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celevator.car = {}
local function disambiguatecartopbutton(pos,facedir,player)
if player and not player.is_fake_player then
local eyepos = vector.add(player:get_pos(),vector.add(player:get_eye_offset(),vector.new(0,1.5,0)))
local lookdir = player:get_look_dir()
local distance = vector.distance(eyepos,pos)
local endpos = vector.add(eyepos,vector.multiply(lookdir,distance+1))
local ray = minetest.raycast(eyepos,endpos,true,false)
local pointed,button,hitpos
repeat
pointed = ray:next()
if pointed and pointed.type == "node" then
local node = minetest.get_node(pointed.under)
local ndef = minetest.registered_nodes[node.name] or {}
if ndef._cartopbox then
button = pointed.under
hitpos = vector.subtract(pointed.intersection_point,button)
end
end
until button or not pointed
if not hitpos then return end
hitpos = vector.rotate_around_axis(hitpos,vector.new(0,-1,0),minetest.dir_to_yaw(facedir)+(math.pi/2))
if hitpos.y < 0.55 then return end
if hitpos.z > 0.36 or hitpos.z < 0.09 then return end
if hitpos.x >= -0.36 and hitpos.x <= -0.16 then
return "inspectswitch"
elseif hitpos.x > -0.16 and hitpos.x <= 0.03 then
return "up"
elseif hitpos.x > 0.03 and hitpos.x <= 0.2 then
return "down"
end
end
end
local function updatecartopbox(pos)
local toppos = vector.add(pos,vector.new(0,1.1,0))
local entitiesnearby = minetest.get_objects_inside_radius(toppos,0.5)
for _,i in pairs(entitiesnearby) do
if i:get_luaentity() and i:get_luaentity().name == "celevator:car_top_box" then
i:remove()
end
end
local carmeta = minetest.get_meta(pos)
local carid = carmeta:get_int("carid")
if carid == 0 then return end
local carinfo = minetest.deserialize(celevator.storage:get_string(string.format("car%d",carid)))
if not carinfo then return end
local entity = minetest.add_entity(pos,"celevator:car_top_box")
local inspon = carinfo.cartopinspect
entity:set_properties({
wield_item = inspon and "celevator:car_top_box_on" or "celevator:car_top_box_off",
})
local fdir = minetest.fourdir_to_dir(minetest.get_node(pos).param2)
fdir = vector.rotate_around_axis(fdir,vector.new(0,1,0),math.pi/2)
entity:set_yaw(minetest.dir_to_yaw(fdir))
entity:set_pos(toppos)
end
local held = {}
minetest.register_globalstep(function()
for k,v in ipairs(held) do
local player = minetest.get_player_by_name(v.name)
if not (player and player:get_player_control()[v.button]) then
table.remove(held,k)
celevator.controller.handlecartopbox(v.pos,v.control.."_release")
end
end
end)
celevator.car.types = {}
function celevator.car.register(name,defs,size)
celevator.car.types[name] = {
size = size,
}
for _,def in ipairs(defs) do
def._celevator_car_type = name
def.groups = {
not_in_creative_inventory = 1,
_celevator_car = 1,
}
local xp = tonumber(string.sub(def._position,1,1))
local yp = tonumber(string.sub(def._position,2,2))
local zp = tonumber(string.sub(def._position,3,3))
if xp > 0 then
def.groups._connects_xm = 1
end
if xp < size.x-1 then
def.groups._connects_xp = 1
end
if yp > 0 then
def.groups._connects_ym = 1
end
if yp < size.y-1 then
def.groups._connects_yp = 1
end
if zp > 0 then
def.groups._connects_zm = 1
end
if zp < size.z-1 then
def.groups._connects_zp = 1
end
def.paramtype = "light"
def.paramtype2 = "4dir"
def.drawtype = "nodebox"
def.description = "Car "..def._position.." (you hacker you!)"
def.light_source = 9
def.drop = ""
if def._cop then
def.on_receive_fields = function(pos,_,fields,player)
local meta = minetest.get_meta(pos)
local carid = meta:get_int("carid")
if carid == 0 then return end
local carinfo = minetest.deserialize(celevator.storage:get_string(string.format("car%d",carid)))
if not carinfo then return end
local playername = player:get_player_name()
local protected = minetest.is_protected(pos,playername) and not minetest.check_player_privs(playername,{protection_bypass=true})
local event = {
type = "cop",
fields = fields,
player = playername,
protected = protected,
}
celevator.controller.run(carinfo.controllerpos,event)
end
elseif def._keyswitches then
def.on_receive_fields = function(pos,_,fields,player)
if fields.quit then return end
local meta = minetest.get_meta(pos)
local carid = meta:get_int("carid")
if carid == 0 then return end
local carinfo = minetest.deserialize(celevator.storage:get_string(string.format("car%d",carid)))
if not carinfo then return end
local playername = player:get_player_name()
if minetest.is_protected(pos,playername) and not minetest.check_player_privs(playername,{protection_bypass=true}) then
minetest.chat_send_player(playername,"You don't have access to these switches.")
