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|
celevator.car = {}
local function disambiguatebutton(pos,facedir,player)
if player and not player.is_fake_player then
local eyepos = vector.add(player:get_pos(),vector.add(player:get_eye_offset(),vector.new(0,1.5,0)))
local lookdir = player:get_look_dir()
local distance = vector.distance(eyepos,pos)
local endpos = vector.add(eyepos,vector.multiply(lookdir,distance+1))
local ray = minetest.raycast(eyepos,endpos,true,false)
local pointed,button,hitpos
repeat
pointed = ray:next()
if pointed and pointed.type == "node" then
local node = minetest.get_node(pointed.under)
if node.name == "celevator:car_021" then
button = pointed.under
hitpos = vector.subtract(pointed.intersection_point,button)
end
end
until button or not pointed
if not hitpos then return end
hitpos = vector.rotate_around_axis(hitpos,vector.new(0,-1,0),minetest.dir_to_yaw(facedir)+(math.pi/2))
if hitpos.y < 0.55 then return end
if hitpos.z > 0.36 or hitpos.z < 0.09 then return end
if hitpos.x >= -0.36 and hitpos.x <= -0.16 then
return "inspectswitch"
elseif hitpos.x > -0.16 and hitpos.x <= 0.03 then
return "up"
elseif hitpos.x > 0.03 and hitpos.x <= 0.2 then
return "down"
end
end
end
local function updatecartopbox(pos)
local toppos = vector.add(pos,vector.new(0,1.1,0))
local entitiesnearby = minetest.get_objects_inside_radius(toppos,0.5)
for _,i in pairs(entitiesnearby) do
if i:get_luaentity() and i:get_luaentity().name == "celevator:car_top_box" then
i:remove()
end
end
local carmeta = minetest.get_meta(pos)
local carid = carmeta:get_int("carid")
if carid == 0 then return end
local carinfo = minetest.deserialize(celevator.storage:get_string(string.format("car%d",carid)))
if not carinfo then return end
local entity = minetest.add_entity(pos,"celevator:car_top_box")
local inspon = carinfo.cartopinspect
entity:set_properties({
wield_item = inspon and "celevator:car_top_box_on" or "celevator:car_top_box_off",
})
local fdir = minetest.fourdir_to_dir(minetest.get_node(pos).param2)
fdir = vector.rotate_around_axis(fdir,vector.new(0,1,0),math.pi/2)
entity:set_yaw(minetest.dir_to_yaw(fdir))
entity:set_pos(toppos)
end
local pieces = {
{
_position = "000",
node_box = {
type = "fixed",
fixed = {
{-0.5,-0.6,-0.5,0.5,-0.5,0.5},
{-0.5,-0.5,-0.5,-0.45,0.5,0.5},
{-0.5,-1.5,-0.5,0.5,-0.6,-0.45},
},
},
tiles = {
"celevator_car_floor.png",
"celevator_cabinet_sides.png",
"celevator_car_wallpaper.png^celevator_car_wall_bottom.png^celevator_car_switch_panel.png",
"celevator_cabinet_sides.png",
},
},
{
_position = "001",
node_box = {
type = "fixed",
fixed = {
{-0.5,-0.6,-0.5,0.5,-0.5,0.5},
{-0.5,-0.5,-0.5,-0.45,0.5,0.5},
},
},
tiles = {
"celevator_car_floor.png",
"celevator_cabinet_sides.png",
"celevator_car_wallpaper.png^celevator_car_wall_bottom.png^celevator_car_wall_vent.png",
"celevator_cabinet_sides.png",
},
},
{
_position = "002",
node_box = {
type = "fixed",
fixed = {
{-0.5,-0.6,-0.5,0.5,-0.5,0.5},
{-0.5,-0.5,-0.5,-0.45,0.5,0.5},
{-0.45,-0.5,0.45,0.5,0.5,0.5},
},
},
tiles = {
"celevator_car_floor.png",
"celevator_cabinet_sides.png",
"celevator_car_wallpaper.png^celevator_car_wall_bottom.png",
"celevator_cabinet_sides.png",
"celevator_cabinet_sides.png",
"celevator_car_wallpaper.png^celevator_car_wall_bottom.png",
},
},
{
_position = "100",
node_box = {
type = "fixed",
fixed = {
{-0.5,-0.6,-0.5,0.5,-0.5,0.5},
{0.45,-0.5,-0.5,0.5,0.5,0.5},
{-0.5,-1.5,-0.5,0.5,-0.6,-0.45},
},
},
