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-rw-r--r--init.lua296
-rw-r--r--textures/areasprotector_large_overlay.pngbin0 -> 128 bytes
2 files changed, 202 insertions, 94 deletions
diff --git a/init.lua b/init.lua
index b2ac282..48c4b12 100644
--- a/init.lua
+++ b/init.lua
@@ -9,7 +9,21 @@ local function red(str)
return minetest.colorize("#FF5555",str)
end
-local radius = minetest.setting_get("areasprotector_radius") or 8
+local radius_large = minetest.setting_get("areasprotector_radius_large")
+ or minetest.setting_get("areasprotector_radius")
+ or 16
+
+local height_large = minetest.setting_get("areasprotector_height_large")
+ or minetest.setting_get("areasprotector_radius_large")
+ or minetest.setting_get("areasprotector_radius")
+ or 16
+
+local radius_small = minetest.setting_get("areasprotector_radius_small")
+ or 7
+
+local height_small = minetest.setting_get("areasprotector_height_small")
+ or minetest.setting_get("areasprotector_radius_small")
+ or 7
local function remove_display(pos)
local objs = minetest.get_objects_inside_radius(pos, 0.5)
@@ -18,136 +32,230 @@ local function remove_display(pos)
end
end
-minetest.register_node("areasprotector:protector",{
- description = "Protector Block",
+local function on_place(itemstack, player, pointed, radius, height, sizeword)
+ local pos = pointed.above
+ local pos1 = vector.add(pos,vector.new(radius, height, radius))
+ local pos2 = vector.add(pos,vector.new(-radius, -height, -radius))
+ local name = player:get_player_name()
+ local perm,err = areas:canPlayerAddArea(pos1,pos2,name)
+ if not perm then
+ minetest.chat_send_player(name,red("You are not allowed to protect that area: ")..err)
+ return itemstack
+ end
+ local id = areas:add(name,"Protected by Protector Block at "..minetest.pos_to_string(pos, 0),pos1,pos2)
+ areas:save()
+ local msg = string.format("The area from %s to %s has been protected as #%s",cyan(minetest.pos_to_string(pos1)),cyan(minetest.pos_to_string(pos2)),cyan(id))
+ minetest.chat_send_player(name,msg)
+ minetest.set_node(pos,{name="areasprotector:protector_"..sizeword})
+ local meta = minetest.get_meta(pos)
+ local infotext = string.format("Protecting area %d owned by %s",id,name)
+ meta:set_string("infotext",infotext)
+ meta:set_int("area_id",id)
+ meta:set_string("owner",name)
+ if not minetest.setting_getbool("creative_mode") then
+ itemstack:take_item()
+ end
+ return itemstack
+end
+
+local function after_dig(pos, oldnode, oldmetadata, digger, sizeword)
+ if oldmetadata and oldmetadata.fields then
+ local owner = oldmetadata.fields.owner
+ local id = tonumber(oldmetadata.fields.area_id)
+ local playername = digger:get_player_name()
+ if areas.areas[id] and areas:isAreaOwner(id,owner) then
+ if digger:get_player_control().sneak then
+ local inv = digger:get_inventory()
+ if not creative_mode then
+ if inv:room_for_item("main", "default:steel_ingot 6") then
+ inv:remove_item("main", "areasprotector:protector_"..sizeword.." 1")
+ inv:add_item("main", "default:steel_ingot 6")
+ else
+ minetest.chat_send_player(playername, "No room for the replacement ingots, just digging the protector and deleting the area normally.")
