diff options
Diffstat (limited to 'technic/technic')
679 files changed, 0 insertions, 13876 deletions
diff --git a/technic/technic/README.md b/technic/technic/README.md deleted file mode 100644 index b6aa05f..0000000 --- a/technic/technic/README.md +++ /dev/null @@ -1,27 +0,0 @@ -Technic -======= - -License -------- - -Copyright (C) 2012-2014 Maciej Kasatkin (RealBadAngel) - -Technic chests code is licensed under the GNU LGPLv2+. - -Texture licenses: - -BlockMen modified by Zefram (CC BY-SA 3.0): - * technic_chernobylite_block.png - * technic_corium_flowing_animated.png - * technic_corium_source_animated.png - -celeron55 (Perttu Ahola) modified by Zefram (CC BY-SA 3.0): - * technic_bucket_corium.png - -sdzen (Elise Staudter) (CC BY-SA 3.0): - * most of the older 16x16 textures - -RealBadAngel: (WTFPL) - * Everything else. - -CC BY-SA 3.0: <http://creativecommons.org/licenses/by-sa/3.0/> diff --git a/technic/technic/config.lua b/technic/technic/config.lua deleted file mode 100644 index 81a2224..0000000 --- a/technic/technic/config.lua +++ /dev/null @@ -1,18 +0,0 @@ -technic.config = technic.config or Settings(minetest.get_worldpath().."/technic.conf") - -local conf_table = technic.config:to_table() - -local defaults = { - enable_mining_drill = "true", - enable_mining_laser = "true", - enable_flashlight = "false", - enable_wind_mill = "false", - enable_frames = "false", - enable_corium_griefing = "true", -} - -for k, v in pairs(defaults) do - if conf_table[k] == nil then - technic.config:set(k, v) - end -end diff --git a/technic/technic/crafts.lua b/technic/technic/crafts.lua deleted file mode 100644 index 8a8cd37..0000000 --- a/technic/technic/crafts.lua +++ /dev/null @@ -1,193 +0,0 @@ --- check if we have the necessary dependencies to allow actually using these materials in the crafts -local mesecons_materials = minetest.get_modpath("mesecons_materials") - --- tubes crafting recipes - -minetest.register_craft({ - output = 'pipeworks:accelerator_tube_1', - recipe = { - {'technic:copper_coil', 'pipeworks:tube_1', 'technic:copper_coil'}, - } -}) - -minetest.register_craft({ - output = 'pipeworks:teleport_tube_1', - recipe = { - {'default:mese_crystal', 'technic:copper_coil', 'default:mese_crystal'}, - {'pipeworks:tube_1', 'technic:control_logic_unit', 'pipeworks:tube_1'}, - {'default:mese_crystal', 'technic:copper_coil', 'default:mese_crystal'}, - } -}) - -minetest.register_craft({ - output = 'technic:diamond_drill_head', - recipe = { - {'technic:stainless_steel_ingot', 'default:diamond', 'technic:stainless_steel_ingot'}, - {'default:diamond', '', 'default:diamond'}, - {'technic:stainless_steel_ingot', 'default:diamond', 'technic:stainless_steel_ingot'}, - } -}) - -minetest.register_craft({ - output = 'technic:green_energy_crystal', - recipe = { - {'default:gold_ingot', 'technic:battery', 'dye:green'}, - {'technic:battery', 'technic:red_energy_crystal', 'technic:battery'}, - {'dye:green', 'technic:battery', 'default:gold_ingot'}, - } -}) - -minetest.register_craft({ - output = 'technic:blue_energy_crystal', - recipe = { - {'moreores:mithril_ingot', 'technic:battery', 'dye:blue'}, - {'technic:battery', 'technic:green_energy_crystal', 'technic:battery'}, - {'dye:blue', 'technic:battery', 'moreores:mithril_ingot'}, - } -}) - -minetest.register_craft({ - output = 'technic:red_energy_crystal', - recipe = { - {'moreores:silver_ingot', 'technic:battery', 'dye:red'}, - {'technic:battery', 'default:diamondblock', 'technic:battery'}, - {'dye:red', 'technic:battery', 'moreores:silver_ingot'}, - } -}) - -minetest.register_craft({ - output = 'technic:fine_copper_wire 2', - recipe = { - {'', 'default:copper_ingot', ''}, - {'', 'default:copper_ingot', ''}, - {'', 'default:copper_ingot', ''}, - } -}) - -minetest.register_craft({ - output = 'technic:fine_gold_wire 2', - recipe = { - {'', 'default:gold_ingot', ''}, - {'', 'default:gold_ingot', ''}, - {'', 'default:gold_ingot', ''}, - } -}) - -minetest.register_craft({ - output = 'technic:fine_silver_wire 2', - recipe = { - {'', 'moreores:silver_ingot', ''}, - {'', 'moreores:silver_ingot', ''}, - {'', 'moreores:silver_ingot', ''}, - } -}) - -minetest.register_craft({ - output = 'technic:copper_coil 1', - recipe = { - {'technic:fine_copper_wire', 'technic:wrought_iron_ingot', 'technic:fine_copper_wire'}, - {'technic:wrought_iron_ingot', '', 'technic:wrought_iron_ingot'}, - {'technic:fine_copper_wire', 'technic:wrought_iron_ingot', 'technic:fine_copper_wire'}, - } -}) - -minetest.register_craft({ - output = 'technic:motor', - recipe = { - {'technic:carbon_steel_ingot', 'technic:copper_coil', 'technic:carbon_steel_ingot'}, - {'technic:carbon_steel_ingot', 'technic:copper_coil', 'technic:carbon_steel_ingot'}, - {'technic:carbon_steel_ingot', 'default:copper_ingot', 'technic:carbon_steel_ingot'}, - } -}) - -local isolation = mesecons_materials and "mesecons_materials:fiber" or "technic:rubber" - -minetest.register_craft({ - output = 'technic:lv_transformer', - recipe = { - {isolation, 'technic:wrought_iron_ingot', isolation}, - {'technic:copper_coil', 'technic:wrought_iron_ingot', 'technic:copper_coil'}, - {'technic:wrought_iron_ingot', 'technic:wrought_iron_ingot', 'technic:wrought_iron_ingot'}, - } -}) - -minetest.register_craft({ - output = 'technic:mv_transformer', - recipe = { - {isolation, 'technic:carbon_steel_ingot', isolation}, - {'technic:copper_coil', 'technic:carbon_steel_ingot', 'technic:copper_coil'}, - {'technic:carbon_steel_ingot', 'technic:carbon_steel_ingot', 'technic:carbon_steel_ingot'}, - } -}) - -minetest.register_craft({ - output = 'technic:hv_transformer', - recipe = { - {isolation, 'technic:stainless_steel_ingot', isolation}, - {'technic:copper_coil', 'technic:stainless_steel_ingot', 'technic:copper_coil'}, - {'technic:stainless_steel_ingot', 'technic:stainless_steel_ingot', 'technic:stainless_steel_ingot'}, - } -}) - -minetest.register_craft({ - output = 'technic:control_logic_unit', - recipe = { - {'', 'technic:fine_gold_wire', ''}, - {'default:copper_ingot', 'technic:silicon_wafer', 'default:copper_ingot'}, - {'', 'technic:chromium_ingot', ''}, - } -}) - -minetest.register_craft({ - output = 'technic:mixed_metal_ingot 9', - recipe = { - {'technic:stainless_steel_ingot', 'technic:stainless_steel_ingot', 'technic:stainless_steel_ingot'}, - {'default:bronze_ingot', 'default:bronze_ingot', 'default:bronze_ingot'}, - {'moreores:tin_ingot', 'moreores:tin_ingot', 'moreores:tin_ingot'}, - } -}) - -minetest.register_craft({ - output = 'technic:carbon_cloth', - recipe = { - {'technic:graphite', 'technic:graphite', 'technic:graphite'} - } -}) - -minetest.register_craft({ - output = "technic:machine_casing", - recipe = { - { "technic:cast_iron_ingot", "technic:cast_iron_ingot", "technic:cast_iron_ingot" }, - { "technic:cast_iron_ingot", "technic:brass_ingot", "technic:cast_iron_ingot" }, - { "technic:cast_iron_ingot", "technic:cast_iron_ingot", "technic:cast_iron_ingot" }, - }, -}) - --- Remove some recipes --- Bronze -minetest.register_craft({ - type = "shapeless", - output = "default:bronze_ingot 0", - recipe = {"default:copper_ingot", "default:steel_ingot"} -}) - --- Accelerator tube -minetest.register_craft({ - output = "pipeworks:accelerator_tube_1 0", - recipe = { - { "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting" }, - { "default:mese_crystal_fragment", "default:steel_ingot", "default:mese_crystal_fragment" }, - { "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting" } - }, -}) - --- Teleport tube -minetest.register_craft({ - output = "pipeworks:teleport_tube_1 0", - recipe = { - { "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting" }, - { "default:desert_stone", "default:mese", "default:desert_stone" }, - { "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting" } - }, -}) - diff --git a/technic/technic/depends.txt b/technic/technic/depends.txt deleted file mode 100644 index 746fe34..0000000 --- a/technic/technic/depends.txt +++ /dev/null @@ -1,8 +0,0 @@ -default -pipeworks -technic_worldgen -bucket? -mesecons_mvps? -intllib? -unified_inventory? -vector_extras? diff --git a/technic/technic/helpers.lua b/technic/technic/helpers.lua deleted file mode 100644 index e8efcf3..0000000 --- a/technic/technic/helpers.lua +++ /dev/null @@ -1,67 +0,0 @@ ---load config -local sepchar = nil -do - local sepcode = technic.config:get("thousand_separator") - --default is SI style - sepchar = sepcode and string.char(sepcode) or " " - baresepchar = sepchar - --handling if sepchar is magic... - for magic in string.gmatch("().%+-*?[^$", ".") do - if sepchar == magic then sepchar = "%"..sepchar end - end -end - --- Only changes name, keeps other params -function technic.swap_node(pos, name) - local node = minetest.get_node(pos) - if node.name ~= name then - node.name = name - minetest.swap_node(pos, node) - end - return node.name -end - --- Fully charge RE chargeable item. --- Must be defined early to reference in item definitions. -function technic.refill_RE_charge(stack) - local max_charge = technic.power_tools[stack:get_name()] - if not max_charge then return stack end - technic.set_RE_wear(stack, max_charge, max_charge) - local meta = minetest.deserialize(stack:get_metadata()) or {} - meta.charge = max_charge - stack:set_metadata(minetest.serialize(meta)) - return stack -end - -local function resolve_name(function_name) - local a = _G - for key in string.gmatch(function_name, "([^%.]+)(%.?)") do - if a[key] then - a = a[key] - else - return nil - end - end - return a -end - -function technic.function_exists(function_name) - return type(resolve_name(function_name)) == 'function' -end - --- if the node is loaded, returns it. If it isn't loaded, load it and return nil. -function technic.get_or_load_node(pos) - local node_or_nil = minetest.get_node_or_nil(pos) - if node_or_nil then return node_or_nil end - local vm = VoxelManip() - local MinEdge, MaxEdge = vm:read_from_map(pos, pos) - return nil -end - -function technic.prettynum(num) - local str, k = tostring(num), nil - repeat - str, k = str:gsub("^(-?%d+)(%d%d%d)", "%1"..sepchar.."%2") - until k == 0 - return str -end
\ No newline at end of file diff --git a/technic/technic/init.lua b/technic/technic/init.lua deleted file mode 100644 index 25361af..0000000 --- a/technic/technic/init.lua +++ /dev/null @@ -1,54 +0,0 @@ --- Minetest 0.4.7 mod: technic --- namespace: technic --- (c) 2012-2013 by RealBadAngel <mk@realbadangel.pl> - -technic = rawget(_G, "technic") or {} -technic.creative_mode = minetest.setting_getbool("creative_mode") - -technic.tube_inject_item = pipeworks.tube_inject_item or function (pos, start_pos, velocity, item) - local tubed = pipeworks.tube_item(vector.new(pos), item) - tubed:get_luaentity().start_pos = vector.new(start_pos) - tubed:setvelocity(velocity) - tubed:setacceleration(vector.new(0, 0, 0)) -end - -local load_start = os.clock() -local modpath = minetest.get_modpath("technic") -technic.modpath = modpath - --- Boilerplate to support intllib -if minetest.get_modpath("intllib") then - technic.getter = intllib.Getter() -else - technic.getter = function(s,a,...)if a==nil then return s end a={a,...}return s:gsub("(@?)@(%(?)(%d+)(%)?)",function(e,o,n,c)if e==""then return a[tonumber(n)]..(o==""and c or"")else return"@"..o..n..c end end) end -end -local S = technic.getter - --- Read configuration file -dofile(modpath.."/config.lua") - --- Helper functions -dofile(modpath.."/helpers.lua") - --- Items -dofile(modpath.."/items.lua") - --- Craft recipes for items -dofile(modpath.."/crafts.lua") - --- Register functions -dofile(modpath.."/register.lua") - --- Machines -dofile(modpath.."/machines/init.lua") - --- Tools -dofile(modpath.."/tools/init.lua") - --- Aliases for legacy node/item names -dofile(modpath.."