tiles = {
"celevator_car_floor.png",
"celevator_cabinet_sides.png",
"celevator_cabinet_sides.png",
"celevator_car_wallpaper.png^celevator_car_wall_bottom.png",
"celevator_cabinet_sides.png",
},
},
{
_position = "101",
node_box = {
type = "fixed",
fixed = {
{-0.5,-0.6,-0.5,0.5,-0.5,0.5},
{0.45,-0.5,-0.5,0.5,0.5,0.5},
},
},
tiles = {
"celevator_car_floor.png",
"celevator_cabinet_sides.png",
"celevator_cabinet_sides.png",
"celevator_car_wallpaper.png^celevator_car_wall_bottom.png^celevator_car_wall_vent.png",
"celevator_cabinet_sides.png",
},
},
{
_position = "102",
node_box = {
type = "fixed",
fixed = {
{-0.5,-0.6,-0.5,0.5,-0.5,0.5},
{0.45,-0.5,-0.5,0.5,0.5,0.5},
{-0.5,-0.5,0.45,0.45,0.5,0.5},
},
},
tiles = {
"celevator_car_floor.png",
"celevator_cabinet_sides.png",
"celevator_cabinet_sides.png",
"celevator_car_wallpaper.png^celevator_car_wall_bottom.png",
"celevator_cabinet_sides.png",
"celevator_car_wallpaper.png^celevator_car_wall_bottom.png",
},
},
{
_position = "010",
node_box = {
type = "fixed",
fixed = {
{-0.5,-0.5,-0.5,-0.45,0.5,0.5},
},
},
tiles = {
"celevator_cabinet_sides.png",
"celevator_cabinet_sides.png",
"celevator_car_wallpaper_2x.png^celevator_cop.png",
"celevator_cabinet_sides.png",
},
},
{
_position = "011",
node_box = {
type = "fixed",
fixed = {
{-0.5,-0.5,-0.5,-0.45,0.5,0.5},
},
},
tiles = {
"celevator_cabinet_sides.png",
"celevator_cabinet_sides.png",
"celevator_car_wallpaper.png^celevator_car_handrail_end.png",
"celevator_cabinet_sides.png",
},
},
{
_position = "012",
node_box = {
type = "fixed",
fixed = {
{-0.5,-0.5,-0.5,-0.45,0.5,0.5},
{-0.45,-0.5,0.45,0.5,0.5,0.5},
},
},
tiles = {
"celevator_cabinet_sides.png",
"celevator_cabinet_sides.png",
"celevator_car_wallpaper.png^(celevator_car_handrail_end.png^[transformFX)",
"celevator_cabinet_sides.png",
"celevator_cabinet_sides.png",
"celevator_car_wallpaper.png^celevator_car_handrail_end.png",
},
},
{
_position = "110",
node_box = {
type = "fixed",
fixed = {
{0.45,-0.5,-0.5,0.5,0.5,0.5},
},
},
tiles = {
"celevator_cabinet_sides.png",
"celevator_cabinet_sides.png",
"celevator_cabinet_sides.png",
"celevator_car_wallpaper.png^(celevator_car_handrail_end.png^[transformFX)",
"celevator_cabinet_sides.png",
},
},
{
_position = "111",
node_box = {
type = "fixed",
fixed = {
{0.45,-0.5,-0.5,0.5,0.5,0.5},
},
},
tiles = {
"celevator_cabinet_sides.png",
"celevator_cabinet_sides.png",
"celevator_cabinet_sides.png",
"celevator_car_wallpaper.png^celevator_car_handrail_center.png",
"celevator_cabinet_sides.png",
},
},
{
_position = "112",
node_box = {
type = "fixed",
fixed = {
{0.45,-0.5,-0.5,0.5,0.5,0.5},
{-0.5,-0.5,0.45,0.45,0.5,0.5},
},
},
tiles = {
"celevator_cabinet_sides.png",
"celevator_cabinet_sides.png",
"celevator_cabinet_sides.png",
"celevator_car_wallpaper.png^celevator_car_handrail_end.png",
"celevator_cabinet_sides.png",
"celevator_car_wallpaper.png^(celevator_car_handrail_end.png^[transformFX)",
},
},
{
_position = "020",
node_box = {
type = "fixed",
fixed = {
{-0.5,0.5,-0.5,0.5,0.6,0.5},
{-0.5,-0.5,-0.5,-0.45,0.5,0.5},
{-0.5,0.6,-0.4,0.5,1,-0.1},
},
},
tiles = {
"celevator_cabinet_sides.png",
"celevator_car_ceiling.png",
"celevator_car_wallpaper.png",
"celevator_cabinet_sides.png",
"celevator_cabinet_sides.png",
"celevator_dooroperator_left.png",
},
},
{
_position = "021",
node_box = {
type = "fixed",
fixed = {
{-0.5,0.5,-0.5,0.5,0.6,0.5},
{-0.5,-0.5,-0.5,-0.45,0.5,0.5},
},
},
tiles = {
"celevator_cabinet_sides.png",
