Age | Commit message (Collapse) | Author | |
---|---|---|---|
2024-04-23 | Initial work on remote monitoring software for the laptop mod | cheapie | |
No scrolling yet (so you can only see 10 floors) and also no dispatcher UI yet (only the controller) | |||
2024-04-19 | Initial dispatcher work (not yet functional) | cheapie | |
2024-04-18 | Fix text on fire service phase 1 keyswitch | cheapie | |
2024-04-18 | Remove old pairing tool texture | cheapie | |
2024-04-18 | Improve setup experience and inventory items | cheapie | |
2024-04-16 | Add door operator textures | cheapie | |
2024-04-16 | Add more blinkenlights to controller | cheapie | |
2024-04-14 | Add car top inspection | cheapie | |
2024-04-14 | Add fire service phase 2 | cheapie | |
2024-04-14 | Add fire service phase 1 | cheapie | |
(no phase 2 yet) | |||
2024-04-13 | Add in-car switch panel and independent service, also fix a few bugs | cheapie | |
Switches for fire service phase 2 (not yet implemented) and car fan and light (no plans) are also available | |||
2024-04-12 | Add COP | cheapie | |
Still more things I want to add to it, but it works for now. Should show up in existing cars (once they do something for the first time, for now) | |||
2024-04-11 | Add sheave, plus models and textures for the machine and motor | cheapie | |
Motor needs to be placed manually for now, sheave will spawn on first movement (for now) | |||
2023-08-12 | Initial in-car PI work | cheapie | |
PI is now spawned and moves with the car, no actual display yet | |||
2023-08-11 | Add hoistway door nodes | cheapie | |
No motion or other functionality yet | |||
2023-08-08 | Add car interior textures | cheapie | |
2023-08-04 | Add lanterns | cheapie | |
2023-08-04 | Add position indicator | cheapie | |
2023-08-04 | Add PI font textures | cheapie | |
2023-08-04 | Add pairing tool and make call buttons functional | cheapie | |
2023-08-04 | Add bits that are done so far | cheapie | |
This includes: * Controller (runs and responds to calls placed on the screen, parameter editing and switches work) * Null Drive (simulates motion so the controller can run, no actual movement yet) * Call Buttons (lights can be toggled with right-click, no communication yet) |