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authorcheapie <no-email-for-you@example.com>2014-06-13 20:31:09 -0500
committercheapie <no-email-for-you@example.com>2014-06-13 20:31:09 -0500
commitc0bdc7975024bab319c80ec6161635c52958e253 (patch)
treea0c2ebcfb7b597b03bf7d764a9d04cdb1adf3a16
parentf0a3c1292f435385abb631deb8c134abf7a5b3a4 (diff)
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Added existing content from VanessaE/mt_nostalgia
-rw-r--r--README.md4
-rw-r--r--README.txt27
-rw-r--r--depends.txt1
-rw-r--r--init.lua234
-rw-r--r--textures/all_the_things.pngbin0 -> 31487 bytes
5 files changed, 262 insertions, 4 deletions
diff --git a/README.md b/README.md
deleted file mode 100644
index 484a425..0000000
--- a/README.md
+++ /dev/null
@@ -1,4 +0,0 @@
-creative
-========
-
-This is what you get when you cross unified inventory with minetest_game.
diff --git a/README.txt b/README.txt
new file mode 100644
index 0000000..59d8889
--- /dev/null
+++ b/README.txt
@@ -0,0 +1,27 @@
+Minetest 0.4 mod: creative
+==========================
+
+Implements creative mode.
+
+Switch on by using the "creative_mode" setting.
+
+Registered items that
+- have a description, and
+- do not have the group not_in_creative_inventory
+are added to the creative inventory.
+
+There is a "creative" priv. If a player has it, they can use the creative inventory, even if the server is not in creative mode.
+It also adds a trash slot to the survival inventory, and a "Clear Inventory" button to the creative inventory.
+There is also a sort-of-hidden easter egg that I think VanessaE will like...
+
+License of source code and media files:
+---------------------------------------
+Copyright (C) 2012 Perttu Ahola (celeron55) <celeron55@gmail.com>
+Modified by cheapie
+
+This program is free software. It comes without any warranty, to
+the extent permitted by applicable law. You can redistribute it
+and/or modify it under the terms of the Do What The Fuck You Want
+To Public License, Version 2, as published by Sam Hocevar. See
+http://sam.zoy.org/wtfpl/COPYING for more details.
+
diff --git a/depends.txt b/depends.txt
new file mode 100644
index 0000000..4ad96d5
--- /dev/null
+++ b/depends.txt
@@ -0,0 +1 @@
+default
diff --git a/init.lua b/init.lua
new file mode 100644
index 0000000..de77964
--- /dev/null
+++ b/init.lua
@@ -0,0 +1,234 @@
+-- minetest/creative/init.lua
+
+-- SETTINGS --
+
+-- Shows the trash slot to players in survival mode
+local SURVIVAL_TRASH = true
+
+-- "Special" Mode
+local ALL_THE_THINGS = false
+
+-- END OF SETTINGS --
+
+
+
+
+
+-- Register a "creative" priv
+minetest.register_privilege("creative", {
+ description = "Can use the creative inventory",
+ give_to_singleplayer = false,
+})
+
+creative_inventory = {}
+creative_inventory.creative_inventory_size = 0
+
+-- Determine if the player is running in creative mode
+function creative_inventory.is_creative(player)
+ playername=player:get_player_name()
+ if minetest.check_player_privs(playername, {creative=true}) or
+ minetest.setting_getbool("creative_mode") then
+ return true
+ end
+end
+
+-- Create detached creative inventory after loading all mods
+minetest.after(0, function()
+ local inv = minetest.create_detached_inventory("creative", {
+ allow_move = function(inv, from_list, from_index, to_list, to_index, count, player)
+ if creative_inventory.is_creative(player) then
+ return count
+ else
+ return 0
+ end
+ end,