minetest.record_protection_violation(pos,playername)
return
end
local event = {
type = "copswitches",
fields = fields,
player = name,
}
celevator.controller.run(carinfo.controllerpos,event)
end
end
if def._cartopbox then
def.groups._celevator_car_spawnstopbox = 1
def.on_rightclick = function(pos,node,clicker)
local playername = clicker:get_player_name()
for _,v in ipairs(held) do
if playername == v.name then return end
end
local fdir = minetest.fourdir_to_dir(node.param2)
local control = disambiguatecartopbutton(pos,fdir,clicker)
if not control then return end
local meta = minetest.get_meta(pos)
local carid = meta:get_int("carid")
if carid == 0 then return end
local carinfo = minetest.deserialize(celevator.storage:get_string(string.format("car%d",carid)))
if not (carinfo and carinfo.controllerpos) then return end
if control == "inspectswitch" then
local boxpos = vector.add(pos,vector.new(0,1,0))
local erefs = minetest.get_objects_inside_radius(boxpos,0.5)
for _,ref in pairs(erefs) do
if ref:get_luaentity() and ref:get_luaentity().name == "celevator:car_top_box" then
local state = ref:get_properties().wield_item
if state == "celevator:car_top_box_off" then
state = "celevator:car_top_box_on"
elseif state == "celevator:car_top_box_on" then
state = "celevator:car_top_box_off"
end
ref:set_properties({wield_item = state})
end
end
end
celevator.controller.handlecartopbox(carinfo.controllerpos,control)
table.insert(held,{
pos = carinfo.controllerpos,
name = playername,
button = "place",
control = control,
})
end
def.after_dig_node = function(pos)
local toppos = vector.add(pos,vector.new(0,1.1,0))
local entitiesnearby = minetest.get_objects_inside_radius(toppos,0.5)
for _,i in pairs(entitiesnearby) do
if i:get_luaentity() and i:get_luaentity().name == "celevator:car_top_box" then
i:remove()
end
end
end
end
if def._pi then
def.groups._celevator_car_spawnspi = 1
end
if def._tapehead then
def.groups._celevator_car_spawnstapehead = 1
end
if def._position == "000" then
def.groups._celevator_car_root = 1
def._root = true
def.on_construct = function(pos)
minetest.get_meta(pos):set_string("doorstate","closed")
end
def.on_punch = function(pos,_,player)
if player.is_fake_player then return end
local playername = player:get_player_name()
local sneak = player:get_player_control().sneak
if not sneak then return end
if minetest.is_protected(pos,playername) and not minetest.check_player_privs(playername,{protection_bypass=true}) then
minetest.record_protection_violation(pos,playername)
return
end
local hash = minetest.hash_node_position(pos)
local fs = "formspec_version[7]size[6,4]"
fs = fs.."label[0.5,1;Really remove this car?]"
