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-rw-r--r--init.lua329
1 files changed, 233 insertions, 96 deletions
diff --git a/init.lua b/init.lua
index b2ac282..0c2018c 100644
--- a/init.lua
+++ b/init.lua
@@ -1,5 +1,4 @@
-
-local creative_mode = minetest.setting_getbool("creative_mode")
+local creative_mode = minetest.settings:get_bool("creative_mode")
local function cyan(str)
return minetest.colorize("#00FFFF",str)
@@ -9,7 +8,33 @@ local function red(str)
return minetest.colorize("#FF5555",str)
end
-local radius = minetest.setting_get("areasprotector_radius") or 8
+local radius_large = minetest.settings:get("areasprotector_radius_large")
+ or minetest.settings:get("areasprotector_radius")
+ or 16
+
+radius_large = tonumber(radius_large) or 16
+
+local height_large = minetest.settings:get("areasprotector_height_large")
+ or minetest.settings:get("areasprotector_radius_large")
+ or minetest.settings:get("areasprotector_radius")
+ or 16
+
+height_large = tonumber(height_large) or 16
+
+local radius_small = minetest.settings:get("areasprotector_radius_small")
+ or 7
+
+radius_small = tonumber(radius_small) or 7
+
+local height_small = minetest.settings:get("areasprotector_height_small")
+ or minetest.settings:get("areasprotector_radius_small")
+ or 7
+
+height_small = tonumber(height_small) or 7
+
+local max_protectors = minetest.settings:get("areasprotector_max_protectors") or 16
+
+max_protectors = tonumber(max_protectors) or 16
local function remove_display(pos)
local objs = minetest.get_objects_inside_radius(pos, 0.5)
@@ -18,136 +43,248 @@ local function remove_display(pos)
end
end
-minetest.register_node("areasprotector:protector",{
- description = "Protector Block",
+local function on_place(itemstack, player, pointed, radius, height, sizeword)
+ local pos = pointed.above
+ local pos1 = vector.add(pos,vector.new(radius, height, radius))
+ local pos2 = vector.add(pos,vector.new(-radius, -height, -radius))
+ local name = player:get_player_name()
+ local perm,err = areas:canPlayerAddArea(pos1,pos2,name)
+ if not perm then
+ minetest.chat_send_player(name,red("You are not allowed to protect that area: ")..err)
+ return itemstack
+ end
+ local conflicts = minetest.find_nodes_in_area(pos1,pos2,{"areasprotector:protector_small","areasprotector:protector_large",})
+ if conflicts and #conflicts > 0 and not minetest.check_player_privs(name,"areas") then
+ minetest.chat_send_player(name,red("Another protector block is too close: ").."another protector block was found at "..cyan(minetest.pos_to_string(conflicts[1]))..", and this size of protector block cannot be placed within "..cyan(tostring(radius).."m").." of others.")
+ return itemstack
+ end
+ local userareas = 0
+ for k,v in pairs(areas.areas) do
+ if v.owner == name and string.sub(v.name,1,28) == "Protected by Protector Block" then
+ userareas = userareas + 1
+ end
+ end
+ if userareas >= max_protectors and not minetest.check_player_privs(name,"areas") then
+ minetest.chat_send_player(name,red("You are using too many protector blocks:").." this server allows you to use up to "..cyan(tostring(max_protectors)).." protector blocks, and you already have "..cyan(tostring(userareas))..".")
+ if sizeword == "small" then
+ minetest.chat_send_player(name,"If you need to protect more, please consider using the larger protector blocks, using the chat commands instead, or at the very least taking the time to rename some of your areas to something more descriptive first.")
+ else
+ minetest.chat_send_player(name,"If you need to protect more, please consider using the chat commands instead, or at the very least take the time to rename some of your areas to something more descriptive first.")