/legacy.lua") - -if minetest.setting_getbool("log_mods") then - print(S("[Technic] Loaded in %f seconds"):format(os.clock() - load_start)) -end - diff --git a/technic/technic/items.lua b/technic/technic/items.lua deleted file mode 100644 index 27e05e4..0000000 --- a/technic/technic/items.lua +++ /dev/null @@ -1,221 +0,0 @@ - -local S = technic.getter - -minetest.register_craftitem("technic:silicon_wafer", { - description = S("Silicon Wafer"), - inventory_image = "technic_silicon_wafer.png", -}) - -minetest.register_craftitem( "technic:doped_silicon_wafer", { - description = S("Doped Silicon Wafer"), - inventory_image = "technic_doped_silicon_wafer.png", -}) - -minetest.register_craftitem("technic:uranium_fuel", { - description = S("Uranium Fuel"), - inventory_image = "technic_uranium_fuel.png", -}) - -minetest.register_craftitem( "technic:diamond_drill_head", { - description = S("Diamond Drill Head"), - inventory_image = "technic_diamond_drill_head.png", -}) - -minetest.register_tool("technic:blue_energy_crystal", { - description = S("Blue Energy Crystal"), - inventory_image = minetest.inventorycube( - "technic_diamond_block_blue.png", - "technic_diamond_block_blue.png", - "technic_diamond_block_blue.png"), - wear_represents = "technic_RE_charge", - on_refill = technic.refill_RE_charge, - tool_capabilities = { - max_drop_level = 0, - groupcaps = { - fleshy = {times={}, uses=10000, maxlevel=0} - } - } -}) - -minetest.register_tool("technic:green_energy_crystal", { - description = S("Green Energy Crystal"), - inventory_image = minetest.inventorycube( - "technic_diamond_block_green.png", - "technic_diamond_block_green.png", - "technic_diamond_block_green.png"), - wear_represents = "technic_RE_charge", - on_refill = technic.refill_RE_charge, - tool_capabilities = { - max_drop_level = 0, - groupcaps = { - fleshy = {times={}, uses=10000, maxlevel=0} - } - } -}) - -minetest.register_tool("technic:red_energy_crystal", { - description = S("Red Energy Crystal"), - inventory_image = minetest.inventorycube( - "technic_diamond_block_red.png", - "technic_diamond_block_red.png", - "technic_diamond_block_red.png"), - wear_represents = "technic_RE_charge", - on_refill = technic.refill_RE_charge, - tool_capabilities = { - max_drop_level = 0, - groupcaps = { - fleshy = {times={}, uses=10000, maxlevel=0} - } - } -}) - - -minetest.register_craftitem("technic:fine_copper_wire", { - description = S("Fine Copper Wire"), - inventory_image = "technic_fine_copper_wire.png", -}) - -minetest.register_craftitem("technic:fine_gold_wire", { - description = S("Fine Gold Wire"), - inventory_image = "technic_fine_gold_wire.png", -}) - -minetest.register_craftitem("technic:fine_silver_wire", { - description = S("Fine Silver Wire"), - inventory_image = "technic_fine_silver_wire.png", -}) - -minetest.register_craftitem("technic:copper_coil", { - description = S("Copper Coil"), - inventory_image = "technic_copper_coil.png", -}) - -minetest.register_craftitem("technic:motor", { - description = S("Electric Motor"), - inventory_image = "technic_motor.png", -}) - -minetest.register_craftitem("technic:lv_transformer", { - description = S("Low Voltage Transformer"), - inventory_image = "technic_lv_transformer.png", -}) - -minetest.register_craftitem("technic:mv_transformer", { - description = S("Medium Voltage Transformer"), - inventory_image = "technic_mv_transformer.png", -}) - -minetest.register_craftitem( "technic:hv_transformer", { - description = S("High Voltage Transformer"), - inventory_image = "technic_hv_transformer.png", -}) - -minetest.register_craftitem( "technic:control_logic_unit", { - description = S("Control Logic Unit"), - inventory_image = "technic_control_logic_unit.png", -}) - -minetest.register_craftitem("technic:mixed_metal_ingot", { - description = S("Mixed Metal Ingot"), - inventory_image = "technic_mixed_metal_ingot.png", -}) - -minetest.register_craftitem("technic:composite_plate", { - description = S("Composite Plate"), - inventory_image = "technic_composite_plate.png", -}) - -minetest.register_craftitem("technic:copper_plate", { - description = S("Copper Plate"), - inventory_image = "technic_copper_plate.png", -}) - -minetest.register_craftitem("technic:carbon_plate", { - description = S("Carbon Plate"), - inventory_image = "technic_carbon_plate.png", -}) - -minetest.register_craftitem("technic:graphite", { - description = S("Graphite"), - inventory_image = "technic_graphite.png", -}) - -minetest.register_craftitem("technic:carbon_cloth", { - description = S("Carbon Cloth"), - inventory_image = "technic_carbon_cloth.png", -}) - -minetest.register_node("technic:machine_casing", { - description = S("Machine Casing"), - groups = {cracky=2}, - sunlight_propagates = true, - paramtype = "light", - drawtype = "allfaces", - tiles = {"technic_machine_casing.png"}, - sounds = default.node_sound_stone_defaults(), -}) - -for p = 0, 35 do - local nici = (p ~= 0 and p ~= 7 and p ~= 35) and 1 or nil - local psuffix = p == 7 and "" or p - local ingot = "technic:uranium"..psuffix.."_ingot" - local block = "technic:uranium"..psuffix.."_block" - local ov = p == 7 and minetest.override_item or nil; - (ov or minetest.register_craftitem)(ingot, { - description = string.format(S("%.1f%%-Fissile Uranium Ingot"), p/10), - inventory_image = "technic_uranium_ingot.png", - groups = {uranium_ingot=1, not_in_creative_inventory=nici}, - }); - -- Note on radioactivity of blocks: - -- Source: <http://www.wise-uranium.org/rup.html> - -- The baseline radioactivity of an isotope is not especially - -- correlated with whether it's fissile (i.e., suitable as - -- reactor fuel). Natural uranium consists mainly of fissile - -- U-235 and non-fissile U-238, and both U-235 and U-238 are - -- significantly radioactive. U-235's massic activity is - -- about 80.0 MBq/kg, and U-238's is about 12.4 MBq/kg, which - -- superficially suggests that 3.5%-fissile uranium should have - -- only 1.19 times the activity of fully-depleted uranium. - -- But a third isotope affects the result hugely: U-234 has - -- massic activity of 231 GBq/kg. Natural uranium has massic - -- composition of 99.2837% U-238, 0.711% U-235, and 0.0053% U-234, - -- so its activity comes roughly 49% each from U-234 and U-238 - -- and only 2% from U-235. During enrichment via centrifuge, - -- the U-234 fraction is concentrated along with the U-235, with - -- the U-234:U-235 ratio remaining close to its original value. - -- (Actually the U-234 gets separated from U-238 slightly more - -- than the U-235 is, so the U-234:U-235 ratio is slightly - -- higher in enriched uranium.) A typical massic composition - -- for 3.5%-fissile uranium is 96.47116% U-238, 3.5% U-235, and - -- 0.02884% U-234. This gives 3.5%-fissile uranium about 6.55 - -- times the activity of fully-depleted uranium. The values we - -- compute here for the "radioactive" group value are based on - -- linear interpolation of activity along that scale, rooted at - -- a natural (0.7%-fissile) uranium block having the activity of - -- 9 uranium ore blocks (due to 9 ingots per block). The group - -- value is proportional to the square root of the activity, and - -- uranium ore has radioactive=1000. This yields radioactive=2065 - -- for a fully-depleted uranium block and radioactive=5286 for - -- a 3.5%-fissile uranium block. - (ov or minetest.register_node)(block, { - description = string.format(S("%.1f%%-Fissile Uranium Block"), p/10), - tiles = {"technic_uranium_block.png"}, - is_ground_content = true, - groups = {uranium_block=1, not_in_creative_inventory=nici, cracky=1, level=2, radioactive=math.floor(1000*math.sqrt((1+5.55*p/35) * 9 / (1+5.55*7/35)) + 0.5)}, - sounds = default.node_sound_stone_defaults(), - }); - if not ov then - minetest.register_craft({ - output = block, - recipe = { - {ingot, ingot, ingot}, - {ingot, ingot, ingot}, - {ingot, ingot, ingot}, - }, - }) - minetest.register_craft({ - output = ingot.." 9", - recipe = {{block}}, - }) - end -end diff --git a/technic/technic/legacy.lua b/technic/technic/legacy.lua deleted file mode 100644 index 8360a71..0000000 --- a/technic/technic/legacy.lua +++ /dev/null @@ -1,38 +0,0 @@ - --- Aliases to convert from legacy node/item names - -technic.legacy_nodenames = { - ["technic:alloy_furnace"] = "technic:lv_alloy_furnace", - ["technic:alloy_furnace_active"] = "technic:lv_alloy_furnace_active", - ["technic:battery_box"] = "technic:lv_battery_box0", - ["technic:battery_box1"] = "technic:lv_battery_box1", - ["technic:battery_box2"] = "technic:lv_battery_box2", - ["technic:battery_box3"] = "technic:lv_battery_box3", - ["technic:battery_box4"] = "technic:lv_battery_box4", - ["technic:battery_box5"] = "technic:lv_battery_box5", - ["technic:battery_box6"] = "technic:lv_battery_box6", - ["technic:battery_box7"] = "technic:lv_battery_box7", - ["technic:battery_box8"] = "technic:lv_battery_box8", - ["technic:electric_furnace"] = "technic:lv_electric_furnace", - ["technic:electric_furnace_active"] = "technic:lv_electric_furnace_active", - ["technic:grinder"] = "technic:lv_grinder", - ["technic:grinder_active"] = "technic:lv_grinder_active", - ["technic:extractor"] = "technic:lv_extractor", - ["technic:extractor_active"] = "technic:lv_extractor_active", - ["technic:compressor"] = "technic:lv_compressor", - ["technic:compressor_active"] = "technic:lv_compressor_active", - ["technic:hv_battery_box"] = "technic:hv_battery_box0", - ["technic:hv_cable"] = "technic:hv_cable0", - ["technic:lv_cable"] = "technic:lv_cable0", - ["technic:mv_cable"] = "technic:mv_cable0", - ["technic:mv_battery_box"] = "technic:mv_battery_box0", - ["technic:generator"] = "technic:lv_generator", - ["technic:generator_active"] = "technic:lv_generator_active", - ["technic:iron_dust"] = "technic:wrought_iron_dust", - ["technic:enriched_uranium"] = "technic:uranium35_ingot", -} - -for old, new in pairs(technic.legacy_nodenames) do - minetest.register_alias(old, new) -end - diff --git a/technic/technic/locale/de.txt b/technic/technic/locale/de.txt deleted file mode 100644 index 855ec5a..0000000 --- a/technic/technic/locale/de.txt +++ /dev/null @@ -1,204 +0,0 @@ -# German Translation for Technic Mod -# Deutsche Uebersetzung des Technic Mods -# by Xanthin - -## Misc -[Technic] Loaded in %f seconds = [Technic] ist in %f Sekunden geladen - -## Items -Silicon Wafer = Siliziumscheibe -Doped Silicon Wafer = Dotierte Siliziumscheibe -Enriched Uranium = Angereichertes Uran -Uranium Fuel = Uranbrennstoff -Diamond Drill Head = Diamantbohrkopf -Blue Energy Crystal = Blauer Energiekristall -Green Energy Crystal = Gruener Energiekristall -Red Energy Crystal = Roter Energiekristall -Fine Copper Wire = Feinkupferdraht -Copper Coil = Kupferspule -Electric Motor = Elektromotor -Low Voltage Transformer = Niederspannungstransformator -Medium Voltage Transformer = Mittelspannungstransformator -High Voltage Transformer = Hochspannungstransformator -Control Logic Unit = Steuer- und Regelungseinheit -Mixed Metal Ingot = Mischmetallbarren -Composite Plate = Verbundplatte -Copper Plate = Kupferplatte -Carbon Plate = Kohlefaserplatte -Graphite = Graphit -Carbon Cloth = Kohlefasergewebe -Raw Latex = Rohlatex -Rubber Fiber = Gummifaser -%.1f%%-Fissile Uranium Ingot = -%.1f%%-Fissile Uranium Block = - -## Machine misc -Machine cannot be removed because it is not empty = Die Maschine kann nicht entfernt werden, weil sie noch nicht leer ist. -Inventory move disallowed due to protection = Das Inventar ist geschuetzt, Zugriff verweigert. -# $1: Machine name (Includes tier) -@1 Active (@2 EU) = @1 ist eingeschaltet (@2 EU) -%s Active = %s ist eingeschaltet -%s Disabled = %s ist ausgeschaltet -%s Enabled = -%s Idle = %s ist bereit -%s Improperly Placed = %s ist falsch plaziert -%s Unpowered = %s hat keine Stromversorgung -%s Out Of Fuel = %s hat keinen Brennstoff -%s Has Bad Cabling = %s ist falsch verkabelt -%s Has No Network = %s hat kein Netzwerk -%s Finished = %s ist fertig -Enable/Disable = Einschalten/Ausschalten -Range = Reichweite -Upgrade Slots = Verbesserungsfaecher -In: = Rein: -Out: = Raus: -Slot %d = Fach %d -Itemwise = Einzelstuecke -Stackwise = Ganzer Stapel -Owner: = -Unlocked = -Locked = -Radius: = -Enabled = -Disabled = - -## Machine names -# $1: Tier -%s Alloy Furnace = %s Legierungsofen -%s Battery Box = %s Batteriebox -%s Cable = %s Kabel -%s CNC Machine = %s CNC-Maschine -%s Compressor = %s Kompressor -%s Extractor = %s Extraktor -%s Forcefield Emitter = %s Kraftfeld-Emitter -%s Furnace = %s Ofen -%s Grinder = %s Schleifmaschine -%s Music Player = %s Musikspieler -%s Quarry = %s Steinbruch -%s Tool Workshop = %s Werkzeugwerkstatt -Arrayed Solar %s Generator = %s Solaranlage -Fuel-Fired %s Generator = %s Kohle-Generator -Geothermal %s Generator = %s Geothermie-Generator -Hydro %s Generator = %s Wassermuehle -Nuclear %s Generator Core = %s Reaktorkern -Small Solar %s Generator = %s Solarmodul -Wind %s Generator = %s Windmuehle -Self-Contained Injector = Selbstversorger-Injektor -Constructor Mk%d = Konstruktor Modell %d -Frame = Rahmen -Frame Motor = Rahmenmotor -Template = Schablone -Template (replacing) = Schablone (ersetzend) -Template motor = Schablonenmotor -Template tool = Schablonenwerkzeug -Battery Box = Batteriebox -Supply Converter = Stromumwandler -Switching Station = Schaltanlage -Fuel-Fired Alloy Furnace = Kohle-Legierungsofen -Fuel-Fired Furnace = Kohle-Ofen -Wind Mill Frame = Windmuehlengeruest -Forcefield = Kraftfeld -Nuclear Reactor Rod Compartment = Brennstabfaecher -Administrative World Anchor = - -## Machine-specific -# $1: Pruduced EU -Charge = Aufladen -Discharge = Entladen -Power level = Energiestufe -# $1: Tier $2: current_charge $3: max_charge -@1 Battery Box: @2/@3 = @1 Batteriebox: @2/@3 -# $1: Machine name $2: Supply $3: Demand -@1. Supply: @2 Demand: @3 = @1. Versorgung: @2 Bedarf: @3 -Production at %d%% = Produktion bei %d%% -Choose Milling Program: = Waehle ein Fraesprogramm: -Slim Elements half / normal height: = Schmale Elemente von halber / normaler Hoehe: -Current track %s = Aktueller Titel %s -Stopped = -Keeping %d/%d map blocks loaded = -Digging not started = -Digging finished = -Digging %d m above machine = -Digging %d m below machine = - -## CNC -Cylinder = Zylinder -Element Cross = Halbes Kreuzelement -Element Cross Double = Kreuzelement -Element Edge = Halbes Eckelement -Element Edge Double = Eckelement -Element End = Halbes Endelement -Element End Double = Endelement -Element Straight = Halbes aufrechtes Element -Element Straight Double = Aufrechtes Element -Element T = Halbes T-Element -Element T Double = T-Element -Horizontal Cylinder = Liegender Zylinder -One Curved Edge Block = Block mit einer abgerundeten Kante -Pyramid = Pyramide -Slope = Schraege -Slope Edge = Schraege mit Ecke -Slope Inner Edge = Schraege mit Innenecke -Slope Lying = Liegende Schraege -Slope Upside Down = Umgedrehte Schraege -Slope Upside Down Edge = Umgedrehte Schraege mit Ecke -Slope Upside Down Inner Edge = Umgedrehte Schraege mit Innenecke -Sphere = Kugel -Spike = Spitze -Stick = Stange -Two Curved Edge Block = Block mit zwei abgerundeten Kanten -Brick = Ziegel: -Cobble = Pflasterstein: -Dirt = Erde: -Leaves = Laub: -Sandstone = Sandstein: -Stone = Stein: -Tree = Baumstamm: -Wooden = Holz: - -## Grinder Recipes -# $1: Name -%s Dust = %sstaub -Akalin = Akalin -Alatro = Alatro -Arol = Arol -Brass = Messing -Bronze = Bronze -Carbon Steel = Kohlenstoffstahl -Cast Iron = Gusseisen -Chromium = Chrom -Coal = Kohle -Copper = Kupfer -Gold = Gold -Mithril = Mithril -Silver = Silber -Stainless Steel = Edelstahl -Talinite = Talinite -Tin = Zinn -Wrought Iron = Schmiedeeisen -Zinc = Zink -%.1f%%-Fissile Uranium = - -## Tools -RE Battery = Akkubatterie -Water Can = Wasserkanister -Lava Can = Lavakanister -Chainsaw = Kettensaege -Flashlight = Taschenlampe -3 nodes deep. = 3 Bloecke tief. -3 nodes tall. = 3 Bloecke hoch. -3 nodes wide. = 3 Bloecke breit. -3x3 nodes. = 3x3 Bloecke. -Use while sneaking to change Mining Drill Mk%d modes. = Halte die Shift-Taste beim Benutzen gedrueckt, um die Funktion des Bergbaubohrers Modell %d zu aendern. -Mining Drill Mk%d Mode %d = Bergbaubohrer Modell %d Funktion %d -Mining Drill Mk%d = Bergbaubohrer Modell %d -Mining Laser Mk%d = Bergbaulaser Modell %d -Single node. = Einzelblock -Sonic Screwdriver = Schallschraubendreher -Tree Tap = Baumzapfhahn - -## Craft descriptions -Alloy cooking = -Grinding = -Compressing = -Extracting = diff --git a/technic/technic/locale/es.txt b/technic/technic/locale/es.txt deleted file mode 100644 index 7945d65..0000000 --- a/technic/technic/locale/es.txt +++ /dev/null @@ -1,197 +0,0 @@ -# Spanish Translation for Technic Mod -# Traduccion al Español del Mod Technic -# Autor: Diego MartÃnez <kaeza> - -## Misc -[Technic] Loaded in %f seconds = [Technic] Cargado en %f segundos - -## Items -Silicon Wafer = Oblea de Silicio -Doped Silicon Wafer = Oblea de Silicio Dopada -Enriched Uranium = Uranio Enriquecido -Uranium Fuel = Combustible de Uranio -Diamond Drill Head = Mecha de Taladro de Diamante -Blue Energy Crystal = Cristal de Energia Azul -Green Energy Crystal = Cristal de Energia Verde -Red Energy Crystal = Cristal de Energia Rojo -Fine Copper Wire = Cable Fino de Cobre -Copper Coil = Resorte de Cobre -Electric Motor = Motor Electrico -Low Voltage Transformer = Transformador de Bajo Voltaje -Medium Voltage Transformer = Transformador de Voltaje Medio -High Voltage Transformer = Transformador de Alto Voltaje -Control Logic Unit = Unidad Logica de Control -Mixed Metal Ingot = Lingote de Metal Mezclado -Composite Plate = Placa de Compuestos -Copper Plate = Placa de Cobre -Carbon Plate = Placa de Carbon -Graphite = Grafito -Carbon Cloth = Tela de Carbon -Raw Latex = Latex Crudo -Rubber Fiber = Fibra de Hule -%.1f%%-Fissile Uranium Ingot = -%.1f%%-Fissile Uranium Block = - -## Machine misc -Machine cannot be removed because it is not empty = La maquina no puede removerse porque no esta vacia -Inventory move disallowed due to protection = -# $1: Machine name (Includes tier) -@1 Active (@2 EU) = @1 Activo (@2 EU) -%s Active = %s Activo -%s Enabled = -%s Idle = %s Quieto -%s Unpowered = %s Sin Energia -%s Out Of Fuel = %s Sin Combustible -%s Has Bad Cabling = %s Tiene Mal Cableado -%s Has No Network = %s No Tiene Una Red -%s Finished = %s Terminado -%s Disabled = %s Deshabilitado -%s Improperly Placed = %s No Colocado Apropiadamente -Range = Alcance -Enable/Disable = Habilitar/Deshabilitar -Itemwise = -Stackwise = -Owner: = -Unlocked = -Locked = -Radius: = -Enabled = -Disabled = - -## Machine names -# $1: Tier -%s Alloy Furnace = Horno de Aleacion %s -%s Battery Box = Caja de Bateria %s -%s Cable = Cable %s -%s CNC Machine = Maquina CNC %s -%s Compressor = Compresor %s -%s Extractor = Extractor %s -%s Forcefield Emitter = Emisor de Campo de Fuerza %s -%s Furnace = Horno %s -%s Grinder = Amoladora %s -%s Music Player = Reproductor de Musica %s -%s Quarry = Cantera %s -%s Tool Workshop = Taller de Herramientas %s -Arrayed Solar %s Generator = Panel Solar %s -Fuel-Fired %s Generator = Generador a Carbon %s -Geothermal %s Generator = Generador Geotermico %s -Hydro %s Generator = Molino de Agua %s -Nuclear %s Generator Core = Nucleo de Reactor Nuclear %s -Small Solar %s Generator = Panel Solar %s -Wind %s Generator = Molino de Viento %s -Self-Contained Injector = -Constructor Mk%d = -Frame = -Frame Motor = -Template = -Template (replacing) = -Template Motor = -Template Tool = -Supply Converter = Convertidor de Alimentacion -Switching Station = Estacion de Conmutacion -Battery Box = Caja de Baterias -Fuel-Fired Alloy Furnace = Horno de Aleacion a Carbon -Fuel-Fired Furnace = Horno a Carbon -Forcefield = Campo de Fuerza -Nuclear Reactor Rod Compartment = Compartimiento para Vara de Reactor Nuclear -Wind Mill Frame = Armazon de Molino de Viento -Administrative World Anchor = - -## Machine-specific -# $1: Pruduced EU -Charge = Cargar -Discharge = Descargar -Power level = Nivel de Poder -# $1: Tier $2: current_charge $3: max_charge -@1 Battery Box: @2/@3 = Caja de Bateria @1: @2/@3 -# $1: Machine name $2: Supply $3: Demand -@1. Supply: @2 Demand: @3 = @1. Alimentacion: @2 Demanda: @3 -# $1: Production percent -Production at %d%% = Produccion en %d%% -Stopped = -Keeping %d/%d map blocks loaded = -Digging not started = -Digging finished = -Digging %d m above machine = -Digging %d m below machine = - -## CNC Machine -Element Edge = Elemento Borde -Tree = Arbol -Element Cross Double = Elemento Cruz Doble -Spike = Pica -Element Edge Double = Elemento Borde Doble -Two Curved Edge Block = Dos Bloques de Borde Curvados -Pyramid = Piramide -Slope Upside Down Inner Edge = Borde Interno de Rampa Al Reves -Slope Upside Down Edge = Borde de Rampa Al Reves -Element Straight Double = Elemento Doble Recto -Sphere = Esfera -Element End Double = Doble Fin de Elemento -Element Straight = Recta de Elemento -Horizontal Cylinder = Cilindro Horizontal -Slope Inner Edge = Borde Interno de Rampa -One Curved Edge Block = Un Bloque de Borde Curvado -Element Cross = Cruce de Elementos -Stick = Varita -Element End = Fin de Elemento -Slope Lying = Rampa en Reposo -Slope Upside Down = Rampa Al Reves -Slope Edge = Borde de Rampa -Slope = Rampa -Element T = Elemento T -Cylinder = Cilindro -Cobble = Adoquines -Stone = Piedra -Brick = Ladrillo -Dirt = Tierra -Sandstone = Arenisca -Wooden = Madera -Leaves = Hojas - -## Grinder Recipes -# $1: Name -%s Dust = Polvo de %s -Akalin = Akalina -Alatro = Alatro -Arol = Arol -Brass = Laton -Bronze = Bronce -Carbon Steel = Acero al Carbono -Cast Iron = Hierro Fundido -Chromium = Cromo -Coal = Carbon -Copper = Cobre -Gold = Oro -Mithril = Mitrilo -Silver = Plata -Stainless Steel = Acero Inoxidable -Talinite = Talinita -Tin = Estanio -Wrought Iron = Hierro Forjado -Zinc = Zinc -%.1f%%-Fissile Uranium = - -## Tools -RE Battery = -Water Can = Bidon de Agua -Lava Can = Bidon de Lava -Chainsaw = Motosierra -Flashlight = Linterna -3 nodes deep. = 3 nodos de profundo. -3 nodes tall. = 3 nodos de alto. -3 nodes wide. = 3 nodos de ancho. -3x3 nodes. = 3x3 nodos. -Use while sneaking to change Mining Drill Mk%d modes. = Manten pulsado Mayus y Usar para cambiar el modo del Taladro de Mineria Mk%d. -Mining Drill Mk%d Mode %d = Taladro de Mineria Mk%d Modo %d -Mining Drill Mk%d = Taladro de Mineria Mk%d -Mining Laser Mk%d = Laser de Mineria Mk%d -Single node. = Nodo simple. -Sonic Screwdriver = Destonillador Sonico -Tree Tap = Grifo de Arbol - -## Craft descriptions -Alloy cooking = -Grinding = -Compressing = -Extracting = diff --git a/technic/technic/locale/it.txt b/technic/technic/locale/it.txt deleted file mode 100644 index 59ba7f6..0000000 --- a/technic/technic/locale/it.txt +++ /dev/null @@ -1,201 +0,0 @@ - -## Misc -[Technic] Loaded in %f seconds = [Technic] caricato in %f secondi - -## Items -Silicon Wafer = Wafer di silicone -Doped Silicon Wafer = Wafer di silicone dopato -Enriched Uranium = Uranio arricchito -Uranium Fuel = Uranio Combustibile -Diamond Drill Head = Trivella diamantata -Blue Energy Crystal = Cristallo energetico blu -Green Energy Crystal = Cristallo energetico verde -Red Energy Crystal = Cristallo energetico rosso -Fine Copper Wire = Filo di rame fine -Copper Coil = Bobina di rame -Electric Motor = Motore elettrico -Low Voltage Transformer = Trasformatore in bassa tensione -Medium Voltage Transformer = Trasformatore in media tensione -High Voltage Transformer = Trasformatore in alta tensione -Control Logic Unit = Unità di controllo logica -Mixed Metal Ingot = Lingotto in lega ibrida -Composite Plate = Lastra composita -Copper Plate = Lastra di rame -Carbon Plate = Lastra in carbonio -Graphite = Lastra in graffite -Carbon Cloth = Fibra di carbonio -Raw Latex = Latex grezzo -Rubber Fiber = Fibra di gomma -%.1f%%-Fissile Uranium Ingot = -%.1f%%-Fissile Uranium Block = - -## Machine misc -Machine cannot be removed because it is not empty = La macchina non può essere rimossa perchè non è vuota -Inventory move disallowed due to protection = Impossibile muovere l'inventario a causa della protezione -# $1: Machine name (Includes tier) -@1 Active (@2 EU) = @1 Attivo (@2 EU) -%s Active = %s Attivo -%s Disabled = %s Disabilitato -%s Enabled = -%s Idle = %s Inattivo -%s Improperly Placed = %s Piazzato impropiamente -%s Unpowered = %s Non alimentato -%s Out Of Fuel = %s senza carburante -%s Has Bad Cabling = %s ha un cablaggio scorretto -%s Has No Network = %s non è collegata -%s Finished = %s Finito -Enable/Disable = Abilita/Disabilita -Range = Raggio -Upgrade Slots = -In: = Ingresso: -Out: = Uscita: -Slot %d = -Itemwise = Singolo elemento -Stackwise = pila completa -Owner: = -Unlocked = -Locked = -Radius: = -Enabled = -Disabled = - -## Machine names -# $1: Tier -%s Alloy Furnace = %s Fornace per leghe -%s Battery Box = %s Box batterie -%s Cable = Cavo %s -%s CNC Machine = Tornio CNC %s -%s Compressor = Compressore %s -%s Extractor = Estrattore %s -%s Forcefield Emitter = Emettitore di campo di forza %s -%s Furnace = %s Fornace -%s Grinder = %s Tritatutto -%s Music Player = Music Player %s -%s Quarry = Cava %s -%s Tool Workshop = Officina per attrezzi %s -Arrayed Solar %s Generator = %s Pannello Solare -Fuel-Fired %s Generator = %s Generatore a carbone -Geothermal %s Generator = %s Generatore Geotermico -Hydro %s Generator = Turbina Elettrica %s -Nuclear %s Generator Core = Reattore nucleare %s -Small Solar %s Generator = %s Pannello solare -Wind %s Generator = %s Generatore eolico -Self-Contained Injector = Ignettore -Constructor Mk%d = Costruttore Mk%d -Frame = Cornice -Frame Motor = Cornice del motore -Template = -Template (replacing) = Template (rimpiazzato) -Template Motor = -Template Tool = -Battery Box = Box batterie -Supply Converter = Trasformatore -Switching Station = Stazione di controllo -Fuel-Fired Alloy Furnace = Fornace per leghe a carbone -Fuel-Fired Furnace = Fornace a carbone -Wind Mill Frame = Pala eolica -Forcefield = Campo di forza -Nuclear Reactor Rod Compartment = Compartimento combustibile nucleare -Administrative World Anchor = - -## Machine-specific -# $1: Pruduced EU -Charge = Carica -Discharge = Scarica -Power level = Livello di potenza -# $1: Tier $2: current_charge $3: max_charge -@1 Battery Box: @2/@3 = @1 Box Batterie: @2/@3 -# $1: Machine name $2: Supply $3: Demand -@1. Supply: @2 Demand: @3 = @1. Prodotto: @2 Consumato: @3 -Production at %d%% = Produzione a %d%% -Choose Milling Program: = Scegliere un programma di Fresatura -Slim Elements half / normal height: = Metà elementi sottili / altezza normale: -Current track %s = Traccia corrente %s -Stopped = -Keeping %d/%d map blocks loaded = -Digging not started = -Digging finished = -Digging %d m above machine = -Digging %d m below machine = - -## CNC -Cylinder = Cilindro -Element Cross = Elemento a croce -Element Cross Double = Elemento a croce doppio -Element Edge = Elemento bordo -Element Edge Double = Elemento bordo doppio -Element End = Elemento finale -Element End Double = Elemento finale doppio -Element Straight = Elemento dritto -Element Straight Double = Elemento dritto doppio -Element T = Elemento a T -Element T Double = Elemento a T doppio -Horizontal Cylinder = Cilindro orizzontale -One Curved Edge Block = Blocco con bordo curvo -Pyramid = Piramide -Slope = Inclinato -Slope Edge = Bordo inclinato -Slope Inner Edge = Bordo interno inclinato -Slope Lying = Pendenza bugiarda -Slope Upside Down = Pendenza capovolta -Slope Upside Down Edge = Bordo inclinato capovolto -Slope Upside Down Inner Edge = Bordo interno inclinato capovolto -Sphere = Sfera -Spike = Spuntone -Stick = Bastone -Two Curved Edge Block = Blocco con bordo a doppia curva -Brick = Mattone -Cobble = Ciottolato -Dirt = Terra -Leaves = Foglie -Sandstone = Arenaria -Stone = Pietra -Tree = Albero -Wooden = Legno - -## Grinder Recipes -# $1: Name -%s Dust = Polvere di %s -Akalin = Alcalino -Alatro = Alatro -Arol = Arol -Brass = Ottone -Bronze = Bronzo -Carbon Steel = Acciaio al Carbonio -Cast Iron = Ghisa -Chromium = Cromo -Coal = Carbone -Copper = Rame -Gold = Oro -Mithril = Mithril -Silver = Argento -Stainless Steel = Acciaio Inossidabile -Talinite = Talinite -Tin = Stagno -Wrought Iron = Ferro Battuto -Zinc = Zinco -%.1f%%-Fissile Uranium = - -## Tools -RE Battery = -Water Can = Serbatoio d'acqua -Lava Can = Serbatoio di lava -Chainsaw = Motosega -Flashlight = Torcia -3 nodes deep. = 3 nodi in profondità . -3 nodes tall. = 3 nodi in altezza. -3 nodes wide. = 3 nodi in larghezza. -3x3 nodes. = 3x3 nodi. -Use while sneaking to change Mining Drill Mk%d modes. = Premi shift (freccia grossa) e usa per cambiare modalità nella trivella da miniera Mk%d. -Mining Drill Mk%d Mode %d = Trivella mk%d in modalità %d -Mining Drill Mk%d = Trivella da miniera mk%d -Mining Laser Mk%d = Laser da miniera mk%d -Single node. = Nodo singolo. -Sonic Screwdriver = Cacciavite sonico -Tree Tap = Batti albero - -## Craft descriptions -Alloy cooking = Cottura lege -Grinding = Macinazione -Compressing = Compressione -Extracting = Estrazione diff --git a/technic/technic/locale/template.txt b/technic/technic/locale/template.txt deleted file mode 100644 index 0464241..0000000 --- a/technic/technic/locale/template.txt +++ /dev/null @@ -1,211 +0,0 @@ -# template.txt -# Template for translations of Technic - - -## Misc -[Technic] Loaded in %f seconds = - -## Items -Silicon Wafer = -Doped Silicon Wafer = -Enriched Uranium = -Uranium Fuel = -Diamond Drill Head = -Blue Energy Crystal = -Green Energy Crystal = -Red Energy Crystal = -Fine Copper Wire = -Copper Coil = -Electric Motor = -Low Voltage Transformer = -Medium Voltage Transformer = -High Voltage Transformer = -Control Logic Unit = -Mixed Metal Ingot = -Composite Plate = -Copper Plate = -Carbon Plate = -Graphite = -Carbon Cloth = -Raw Latex = -Rubber Fiber = -%.1f%%-Fissile Uranium Ingot = -%.1f%%-Fissile Uranium Block = - -## Machine misc -Machine cannot be removed because it is not empty = -Inventory move disallowed due to protection = -# $1: Machine name (Includes tier) -@1 Active (@2 EU) = -%s Active = -%s Disabled = -%s Enabled = -%s Idle = -%s Improperly Placed = -%s is empty = -%s Unpowered = -%s Out Of Fuel = -%s Has Bad Cabling = -%s (Slave) = -%s Has No Network = -%s Finished = -Enable/Disable = -Range = -Upgrade Slots = -In: = -Out: = -Slot %d = -Itemwise = -Stackwise = -Ignoring Mesecon Signal = -Controlled by Mesecon Signal = -Owner: = -Unlocked = -Locked = -Radius: = -Enabled = -Disabled = - -## Machine names -# $1: Tier -%s Alloy Furnace = -%s Battery Box = -%s Cable = -%s CNC Machine = -%s Centrifuge = -%s Compressor = -%s Extractor = -%s Forcefield Emitter = -%s Furnace = -%s Grinder = -%s Music Player = -%s Quarry = -%s Tool Workshop = -Arrayed Solar %s Generator = -Fuel-Fired %s Generator = -Geothermal %s Generator = -Hydro %s Generator = -Nuclear %s Generator Core = -Small Solar %s Generator = -Wind %s Generator = -Self-Contained Injector = -Constructor Mk%d = -Frame = -Frame Motor = -Template = -Template (replacing) = -Template Motor = -Template Tool = -Battery Box = -Supply Converter = -Switching Station = -Fuel-Fired Alloy Furnace = -Fuel-Fired Furnace = -Wind Mill Frame = -Forcefield = -Nuclear Reactor Rod Compartment = -Administrative World Anchor = - -## Machine-specific -# $1: Pruduced EU -Charge = -Discharge = -Power level = -# $1: Tier $2: current_charge $3: max_charge -@1 Battery Box: @2/@3 = -# $1: Machine name $2: Supply $3: Demand -@1. Supply: @2 Demand: @3 = -Production at %d%% = -Choose Milling Program: = -Slim Elements half / normal height: = -Current track %s = -Stopped = -Keeping %d/%d map blocks loaded = -Digging not started = -Digging finished = -Digging %d m above machine = -Digging %d m below machine = -@1 (@2 @3 -> @4 @5) = - -## CNC -Cylinder = -Element Cross = -Element Cross Double = -Element Edge = -Element Edge Double = -Element End = -Element End Double = -Element Straight = -Element Straight Double = -Element T = -Element T Double = -Horizontal Cylinder = -One Curved Edge Block = -Pyramid = -Slope = -Slope Edge = -Slope Inner Edge = -Slope Lying = -Slope Upside Down = -Slope Upside Down Edge = -Slope Upside Down Inner Edge = -Sphere = -Spike = -Stick = -Two Curved Edge Block = -Brick = -Cobble = -Dirt = -Leaves = -Sandstone = -Stone = -Tree = -Wooden = - -## Grinder Recipes -# $1: Name -%s Dust = -Akalin = -Alatro = -Arol = -Brass = -Bronze = -Carbon Steel = -Cast Iron = -Chromium = -Coal = -Copper = -Gold = -Mithril = -Silver = -Stainless Steel = -Talinite = -Tin = -Wrought Iron = -Zinc = -%.1f%%-Fissile Uranium = - -## Tools -RE Battery = -Water Can = -Lava Can = -Chainsaw = -Flashlight = -3 nodes deep. = -3 nodes tall. = -3 nodes wide. = -3x3 nodes. = -Use while sneaking to change Mining Drill Mk%d modes. = -Mining Drill Mk%d Mode %d = -Mining Drill Mk%d = -Mining Laser Mk%d = -Single node. = -Sonic Screwdriver = -Tree Tap = - -## Craft descriptions -Alloy cooking = -Grinding = -Compressing = -Extracting = -Separating = diff --git a/technic/technic/machines/HV/battery_box.lua b/technic/technic/machines/HV/battery_box.lua deleted file mode 100644 index 1e054ec..0000000 --- a/technic/technic/machines/HV/battery_box.lua +++ /dev/null @@ -1,21 +0,0 @@ --- HV battery box -minetest.register_craft({ - output = 'technic:hv_battery_box0', - recipe = { - {'technic:mv_battery_box0', 'technic:mv_battery_box0', 'technic:mv_battery_box0'}, - {'technic:mv_battery_box0', 'technic:hv_transformer', 'technic:mv_battery_box0'}, - {'', 'technic:hv_cable0', ''}, - } -}) - -technic.register_battery_box({ - tier = "HV", - max_charge = 1000000, - charge_rate = 100000, - discharge_rate = 400000, - charge_step = 10000, - discharge_step = 40000, - upgrade = 1, - tube = 1, -}) - diff --git a/technic/technic/machines/HV/cables.lua b/technic/technic/machines/HV/cables.lua deleted file mode 100644 index 25297c8..0000000 --- a/technic/technic/machines/HV/cables.lua +++ /dev/null @@ -1,12 +0,0 @@ - -minetest.register_craft({ - output = 'technic:hv_cable0 3', - recipe = { - {'homedecor:plastic_sheeting', 'homedecor:plastic_sheeting', 'homedecor:plastic_sheeting'}, - {'technic:mv_cable0', 'technic:mv_cable0', 'technic:mv_cable0'}, - {'homedecor:plastic_sheeting', 'homedecor:plastic_sheeting', 'homedecor:plastic_sheeting'}, - } -}) - -technic.register_cable("HV", 3/16) - diff --git a/technic/technic/machines/HV/forcefield.lua b/technic/technic/machines/HV/forcefield.lua deleted file mode 100644 index 0f0836d..0000000 --- a/technic/technic/machines/HV/forcefield.lua +++ /dev/null @@ -1,261 +0,0 @@ ---- Forcefield generator. --- @author ShadowNinja --- --- Forcefields are powerful barriers but they consume huge amounts of power. --- The forcefield Generator is an HV machine. - --- How expensive is the generator? --- Leaves room for upgrades lowering the power drain? -local forcefield_power_drain = 10 - -local S = technic.getter - -minetest.register_craft({ - output = "technic:forcefield_emitter_off", - recipe = { - {"default:mese", "technic:motor", "default:mese" }, - {"technic:deployer_off", "technic:machine_casing", "technic:deployer_off"}, - {"default:mese", "technic:hv_cable0", "default:mese" }, - } -}) - - -local replaceable_cids = {} - -minetest.after(0, function() - for name, ndef in pairs(minetest.registered_nodes) do - if ndef.buildable_to == true and name ~= "ignore" then - replaceable_cids[minetest.get_content_id(name)] = true - end - end -end) - - --- Idea: Let forcefields have different colors by upgrade slot. --- Idea: Let forcefields add up by detecting if one hits another. --- ___ __ --- / \/ \ --- | | --- \___/\___/ - -local function update_forcefield(pos, meta, active, first) - local shape = meta:get_int("shape") - local range = meta:get_int("range") - local vm = VoxelManip() - local MinEdge, MaxEdge = vm:read_from_map(vector.subtract(pos, range), - vector.add(pos, range)) - local area = VoxelArea:new({MinEdge = MinEdge, MaxEdge = MaxEdge}) - local data = vm:get_data() - - local c_air = minetest.get_content_id("air") - local c_field = minetest.get_content_id("technic:forcefield") - - for z = -range, range do - for y = -range, range do - local vi = area:index(pos.x + (-range), pos.y + y, pos.z + z) - for x = -range, range do - local relevant - if shape == 0 then - local squared = x * x + y * y + z * z - relevant = - squared <= range * range + range and - squared >= (range - 1) * (range - 1) + (range - 1) - else - relevant = - x == -range or x == range or - y == -range or y == range or - z == -range or z == range - end - if relevant then - local cid = data[vi] - if active and replaceable_cids[cid] then - data[vi] = c_field - elseif not active and cid == c_field then - data[vi] = c_air - end - end - vi = vi + 1 - end - end - end - - vm:set_data(data) - vm:update_liquids() - vm:write_to_map() - -- update_map is very slow, but if we don't call it we'll - -- get phantom blocks on the client. - if not active or first then - vm:update_map() - end -end - -local function set_forcefield_formspec(meta) - local formspec = "size[5,2.25]".. - "field[0.3,0.5;2,1;range;"..S("Range")..";"..meta:get_int("range").."]" - -- The names for these toggle buttons are explicit about which - -- state they'll switch to, so that multiple presses (arising - -- from the ambiguity between lag and a missed press) only make - -- the single change that the user expects. - if meta:get_int("shape") == 0 then - formspec = formspec.."button[3,0.2;2,1;shape1;"..S("Sphere").."]" - else - formspec = formspec.."button[3,0.2;2,1;shape0;"..S("Cube").."]" - end - if meta:get_int("mesecon_mode") == 0 then - formspec = formspec.."button[0,1;5,1;mesecon_mode_1;"..S("Ignoring Mesecon Signal").."]" - else - formspec = formspec.."button[0,1;5,1;mesecon_mode_0;"..S("Controlled by Mesecon Signal").."]" - end - if meta:get_int("enabled") == 0 then - formspec = formspec.."button[0,1.75;5,1;enable;"..S("%s Disabled"):format(S("%s Forcefield Emitter"):format("HV")).."]" - else - formspec = formspec.."button[0,1.75;5,1;disable;"..S("%s Enabled"):format(S("%s Forcefield Emitter"):format("HV")).."]" - end - meta:set_string("formspec", formspec) -end - -local forcefield_receive_fields = function(pos, formname, fields, sender) - local meta = minetest.get_meta(pos) - local range = nil - if fields.range then - range = tonumber(fields.range) or 0 - -- Smallest field is 5. Anything less is asking for trouble. - -- Largest is 20. It is a matter of pratical node handling. - -- At the maximim range updating the forcefield takes about 0.2s - range = math.max(range, 5) - range = math.min(range, 20) - if range == meta:get_int("range") then range = nil end - end - if fields.shape0 or fields.shape1 or range then - update_forcefield(pos, meta, false) - end - if range then meta:set_int("range", range) end - if fields.shape0 then meta:set_int("shape", 0) end - if fields.shape1 then meta:set_int("shape", 1) end - if fields.enable then meta:set_int("enabled", 1) end - if fields.disable then meta:set_int("enabled", 0) end - if fields.mesecon_mode_0 then meta:set_int("mesecon_mode", 0) end - if fields.mesecon_mode_1 then meta:set_int("mesecon_mode", 1) end - set_forcefield_formspec(meta) -end - -local mesecons = { - effector = { - action_on = function(pos, node) - minetest.get_meta(pos):set_int("mesecon_effect", 1) - end, - action_off = function(pos, node) - minetest.get_meta(pos):set_int("mesecon_effect", 0) - end - } -} - -local function run(pos, node) - local meta = minetest.get_meta(pos) - local eu_input = meta:get_int("HV_EU_input") - local enabled = meta:get_int("enabled") ~= 0 and (meta:get_int("mesecon_mode") == 0 or