+ allow_put = function(inv, listname, index, stack, player)
+ return 0
+ end,
+ allow_take = function(inv, listname, index, stack, player)
+ if creative_inventory.is_creative(player) then
+ return -1
+ else
+ return 0
+ end
+ end,
+ on_move = function(inv, from_list, from_index, to_list, to_index, count, player)
+ end,
+ on_put = function(inv, listname, index, stack, player)
+ end,
+ on_take = function(inv, listname, index, stack, player)
+ print(player:get_player_name().." takes item from creative inventory; listname="..dump(listname)..", index="..dump(index)..", stack="..dump(stack))
+ if stack then
+ print("stack:get_name()="..dump(stack:get_name())..", stack:get_count()="..dump(stack:get_count()))
+ end
+ end,
+ })
+ local creative_list = {}
+ for name,def in pairs(minetest.registered_items) do
+ if (not def.groups.not_in_creative_inventory or def.groups.not_in_creative_inventory == 0)
+ and def.description and def.description ~= "" then
+ table.insert(creative_list, name)
+ end
+ end
+ table.sort(creative_list)
+ inv:set_size("main", #creative_list)
+ for _,itemstring in ipairs(creative_list) do
+ local stack = ItemStack(itemstring)
+ stack:set_count(stack:get_stack_max())
+ inv:add_item("main", stack)
+ end
+ creative_inventory.creative_inventory_size = #creative_list
+ print("creative inventory size: "..dump(creative_inventory.creative_inventory_size))
+end)
+
+-- Create the trash field
+local trash = minetest.create_detached_inventory("creative_trash", {
+ -- Allow the stack to be placed and remove it in on_put()
+ -- This allows the creative inventory to restore the stack
+ allow_put = function(inv, listname, index, stack, player)
+ return stack:get_count()
+ end,
+ on_put = function(inv, listname, index, stack, player)
+ inv:set_stack(listname, index, "")
+ end,
+})
+trash:set_size("main", 1)
+
+
+-- Create the refill field
+local refill = minetest.create_detached_inventory("creative_refill", {
+ -- Allow the stack to be placed and remove it in on_put()
+ -- This allows the creative inventory to restore the stack
+ allow_put = function(inv, listname, index, stack, player)
+ return stack:get_count()
+ end,
+ on_put = function(inv, listname, index, stack, player)
+ if stack:get_wear() == 0 then
+ inv:set_stack(listname, index, "")
+ stack:set_count(stack:get_stack_max())
+ inv:add_item("main", stack)
+ else
+ print("Tool detected in refill slot. Current wear is: "..tostring(stack:get_wear())..". Will add "..tostring((-1)*stack:get_wear()).." wear.")
+ stack:add_wear((-1)*stack:get_wear())
+ print("Tool now has "..tostring(stack:get_wear()).." wear.")
+ inv:set_stack(listname, index, "")
+ inv:add_item("main", stack)
+ end
+
+ end,
+})
+refill:set_size("main", 1)
+
+
+creative_inventory.set_creative_formspec = function(player, start_i, pagenum)
+ pagenum = math.floor(pagenum)
+ local pagemax = math.floor((creative_inventory.creative_inventory_size-1) / (6*4) + 1)
+ local formspec = ("size[13,7.5]"..
+ --"image[6,0.6;1,2;player.png]"..
+ "list[current_player;main;5,3.5;8,4;]"..
+ "list[current_player;craft;8,0;3,3;]"..
+ "list[current_player;craftpreview;12,1;1,1;]"..
+ "list[detached:creative;main;0.3,0.5;4,6;"..tostring(start_i).."]"..
+ "label[2.0,6.55;"..tostring(pagenum).."/"..tostring(pagemax).."]"..
+ "button[0.3,6.5;1.6,1;creative_prev;<<]"..
+ "button[2.7,6.5;1.6,1;creative_next;>>]"..
+ "label[5,1.5;Trash:]"..
+ "list[detached:creative_trash;main;5,2;1,1;]"..
+ "label[5,0;Refill:]"..