+ end
+ return itemstack
+ end
+ local id = areas:add(name,"Protected by Protector Block at "..minetest.pos_to_string(pos, 0),pos1,pos2)
+ areas:save()
+ local msg = string.format("The area from %s to %s has been protected as #%s",cyan(minetest.pos_to_string(pos1)),cyan(minetest.pos_to_string(pos2)),cyan(id))
+ minetest.chat_send_player(name,msg)
+ minetest.set_node(pos,{name="areasprotector:protector_"..sizeword})
+ local meta = minetest.get_meta(pos)
+ local infotext = string.format("Protecting area %d owned by %s",id,name)
+ meta:set_string("infotext",infotext)
+ meta:set_int("area_id",id)
+ meta:set_string("owner",name)
+ if not creative_mode then
+ itemstack:take_item()
+ end
+ return itemstack
+end
+
+local function after_dig(pos, oldnode, oldmetadata, digger, sizeword)
+ if oldmetadata and oldmetadata.fields then
+ local owner = oldmetadata.fields.owner
+ local id = tonumber(oldmetadata.fields.area_id)
+ local playername = digger:get_player_name()
+ if areas.areas[id] and areas:isAreaOwner(id,owner) then
+ if digger:get_player_control().sneak then
+ local inv = digger:get_inventory()
+ if not creative_mode then
+ if inv:room_for_item("main", "default:steel_ingot 6") then
+ inv:remove_item("main", "areasprotector:protector_"..sizeword.." 1")
+ inv:add_item("main", "default:steel_ingot 6")
+ else
+ minetest.chat_send_player(playername, "No room for the replacement ingots, just digging the protector and deleting the area normally.")
+ areas:remove(id)
+ areas:save()
+ end
+ end
+ else
+ areas:remove(id)
+ areas:save()
+ end
+ end
+ end
+end
+
+local function on_punch(pos, node, puncher, sizeword)
+ local objs = minetest.get_objects_inside_radius(pos,.5) -- a radius of .5 since the entity serialization seems to be not that precise
+ local removed = false
+ for _, o in pairs(objs) do
+ if (not o:is_player()) and o:get_luaentity().name == "areasprotector:display_"..sizeword then
+ o:remove()
+ removed = true
+ end
+ end
+ if not removed then -- nothing was removed: there wasn't the entity
+ minetest.add_entity(pos, "areasprotector:display_"..sizeword)
+ minetest.after(4, remove_display, pos)
+ end
+end
+
+local function on_step(self, dtime, sizeword)
+ if minetest.get_node(self.object:get_pos()).name ~= "areasprotector:protector_"..sizeword then
+ self.object:remove()
+ return
+ end
+end
+
+local function make_display_nodebox(radius, height)
+ local nb_radius = radius + 0.55
+ local nb_height = height + 0.55
+ local t = {
+ -- sides
+ { -nb_radius, -nb_height, -nb_radius, -nb_radius, nb_height, nb_radius },
+ { -nb_radius, -nb_height, nb_radius, nb_radius, nb_height, nb_radius },
+ { nb_radius, -nb_height, -nb_radius, nb_radius, nb_height, nb_radius },
+ { -nb_radius, -nb_height, -nb_radius, nb_radius, nb_height, -nb_radius },
+ -- top
+ { -nb_radius, nb_height, -nb_radius, nb_radius, nb_height, nb_radius },
+ -- bottom
+ { -nb_radius, -nb_height, -nb_radius, nb_radius, -nb_height, nb_radius },
+ -- middle (surround protector)
+ {-.55,-.55,-.55, .55,.55,.55},
+ }
+ return t
+end
+
+local nbox = {
+ type = "fixed",
+ fixed = { -0.5, -0.5, -0.5, 0.5, 0.5, 0.5 },
+}
+
