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local function set(name)
local player = minetest.get_player_by_name(name)
local speed = playersettings.get(name,"creativesettings:speed")
local jump = playersettings.get(name,"creativesettings:jump")
local gravity = playersettings.get(name,"creativesettings:gravity")
local x = playersettings.get(name,"creativesettings:visualx")
local y = playersettings.get(name,"creativesettings:visualy")
local z = playersettings.get(name,"creativesettings:visualz")
local clouds = playersettings.get(name,"creativesettings:clouds")
player:set_physics_override({
speed = speed,
jump = jump,
gravity = gravity,
})
player:set_properties({
visual_size = vector.new(x,y,z),
})
player:set_sky({
clouds = clouds,
})
end
playersettings.register("creativesettings:speed",{
shortdesc = "Physics Override: Speed",
longdesc = "A multiplier affecting speed of movement.\n'1' is normal speed.",
type = "number",
min = 0.5,
max = 5,
default = 1,
afterchange = set,
onjoin = set,
})
playersettings.register("creativesettings:jump",{
shortdesc = "Physics Override: Jump Height",
longdesc = "A multiplier affecting jump height.\n'1' is normal height.",
type = "number",
min = 0.5,
max = 3,
default = 1,
afterchange = set,
})
playersettings.register("creativesettings:gravity",{
shortdesc = "Physics Override: Gravity",
longdesc = "A multiplier affecting gravity strength.\n'1' is normal strength.",
type = "number",
min = 0.15,
max = 5,
default = 1,
afterchange = set,
})
playersettings.register("creativesettings:visualx",{
shortdesc = "Visual Size: X (Width)",
longdesc = "How wide (left to right) you appear to be.\n'1' is normal width.",
type = "number",
min = 0.75,
max = 1.25,
default = 1,
afterchange = set,
})
playersettings.register("creativesettings:visualy",{
shortdesc = "Visual Size: Y (Height)",
longdesc = "How tall (top to bottom) you appear to be.\n'1' is normal height.",
type = "number",
min = 0.75,
max = 1.25,
default = 1,
afterchange = set,
})
playersettings.register("creativesettings:visualz",{
shortdesc = "Visual Size: Z (Depth)",
longdesc = "How deep (front to back) you appear to be.\n'1' is normal depth.",
type = "number",
min = 0.75,
max = 1.25,
default = 1,
afterchange = set,
})
playersettings.register("creativesettings:clouds",{
shortdesc = "Show Clouds",
longdesc = "Controls whether clouds are visible.\nMay not work reliably if weather mods are installed.",
type = "boolean",
default = true,
afterchange = set,
})
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