+ "list[detached:creative_refill;main;5,0.5;1,1;]")
+ if (ALL_THE_THINGS) then
+ formspec = formspec.."button[6,2.7;2.5,1;clear;Remove _ALL_ the things!]".."image_button[6,1;2,2;all_the_things.png;clear;]"
+ else
+ formspec = formspec.."button[6,2;2,1;clear;Clear Inventory]"
+ end
+ player:set_inventory_formspec(formspec)
+end
+creative_inventory.set_survival_formspec = function(player)
+ local formspec = player:get_inventory_formspec()
+ if (SURVIVAL_TRASH) then
+ formspec = formspec.."list[detached:creative_trash;main;0,2;1,1;]".."label[0,1.5;Trash:]"
+ end
+ player:set_inventory_formspec(formspec)
+end
+creative_inventory.clear_inventory = function(player)
+ player:get_inventory():set_list("main", {})
+ local player_name = player:get_player_name()
+ minetest.chat_send_player(player_name, 'Inventory Cleared!')
+end
+minetest.register_on_joinplayer(function(player)
+ -- If in creative mode, modify player's inventory forms
+ if not creative_inventory.is_creative(player) then
+ creative_inventory.set_survival_formspec(player)
+ return
+ end
+ creative_inventory.set_creative_formspec(player, 0, 1)
+end)
+minetest.register_on_player_receive_fields(function(player, formname, fields)
+ -- Figure out current page from formspec
+ local current_page = 0
+ local formspec = player:get_inventory_formspec()
+ local start_i = string.match(formspec, "list%[detached:creative;main;[%d.]+,[%d.]+;[%d.]+,[%d.]+;(%d+)%]")
+ start_i = tonumber(start_i) or 0
+
+ if fields.clear then
+ creative_inventory.clear_inventory(player)
+ end
+ if creative_inventory.is_creative(player) then
+ if fields.creative_prev then
+ start_i = start_i - 4*6
+ end
+ if fields.creative_next then
+ start_i = start_i + 4*6
+ end
+
+ if start_i < 0 then
+ start_i = start_i + 4*6
+ end
+ if start_i >= creative_inventory.creative_inventory_size then
+ start_i = start_i - 4*6
+ end
+
+ if start_i < 0 or start_i >= creative_inventory.creative_inventory_size then
+ start_i = 0
+ end
+
+ creative_inventory.set_creative_formspec(player, start_i, start_i / (6*4) + 1)
+ end
+end)
+
+if minetest.setting_getbool("creative_mode") then
+
+ minetest.register_item(":", {
+ type = "none",
+ wield_image = "wieldhand.png",
+ wield_scale = {x=1,y=1,z=2.5},
+ tool_capabilities = {
+ full_punch_interval = 0.5,
+ max_drop_level = 3,
+ groupcaps = {
+ crumbly = {times={[1]=0.5, [2]=0.5, [3]=0.5}, uses=0, maxlevel=3},
+ cracky = {times={[1]=0.5, [2]=0.5, [3]=0.5}, uses=0, maxlevel=3},
+ snappy = {times={[1]=0.5, [2]=0.5, [3]=0.5}, uses=0, maxlevel=3},
+ choppy = {times={[1]=0.5, [2]=0.5, [3]=0.5}, uses=0, maxlevel=3},
+ oddly_breakable_by_hand = {times={[1]=0.5, [2]=0.5, [3]=0.5}, uses=0, maxlevel=3},
+ },
+ damage_groups = {fleshy = 10},
+ }
+ })
+
+ function minetest.handle_node_drops(pos, drops, digger)
+ if not digger or not digger:is_player() then
+ return
+ end
+ local inv = digger:get_inventory()
+ if inv then
+ for _,item in ipairs(drops) do
+ item = ItemStack(item):get_name()
+ if not inv:contains_item("main", item) then
+ inv:add_item("main", item)
+ end
+ end
+ end
+ end
+
+end
diff --git a/textures/all_the_things.png b/textures/all_the_things.png
new file mode 100644
index 0000000..135b1aa
--- /dev/null
+++ b/textures/all_the_things.png
Binary files differ