"celevator_car_ceiling.png",
"celevator_car_wallpaper.png",
"celevator_cabinet_sides.png",
},
on_rightclick = function(pos,node,clicker)
local fdir = minetest.fourdir_to_dir(node.param2)
local control = disambiguatebutton(pos,fdir,clicker)
local meta = minetest.get_meta(pos)
local carid = meta:get_int("carid")
if carid == 0 then return end
local carinfo = minetest.deserialize(celevator.storage:get_string(string.format("car%d",carid)))
if not (carinfo and carinfo.controllerpos) then return end
if control == "inspectswitch" then
local boxpos = vector.add(pos,vector.new(0,1,0))
local erefs = minetest.get_objects_inside_radius(boxpos,0.5)
for _,ref in pairs(erefs) do
if ref:get_luaentity() and ref:get_luaentity().name == "celevator:car_top_box" then
local state = ref:get_properties().wield_item
if state == "celevator:car_top_box_off" then
state = "celevator:car_top_box_on"
elseif state == "celevator:car_top_box_on" then
state = "celevator:car_top_box_off"
end
ref:set_properties({wield_item = state})
end
end
end
celevator.controller.handlecartopbox(carinfo.controllerpos,control)
end,
after_dig_node = function(pos)
local toppos = vector.add(pos,vector.new(0,1.1,0))
local entitiesnearby = minetest.get_objects_inside_radius(toppos,0.5)
for _,i in pairs(entitiesnearby) do
if i:get_luaentity() and i:get_luaentity().name == "celevator:car_top_box" then
i:remove()
end
end
end,
},
{
_position = "022",
node_box = {
type = "fixed",
fixed = {
{-0.5,0.5,-0.5,0.5,0.6,0.5},
{-0.5,-0.5,-0.5,-0.45,0.5,0.5},
{-0.45,-0.5,0.45,0.5,0.5,0.5},
},
},
tiles = {
"celevator_cabinet_sides.png",
"celevator_car_ceiling.png",
"celevator_car_wallpaper.png",
"celevator_cabinet_sides.png",
"celevator_cabinet_sides.png",
"celevator_car_wallpaper.png",
},
},
{
_position = "120",
node_box = {
type = "fixed",
fixed = {
{-0.5,0.5,-0.5,0.5,0.6,0.5},
{0.45,-0.5,-0.5,0.5,0.5,0.5},
{-0.5,0.6,-0.4,0.5,1,-0.1},
},
},
tiles = {
"celevator_cabinet_sides.png",
"celevator_car_ceiling.png",
"celevator_cabinet_sides.png",
"celevator_car_wallpaper.png",
"celevator_cabinet_sides.png",
"celevator_dooroperator_right.png",
},
},
{
_position = "121",
node_box = {
type = "fixed",
fixed = {
{-0.5,0.5,-0.5,0.5,0.6,0.5},
{0.45,-0.5,-0.5,0.5,0.5,0.5},
},
},
tiles = {
"celevator_cabinet_sides.png",
"celevator_car_ceiling.png",
"celevator_cabinet_sides.png",
"celevator_car_wallpaper.png",
"celevator_cabinet_sides.png",
},
},
{
_position = "122",
node_box = {
type = "fixed",
fixed = {
{-0.5,0.5,-0.5,0.5,0.6,0.5},
{0.45,-0.5,-0.5,0.5,0.5,0.5},
{-0.5,-0.5,0.45,0.45,0.5,0.5},
},
},
tiles = {
"celevator_cabinet_sides.png",
"celevator_car_ceiling.png",
"celevator_cabinet_sides.png",
"celevator_car_wallpaper.png",
"celevator_cabinet_sides.png",
"celevator_car_wallpaper.png",
},
},
}
for _,def in ipairs(pieces) do
def.groups = {
not_in_creative_inventory = 1,
_celevator_car = 1,
}
local xp = tonumber(string.sub(def._position,1,1))
local yp = tonumber(string.sub(def._position,2,2))
local zp = tonumber(string.sub(def._position,3,3))
if xp > 0 then
def.groups._connects_xm = 1
end
if xp < 1 then
def.groups._connects_xp = 1
end
if yp > 0 then
def.groups._connects_ym = 1
end
if yp < 2 then
def.groups._connects_yp = 1
end
if zp > 0 then
def.groups._connects_zm = 1
end
if zp < 2 then
def.groups._connects_zp = 1
end
def.paramtype = "light"
def.paramtype2 = "4dir"
def.drawtype = "nodebox"
def.description = "Car "..def._position.." (you hacker you!)"
