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author | cheapie <no-email-for-you@example.com> | 2023-08-04 11:25:45 -0500 |
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committer | cheapie <no-email-for-you@example.com> | 2023-08-04 11:25:45 -0500 |
commit | bbdf947d7c1bffb6d26d333c47c9b2a88109f058 (patch) | |
tree | 6a08aa878c06abdf75875d6abf6ddcf5f99011f7 /textures | |
download | celevator-bbdf947d7c1bffb6d26d333c47c9b2a88109f058.tar celevator-bbdf947d7c1bffb6d26d333c47c9b2a88109f058.tar.gz celevator-bbdf947d7c1bffb6d26d333c47c9b2a88109f058.tar.bz2 celevator-bbdf947d7c1bffb6d26d333c47c9b2a88109f058.tar.xz celevator-bbdf947d7c1bffb6d26d333c47c9b2a88109f058.zip |
Add bits that are done so far
This includes:
* Controller (runs and responds to calls placed on the screen, parameter editing and switches work)
* Null Drive (simulates motion so the controller can run, no actual movement yet)
* Call Buttons (lights can be toggled with right-click, no communication yet)
Diffstat (limited to 'textures')
20 files changed, 0 insertions, 0 deletions
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