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| author | cheapie <cheapiephp@gmail.com> | 2026-07-10 12:16:08 -0500 |
|---|---|---|
| committer | cheapie <cheapiephp@gmail.com> | 2026-07-10 12:16:08 -0500 |
| commit | 0dfd371e1ca3d5b73fb1ea0b41adfccd8db01aef (patch) | |
| tree | b583428526ae409f89e8f0d725f01051046ef377 /settingtypes.txt | |
| parent | c8c8a0046dd95505035bc8dddac35aff2b412b0f (diff) | |
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Add settings
Diffstat (limited to 'settingtypes.txt')
| -rw-r--r-- | settingtypes.txt | 32 |
1 files changed, 32 insertions, 0 deletions
diff --git a/settingtypes.txt b/settingtypes.txt new file mode 100644 index 0000000..ef4023f --- /dev/null +++ b/settingtypes.txt @@ -0,0 +1,32 @@ +[Limits] + +# The maximum distance that will be checked for a car when configuring a hoist machine. +# This determines the height of the tallest possible elevator. +# Reducing this value does not affect existing elevators. +# NOTE: In the worst case, a vertical column of mapblocks this tall may have to be emerged. +celevator.max_height (Maximum height) int 500 3 65535 + +# The highest number of landings that any one elevator or group can serve. +# Values much higher than 100 are likely to not fit on most screens. +# Reducing this value does not remove landings from existing elevators or groups. +celevator.max_landings (Maximum landings) int 100 2 1000 + +# The maximum number of cars in a group. +# Reducing this value does not remove cars from existing groups. +celevator.max_group (Maximum group size) int 16 2 16 + +# The maximum speed of an elevator, in meters/nodes per second. +# Depending on the server's active block range and mapblock load speed, +# setting an elevator to a speed too high may cause players to fall out. +celevator.max_speed (Maximum speed) float 20.0 1.0 100.0 + +[Protection] + +# Car top inspection controls require area access to operate +celevator.cartop_protected (Car top controls protected) bool false + +# Controller and dispatcher cabinets require area access to open +celevator.controller_cabinet_protected (Controller cabinet protected) bool true + +# Open controllers/dispatchers require area access to interact with +celevator.controller_screen_protected (Controller screen protected) bool false |