def.light_source = 9
def.drop = ""
def.on_receive_fields = function(pos,_,fields,player)
local meta = minetest.get_meta(pos)
local carid = meta:get_int("carid")
if carid == 0 then return end
local carinfo = minetest.deserialize(celevator.storage:get_string(string.format("car%d",carid)))
if not carinfo then return end
local nname = minetest.get_node(pos).name
if nname == "celevator:car_010" then
local event = {
type = "cop",
fields = fields,
player = player:get_player_name(),
}
celevator.controller.run(carinfo.controllerpos,event)
elseif nname == "celevator:car_000" then
if fields.quit then return end
local name = player:get_player_name()
if minetest.is_protected(pos,name) and not minetest.check_player_privs(name,{protection_bypass=true}) then
minetest.chat_send_player(name,"You don't have access to these switches.")
minetest.record_protection_violation(pos,name)
return
end
local event = {
type = "copswitches",
fields = fields,
player = name,
}
celevator.controller.run(carinfo.controllerpos,event)
end
end
if def._position == "000" then
def.on_construct = function(pos)
minetest.get_meta(pos):set_string("doorstate","closed")
end
def.on_punch = function(pos,_,player)
if player.is_fake_player then return end
local name = player:get_player_name()
local sneak = player:get_player_control().sneak
if not sneak then return end
if minetest.is_protected(pos,name) and not minetest.check_player_privs(name,{protection_bypass=true}) then
minetest.record_protection_violation(pos,name)
return
end
local hash = minetest.hash_node_position(pos)
local fs = "formspec_version[7]size[6,4]"
fs = fs.."label[0.5,1;Really remove this car?]"
fs = fs.."button_exit[0.5,2;2,1;yes;Yes]"
fs = fs.."button_exit[3,2;2,1;no;No]"
minetest.show_formspec(name,string.format("celevator:remove_car_%d",hash),fs)
end
end
minetest.register_node("celevator:car_"..def._position,def)
end
function celevator.car.spawncar(origin,yaw,carid)
local right = vector.rotate_around_axis(vector.new(1,0,0),vector.new(0,1,0),yaw)
local back = vector.rotate_around_axis(vector.new(0,0,1),vector.new(0,1,0),yaw)
local up = vector.new(0,1,0)
for x=0,1,1 do
for y=0,2,1 do
for z=0,2,1 do
local pos = vector.copy(origin)
pos = vector.add(pos,vector.multiply(right,x))
pos = vector.add(pos,vector.multiply(back,z))
pos = vector.add(pos,vector.multiply(up,y))
local node = {
name = string.format("celevator:car_%d%d%d",x,y,z),
param2 = minetest.dir_to_fourdir(minetest.yaw_to_dir(yaw)),
}
minetest.set_node(pos,node)
if carid then minetest.get_meta(pos):set_int("carid",carid) end
end
end
end
end
minetest.register_abm({
label = "Respawn in-car PI displays",
nodenames = {"celevator:car_020"},
interval = 1,
chance = 1,
action = function(pos)
local entitiesnearby = minetest.get_objects_inside_radius(pos,0.5)
for _,i in pairs(entitiesnearby) do
if i:get_luaentity() and i:get_luaentity().name == "celevator:incar_pi_entity" then
return
end
end
local entity = minetest.add_entity(pos,"celevator:incar_pi_entity")
local fdir = vector.rotate_around_axis(minetest.facedir_to_dir(minetest.get_node(pos).param2),vector.new(0,1,0),math.pi/2)
local etex = celevator.pi.generatetexture(" --",false,false,false,true)
entity:set_properties({
textures = {etex},
})
entity:set_yaw(minetest.dir_to_yaw(fdir))
entity:set_pos(vector.add(pos,vector.multiply(fdir,0.44)))
end,
})
minetest.register_node("celevator:car_top_box_off",{
description = "Car-top Inspection Box, Off State (you hacker you!)",
drop = "",
groups = {
not_in_creative_inventory = 1,
},
paramtype = "light",
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = {
{-0.422,-0.5,0.086,0.414,-0.45,0.359},
},
},
tiles = {
"celevator_cartopinsp_off.png",
"celevator_cabinet_sides.png",
},
})
minetest.register_node("celevator:car_top_box_on",{
description = "Car-top Inspection Box, On State (you hacker you!)",
drop = "",
groups = {
