summaryrefslogtreecommitdiff
path: root/init.lua
blob: 48c4b12014160cbc3c1a5ce8882d4f616707b628 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261

local creative_mode = minetest.setting_getbool("creative_mode")

local function cyan(str)
	return minetest.colorize("#00FFFF",str)
end

local function red(str)
	return minetest.colorize("#FF5555",str)
end

local radius_large = minetest.setting_get("areasprotector_radius_large")
					or minetest.setting_get("areasprotector_radius")
					or 16

local height_large = minetest.setting_get("areasprotector_height_large")
					or minetest.setting_get("areasprotector_radius_large")
					or minetest.setting_get("areasprotector_radius")
					or 16

local radius_small = minetest.setting_get("areasprotector_radius_small")
					or 7

local height_small = minetest.setting_get("areasprotector_height_small")
					or minetest.setting_get("areasprotector_radius_small")
					or 7

local function remove_display(pos)
	local objs = minetest.get_objects_inside_radius(pos, 0.5)
	for _,o in pairs(objs) do
		o:remove()
	end
end

local function on_place(itemstack, player, pointed, radius, height, sizeword)
	local pos = pointed.above
	local pos1 = vector.add(pos,vector.new(radius, height, radius))
	local pos2 = vector.add(pos,vector.new(-radius, -height, -radius))
	local name = player:get_player_name()
	local perm,err = areas:canPlayerAddArea(pos1,pos2,name)
	if not perm then
		minetest.chat_send_player(name,red("You are not allowed to protect that area: ")..err)
		return itemstack
	end
	local id = areas:add(name,"Protected by Protector Block at "..minetest.pos_to_string(pos, 0),pos1,pos2)
	areas:save()
	local msg = string.format("The area from %s to %s has been protected as #%s",cyan(minetest.pos_to_string(pos1)),cyan(minetest.pos_to_string(pos2)),cyan(id))
	minetest.chat_send_player(name,msg)
	minetest.set_node(pos,{name="areasprotector:protector_"..sizeword})
	local meta = minetest.get_meta(pos)
	local infotext = string.format("Protecting area %d owned by %s",id,name)
	meta:set_string("infotext",infotext)
	meta:set_int("area_id",id)
	meta:set_string("owner",name)
	if not minetest.setting_getbool("creative_mode") then
		itemstack:take_item()
	end
	return itemstack
end

local function after_dig(pos, oldnode, oldmetadata, digger, sizeword)
	if oldmetadata and oldmetadata.fields then
		local owner = oldmetadata.fields.owner
		local id = tonumber(oldmetadata.fields.area_id)
		local playername = digger:get_player_name()
		if areas.areas[id] and areas:isAreaOwner(id,owner) then
			if digger:get_player_control().sneak then
				local inv = digger:get_inventory()
				if not creative_mode then
					if inv:room_for_item("main", "default:steel_ingot 6") then
						inv:remove_item("main", "areasprotector:protector_"..sizeword.." 1")
						inv:add_item("main", "default:steel_ingot 6")
					else
						minetest.chat_send_player(playername, "No room for the replacement ingots, just digging the protector and deleting the area normally.")
						areas:remove(id)
						areas:save()
					end
				else
					inv:remove_item("main", "areasprotector:protector_"..sizeword.." 1")
				end
			else
				areas:remove(id)
				areas:save()
			end
		end
	end
end

local function on_punch(pos, node, puncher, sizeword)
	local objs = minetest.get_objects_inside_radius(pos,.5) -- a radius of .5 since the entity serialization seems to be not that precise
	local removed = false
	for _, o in pairs(objs) do
		if (not o:is_player()) and o:get_luaentity().name == "areasprotector:display_"..sizeword then
			o:remove()
			removed = true
		end
	end
	if not removed then -- nothing was removed: there wasn't the entity
		minetest.add_entity(pos, "areasprotector:display_"..sizeword)
		minetest.after(4, remove_display, pos)
	end
end

local function on_step(self, dtime, sizeword)
	if minetest.get_node(self.object:getpos()).name ~= "areasprotector:protector_"..sizeword then
		self.object:remove()
		return
	end
end

local function make_display_nodebox(radius, height)
	local nb_radius = radius + 0.55
	local nb_height = height + 0.55
	local t = {
		-- sides
		{ -nb_radius, -nb_height, -nb_radius, -nb_radius,  nb_height,  nb_radius },
		{ -nb_radius, -nb_height,  nb_radius,  nb_radius,  nb_height,  nb_radius },
		{  nb_radius, -nb_height, -nb_radius,  nb_radius,  nb_height,  nb_radius },
		{ -nb_radius, -nb_height, -nb_radius,  nb_radius,  nb_height, -nb_radius },
		-- top
		{ -nb_radius,  nb_height, -nb_radius,  nb_radius,  nb_height,  nb_radius },
		-- bottom
		{ -nb_radius, -nb_height, -nb_radius,  nb_radius, -nb_height,  nb_radius },
		-- middle (surround protector)
		{-.55,-.55,-.55, .55,.55,.55},
	}
	return t
end