meta:get_int("mesecon_effect") ~= 0) - local machine_name = S("%s Forcefield Emitter"):format("HV") - - local range = meta:get_int("range") - local power_requirement - if meta:get_int("shape") == 0 then - power_requirement = math.floor(4 * math.pi * range * range) - else - power_requirement = 24 * range * range - end - power_requirement = power_requirement * forcefield_power_drain - - if not enabled then - if node.name == "technic:forcefield_emitter_on" then - update_forcefield(pos, meta, false) - technic.swap_node(pos, "technic:forcefield_emitter_off") - meta:set_string("infotext", S("%s Disabled"):format(machine_name)) - end - meta:set_int("HV_EU_demand", 0) - return - end - meta:set_int("HV_EU_demand", power_requirement) - if eu_input < power_requirement then - meta:set_string("infotext", S("%s Unpowered"):format(machine_name)) - if node.name == "technic:forcefield_emitter_on" then - update_forcefield(pos, meta, false) - technic.swap_node(pos, "technic:forcefield_emitter_off") - end - elseif eu_input >= power_requirement then - local first = false - if node.name == "technic:forcefield_emitter_off" then - first = true - technic.swap_node(pos, "technic:forcefield_emitter_on") - meta:set_string("infotext", S("%s Active"):format(machine_name)) - end - update_forcefield(pos, meta, true, first) - end -end - -minetest.register_node("technic:forcefield_emitter_off", { - description = S("%s Forcefield Emitter"):format("HV"), - tiles = {"technic_forcefield_emitter_off.png"}, - groups = {cracky = 1, technic_machine = 1}, - on_receive_fields = forcefield_receive_fields, - on_construct = function(pos) - local meta = minetest.get_meta(pos) - meta:set_int("HV_EU_input", 0) - meta:set_int("HV_EU_demand", 0) - meta:set_int("range", 10) - meta:set_int("enabled", 0) - meta:set_int("mesecon_mode", 0) - meta:set_int("mesecon_effect", 0) - meta:set_string("infotext", S("%s Forcefield Emitter"):format("HV")) - set_forcefield_formspec(meta) - end, - mesecons = mesecons, - technic_run = run, -}) - -minetest.register_node("technic:forcefield_emitter_on", { - description = S("%s Forcefield Emitter"):format("HV"), - tiles = {"technic_forcefield_emitter_on.png"}, - groups = {cracky = 1, technic_machine = 1, not_in_creative_inventory=1}, - drop = "technic:forcefield_emitter_off", - on_receive_fields = forcefield_receive_fields, - on_destruct = function(pos) - local meta = minetest.get_meta(pos) - update_forcefield(pos, meta, false) - end, - mesecons = mesecons, - technic_run = run, - technic_on_disable = function (pos, node) - local meta = minetest.get_meta(pos) - update_forcefield(pos, meta, false) - technic.swap_node(pos, "technic:forcefield_emitter_off") - end, -}) - -minetest.register_node("technic:forcefield", { - description = S("%s Forcefield"):format("HV"), - sunlight_propagates = true, - drawtype = "glasslike", - groups = {not_in_creative_inventory=1}, - paramtype = "light", - light_source = 15, - diggable = false, - drop = '', - tiles = {{ - name = "technic_forcefield_animated.png", - animation = { - type = "vertical_frames", - aspect_w = 16, - aspect_h = 16, - length = 1.0, - }, - }}, -}) - - -if minetest.get_modpath("mesecons_mvps") then - mesecon.register_mvps_stopper("technic:forcefield") -end - -technic.register_machine("HV", "technic:forcefield_emitter_on", technic.receiver) -technic.register_machine("HV", "technic:forcefield_emitter_off", technic.receiver) - diff --git a/technic/technic/machines/HV/generator.lua b/technic/technic/machines/HV/generator.lua deleted file mode 100644 index aa83590..0000000 --- a/technic/technic/machines/HV/generator.lua +++ /dev/null @@ -1,13 +0,0 @@ -minetest.register_alias("hv_generator", "technic:hv_generator") - -minetest.register_craft({ - output = 'technic:hv_generator', - recipe = { - {'technic:carbon_plate', 'technic:mv_generator', 'technic:composite_plate'}, - {'pipeworks:tube_1', 'technic:hv_transformer', 'pipeworks:tube_1'}, - {'technic:stainless_steel_ingot', 'technic:hv_cable0', 'technic:stainless_steel_ingot'}, - } -}) - -technic.register_generator({tier="HV", tube=1, supply=1200}) - diff --git a/technic/technic/machines/HV/init.lua b/technic/technic/machines/HV/init.lua deleted file mode 100644 index d7136b4..0000000 --- a/technic/technic/machines/HV/init.lua +++ /dev/null @@ -1,18 +0,0 @@ - -technic.register_tier("HV", "High Voltage") - -local path = technic.modpath.."/machines/HV" - --- Wiring stuff -dofile(path.."/cables.lua") -dofile(path.."/battery_box.lua") - --- Generators -dofile(path.."/solar_array.lua") -dofile(path.."/nuclear_reactor.lua") -dofile(path.."/generator.lua") - --- Machines -dofile(path.."/quarry.lua") -dofile(path.."/forcefield.lua") - diff --git a/technic/technic/machines/HV/nuclear_reactor.lua b/technic/technic/machines/HV/nuclear_reactor.lua deleted file mode 100644 index 3aa1ba8..0000000 --- a/technic/technic/machines/HV/nuclear_reactor.lua +++ /dev/null @@ -1,723 +0,0 @@ --- The enriched uranium rod driven EU generator. --- A very large and advanced machine providing vast amounts of power. --- Very efficient but also expensive to run as it needs uranium. (10000EU 86400 ticks (one week)) --- Provides HV EUs that can be down converted as needed. --- --- The nuclear reactor core needs water and a protective shield to work. --- This is checked now and then and if the machine is tampered with... BOOM! - -local burn_ticks = 7 * 24 * 60 * 60 -- (seconds). -local power_supply = 100000 -- EUs -local fuel_type = "technic:uranium_fuel" -- The reactor burns this stuff - -local S = technic.getter - -if not vector.length_square then - vector.length_square = function (v) - return v.x*v.x + v.y*v.y + v.z*v.z - end -end - --- FIXME: recipe must make more sense like a rod recepticle, steam chamber, HV generator? -minetest.register_craft({ - output = 'technic:hv_nuclear_reactor_core', - recipe = { - {'technic:carbon_plate', 'default:obsidian_glass', 'technic:carbon_plate'}, - {'technic:composite_plate', 'technic:machine_casing', 'technic:composite_plate'}, - {'technic:stainless_steel_ingot', 'technic:hv_cable0', 'technic:stainless_steel_ingot'}, - } -}) - -local generator_formspec = - "invsize[8,9;]".. - "label[0,0;"..S("Nuclear Reactor Rod Compartment").."]".. - "list[current_name;src;2,1;3,2;]".. - "list[current_player;main;0,5;8,4;]".. - "listring[]" - --- "Boxy sphere" -local nodebox = { - { -0.353, -0.353, -0.353, 0.353, 0.353, 0.353 }, -- Box - { -0.495, -0.064, -0.064, 0.495, 0.064, 0.064 }, -- Circle +-x - { -0.483, -0.128, -0.128, 0.483, 0.128, 0.128 }, - { -0.462, -0.191, -0.191, 0.462, 0.191, 0.191 }, - { -0.433, -0.249, -0.249, 0.433, 0.249, 0.249 }, - { -0.397, -0.303, -0.303, 0.397, 0.303, 0.303 }, - { -0.305, -0.396, -0.305, 0.305, 0.396, 0.305 }, -- Circle +-y - { -0.250, -0.432, -0.250, 0.250, 0.432, 0.250 }, - { -0.191, -0.461, -0.191, 0.191, 0.461, 0.191 }, - { -0.130, -0.482, -0.130, 0.130, 0.482, 0.130 }, - { -0.066, -0.495, -0.066, 0.066, 0.495, 0.066 }, - { -0.064, -0.064, -0.495, 0.064, 0.064, 0.495 }, -- Circle +-z - { -0.128, -0.128, -0.483, 0.128, 0.128, 0.483 }, - { -0.191, -0.191, -0.462, 0.191, 0.191, 0.462 }, - { -0.249, -0.249, -0.433, 0.249, 0.249, 0.433 }, - { -0.303, -0.303, -0.397, 0.303, 0.303, 0.397 }, -} - -local reactor_siren = {} -local function siren_set_state(pos, newstate) - local hpos = minetest.hash_node_position(pos) - local siren = reactor_siren[hpos] - if not siren then - if newstate == "off" then return end - siren = {state="off"} - reactor_siren[hpos] = siren - end - if newstate == "danger" and siren.state ~= "danger" then - if siren.handle then minetest.sound_stop(siren.handle) end - siren.handle = minetest.sound_play("technic_hv_nuclear_reactor_siren_danger_loop", {pos=pos, gain=1.5, loop=true, max_hear_distance=48}) - siren.state = "danger" - elseif newstate == "clear" then - if siren.handle then minetest.sound_stop(siren.handle) end - local clear_handle = minetest.sound_play("technic_hv_nuclear_reactor_siren_clear", {pos=pos, gain=1.5, loop=false, max_hear_distance=48}) - siren.handle = clear_handle - siren.state = "clear" - minetest.after(10, function () - if siren.handle == clear_handle then - minetest.sound_stop(clear_handle) - if reactor_siren[hpos] == siren then - reactor_siren[hpos] = nil - end - end - end) - elseif newstate == "off" and siren.state ~= "off" then - if siren.handle then minetest.sound_stop(siren.handle) end - siren.handle = nil - reactor_siren[hpos] = nil - end -end -local function siren_danger(pos, meta) - meta:set_int("siren", 1) - siren_set_state(pos, "danger") -end -local function siren_clear(pos, meta) - if meta:get_int("siren") ~= 0 then - siren_set_state(pos, "clear") - meta:set_int("siren", 0) - end -end - --- The standard reactor structure consists of a 9x9x9 cube. A cross --- section through the middle: --- --- CCCC CCCC --- CBBB BBBC --- CBSS SSBC --- CBSWWWSBC --- CBSW#WSBC --- CBSW|WSBC --- CBSS|SSBC --- CBBB|BBBC --- CCCC|CCCC --- C = Concrete, B = Blast-resistant concrete, S = Stainless Steel, --- W = water node, # = reactor core, | = HV cable --- --- The man-hole and the HV cable are only in the middle, and the man-hole --- is optional. --- --- For the reactor to operate and not melt down, it insists on the inner --- 7x7x7 portion (from the core out to the blast-resistant concrete) --- being intact. Intactness only depends on the number of nodes of the --- right type in each layer. The water layer must have water in all but --- at most one node; the steel and blast-resistant concrete layers must --- have the right material in all but at most two nodes. The permitted --- gaps are meant for the cable and man-hole, but can actually be anywhere --- and contain anything. For the reactor to be useful, a cable must --- connect to the core, but it can go in any direction. --- --- The outer concrete layer of the standard structure is not required --- for the reactor to operate. It is noted here because it used to --- be mandatory, and for historical reasons (that it predates the --- implementation of radiation) it needs to continue being adequate --- shielding of legacy reactors. If it ever ceases to be adequate --- shielding for new reactors, legacy ones should be grandfathered. -local reactor_structure_badness = function(pos) - local vm = VoxelManip() - local pos1 = vector.subtract(pos, 3) - local pos2 = vector.add(pos, 3) - local MinEdge, MaxEdge = vm:read_from_map(pos1, pos2) - local data = vm:get_data() - local area = VoxelArea:new({MinEdge=MinEdge, MaxEdge=MaxEdge}) - - local c_blast_concrete = minetest.get_content_id("technic:blast_resistant_concrete") - local c_stainless_steel = minetest.get_content_id("technic:stainless_steel_block") - local c_water_source = minetest.get_content_id("default:water_source") - local c_water_flowing = minetest.get_content_id("default:water_flowing") - - local blastlayer, steellayer, waterlayer = 0, 0, 0 - - for z = pos1.z, pos2.z do - for y = pos1.y, pos2.y do - for x = pos1.x, pos2.x do - local cid = data[area:index(x, y, z)] - if x == pos1.x or x == pos2.x or - y == pos1.y or y == pos2.y or - z == pos1.z or z == pos2.z then - if cid == c_blast_concrete then - blastlayer = blastlayer + 1 - end - elseif x == pos1.x+1 or x == pos2.x-1 or - y == pos1.y+1 or y == pos2.y-1 or - z == pos1.z+1 or z == pos2.z-1 then - if cid == c_stainless_steel then - steellayer = steellayer + 1 - end - elseif x == pos1.x+2 or x == pos2.x-2 or - y == pos1.y+2 or y == pos2.y-2 or - z == pos1.z+2 or z == pos2.z-2 then - if cid == c_water_source or cid == c_water_flowing then - waterlayer = waterlayer + 1 - end - end - end - end - end - if waterlayer > 25 then waterlayer = 25 end - if steellayer > 96 then steellayer = 96 end - if blastlayer > 216 then blastlayer = 216 end - return (25 - waterlayer) + (96 - steellayer) + (216 - blastlayer) -end - -local function meltdown_reactor(pos) - print("A reactor melted down at "..minetest.pos_to_string(pos)) - minetest.set_node(pos, {name="technic:corium_source"}) -end - -minetest.register_abm({ - nodenames = {"technic:hv_nuclear_reactor_core_active"}, - interval = 1, - chance = 1, - action = function (pos, node) - local meta = minetest.get_meta(pos) - local badness = reactor_structure_badness(pos) - local accum_badness = meta:get_int("structure_accumulated_badness") - if badness == 0 then - if accum_badness ~= 0 then - meta:set_int("structure_accumulated_badness", accum_badness - 1) - siren_clear(pos, meta) - end - else - siren_danger(pos, meta) - accum_badness = accum_badness + badness - if accum_badness >= 100 then - meltdown_reactor(pos) - else - meta:set_int("structure_accumulated_badness", accum_badness) - end - end - end, -}) - -local run = function(pos, node) - local meta = minetest.get_meta(pos) - local machine_name = S("Nuclear %s Generator Core"):format("HV") - local burn_time = meta:get_int("burn_time") or 0 - - if burn_time >= burn_ticks or burn_time == 0 then - local inv = meta:get_inventory() - if not inv:is_empty("src") then - local srclist = inv:get_list("src") - local correct_fuel_count = 0 - for _, srcstack in pairs(srclist) do - if srcstack then - if srcstack:get_name() == fuel_type then - correct_fuel_count = correct_fuel_count + 1 - end - end - end - -- Check that the reactor is complete as well - -- as the correct number of correct fuel - if correct_fuel_count == 6 and - reactor_structure_badness(pos) == 0 then - meta:set_int("burn_time", 1) - technic.swap_node(pos, "technic:hv_nuclear_reactor_core_active") - meta:set_int("HV_EU_supply", power_supply) - for idx, srcstack in pairs(srclist) do - srcstack:take_item() - inv:set_stack("src", idx, srcstack) - end - return - end - end - meta:set_int("HV_EU_supply", 0) - meta:set_int("burn_time", 0) - meta:set_string("infotext", S("%s Idle"):format(machine_name)) - technic.swap_node(pos, "technic:hv_nuclear_reactor_core") - meta:set_int("structure_accumulated_badness", 0) - siren_clear(pos, meta) - elseif burn_time > 0 then - burn_time = burn_time + 1 - meta:set_int("burn_time", burn_time) - local percent = math.floor(burn_time / burn_ticks * 100) - meta:set_string("infotext", machine_name.." ("..percent.."