not_in_creative_inventory = 1,
},
paramtype = "light",
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = {
{-0.422,-0.5,0.086,0.414,-0.45,0.359},
},
},
tiles = {
"celevator_cartopinsp_on.png",
"celevator_cabinet_sides.png",
},
})
minetest.register_entity("celevator:car_top_box",{
initial_properties = {
visual = "wielditem",
visual_size = vector.new(0.667,0.667,0.667),
wield_item = "celevator:car_top_box_off",
static_save = false,
pointable = false,
glow = minetest.LIGHT_MAX,
},
})
minetest.register_abm({
label = "Respawn car-top inspection boxes",
nodenames = {"celevator:car_021"},
interval = 1,
chance = 1,
action = updatecartopbox,
})
minetest.register_node("celevator:car",{
description = "Elevator Car",
paramtype2 = "4dir",
buildable_to = true,
inventory_image = "celevator_car_inventory.png",
wield_image = "celevator_car_wield.png",
wield_scale = vector.new(1,1,10),
tiles = {"celevator_transparent.png"},
after_place_node = function(pos,player)
if not player:is_player() then
minetest.remove_node(pos)
return true
end
local name = player:get_player_name()
local newnode = minetest.get_node(pos)
local facedir = minetest.dir_to_yaw(minetest.fourdir_to_dir(newnode.param2))
for x=0,1,1 do
for y=0,2,1 do
for z=0,2,1 do
local offsetdesc = string.format("%dm to the right, %dm up, and %dm back",x,y,z)
local placeoffset = vector.new(x,y,z)
local placepos = vector.add(pos,vector.rotate_around_axis(placeoffset,vector.new(0,1,0),facedir))
local replaces = minetest.get_node(placepos).name
if not (minetest.registered_nodes[replaces] and minetest.registered_nodes[replaces].buildable_to) then
minetest.chat_send_player(name,string.format("Can't place car here - position %s is blocked!",offsetdesc))
minetest.remove_node(pos)
return true
end
if minetest.is_protected(placepos,name) and not minetest.check_player_privs(name,{protection_bypass=true}) then
minetest.chat_send_player(name,string.format("Can't place car here - position %s is protected!",offsetdesc))
minetest.record_protection_violation(placepos,name)
minetest.remove_node(pos)
return true
end
end
end
end
for x=0,1,1 do
for y=0,2,1 do
for z=0,2,1 do
local piecename = string.format("celevator:car_%d%d%d",x,y,z)
local placeoffset = vector.new(x,y,z)
local placepos = vector.add(pos,vector.rotate_around_axis(placeoffset,vector.new(0,1,0),facedir))
minetest.set_node(placepos,{name=piecename,param2=newnode.param2})
end
end
end
end,
})
minetest.register_on_player_receive_fields(function(_,formname,fields)
if string.sub(formname,1,21) ~= "celevator:remove_car_" then return false end
if not fields.yes then return true end
local hash = tonumber(string.sub(formname,22,-1))
if not hash then return true end
local rootpos = minetest.get_position_from_hash(hash)
local rootdir = minetest.dir_to_yaw(minetest.fourdir_to_dir(minetest.get_node(rootpos).param2))
local toberemoved = {
["celevator:car_top_box"] = true,
["celevator:incar_pi_entity"] = true,
["celevator:car_door"] = true,
}
for x=0,1,1 do
for y=0,2,1 do
for z=0,2,1 do
local piecename = string.format("celevator:car_%d%d%d",x,y,z)
local pieceoffset = vector.new(x,y,z)
local piecepos = vector.add(rootpos,vector.rotate_around_axis(pieceoffset,vector.new(0,1,0),rootdir))
if minetest.get_node(piecepos).name == piecename then
minetest.remove_node(piecepos)
local erefs = minetest.get_objects_inside_radius(piecepos,0.5)
for _,ref in pairs(erefs) do
if ref:get_luaentity() and toberemoved[ref:get_luaentity().name] then
ref:remove()
end
end
end
end
end
end
local cartopboxpos = vector.add(rootpos,vector.rotate_around_axis(vector.new(0,3,1),vector.new(0,1,0),rootdir))
local erefs = minetest.get_objects_inside_radius(cartopboxpos,0.5)
for _,ref in pairs(erefs) do
if ref:get_luaentity() and toberemoved[ref:get_luaentity().name] then
ref:remove()
end
end
end)
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