+minetest.register_node("areasprotector:protector_large", {
+ description = "Protector Block (large volume)",
groups = {cracky=1},
tiles = {
"default_steel_block.png",
"default_steel_block.png",
- "default_steel_block.png^basic_materials_padlock.png"
+ "default_steel_block.png^areasprotector_large_overlay.png^basic_materials_padlock.png"
},
paramtype = "light",
drawtype = "nodebox",
- node_box = {
- type = "fixed",
- fixed = { -0.5, -0.5, -0.5, 0.5, 0.5, 0.5 },
+ node_box = nbox,
+ on_place = function(itemstack, player, pointed_thing)
+ return on_place(itemstack, player, pointed_thing, radius_large, height_large, "large")
+ end,
+ after_dig_node = function(pos, oldnode, oldmetadata, digger)
+ after_dig(pos, oldnode, oldmetadata, digger, "large")
+ end,
+ on_punch = function(pos, node, puncher)
+ on_punch(pos, node, puncher, "large")
+ end
+})
+
+minetest.register_node("areasprotector:protector_small", {
+ description = "Protector Block (small volume)",
+ groups = {cracky=1},
+ tiles = {
+ "default_steel_block.png",
+ "default_steel_block.png",
+ "default_steel_block.png^basic_materials_padlock.png"
},
- on_place = function(itemstack,player,pointed)
- local pos = pointed.above
- local pos1 = vector.add(pos,vector.new(radius,radius,radius))
- local pos2 = vector.add(pos,vector.new(-1*radius,-1*radius,-1*radius))
- local name = player:get_player_name()
- local perm,err = areas:canPlayerAddArea(pos1,pos2,name)
- if not perm then
- minetest.chat_send_player(name,red("You are not allowed to protect that area: ")..err)
- return itemstack
- end
- local id = areas:add(name,"Protected by Protector Block",pos1,pos2)
- areas:save()
- local msg = string.format("The area from %s to %s has been protected as #%s",cyan(minetest.pos_to_string(pos1)),cyan(minetest.pos_to_string(pos2)),cyan(id))
- minetest.chat_send_player(name,msg)
- minetest.set_node(pos,{name="areasprotector:protector"})
- local meta = minetest.get_meta(pos)
- local infotext = string.format("Protecting area %d owned by %s",id,name)
- meta:set_string("infotext",infotext)
- meta:set_int("area_id",id)
- meta:set_string("owner",name)
- if not minetest.setting_getbool("creative_mode") then
- itemstack:take_item()
- end
- return itemstack
+ paramtype = "light",
+ drawtype = "nodebox",
+ node_box = nbox,
+ on_place = function(itemstack, player, pointed_thing)
+ return on_place(itemstack, player, pointed_thing, radius_small, height_small, "small")
end,
after_dig_node = function(pos, oldnode, oldmetadata, digger)
- if oldmetadata and oldmetadata.fields then
- local owner = oldmetadata.fields.owner
- local id = tonumber(oldmetadata.fields.area_id)
- local playername = digger:get_player_name()
- if areas.areas[id] and areas:isAreaOwner(id,owner) then
- if digger:get_player_control().sneak then
- local inv = digger:get_inventory()
- if not creative_mode then
- if inv:room_for_item("main", "default:steel_ingot 6") then
- inv:remove_item("main", "areasprotector:protector 1")
- inv:add_item("main", "default:steel_ingot 6")
- else
- minetest.chat_send_player(playername, "No room for the replacement ingots, just digging the protector and deleting the area normally.")