fs = fs.."button_exit[0.5,2;2,1;yes;Yes]"
fs = fs.."button_exit[3,2;2,1;no;No]"
minetest.show_formspec(playername,string.format("celevator:remove_car_%d",hash),fs)
end
def.on_timer = function(pos)
local carid = minetest.get_meta(pos):get_int("carid")
local carinfo = minetest.deserialize(celevator.storage:get_string(string.format("car%d",carid)))
if not (carinfo and carinfo.controllerpos) then return end
local yaw = minetest.dir_to_yaw(minetest.fourdir_to_dir(minetest.get_node(pos).param2))
local positions = {
vector.new(-0.25,-0.1,-0.5),
vector.new(0.25,-0.1,-0.5),
vector.new(0.75,-0.1,-0.5),
vector.new(1.25,-0.1,-0.5),
}
local playerseen = false
for _,searchpos in ipairs(positions) do
local rotatedpos = vector.rotate_around_axis(searchpos,vector.new(0,1,0),yaw)
local erefs = minetest.get_objects_inside_radius(vector.add(pos,rotatedpos),0.5)
for _,ref in pairs(erefs) do
if ref:is_player() then
playerseen = true
break
end
end
if playerseen then break end
end
if playerseen then
celevator.controller.run(carinfo.controllerpos,{
type = "lightcurtain",
})
end
return true
end
end
minetest.register_node("celevator:car_"..name.."_"..def._position,def)
end
end
function celevator.car.spawncar(origin,yaw,carid,name,doortype)
if (not name) or name == "" then name = "standard" end
local size = celevator.car.types[name].size
local right = vector.rotate_around_axis(vector.new(1,0,0),vector.new(0,1,0),yaw)
local back = vector.rotate_around_axis(vector.new(0,0,1),vector.new(0,1,0),yaw)
local up = vector.new(0,1,0)
for x=0,(size.x-1),1 do
for y=0,(size.y-1),1 do
for z=0,(size.z-1),1 do
local pos = vector.copy(origin)
pos = vector.add(pos,vector.multiply(right,x))
pos = vector.add(pos,vector.multiply(back,z))
pos = vector.add(pos,vector.multiply(up,y))
local node = {
name = string.format("celevator:car_%s_%d%d%d",name,x,y,z),
param2 = minetest.dir_to_fourdir(minetest.yaw_to_dir(yaw)),
}
minetest.set_node(pos,node)
local meta = minetest.get_meta(pos)
if carid then meta:set_int("carid",carid) end
meta:set_string("doortype",doortype or "glass")
end
end
end
end
minetest.register_abm({
label = "Respawn in-car PI displays",
nodenames = {"group:_celevator_car_spawnspi"},
interval = 1,
chance = 1,
action = function(pos)
local entitiesnearby = minetest.get_objects_inside_radius(pos,0.5)
for _,i in pairs(entitiesnearby) do
if i:get_luaentity() and i:get_luaentity().name == "celevator:incar_pi_entity" then
return
end
end
local entity = minetest.add_entity(pos,"celevator:incar_pi_entity")
local fdir = vector.rotate_around_axis(minetest.facedir_to_dir(minetest.get_node(pos).param2),vector.new(0,1,0),math.pi/2)
local etex = celevator.pi.generatetexture(" --",false,false,false,true)
entity:set_properties({
textures = {etex},
})
entity:set_yaw(minetest.dir_to_yaw(fdir))
entity:set_pos(vector.add(pos,vector.multiply(fdir,0.44)))
end,
})
minetest.register_node("celevator:car_top_box_off",{
description = "Car-top Inspection Box, Off State (you hacker you!)",
drop = "",
groups = {
not_in_creative_inventory = 1,
},
paramtype = "light",
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = {
{-0.422,-0.5,0.086,0.414,-0.45,0.359},
},
},
tiles = {
"celevator_cartopinsp_off.png",
"celevator_cabinet_sides.png",
},
})
minetest.register_node("celevator:car_top_box_on",{
description = "Car-top Inspection Box, On State (you hacker you!)",
drop = "",
groups = {
not_in_creative_inventory = 1,
},
paramtype = "light",
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = {
{-0.422,-0.5,0.086,0.414,-0.45,0.359},
},
},
tiles = {
"celevator_cartopinsp_on.png",
"celevator_cabinet_sides.png",
},
})
minetest.register_entity("celevator:car_top_box",{
initial_properties = {
visual = "wielditem",
visual_size = vector.new(0.667,0.667,0.667),
wield_item = "celevator:car_top_box_off",
static_save = false,
pointable = false,
glow = minetest.LIGHT_MAX,
},
})
minetest.register_abm({
label = "Respawn car-top inspection boxes",
nodenames = {"group:_celevator_car_spawnstopbox"},
interval = 1,
chance = 1,
action = updatecartopbox,
})
minetest.register_on_player_receive_fields(function(_,formname,fields)
if string.sub(formname,1,21) ~= "celevator:remove_car_" then return false end
if not fields.yes then return true end
local hash = tonumber(string.sub(formname,22,-1))
if not hash then return true end
local rootpos = minetest.get_position_from_hash(hash)
local rootdef = minetest.registered_nodes[celevator.get_node(rootpos).name] or {}
local cartype = rootdef._celevator_car_type
if cartype and celevator.car.types[cartype] then
local rootdir = minetest.dir_to_yaw(minetest.fourdir_to_dir(minetest.get_node(rootpos).param2))
celevator.car.types[cartype].remove(rootpos,rootdir)
end
end)
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