%)") - meta:set_int("HV_EU_supply", power_supply) - end -end - -minetest.register_node("technic:hv_nuclear_reactor_core", { - description = S("Nuclear %s Generator Core"):format("HV"), - tiles = {"technic_hv_nuclear_reactor_core.png", "technic_hv_nuclear_reactor_core.png", - "technic_hv_nuclear_reactor_core.png", "technic_hv_nuclear_reactor_core.png", - "technic_hv_nuclear_reactor_core.png", "technic_hv_nuclear_reactor_core.png"}, - groups = {cracky=1, technic_machine=1}, - legacy_facedir_simple = true, - sounds = default.node_sound_wood_defaults(), - drawtype="nodebox", - paramtype = "light", - stack_max = 1, - node_box = { - type = "fixed", - fixed = nodebox - }, - on_construct = function(pos) - local meta = minetest.get_meta(pos) - meta:set_string("infotext", S("Nuclear %s Generator Core"):format("HV")) - meta:set_int("HV_EU_supply", 0) - -- Signal to the switching station that this device burns some - -- sort of fuel and needs special handling - meta:set_int("HV_EU_from_fuel", 1) - meta:set_int("burn_time", 0) - meta:set_string("formspec", generator_formspec) - local inv = meta:get_inventory() - inv:set_size("src", 6) - end, - can_dig = technic.machine_can_dig, - on_destruct = function(pos) siren_set_state(pos, "off") end, - allow_metadata_inventory_put = technic.machine_inventory_put, - allow_metadata_inventory_take = technic.machine_inventory_take, - allow_metadata_inventory_move = technic.machine_inventory_move, - technic_run = run, -}) - -minetest.register_node("technic:hv_nuclear_reactor_core_active", { - tiles = {"technic_hv_nuclear_reactor_core.png", "technic_hv_nuclear_reactor_core.png", - "technic_hv_nuclear_reactor_core.png", "technic_hv_nuclear_reactor_core.png", - "technic_hv_nuclear_reactor_core.png", "technic_hv_nuclear_reactor_core.png"}, - groups = {cracky=1, technic_machine=1, radioactive=11000, not_in_creative_inventory=1}, - legacy_facedir_simple = true, - sounds = default.node_sound_wood_defaults(), - drop="technic:hv_nuclear_reactor_core", - drawtype="nodebox", - light_source = 15, - paramtype = "light", - node_box = { - type = "fixed", - fixed = nodebox - }, - can_dig = technic.machine_can_dig, - after_dig_node = meltdown_reactor, - on_destruct = function(pos) siren_set_state(pos, "off") end, - allow_metadata_inventory_put = technic.machine_inventory_put, - allow_metadata_inventory_take = technic.machine_inventory_take, - allow_metadata_inventory_move = technic.machine_inventory_move, - technic_run = run, - technic_on_disable = function(pos, node) - local timer = minetest.get_node_timer(pos) - timer:start(1) - end, - on_timer = function(pos, node) - local meta = minetest.get_meta(pos) - - -- Connected back? - if meta:get_int("HV_EU_timeout") > 0 then return false end - - local burn_time = meta:get_int("burn_time") or 0 - - if burn_time >= burn_ticks or burn_time == 0 then - meta:set_int("HV_EU_supply", 0) - meta:set_int("burn_time", 0) - technic.swap_node(pos, "technic:hv_nuclear_reactor_core") - meta:set_int("structure_accumulated_badness", 0) - siren_clear(pos, meta) - return false - end - - meta:set_int("burn_time", burn_time + 1) - return true - end, -}) - -technic.register_machine("HV", "technic:hv_nuclear_reactor_core", technic.producer) -technic.register_machine("HV", "technic:hv_nuclear_reactor_core_active", technic.producer) - --- radioactivity - --- Radiation resistance represents the extent to which a material --- attenuates radiation passing through it; i.e., how good a radiation --- shield it is. This is identified per node type. For materials that --- exist in real life, the radiation resistance value that this system --- uses for a node type consisting of a solid cube of that material is the --- (approximate) number of halvings of ionising radiation that is achieved --- by a metre of the material in real life. This is approximately --- proportional to density, which provides a good way to estimate it. --- Homogeneous mixtures of materials have radiation resistance computed --- by a simple weighted mean. Note that the amount of attenuation that --- a material achieves in-game is not required to be (and is not) the --- same as the attenuation achieved in real life. --- --- Radiation resistance for a node type may be specified in the node --- definition, under the key "radiation_resistance". As an interim --- measure, until node definitions widely include this, this code --- knows a bunch of values for particular node types in several mods, --- and values for groups of node types. The node definition takes --- precedence if it specifies a value. Nodes for which no value at --- all is known are taken to provide no radiation resistance at all; --- this is appropriate for the majority of node types. Only node types --- consisting of a fairly homogeneous mass of material should report --- non-zero radiation resistance; anything with non-uniform geometry --- or complex internal structure should show no radiation resistance. --- Fractional resistance values are permitted; two significant figures --- is the recommended precision. -local default_radiation_resistance_per_node = { - ["default:brick"] = 13, - ["default:bronzeblock"] = 45, - ["default:clay"] = 15, - ["default:coalblock"] = 9.6, - ["default:cobble"] = 15, - ["default:copperblock"] = 46, - ["default:desert_cobble"] = 15, - ["default:desert_sand"] = 10, - ["default:desert_stone"] = 17, - ["default:desert_stonebrick"] = 17, - ["default:diamondblock"] = 24, - ["default:dirt"] = 8.2, - ["default:dirt_with_grass"] = 8.2, - ["default:dirt_with_grass_footsteps"] = 8.2, - ["default:dirt_with_snow"] = 8.2, - ["default:glass"] = 17, - ["default:goldblock"] = 170, - ["default:gravel"] = 10, - ["default:ice"] = 5.6, - ["default:lava_flowing"] = 8.5, - ["default:lava_source"] = 17, - ["default:mese"] = 21, - ["default:mossycobble"] = 15, - ["default:nyancat"] = 1000, - ["default:nyancat_rainbow"] = 1000, - ["default:obsidian"] = 18, - ["default:obsidian_glass"] = 18, - ["default:sand"] = 10, - ["default:sandstone"] = 15, - ["default:sandstonebrick"] = 15, - ["default:snowblock"] = 1.7, - ["default:steelblock"] = 40, - ["default:stone"] = 17, - ["default:stone_with_coal"] = 16, - ["default:stone_with_copper"] = 20, - ["default:stone_with_diamond"] = 18, - ["default:stone_with_gold"] = 34, - ["default:stone_with_iron"] = 20, - ["default:stone_with_mese"] = 17, - ["default:stonebrick"] = 17, - ["default:water_flowing"] = 2.8, - ["default:water_source"] = 5.6, - ["farming:desert_sand_soil"] = 10, - ["farming:desert_sand_soil_wet"] = 10, - ["farming:soil"] = 8.2, - ["farming:soil_wet"] = 8.2, - ["glooptest:akalin_crystal_glass"] = 21, - ["glooptest:akalinblock"] = 40, - ["glooptest:alatro_crystal_glass"] = 21, - ["glooptest:alatroblock"] = 40, - ["glooptest:amethystblock"] = 18, - ["glooptest:arol_crystal_glass"] = 21, - ["glooptest:crystal_glass"] = 21, - ["glooptest:emeraldblock"] = 19, - ["glooptest:heavy_crystal_glass"] = 21, - ["glooptest:mineral_akalin"] = 20, - ["glooptest:mineral_alatro"] = 20, - ["glooptest:mineral_amethyst"] = 17, - ["glooptest:mineral_arol"] = 20, - ["glooptest:mineral_desert_coal"] = 16, - ["glooptest:mineral_desert_iron"] = 20, - ["glooptest:mineral_emerald"] = 17, - ["glooptest:mineral_kalite"] = 20, - ["glooptest:mineral_ruby"] = 18, - ["glooptest:mineral_sapphire"] = 18, - ["glooptest:mineral_talinite"] = 20, - ["glooptest:mineral_topaz"] = 18, - ["glooptest:reinforced_crystal_glass"] = 21, - ["glooptest:rubyblock"] = 27, - ["glooptest:sapphireblock"] = 27, - ["glooptest:talinite_crystal_glass"] = 21, - ["glooptest:taliniteblock"] = 40, - ["glooptest:topazblock"] = 24, - ["mesecons_extrawires:mese_powered"] = 21, - ["moreblocks:cactus_brick"] = 13, - ["moreblocks:cactus_checker"] = 8.5, - ["moreblocks:circle_stone_bricks"] = 17, - ["moreblocks:clean_glass"] = 17, - ["moreblocks:coal_checker"] = 9.0, - ["moreblocks:coal_glass"] = 17, - ["moreblocks:coal_stone"] = 17, - ["moreblocks:coal_stone_bricks"] = 17, - ["moreblocks:glow_glass"] = 17, - ["moreblocks:grey_bricks"] = 15, - ["moreblocks:iron_checker"] = 11, - ["moreblocks:iron_glass"] = 17, - ["moreblocks:iron_stone"] = 17, - ["moreblocks:iron_stone_bricks"] = 17, - ["moreblocks:plankstone"] = 9.3, - ["moreblocks:split_stone_tile"] = 15, - ["moreblocks:split_stone_tile_alt"] = 15, - ["moreblocks:stone_tile"] = 15, - ["moreblocks:super_glow_glass"] = 17, - ["moreblocks:tar"] = 7.0, - ["moreblocks:wood_tile"] = 1.7, - ["moreblocks:wood_tile_center"] = 1.7, - ["moreblocks:wood_tile_down"] = 1.7, - ["moreblocks:wood_tile_flipped"] = 1.7, - ["moreblocks:wood_tile_full"] = 1.7, - ["moreblocks:wood_tile_left"] = 1.7, - ["moreblocks:wood_tile_right"] = 1.7, - ["moreblocks:wood_tile_up"] = 1.7, - ["moreores:mineral_mithril"] = 18, - ["moreores:mineral_silver"] = 21, - ["moreores:mineral_tin"] = 19, - ["moreores:mithril_block"] = 26, - ["moreores:silver_block"] = 53, - ["moreores:tin_block"] = 37, - ["snow:snow_brick"] = 2.8, - ["technic:brass_block"] = 43, - ["technic:carbon_steel_block"] = 40, - ["technic:cast_iron_block"] = 40, - ["technic:chernobylite_block"] = 40, - ["technic:chromium_block"] = 37, - ["technic:corium_flowing"] = 40, - ["technic:corium_source"] = 80, - ["technic:granite"] = 18, - ["technic:lead_block"] = 80, - ["technic:marble"] = 18, - ["technic:marble_bricks"] = 18, - ["technic:mineral_chromium"] = 19, - ["technic:mineral_uranium"] = 71, - ["technic:mineral_zinc"] = 19, - ["technic:stainless_steel_block"] = 40, - ["technic:zinc_block"] = 36, - ["tnt:tnt"] = 11, - ["tnt:tnt_burning"] = 11, -} -local default_radiation_resistance_per_group = { - concrete = 16, - tree = 3.4, - uranium_block = 500, - wood = 1.7, -} -local cache_radiation_resistance = {} -local function node_radiation_resistance(nodename) - local eff = cache_radiation_resistance[nodename] - if eff then return eff end - local def = minetest.registered_nodes[nodename] or {groups={}} - eff = def.radiation_resistance or default_radiation_resistance_per_node[nodename] - if not eff then - for g, v in pairs(def.groups) do - if v > 0 and default_radiation_resistance_per_group[g] then - eff = default_radiation_resistance_per_group[g] - break - end - end - end - if not eff then eff = 0 end - cache_radiation_resistance[nodename] = eff - return eff -end - --- Radioactive nodes cause damage to nearby players. The damage --- effect depends on the intrinsic strength of the radiation source, --- the distance between the source and the player, and the shielding --- effect of the intervening material. These determine a rate of damage; --- total damage caused is the integral of this over time. --- --- In the absence of effective shielding, for a specific source the --- damage rate varies realistically in inverse proportion to the square --- of the distance. (Distance is measured to the player's abdomen, --- not to the nominal player position which corresponds to the foot.) --- However, if the player is inside a non-walkable (liquid or gaseous) --- radioactive node, the nominal distance could go to zero, yielding --- infinite damage. In that case, the player's body is displacing the --- radioactive material, so the effective distance should remain non-zero. --- We therefore apply a lower distance bound of sqrt(0.75) m, which is --- the maximum distance one can get from the node centre within the node. --- --- A radioactive node is identified by being in the "radioactive" group, --- and the group value signifies the strength of the radiation source. --- The group value is the distance in millimetres from a node at which --- an unshielded