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-rw-r--r--init.lua78
1 files changed, 78 insertions, 0 deletions
diff --git a/init.lua b/init.lua
new file mode 100644
index 0000000..bd2f006
--- /dev/null
+++ b/init.lua
@@ -0,0 +1,78 @@
+local function set(name,old,new)
+ local player = minetest.get_player_by_name(name)
+ local speed = playersettings.get(name,"creativesettings:speed")
+ local jump = playersettings.get(name,"creativesettings:jump")
+ local gravity = playersettings.get(name,"creativesettings:gravity")
+ local x = playersettings.get(name,"creativesettings:visualx")
+ local y = playersettings.get(name,"creativesettings:visualy")
+ local z = playersettings.get(name,"creativesettings:visualz")
+ player:set_physics_override({
+ speed = speed,
+ jump = jump,
+ gravity = gravity,
+ })
+ player:set_properties({
+ visual_size = vector.new(x,y,z),
+ })
+end
+
+playersettings.register("creativesettings:speed",{
+ shortdesc = "Physics Override: Speed",
+ longdesc = "A multiplier affecting speed of movement.\n'1' is normal speed.",
+ type = "number",
+ min = 0.5,
+ max = 5,
+ default = 1,
+ afterchange = set,
+ onjoin = set,
+})
+
+playersettings.register("creativesettings:jump",{
+ shortdesc = "Physics Override: Jump Height",
+ longdesc = "A multiplier affecting jump height.\n'1' is normal height.",
+ type = "number",
+ min = 0.5,
+ max = 3,
+ default = 1,
+ afterchange = set,
+})
+
+playersettings.register("creativesettings:gravity",{
+ shortdesc = "Physics Override: Gravity",
+ longdesc = "A multiplier affecting gravity strength.\n'1' is normal strength.",
+ type = "number",
+ min = 0.15,
+ max = 5,
+ default = 1,
+ afterchange = set,
+})
+
+playersettings.register("creativesettings:visualx",{
+ shortdesc = "Visual Size: X (Width)",
+ longdesc = "How wide (left to right) you appear to be.\n'1' is normal width.",
+ type = "number",
+ min = 0.75,
+ max = 1.25,
+ default = 1,
+ afterchange = set,
+})
+
+playersettings.register("creativesettings:visualy",{
+ shortdesc = "Visual Size: Y (Height)",
+ longdesc = "How tall (top to bottom) you appear to be.\n'1' is normal height.",
+ type = "number",
+ min = 0.75,
+ max = 1.25,
+ default = 1,
+ afterchange = set,
+})
+
+playersettings.register("creativesettings:visualz",{
+ shortdesc = "Visual Size: Z (Depth)",
+ longdesc = "How deep (front to back) you appear to be.\n'1' is normal depth.",
+ type = "number",
+ min = 0.75,
+ max = 1.25,
+ default = 1,
+ afterchange = set,
+})