+ areas:remove(id)
+ areas:save()
+ end
+ else
+ inv:remove_item("main", "areasprotector:protector_"..sizeword.." 1")
+ end
+ else
+ areas:remove(id)
+ areas:save()
+ end
+ end
+ end
+end
+
+local function on_punch(pos, node, puncher, sizeword)
+ local objs = minetest.get_objects_inside_radius(pos,.5) -- a radius of .5 since the entity serialization seems to be not that precise
+ local removed = false
+ for _, o in pairs(objs) do
+ if (not o:is_player()) and o:get_luaentity().name == "areasprotector:display_"..sizeword then
+ o:remove()
+ removed = true
+ end
+ end
+ if not removed then -- nothing was removed: there wasn't the entity
+ minetest.add_entity(pos, "areasprotector:display_"..sizeword)
+ minetest.after(4, remove_display, pos)
+ end
+end
+
+local function on_step(self, dtime, sizeword)
+ if minetest.get_node(self.object:getpos()).name ~= "areasprotector:protector_"..sizeword then
+ self.object:remove()
+ return
+ end
+end
+
+local function make_display_nodebox(radius, height)
+ local nb_radius = radius + 0.55
+ local nb_height = height + 0.55
+ local t = {
+ -- sides
+ { -nb_radius, -nb_height, -nb_radius, -nb_radius, nb_height, nb_radius },
+ { -nb_radius, -nb_height, nb_radius, nb_radius, nb_height, nb_radius },
+ { nb_radius, -nb_height, -nb_radius, nb_radius, nb_height, nb_radius },
+ { -nb_radius, -nb_height, -nb_radius, nb_radius, nb_height, -nb_radius },
+ -- top
+ { -nb_radius, nb_height, -nb_radius, nb_radius, nb_height, nb_radius },
+ -- bottom
+ { -nb_radius, -nb_height, -nb_radius, nb_radius, -nb_height, nb_radius },
+ -- middle (surround protector)
+ {-.55,-.55,-.55, .55,.55,.55},
+ }
+ return t
+end
+
+local nbox = {
+ type = "fixed",
+ fixed = { -0.5, -0.5, -0.5, 0.5, 0.5, 0.5 },
+}
+
+minetest.register_node("areasprotector:protector_large", {
+ description = "Protector Block (large volume)",
groups = {cracky=1},
tiles = {
"default_steel_block.png",
"default_steel_block.png",
- "default_steel_block.png^basic_materials_padlock.png"
+ "default_steel_block.png^areasprotector_large_overlay.png^basic_materials_padlock.png"
},
paramtype = "light",
drawtype = "nodebox",
- node_box = {
- type = "fixed",
- fixed = { -0.5, -0.5, -0.5, 0.5, 0.5, 0.5 },
+ node_box = nbox,
+ on_place = function(itemstack, player, pointed_thing)
+ on_place(itemstack, player, pointed_thing, radius_large, height_large, "large")
+ end,
+ after_dig_node = function(pos, oldnode, oldmetadata, digger)
+ after_dig(pos, oldnode, oldmetadata, digger, "large")
+ end,
+ on_punch = function(pos, node, puncher)
+ on_punch(pos, node, puncher, "large")
+ end
+})
+
+minetest.register_node("areasprotector:protector_small", {
+ description = "Protector Block (small volume)",
+ groups = {cracky=1},
+ tiles = {
+ "default_steel_block.png",
+ "default_steel_block.png",
+ "default_steel_block.png^basic_materials_padlock.png"
},
- on_place = function(itemstack,player,pointed)
- local pos = pointed.above
- local pos1 = vector.add(pos,vector.new(radius,radius,radius))
- local pos2 = vector.add(pos,vector.new(-1*radius,-1*radius,-1*radius))
- local name = player:get_player_name()
- local perm,err = areas:canPlayerAddArea(pos1,pos2,name)
- if not perm then
- minetest.chat_send_player(name,red("You are not allowed to protect that area: ")..err)
- return itemstack
- end
- local id = areas:add(name,"Protected by Protector Block",pos1,pos2)
- areas:save()
- local msg = string.format("The area from %s to %s has been protected as #%s",cyan(minetest.pos_to_string(pos1)),cyan(minetest.pos_to_string(pos2)),cyan(id))
- minetest.chat_send_player(name,msg)
- minetest.set_node(pos,{name="areasprotector:protector"})
- local meta = minetest.get_meta(pos)
- local infotext = string.format("Protecting area %d owned by %s",id,name)
- meta:set_string("infotext",infotext)
- meta:set_int("area_id",id)
- meta:set_string("owner",name)
- if not minetest.setting_getbool("creative_mode") then
- itemstack:take_item()
- end
- return itemstack
+ paramtype = "light",
+ drawtype = "nodebox",
+ node_box = nbox,
+ on_place = function(itemstack, player, pointed_thing)
+ on_place(itemstack, player, pointed_thing, radius_small, height_small, "small")
end,
after_dig_node = function(pos, oldnode, oldmetadata, digger)
- if oldmetadata and oldmetadata.fields then
- local owner = oldmetadata.fields.owner
- local id = tonumber(oldmetadata.fields.area_id)
- local playername = digger:get_player_name()
- if areas.areas[id] and areas:isAreaOwner(id,owner) then
- if digger:get_player_control().sneak then
- local inv = digger:get_inventory()
- if not creative_mode then
- if inv:room_for_item("main", "default:steel_ingot 6") then
- inv:remove_item("main", "areasprotector:protector 1")
- inv:add_item("main", "default:steel_ingot 6")
- else
- minetest.chat_send_player(playername, "No room for the replacement ingots, just digging the protector and deleting the area normally.")