- areas:remove(id)
- areas:save()
- end
- else
- inv:remove_item("main", "areasprotector:protector 1")
- end
- else
- areas:remove(id)
- areas:save()
- end
- end
- end
+ after_dig(pos, oldnode, oldmetadata, digger, "small")
end,
on_punch = function(pos, node, puncher)
- local objs = minetest.get_objects_inside_radius(pos,.5) -- a radius of .5 since the entity serialization seems to be not that precise
- local removed = false
- for _, o in pairs(objs) do
- if (not o:is_player()) and o:get_luaentity().name == "areasprotector:display" then
- o:remove()
- removed = true
- end
- end
- if not removed then -- nothing was removed: there wasn't the entity
- minetest.add_entity(pos, "areasprotector:display")
- minetest.after(4, remove_display, pos)
- end
+ on_punch(pos, node, puncher, "small")
end
})
-- entities code below (and above) mostly copied-pasted from Zeg9's protector mod
-minetest.register_entity("areasprotector:display", {
+-- wielditem seems to be scaled to 1.5 times original node size
+local vsize = {x=1.0/1.5, y=1.0/1.5}
+local ecbox = {0, 0, 0, 0, 0, 0}
+
+minetest.register_entity("areasprotector:display_large", {
physical = false,
- collisionbox = {0,0,0,0,0,0},
+ collisionbox = ecbox,
visual = "wielditem",
- visual_size = {x=1.0/1.5,y=1.0/1.5}, -- wielditem seems to be scaled to 1.5 times original node size
- textures = {"areasprotector:display_node"},
+ visual_size = vsize,
+ textures = {"areasprotector:display_node_large"},
on_step = function(self, dtime)
- if minetest.get_node(self.object:getpos()).name ~= "areasprotector:protector" then
- self.object:remove()
- return
- end
- end,
+ on_step(self, dtime, "large")
+ end
})
-local nb_radius = radius + 0.55
+minetest.register_entity("areasprotector:display_small", {
+ physical = false,
+ collisionbox = ecbox,
+ visual = "wielditem",
+ visual_size = vsize,
+ textures = {"areasprotector:display_node_small"},
+ on_step = function(self, dtime)
+ on_step(self, dtime, "small")
+ end
+})
+
+minetest.register_node("areasprotector:display_node_large", {
+ tiles = {"areasprotector_display.png"},
+ walkable = false,
+ drawtype = "nodebox",
+ node_box = {
+ type = "fixed",
+ fixed = make_display_nodebox(radius_large, height_large)
+ },
+ selection_box = {
+ type = "regular",
+ },
+ paramtype = "light",
+ groups = {dig_immediate=3,not_in_creative_inventory=1},
+ drop = ""
+})
-minetest.register_node("areasprotector:display_node", {
+minetest.register_node("areasprotector:display_node_small", {
tiles = {"areasprotector_display.png"},
walkable = false,
drawtype = "nodebox",
node_box = {
type = "fixed",
- fixed = {
- -- sides
- { -nb_radius, -nb_radius, -nb_radius, -nb_radius, nb_radius, nb_radius },
- { -nb_radius, -nb_radius, nb_radius, nb_radius, nb_radius, nb_radius },
- { nb_radius, -nb_radius, -nb_radius, nb_radius, nb_radius, nb_radius },
- { -nb_radius, -nb_radius, -nb_radius, nb_radius, nb_radius, -nb_radius },
- -- top
- { -nb_radius, nb_radius, -nb_radius, nb_radius, nb_radius, nb_radius },
- -- bottom
- { -nb_radius, -nb_radius, -nb_radius, nb_radius, -nb_radius, nb_radius },
- -- middle (surround protector)
- {-.55,-.55,-.55, .55,.55,.55},
- },
+ fixed = make_display_nodebox(radius_small, height_small)
},
selection_box = {
type = "regular",
},
paramtype = "light",
groups = {dig_immediate=3,not_in_creative_inventory=1},
- drop = "",
+ drop = ""
})
minetest.register_craft({
- output = "areasprotector:protector",
+ output = "areasprotector:protector_small 2",
type = "shapeless",
recipe = {"default:steelblock","basic_materials:padlock"},
})
+
+minetest.register_craft({
+ output = "areasprotector:protector_large",
+ type = "shapeless",
+ recipe = {
+ "areasprotector:protector_small",
+ "areasprotector:protector_small",
+ "areasprotector:protector_small",
+ "areasprotector:protector_small",
+ "areasprotector:protector_small",
+ "areasprotector:protector_small",
+ "areasprotector:protector_small",
+ "areasprotector:protector_small"
+ }
+})
+
+minetest.register_alias("areasprotector:protector", "areasprotector:protector_large")
+minetest.register_alias("areasprotector:display_node", "areasprotector:display_node_large")