diff options
author | cheapie <no-email-for-you@example.com> | 2016-02-01 00:39:50 -0600 |
---|---|---|
committer | cheapie <no-email-for-you@example.com> | 2016-02-01 00:39:50 -0600 |
commit | 56dbbf8c1a61bb5bf729faaab1c1459ac24d40a5 (patch) | |
tree | 4ae1577960506a1543457f738b77dd04c4c908ac /README | |
download | cars-56dbbf8c1a61bb5bf729faaab1c1459ac24d40a5.tar cars-56dbbf8c1a61bb5bf729faaab1c1459ac24d40a5.tar.gz cars-56dbbf8c1a61bb5bf729faaab1c1459ac24d40a5.tar.bz2 cars-56dbbf8c1a61bb5bf729faaab1c1459ac24d40a5.tar.xz cars-56dbbf8c1a61bb5bf729faaab1c1459ac24d40a5.zip |
Add content
Diffstat (limited to 'README')
-rw-r--r-- | README | 35 |
1 files changed, 35 insertions, 0 deletions
@@ -0,0 +1,35 @@ +Cars mod for Minetest +===================== +License/Credits: + +Mesh/Textures: Based on "car01" by Melkor with modifications by cheapie, CC-BY-NC-SA +Code: Written by cheapie, WTFPL + +===================== +Dependencies: None, if you're in creative mode. Crafting requires default and homedecor. +===================== +Crafting: + +output="cars:car 1", +recipe={ + {"default:glass","default:steel_ingot",""}, + {"homedecor:motor","default:steel_ingot","default:steel_ingot"}, + {"homedecor:plastic_sheeting","","homedecor:plastic_sheeting"} +} + +===================== +Use: + +Punch anything with a "Car" to turn into a car. You will only be able to see it from third-person view (press F7). +This has the following effects: + +* Takes your "Car" +* Gives you an "Un-Car" +* Makes you appear to be a car +* Makes you faster (if anticheat is off), unable to jump, and heavier + +Note that it does *not* change your collision box or anything related to that, in an attempt to maintain compatibility with narrow roads. + +Once you are a car, you can punch anything with an "Un-Car" to restore everything to normal. + +If you leave and rejoin, you will be a human (or whatever you normally are) again, but still have an "Un-Car". Punch anything with it to turn it back into a "Car". |