +				z = pos.z + random() - 0.5  			}  			--wax flying all over the place  			minetest.add_particle({  				pos = {x = pos.x, y = pos.y, z = pos.z},  				vel = { -					x = math.random(-1, 1), -					y = math.random(4), -					z = math.random(-1, 1) +					x = random(-1, 1), +					y = random(4), +					z = random(-1, 1)  				},  				acc = {x = 0, y = -6, z = 0},  				expirationtime = 2, -				size = math.random(1, 3), +				size = random(1, 3),  				collisiondetection = false,  				texture = 'bees_wax_particle.png',  			}) @@ -253,7 +256,12 @@ minetest.register_node('bees:bees', {  	damage_per_second = 1,  	walkable = false,  	buildable_to = true, -	pointable = false, +	selection_box = { +		type = 'fixed', +		fixed = { +			{-0.3, -0.4, -0.3, 0.3, 0.4, 0.3}, +		} +	},  	on_punch = function(pos, node, puncher) @@ -312,7 +320,7 @@ minetest.register_node('bees:hive_wild', {  		-- Requires 2 or more flowers to make honey  		if #flowers < 3 then return end -		local flower = flowers[math.random(#flowers)] +		local flower = flowers[random(#flowers)]  		polinate_flower(flower, minetest.get_node(flower).name) @@ -342,13 +350,13 @@ minetest.register_node('bees:hive_wild', {  		meta:set_int('agressive', 1) -		timer:start(100+math.random(100)) +		timer:start(100 + random(100))  		inv:set_size('queen', 1)  		inv:set_size('combs', 5)  		inv:set_stack('queen', 1, 'bees:queen') -		for i = 1, math.random(3) do +		for i = 1, random(3) do  			inv:set_stack('combs', i, 'bees:honey_comb')  		end  	end, @@ -539,7 +547,7 @@ minetest.register_node('bees:hive_artificial', {  				if progress > 1000 then -					local flower = flowers[math.random(#flowers)] +					local flower = flowers[random(#flowers)]  					polinate_flower(flower, minetest.get_node(flower).name) @@ -651,17 +659,17 @@ minetest.register_abm({  		minetest.add_particle({  			pos = {x = pos.x, y = pos.y, z = pos.z},  			vel = { -				x = (math.random() - 0.5) * 5, -				y = (math.random() - 0.5) * 5, -				z = (math.random() - 0.5) * 5 +				x = (random() - 0.5) * 5, +				y = (random() - 0.5) * 5, +				z = (random() - 0.5) * 5  			},  			acc = { -				x = math.random() - 0.5, -				y = math.random() - 0.5, -				z = math.random() - 0.5 +				x = random() - 0.5, +				y = random() - 0.5, +				z = random() - 0.5  			}, -			expirationtime = math.random(2.5), -			size = math.random(3), +			expirationtime = random(2.5), +			size = random(3),  			collisiondetection = true,  			texture = 'bees_particle_bee.png',  		}) @@ -682,8 +690,6 @@ minetest.register_abm({  }) -local floor = math.floor -  -- spawn abm. This should be changed to a more realistic type of spawning  minetest.register_abm({  	nodenames = {'group:leaves'}, @@ -720,9 +726,9 @@ minetest.register_abm({  	action = function(pos, node, _, _)  		local p = { -			x = pos.x + math.random(-5, 5), -			y = pos.y - math.random(0, 3), -			z = pos.z + math.random(-5, 5) +			x = pos.x + random(-5, 5), +			y = pos.y - random(0, 3), +			z = pos.z + random(-5, 5)  		}  		if minetest.get_node(p).name == 'air' then @@ -854,39 +860,38 @@ minetest.register_tool('bees:smoker', {  		damage_groups = {fleshy = 2},  	}, -	on_use = function(tool, user, node) +	on_use = function(itemstack, user, pointed_thing) -		if node then +		if pointed_thing.type ~= "node" then +			return +		end -			local pos = node.under +		local pos = pointed_thing.under -			if pos then +		for i = 1, 6 do -				for i = 1, 6 do +			minetest.add_particle({ +				pos = { +					x = pos.x + random() - 0.5, +					y = pos.y, +					z = pos.z + random() - 0.5 +				}, +				vel = {x = 0, y = 0.5 + random(), z = 0}, +				acc = {x = 0, y = 0, z = 0}, +				expirationtime = 2 + random(2.5), +				size = random(3), +				collisiondetection = false, +				texture = 'bees_smoke_particle.png', +			}) +		end -					minetest.add_particle({ -						pos = { -							x = pos.x + math.random() - 0.5, -							y = pos.y, -							z = pos.z + math.random() - 0.5 -						}, -						vel = {x = 0, y = 0.5 + math.random(), z = 0}, -						acc = {x = 0, y = 0, z = 0}, -						expirationtime = 2 + math.random(2.5), -						size = math.random(3), -						collisiondetection = false, -						texture = 'bees_smoke_particle.png', -					}) -				end +		itemstack:add_wear(65535 / 200) -				--tool:add_wear(2) -				local meta = minetest.get_meta(pos) +		local meta = minetest.get_meta(pos) -				meta:set_int('agressive', 0) +		meta:set_int('agressive', 0) -				return nil -			end -		end +		return itemstack  	end,  }) @@ -1083,7 +1088,7 @@ if minetest.get_modpath("pipeworks") then  					if progress > 1000 then -						local flower = flowers[math.random(#flowers)]  +						local flower = flowers[random(#flowers)]   						polinate_flower(flower, minetest.get_node(flower).name) @@ -1195,4 +1200,43 @@ if minetest.get_modpath("pipeworks") then  end +-- LUCKY BLOCKS + +if minetest.get_modpath('lucky_block') then + +	local add_bees = function(pos, player) + +		local objs = minetest.get_objects_inside_radius(pos, 15) +		local violet = minetest.get_color_escape_sequence("#ff00ff") + +		minetest.chat_send_player(player:get_player_name(), +			violet .. S("Bees! Bees for all!")) + +		for n = 1, #objs do + +			if objs[n]:is_player() then + +				local player_pos = objs[n]:get_pos() + +				player_pos.y = player_pos.y + 1 + +				minetest.swap_node(player_pos, {name = 'bees:bees'}) +			end +		end +	end + +	lucky_block:add_blocks({ +		{'cus', add_bees}, +		{'dro', {'bees:grafting_tool'}, 1}, +		{'dro', {'bees:frame_empty'}, 2}, +		{'dro', {'bees:queen'}, 1}, +		{'nod', 'bees:extractor'}, +		{'dro', {'bees:frame_full'}, 2}, +		{'dro', {'bees:bottle_honey'}, 3}, +		{'dro', {'bees:smoker'}, 1}, +		{'nod', 'bees:hive_artificial'}, +	}) +end + +  print(S('[MOD] Bees Loaded!')) diff --git a/bees/readme.txt b/bees/readme.txt index 0920e0f..5c2636f 100644 --- a/bees/readme.txt +++ b/bees/readme.txt @@ -12,6 +12,8 @@ FEATURES  - Change compatibility abm to lbm  - Change from WTFPL to MIT license  - Make wild hive abm less intensive (thanks VanessaE) +- Added 9x Lucky Blocks +- Smokers have 200 uses before breaking  2.2.2  - Pipeworks compatibility (Industrial beehive) | 