local nbox = {
	type = "fixed",
	fixed = { -0.5, -0.5, -0.5, 0.5, 0.5, 0.5 },
}

minetest.register_node("areasprotector:protector_large", {
	description = "Protector Block (large volume)",
	groups = {cracky=1},
	tiles = {
		"default_steel_block.png",
		"default_steel_block.png",
		"default_steel_block.png^areasprotector_large_overlay.png^basic_materials_padlock.png"
	},
	paramtype = "light",
	drawtype = "nodebox",
	node_box = nbox,
	on_place = function(itemstack, player, pointed_thing)
		on_place(itemstack, player, pointed_thing, radius_large, height_large, "large")
	end,
	after_dig_node = function(pos, oldnode, oldmetadata, digger)
		after_dig(pos, oldnode, oldmetadata, digger, "large")
	end,
	on_punch = function(pos, node, puncher)
		on_punch(pos, node, puncher, "large")
	end
})

minetest.register_node("areasprotector:protector_small", {
	description = "Protector Block (small volume)",
	groups = {cracky=1},
	tiles = {
		"default_steel_block.png",
		"default_steel_block.png",
		"default_steel_block.png^basic_materials_padlock.png"
	},
	paramtype = "light",
	drawtype = "nodebox",
	node_box = nbox,
	on_place = function(itemstack, player, pointed_thing)
		on_place(itemstack, player, pointed_thing, radius_small, height_small, "small")
	end,
	after_dig_node = function(pos, oldnode, oldmetadata, digger)
		after_dig(pos, oldnode, oldmetadata, digger, "small")
	end,
	on_punch = function(pos, node, puncher)
		on_punch(pos, node, puncher, "small")
	end
})

-- entities code below (and above) mostly copied-pasted from Zeg9's protector mod

-- wielditem seems to be scaled to 1.5 times original node size
local vsize = {x=1.0/1.5, y=1.0/1.5}
local ecbox = {0, 0, 0, 0, 0, 0}

minetest.register_entity("areasprotector:display_large", {
	physical = false,
	collisionbox = ecbox,
	visual = "wielditem",
	visual_size = vsize, 
	textures = {"areasprotector:display_node_large"},
	on_step = function(self, dtime)
		on_step(self, dtime, "large")
	end
})

minetest.register_entity("areasprotector:display_small", {
	physical = false,
	collisionbox = ecbox,
	visual = "wielditem",
	visual_size = vsize,
	textures = {"areasprotector:display_node_small"},
	on_step = function(self, dtime)
		on_step(self, dtime, "small")
	end
})

minetest.register_node("areasprotector:display_node_large", {
	tiles = {"areasprotector_display.png"},
	walkable = false,
	drawtype = "nodebox",
	node_box = {
		type = "fixed",
		fixed = make_display_nodebox(radius_large, height_large)
	},
	selection_box = {
		type = "regular",
	},
	paramtype = "light",
	groups = {dig_immediate=3,not_in_creative_inventory=1},
	drop = ""
})

minetest.register_node("areasprotector:display_node_small", {
	tiles = {"areasprotector_display.png"},
	walkable = false,
	drawtype = "nodebox",
	node_box = {
		type = "fixed",
		fixed = make_display_nodebox(radius_small, height_small)
	},
	selection_box = {
		type = "regular",
	},
	paramtype = "light",
	groups = {dig_immediate=3,not_in_creative_inventory=1},
	drop = ""
})

minetest.register_craft({
	output = "areasprotector:protector_small 2",
	type = "shapeless",
	recipe = {"default:steelblock","basic_materials:padlock"},
})

minetest.register_craft({
	output = "areasprotector:protector_large",
	type = "shapeless",
	recipe = {
		"areasprotector:protector_small",
		"areasprotector:protector_small",
		"areasprotector:protector_small",
		"areasprotector:protector_small",
		"areasprotector:protector_small",
		"areasprotector:protector_small",
		"areasprotector:protector_small",
		"areasprotector:protector_small"
	}
})

minetest.register_alias("areasprotector:protector",    "areasprotector:protector_large")
minetest.register_alias("areasprotector:display_node", "areasprotector:display_node_large")