- areas:remove(id)
- areas:save()
- end
- else
- inv:remove_item("main", "areasprotector:protector 1")
- end
- else
- areas:remove(id)
- areas:save()
- end
- end
- end
+ after_dig(pos, oldnode, oldmetadata, digger, "small")
end,
on_punch = function(pos, node, puncher)
- local objs = minetest.get_objects_inside_radius(pos,.5) -- a radius of .5 since the entity serialization seems to be not that precise
- local removed = false
- for _, o in pairs(objs) do
- if (not o:is_player()) and o:get_luaentity().name == "areasprotector:display" then
- o:remove()
- removed = true
- end
- end
- if not removed then -- nothing was removed: there wasn't the entity
- minetest.add_entity(pos, "areasprotector:display")
- minetest.after(4, remove_display, pos)
- end
+ on_punch(pos, node, puncher, "small")
end
})
-- entities code below (and above) mostly copied-pasted from Zeg9's protector mod
-minetest.register_entity("areasprotector:display", {
+-- wielditem seems to be scaled to 1.5 times original node size
+local vsize = {x=1.0/1.5, y=1.0/1.5}
+local ecbox = {0, 0, 0, 0, 0, 0}
+
+minetest.register_entity("areasprotector:display_large", {
physical = false,
- collisionbox = {0,0,0,0,0,0},
+ collisionbox = ecbox,
visual = "wielditem",
- visual_size = {x=1.0/1.5,y=1.0/1.5}, -- wielditem seems to be scaled to 1.5 times original node size
- textures = {"areasprotector:display_node"},
+ visual_size = vsize,
+ textures = {"areasprotector:display_node_large"},
on_step = function(self, dtime)
- if minetest.get_node(self.object:getpos()).name ~= "areasprotector:protector" then
- self.object:remove()
- return
- end
- end,
+ on_step(self, dtime, "large")
+ end
+})
+
+minetest.register_entity("areasprotector:display_small", {
+ physical = false,
+ collisionbox = ecbox,
+ visual = "wielditem",
+ visual_size = vsize,
+ textures = {"areasprotector:display_node_small"},
+ on_step = function(self, dtime)
+ on_step(self, dtime, "small")
+ end
})
-local nb_radius = radius + 0.55
+minetest.register_node("areasprotector:display_node_large", {
+ tiles = {"areasprotector_display.png"},
+ walkable = false,
+ drawtype = "nodebox",
+ node_box = {
+ type = "fixed",
+ fixed = make_display_nodebox(radius_large, height_large)
+ },
+ selection_box = {
+ type = "regular",
+ },
+ paramtype = "light",
+ groups = {dig_immediate=3,not_in_creative_inventory=1},
+ drop = ""
+})
-minetest.register_node("areasprotector:display_node", {
+minetest.register_node("areasprotector:display_node_small", {
tiles = {"areasprotector_display.png"},
walkable = false,
drawtype = "nodebox",
node_box = {
type = "fixed",
- fixed = {
- -- sides
- { -nb_radius, -nb_radius, -nb_radius, -nb_radius, nb_radius, nb_radius },
- { -nb_radius, -nb_radius, nb_radius, nb_radius, nb_radius, nb_radius },
- { nb_radius, -nb_radius, -nb_radius, nb_radius, nb_radius, nb_radius },
- { -nb_radius, -nb_radius, -nb_radius, nb_radius, nb_radius, -nb_radius },
- -- top
- { -nb_radius, nb_radius, -nb_radius, nb_radius, nb_radius, nb_radius },
- -- bottom
- { -nb_radius, -nb_radius, -nb_radius, nb_radius, -nb_radius, nb_radius },
- -- middle (surround protector)
- {-.55,-.55,-.55, .55,.55,.55},
- },
+ fixed = make_display_nodebox(radius_small, height_small)
},
selection_box = {
type = "regular",
},
paramtype = "light",
groups = {dig_immediate=3,not_in_creative_inventory=1},
- drop = "",
+ drop = ""
})
minetest.register_craft({
- output = "areasprotector:protector",
+ output = "areasprotector:protector_small 2",
type = "shapeless",
recipe = {"default:steelblock","basic_materials:padlock"},
})
+
+minetest.register_craft({
+ output = "areasprotector:protector_large",
+ type = "shapeless",
+ recipe = {
+ "areasprotector:protector_small",
+ "areasprotector:protector_small",
+ "areasprotector:protector_small",
+ "areasprotector:protector_small",
+ "areasprotector:protector_small",
+ "areasprotector:protector_small",
+ "areasprotector:protector_small",
+ "areasprotector:protector_small"
+ }
+})
+
+minetest.register_alias("areasprotector:protector", "areasprotector:protector_large")
+minetest.register_alias("areasprotector:display_node", "areasprotector:display_node_large")
diff --git a/textures/areasprotector_large_overlay.png b/textures/areasprotector_large_overlay.png
new file mode 100644
index 0000000..38e92f3
--- /dev/null
+++ b/textures/areasprotector_large_overlay.png
Binary files differ