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-rw-r--r--unified_inventory/item_names.lua70
1 files changed, 45 insertions, 25 deletions
diff --git a/unified_inventory/item_names.lua b/unified_inventory/item_names.lua
index 243b938..d374b14 100644
--- a/unified_inventory/item_names.lua
+++ b/unified_inventory/item_names.lua
@@ -1,55 +1,75 @@
-- Based on 4itemnames mod by 4aiman
-local wield = {}
-local huds = {}
-local dtimes = {}
+local item_names = {} -- [player_name] = { hud, dtime, itemname }
local dlimit = 3 -- HUD element will be hidden after this many seconds
local air_hud_mod = minetest.get_modpath("4air")
local hud_mod = minetest.get_modpath("hud")
local hudbars_mod = minetest.get_modpath("hudbars")
local function set_hud(player)
- local player_name = player:get_player_name()
+ local player_name = player:get_player_name()
local off = {x=0, y=-70}
if air_hud_mod or hud_mod then
off.y = off.y - 20
elseif hudbars_mod then
off.y = off.y + 13
end
- huds[player_name] = player:hud_add({
- hud_elem_type = "text",
- position = {x=0.5, y=1},
- offset = off,
- alignment = {x=0, y=0},
- number = 0xFFFFFF ,
- text = "",
- })
+ item_names[player_name] = {
+ hud = player:hud_add({
+ hud_elem_type = "text",
+ position = {x=0.5, y=1},
+ offset = off,
+ alignment = {x=0, y=0},
+ number = 0xFFFFFF,
+ text = "",
+ }),
+ dtime = dlimit,
+ index = 1,
+ itemname = ""
+ }
end
minetest.register_on_joinplayer(function(player)
minetest.after(0, set_hud, player)
end)
+minetest.register_on_leaveplayer(function(player)
+ item_names[player:get_player_name()] = nil
+end)
+
minetest.register_globalstep(function(dtime)
for _, player in pairs(minetest.get_connected_players()) do
- local player_name = player:get_player_name()
- local wstack = player:get_wielded_item():get_name()
+ local data = item_names[player:get_player_name()]
+ if not data or not data.hud then
+ data = {} -- Update on next step
+ set_hud(player)
+ end
- if dtimes[player_name] and dtimes[player_name] < dlimit then
- dtimes[player_name] = dtimes[player_name] + dtime
- if dtimes[player_name] > dlimit and huds[player_name] then
- player:hud_change(huds[player_name], 'text', "")
+ local index = player:get_wield_index()
+ local stack = player:get_wielded_item()
+ local itemname = stack:get_name()
+
+ if data.hud and data.dtime < dlimit then
+ data.dtime = data.dtime + dtime
+ if data.dtime > dlimit then
+ player:hud_change(data.hud, 'text', "")
end
end
- if wstack ~= wield[player_name] then
- wield[player_name] = wstack
- dtimes[player_name] = 0
- if huds[player_name] then
- local def = minetest.registered_items[wstack]
- local desc = def and def.description or ""
- player:hud_change(huds[player_name], 'text', desc)
+ if data.hud and (itemname ~= data.itemname or index ~= data.index) then
+ data.itemname = itemname
+ data.index = index
+ data.dtime = 0
+
+ local desc = stack.get_meta
+ and stack:get_meta():get_string("description")
+
+ if not desc or desc == "" then
+ -- Try to use default description when none is set in the meta
+ local def = minetest.registered_items[itemname]
+ desc = def and def.description or ""
end
+ player:hud_change(data.hud, 'text', desc)
end
end
end)