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author | cheapie <no-email-for-you@example.com> | 2021-02-21 18:36:09 -0600 |
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committer | cheapie <no-email-for-you@example.com> | 2021-02-21 18:36:09 -0600 |
commit | b16d25c8280c4316b95c6b2bbb73bdd49a65b7c3 (patch) | |
tree | 27c22e1578d7873bfa7725f4897b83b9a240782e /docs | |
parent | a5ca8f19b77d03f4897fe64ea70f3c9f7365034e (diff) | |
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Convert game controller to use entity attachment instead of a physics override
This should make it get along better with other mods that affect physics overrides, and also prevent the "walking in place" when using it.
Diffstat (limited to 'docs')
-rw-r--r-- | docs/game-controller.txt | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/docs/game-controller.txt b/docs/game-controller.txt index bd63dc8..7e2e378 100644 --- a/docs/game-controller.txt +++ b/docs/game-controller.txt @@ -5,5 +5,4 @@ When a player leaves a controller, the string "player_left" is sent. In addition to right-clicking the controller in use to stop using it, the following will also cause a player to stop using the controller: * The controller is moved or removed * The player leaves the game -* The player is teleported away from the controller * The controller receives the string "release" on its digilines channel |