player will be damaged by 0.25 HP/s. Or, equivalently, --- it is 2000 times the square root of the damage rate in HP/s that an --- unshielded player 1 m away will take. --- --- Shielding is assessed by sampling every 0.25 m along the path --- from the source to the player, ignoring the source node itself. --- The summed shielding values from the sampled nodes yield a measure --- of the total amount of shielding on the path. As in reality, --- shielding causes exponential attenuation of radiation. However, the --- effect is scaled down relative to real life. A metre of a node with --- radiation resistance value R yields attenuation of sqrt(R)*0.1 nepers. --- (In real life it would be about R*0.69 nepers, by the definition --- of the radiation resistance values.) The sqrt part of this formula --- scales down the differences between shielding types, reflecting the --- game's simplification of making expensive materials such as gold --- readily available in cubic metres. The multiplicative factor in the --- formula scales down the difference between shielded and unshielded --- safe distances, avoiding the latter becoming impractically large. --- --- Damage is processed at rates down to 0.25 HP/s, which in the absence of --- shielding is attained at the distance specified by the "radioactive" --- group value. Computed damage rates below 0.25 HP/s result in no --- damage at all to the player. This gives the player an opportunity --- to be safe, and limits the range at which source/player interactions --- need to be considered. -local assumed_abdomen_offset = vector.new(0, 1, 0) -local assumed_abdomen_offset_length = vector.length(assumed_abdomen_offset) -local cache_scaled_shielding = {} - -local damage_enabled = minetest.setting_getbool("enable_damage") - -if damage_enabled then - minetest.register_abm({ - nodenames = {"group:radioactive"}, - interval = 1, - chance = 1, - action = function (pos, node) - local strength = minetest.registered_nodes[node.name].groups.radioactive - for _, o in ipairs(minetest.get_objects_inside_radius(pos, strength*0.001 + assumed_abdomen_offset_length)) do - if o:is_player() then - local rel = vector.subtract(vector.add(o:getpos(), assumed_abdomen_offset), pos) - local dist_sq = vector.length_square(rel) - local dist = math.sqrt(dist_sq) - local dirstep = dist == 0 and vector.new(0,0,0) or vector.divide(rel, dist*4) - local intpos = pos - local shielding = 0 - for intdist = 0.25, dist, 0.25 do - intpos = vector.add(intpos, dirstep) - local intnodepos = vector.round(intpos) - if not vector.equals(intnodepos, pos) then - local sname = minetest.get_node(intnodepos).name - local sval = cache_scaled_shielding[sname] - if not sval then - sval = math.sqrt(node_radiation_resistance(sname)) * -0.025 - cache_scaled_shielding[sname] = sval - end - shielding = shielding + sval - end - end - local dmg_rate = 0.25e-6 * strength*strength * math.exp(shielding) / math.max(0.75, dist_sq) - if dmg_rate >= 0.25 then - local dmg_int = math.floor(dmg_rate) - if math.random() < dmg_rate-dmg_int then - dmg_int = dmg_int + 1 - end - if dmg_int > 0 then - o:set_hp(math.max(o:get_hp() - dmg_int, 0)) - end - end - end - end - end, - }) -end - --- radioactive materials that can result from destroying a reactor -local corium_griefing = 1 -if (not technic.config:get_bool("enable_corium_griefing")) then - corium_griefing = 0 -end - -for _, state in ipairs({ "flowing", "source" }) do - minetest.register_node("technic:corium_"..state, { - description = S(state == "source" and "Corium Source" or "Flowing Corium"), - drawtype = (state == "source" and "liquid" or "flowingliquid"), - [state == "source" and "tiles" or "special_tiles"] = {{ - name = "technic_corium_"..state.."_animated.png", - animation = { - type = "vertical_frames", - aspect_w = 16, - aspect_h = 16, - length = 3.0, - }, - }}, - paramtype = "light", - paramtype2 = (state == "flowing" and "flowingliquid" or nil), - light_source = (state == "source" and 8 or 5), - walkable = false, - pointable = false, - diggable = false, - buildable_to = true, - drop = "", - drowning = 1, - liquidtype = state, - liquid_alternative_flowing = "technic:corium_flowing", - liquid_alternative_source = "technic:corium_source", - liquid_viscosity = LAVA_VISC, - liquid_renewable = false, - damage_per_second = 6, - post_effect_color = { a=192, r=80, g=160, b=80 }, - groups = { - liquid = 2, - hot = 3, - igniter = corium_griefing, - radioactive = (state == "source" and 32000 or 16000), - not_in_creative_inventory = (state == "flowing" and 1 or nil), - }, - }) -end - -if bucket and bucket.register_liquid then - bucket.register_liquid( - "technic:corium_source", - "technic:corium_flowing", - "technic:bucket_corium", - "technic_bucket_corium.png", - "Corium Bucket" - ) -end - -minetest.register_node("technic:chernobylite_block", { - description = S("Chernobylite Block"), - tiles = { "technic_chernobylite_block.png" }, - is_ground_content = true, - groups = { cracky=1, radioactive=5000, level=2 }, - sounds = default.node_sound_stone_defaults(), - light_source = 2, - -}) - -minetest.register_abm({ - nodenames = {"group:water"}, - neighbors = {"technic:corium_source"}, - interval = 1, - chance = 1, - action = function (pos, node) - minetest.remove_node(pos) - end, -}) - -if (corium_griefing == 1) then - minetest.register_abm({ - nodenames = {"technic:corium_flowing"}, - interval = 5, - chance = 10, - action = function (pos, node) - minetest.set_node(pos, {name="technic:chernobylite_block"}) - end, - }) - minetest.register_abm({ - nodenames = { "technic:corium_source", "technic:corium_flowing" }, - interval = 4, - chance = 4, - action = function (pos, node) - for _, offset in ipairs({ - vector.new(1,0,0), - vector.new(-1,0,0), - vector.new(0,0,1), - vector.new(0,0,-1), - vector.new(0,-1,0), - }) do - if math.random(8) == 1 then - minetest.dig_node(vector.add(pos, offset)) - end - end - end, - }) -end diff --git a/technic/technic/machines/HV/quarry.lua b/technic/technic/machines/HV/quarry.lua deleted file mode 100644 index 60805cc..0000000 --- a/technic/technic/machines/HV/quarry.lua +++ /dev/null @@ -1,251 +0,0 @@ - -local S = technic.getter - -minetest.register_craft({ - recipe = { - {"technic:carbon_plate", "pipeworks:filter", "technic:composite_plate"}, - {"technic:motor", "technic:machine_casing", "technic:diamond_drill_head"}, - {"technic:carbon_steel_block", "technic:hv_cable0", "technic:carbon_steel_block"}}, - output = "technic:quarry", -}) - -local quarry_dig_above_nodes = 3 -- How far above the quarry we will dig nodes -local quarry_max_depth = 100 -local quarry_demand = 10000 - -local function set_quarry_formspec(meta) - local radius = meta:get_int("size") - local formspec = "size[6,4.3]".. - "list[context;cache;0,1;4,3;]".. - "item_image[4.8,0;1,1;technic:quarry]".. - "label[0,0.2;"..S("%s Quarry"):format("HV").."]".. - "field[4.3,3.5;2,1;size;"..S("Radius:")..";"..radius.."]" - if meta:get_int("enabled") == 0 then - formspec = formspec.."button[4,1;2,1;enable;"..S("Disabled").."]" - else - formspec = formspec.."button[4,1;2,1;disable;"..S("Enabled").."]" - end - local diameter = radius*2 + 1 - local nd = meta:get_int("dug") - local rel_y = quarry_dig_above_nodes - math.floor(nd / (diameter*diameter)) - formspec = formspec.."label[0,4;"..minetest.formspec_escape( - nd == 0 and S("Digging not started") or - (rel_y < -quarry_max_depth and S("Digging finished") or - (meta:get_int("purge_on") == 1 and S("Purging cache") or - S("Digging %d m "..(rel_y > 0 and "above" or "below").." machine") - :format(math.abs(rel_y)))) - ).."]" - formspec = formspec.."button[4,2;2,1;restart;"..S("Restart").."]" - meta:set_string("formspec", formspec) -end - -local function set_quarry_demand(meta) - local radius = meta:get_int("size") - local diameter = radius*2 + 1 - local machine_name = S("%s Quarry"):format("HV") - if meta:get_int("enabled") == 0 or meta:get_int("purge_on") == 1 then - meta:set_string("infotext", S(meta:get_int("purge_on") == 1 and "%s purging cache" or "%s Disabled"):format(machine_name)) - meta:set_int("HV_EU_demand", 0) - elseif meta:get_int("dug") == diameter*diameter * (quarry_dig_above_nodes+1+quarry_max_depth) then - meta:set_string("infotext", S("%s Finished"):format(machine_name)) - meta:set_int("HV_EU_demand", 0) - else - meta:set_string("infotext", S(meta:get_int("HV_EU_input") >= quarry_demand and "%s Active" or "%s Unpowered"):format(machine_name)) - meta:set_int("HV_EU_demand", quarry_demand) - end -end - -local function quarry_receive_fields(pos, formname, fields, sender) - local meta = minetest.get_meta(pos) - if fields.size and string.find(fields.size, "^[0-9]+$") then - local size = tonumber(fields.size) - if size >= 2 and size <= 8 and size ~= meta:get_int("size") then - meta:set_int("size", size) - meta:set_int("dug", 0) - end - end - if fields.enable then meta:set_int("enabled", 1) end - if fields.disable then meta:set_int("enabled", 0) end - if fields.restart then - meta:set_int("dug", 0) - meta:set_int("purge_on", 1) - end - set_quarry_formspec(meta) - set_quarry_demand(meta) -end - -local function quarry_handle_purge(pos) - local meta = minetest.get_meta(pos) - local inv = meta:get_inventory() - local i = 0 - for _,stack in ipairs(inv:get_list("cache")) do - i = i + 1 - if stack then - local item = stack:to_table() - if item then - technic.tube_inject_item(pos, pos, vector.new(0, 1, 0), item) - stack:clear() - inv:set_stack("cache", i, stack) - break - end - end - end - if inv:is_empty("cache") then - meta:set_int("purge_on", 0) - end -end - -local function quarry_run(pos, node) - local meta = minetest.get_meta(pos) - local inv = meta:get_inventory() - -- initialize cache for the case we load an older world - inv:set_size("cache", 12) - -- toss a coin whether we do an automatic purge. Chance 1:200 - local purge_rand = math.random() - if purge_rand <= 0.005 then - meta:set_int("purge_on", 1) - end - - if meta:get_int("enabled") and meta:get_int("HV_EU_input") >= quarry_demand and meta:get_int("purge_on") == 0 then - local pdir = minetest.facedir_to_dir(node.param2) - local qdir = pdir.x == 1 and vector.new(0,0,-1) or - (pdir.z == -1 and vector.new(-1,0,0) or - (pdir.x == -1 and vector.new(0,0,1) or - vector.new(1,0,0))) - local radius = meta:get_int("size") - local diameter = radius*2 + 1 - local startpos = vector.add(vector.add(vector.add(pos, - vector.new(0, quarry_dig_above_nodes, 0)), - pdir), - vector.multiply(qdir, -radius)) - local endpos = vector.add(vector.add(vector.add(startpos, - vector.new(0, -quarry_dig_above_nodes-quarry_max_depth, 0)), - vector.multiply(pdir, diameter-1)), - vector.multiply(qdir, diameter-1)) - local vm = VoxelManip() - local minpos, maxpos = vm:read_from_map(startpos, endpos) - local area = VoxelArea:new({MinEdge=minpos, MaxEdge=maxpos}) - local data = vm:get_data() - local c_air = minetest.get_content_id("air") - local owner = meta:get_string("owner") - local nd = meta:get_int("dug") - while nd ~= diameter*diameter * (quarry_dig_above_nodes+1+quarry_max_depth) do - local ry = math.floor(nd / (diameter*diameter)) - local ndl = nd % (diameter*diameter) - if ry % 2 == 1 then - ndl = diameter*diameter - 1 - ndl - end - local rq = math.floor(ndl / diameter) - local rp = ndl % diameter - if rq % 2 == 1 then rp = diameter - 1 - rp end - local digpos = vector.add(vector.add(vector.add(startpos, - vector.new(0, -ry, 0)), - vector.multiply(pdir, rp)), - vector.multiply(qdir, rq)) - local can_dig = true - if can_dig and minetest.is_protected and minetest.is_protected(digpos, owner) then - can_dig = false - end - local dignode - if can_dig then - dignode = technic.get_or_load_node(digpos) or minetest.get_node(digpos) - local dignodedef = minetest.registered_nodes[dignode.name] or {diggable=false} - if not dignodedef.diggable or (dignodedef.can_dig and not dignodedef.can_dig(digpos, nil)) then - can_dig = false - end - end - - if can_dig then - for ay = startpos.y, digpos.y+1, -1 do - local checkpos = {x=digpos.x, y=ay, z=digpos.z} - local checknode = technic.get_or_load_node(checkpos) or minetest.get_node(checkpos) - if checknode.name ~= "air" then - can_dig = false - break - end - end - end - nd = nd + 1 - if can_dig then - minetest.remove_node(digpos) - local drops = minetest.get_node_drops(dignode.name, "") - for _, dropped_item in ipairs(drops) do - local left = inv:add_item("cache", dropped_item) - while not left:is_empty() do - meta:set_int("purge_on", 1) - quarry_handle_purge(pos) - left = inv:add_item("cache", left) - end - end - break - end - end - if nd == diameter*diameter * (quarry_dig_above_nodes+1+quarry_max_depth) then - -- if a quarry is finished, we enable purge mode - meta:set_int("purge_on", 1) - end - meta:set_int("dug", nd) - else - -- if a quarry is disabled or has no power, we enable purge mode - meta:set_int("purge_on", 1) - end - -- if something triggered a purge, we handle it - if meta:get_int("purge_on") == 1 then - quarry_handle_purge(pos) - end - set_quarry_formspec(meta) - set_quarry_demand(meta) -end - -local function send_move_error(player) - minetest.chat_send_player(player:get_player_name(), - S("Manually taking/removing from cache by hand is not possible. ".. - "If you can't wait, restart or disable the quarry to start automatic purge.")) - return 0 -end - -minetest.register_node("technic:quarry", { - description = S("%s Quarry"):format("HV"), - tiles = {"technic_carbon_steel_block.png", "technic_carbon_steel_block.png", - "technic_carbon_steel_block.png", "technic_carbon_steel_block.png", - "technic_carbon_steel_block.png^default_tool_mesepick.png", "technic_carbon_steel_block.png"}, - inventory_image = minetest.inventorycube("technic_carbon_steel_block.png", - "technic_carbon_steel_block.png^default_tool_mesepick.png", - "technic_carbon_steel_block.png"), - paramtype2 = "facedir", - groups = {cracky=2, tubedevice=1, technic_machine = 1}, - tube = { - connect_sides = {top = 1}, - }, - on_construct = function(pos) - local meta = minetest.get_meta(pos) - meta:set_string("infotext", S("%s Quarry"):format("HV")) - meta:set_int("size", 4) - set_quarry_formspec(meta) - set_quarry_demand(meta) - end, - after_place_node = function(pos, placer, itemstack) - local meta = minetest.get_meta(pos) - meta:set_string("owner", placer:get_player_name()) - pipeworks.scan_for_tube_objects(pos) - end, - can_dig = function(pos,player) - local meta = minetest.get_meta(pos); - local inv = meta:get_inventory() - return inv:is_empty("cache") - end, - after_dig_node = pipeworks.scan_for_tube_objects, - on_receive_fields = quarry_receive_fields, - technic_run = quarry_run, - allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) - return send_move_error(player) - end, - allow_metadata_inventory_put = function(pos, listname, index, stack, player) - return send_move_error(player) - end, - allow_metadata_inventory_take = function(pos, listname, index, stack, player) - return send_move_error(player) - end -}) - -technic.register_machine("HV", "technic:quarry", technic.receiver) diff --git a/technic/technic/machines/HV/solar_array.lua b/technic/technic/machines/HV/solar_array.lua deleted file mode 100644 index 414291a..0000000 --- a/technic/technic/machines/HV/solar_array.lua +++ /dev/null @@ -1,14 +0,0 @@ --- The high voltage solar array is an assembly of medium voltage arrays. --- Solar arrays are not able to store large amounts of energy. - -minetest.register_craft({ - output = 'technic:solar_array_hv 1', - recipe = { - {'technic:solar_array_mv', 'technic:solar_array_mv', 'technic:solar_array_mv'}, - {'technic:carbon_plate', 'technic:hv_transformer', 'technic:composite_plate'}, - {'', 'technic:hv_cable0', ''}, - } -}) - -technic.register_solar_array({tier="HV", power=100}) - diff --git a/technic/technic/machines/LV/alloy_furnace.lua b/technic/technic/machines/LV/alloy_furnace.lua deleted file mode 100644 index bdf2f31..0000000 --- a/technic/technic/machines/LV/alloy_furnace.lua +++ /dev/null @@ -1,14 +0,0 @@ --- LV Alloy furnace - --- FIXME: kpoppel: I'd like to introduce an induction heating element here... -minetest.register_craft({ - output = 'technic:lv_alloy_furnace', - recipe = { - {'default:brick', 'default:brick', 'default:brick'}, - {'default:brick', 'technic:machine_casing', 'default:brick'}, - {'default:brick', 'technic:lv_cable0', 'default:brick'}, - } -}) - -technic.register_alloy_furnace({tier = "LV", speed = 1, demand = {300}}) - diff --git a/technic/technic/machines/LV/battery_box.lua b/technic/technic/machines/LV/battery_box.lua deleted file mode 100644 index 429bcd6..0000000 --- a/technic/technic/machines/LV/battery_box.lua +++ /dev/null @@ -1,19 +0,0 @@ - -minetest.register_craft({ - output = 'technic:lv_battery_box0', - recipe = { - {'group:wood', 'group:wood', 'group:wood'}, - {'technic:battery', 'technic:machine_casing', 'technic:battery'}, - {'technic:battery', 'technic:lv_cable0', 'technic:battery'}, - } -}) - -technic.register_battery_box({ - tier = "LV", - max_charge = 40000, - charge_rate = 1000, - discharge_rate = 4000, - charge_step = 500, - discharge_step = 800, -}) - diff --git a/technic/technic/machines/LV/cables.lua b/technic/technic/machines/LV/cables.lua deleted file mode 100644 index e18eae1..0000000 --- a/technic/technic/machines/LV/cables.lua +++ /dev/null @@ -1,14 +0,0 @@ - -minetest.register_alias("lv_cable", "technic:lv_cable0") - -minetest.register_craft({ - output = 'technic:lv_cable0 6', - recipe = { - {'default:paper', 'default:paper', 'default:paper'}, - {'default:copper_ingot', 'default:copper_ingot', 'default:copper_ingot'}, - {'default:paper', 'default:paper', 'default:paper'}, - } -}) - -technic.register_cable("LV", 2/16) - diff --git a/technic/technic/machines/LV/cnc.lua b/technic/technic/machines/LV/cnc.lua deleted file mode 100644 index dd67e9b..0000000 --- a/technic/technic/machines/LV/cnc.lua +++ /dev/null @@ -1,237 +0,0 @@ --- Technic CNC v1.0 by kpoppel --- Based on the NonCubic Blocks MOD v1.4 by yves_de_beck - --- Idea: --- Somehow have a tabbed/paged panel if the number of shapes should expand --- beyond what is available in the panel today. --- I could imagine some form of API allowing modders to come with their own node --- box definitions and easily stuff it in the this machine for production. - -local S = technic.getter - -local shape = {} -local onesize_products = { - slope = 2, - slope_edge = 1, - slope_inner_edge = 1, - pyramid = 2, - spike = 1, - cylinder = 2, - oblate_spheroid = 1, - sphere = 1, - stick = 8, - slope_upsdown = 2, - slope_edge_upsdown = 1, - slope_inner_edge_upsdown = 1, - cylinder_horizontal = 2, - slope_lying = 2, - onecurvededge = 1, - twocurvededge = 1, -} -local twosize_products = { - element_straight = 4, - element_end = 2, - element_cross = 1, - element_t = 1, - element_edge = 2, -} - -local cnc_formspec = - "invsize[9,11;]".. - "label[1,0;"..S("Choose Milling Program:").."]".. - "image_button[1,0.5;1,1;technic_cnc_slope.png;slope; ]".. - "image_button[2,0.5;1,1;technic_cnc_slope_edge.png;slope_edge; ]".. - "image_button[3,0.5;1,1;technic_cnc_slope_inner_edge.png;slope_inner_edge; ]".. - "image_button[4,0.5;1,1;technic_cnc_pyramid.png;pyramid; ]".. - "image_button[5,0.5;1,1;technic_cnc_spike.png;spike; ]".. - "image_button[6,0.5;1,1;technic_cnc_cylinder.png;cylinder; ]".. - "image_button[7,0.5;1,1;technic_cnc_oblate_spheroid.png;oblate_spheroid; ]".. - "image_button[8,0.5;1,1;technic_cnc_stick.png;stick; ]".. - - "image_button[1,1.5;1,1;technic_cnc_slope_upsdwn.png;slope_upsdown; ]".. - "image_button[2,1.5;1,1;technic_cnc_slope_edge_upsdwn.png;slope_edge_upsdown; ]".. - "image_button[3,1.5;1,1;technic_cnc_slope_inner_edge_upsdwn.png;slope_inner_edge_upsdown; ]".. - "image_button[4,1.5;1,1;technic_cnc_cylinder_horizontal.png;cylinder_horizontal; ]".. - "image_button[5,1.5;1,1;technic_cnc_sphere.png;sphere; ]".. - - "image_button[1,2.5;1,1;technic_cnc_slope_lying.png;slope_lying; ]".. - "image_button[2,2.5;1,1;technic_cnc_onecurvededge.png;onecurvededge; ]".. - "image_button[3,2.5;1,1;technic_cnc_twocurvededge.png;twocurvededge; ]".. - - "label[1,3.5;"..S("Slim Elements half / normal height:").."]".. - - "image_button[1,4;1,0.5;technic_cnc_full.png;full; ]".. - "image_button[1,4.5;1,0.5;technic_cnc_half.png;half; ]".. - "image_button[2,4;1,1;technic_cnc_element_straight.png;element_straight; ]".. - "image_button[3,4;1,1;technic_cnc_element_end.png;element_end; ]".. - "image_button[4,4;1,1;technic_cnc_element_cross.png;element_cross; ]".. - "image_button[5,4;1,1;technic_cnc_element_t.png;element_t; ]".. - "image_button[6,4;1,1;technic_cnc_element_edge.png;element_edge; ]".. - - "label[0, 5.5;"..S("In:").."]".. - "list[current_name;src;0.5,5.5;1,1;]".. - "label[4, 5.5;"..S("Out:").."]".. - "list[current_name;dst;5,5.5;4,1;]".. - - "list[current_player;main;0,7;8,4;]".. - "listring[current_name;dst]".. - "listring[current_player;main]".. - "listring[current_name;src]".. - "listring[current_player;main]" - -local size = 1; - --- The form handler is declared here because we need it in both the inactive and active modes --- in order to be able to change programs wile it is running. -local function form_handler(pos, formname, fields, sender) - -- REGISTER MILLING PROGRAMS AND OUTPUTS: - ------------------------------------------ - -- Program for half/full size - if fields["full"] then - size = 1 - return - end - - if fields["half"] then - size = 2 - return - end - - -- Resolve the node name and the number of items to make - local meta = minetest.get_meta(pos) - local inv = meta:get_inventory() - local inputstack = inv:get_stack("src", 1) - local inputname = inputstack:get_name() - local multiplier = 0 - for k, _ in pairs(fields) do - -- Set a multipier for the half/full size capable blocks - if twosize_products[k] ~= nil then - multiplier = size * twosize_products[k] - else - multiplier = onesize_products[k] - end - - if onesize_products[k] ~= nil or twosize_products[k] ~= nil then - meta:set_float( "cnc_multiplier", multiplier) - meta:set_string("cnc_user", sender:get_player_name()) - end - - if onesize_products[k] ~= nil or (twosize_products[k] ~= nil and size==2) then - meta:set_string("cnc_product", inputname .. "_technic_cnc_" .. k) - --print(inputname .. "_technic_cnc_" .. k) - break - end - - if twosize_products[k] ~= nil and size==1 then - meta:set_string("cnc_product", inputname .. "_technic_cnc_" .. k .. "_double") - --print(inputname .. "_technic_cnc_" .. k .. "_double") - break - end - end - return -end - --- Action code performing the transformation -local run = function(pos, node) - local meta = minetest.get_meta(pos) - local inv = meta:get_inventory() - local eu_input = meta:get_int("LV_EU_input") - local machine_name = S("%s CNC Machine"):format("LV") - local machine_node = "technic:cnc" - local demand = 450 - - local result = meta:get_string("cnc_product") - if inv:is_empty("src") or - (not minetest.registered_nodes[result]) or - (not inv:room_for_item("dst", result)) then - technic.swap_node(pos, machine_node) - meta:set_string("infotext", S("%s Idle"):format(machine_name)) - meta:set_string("cnc_product", "") - meta:set_int("LV_EU_demand", 0) - return - end - - if eu_input < demand then - technic.swap_node(pos, machine_node) - meta:set_string("infotext", S("%s Unpowered"):format(machine_name)) - elseif eu_input >= demand then - technic.swap_node(pos, machine_node.."_active") - meta:set_string("infotext", S("%s Active"):format(machine_name)) - meta:set_int("src_time", meta:get_int("src_time") + 1) - if meta:get_int("src_time") >= 3 then -- 3 ticks per output - meta:set_int("src_time", 0) - srcstack = inv:get_stack("src", 1) - srcstack:take_item() - inv:set_stack("src", 1, srcstack) - inv:add_item("dst", result.." "..meta:get_int("cnc_multiplier")) - end - end - meta:set_int("LV_EU_demand", demand) -end - --- The actual block inactive state -minetest.register_node("technic:cnc", { - description = S("%s CNC Machine"):format("LV"), - tiles = {"technic_cnc_top.png", "technic_cnc_bottom.png", "technic_cnc_side.png", - "technic_cnc_side.png", "technic_cnc_side.png", "technic_cnc_front.png"}, - drawtype = "nodebox", - paramtype = "light", - paramtype2 = "facedir", - node_box = { - type = "fixed", - fixed = { - {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}, - }, - }, - groups = {cracky=2, technic_machine=1}, - legacy_facedir_simple = true, - on_construct = function(pos) - local meta = minetest.get_meta(pos) - meta:set_string("infotext", S("%s CNC Machine"):format("LV")) - meta:set_float("technic_power_machine", 1) - meta:set_string("formspec", cnc_formspec) - local inv = meta:get_inventory() - inv:set_size("src", 1) - inv:set_size("dst", 4) - end, - can_dig = technic.machine_can_dig, - allow_metadata_inventory_put = technic.machine_inventory_put, - allow_metadata_inventory_take = technic.machine_inventory_take, - allow_metadata_inventory_move = technic.machine_inventory_move, - on_receive_fields = form_handler, - technic_run = run, -}) - --- Active state block -minetest.register_node("technic:cnc_active", { - description = S("%s CNC Machine"):format("LV"), - tiles = {"technic_cnc_top_active.png", "technic_cnc_bottom.png", "technic_cnc_side.png", - "technic_cnc_side.png", "technic_cnc_side.png", "technic_cnc_front_active.png"}, - paramtype2 = "facedir", - drop = "technic:cnc", - groups = {cracky=2, technic_machine=1, not_in_creative_inventory=1}, - legacy_facedir_simple = true, - can_dig = technic.machine_can_dig, - allow_metadata_inventory_put = technic.machine_inventory_put, - allow_metadata_inventory_take = technic.machine_inventory_take, - allow_metadata_inventory_move = technic.machine_inventory_move, - on_receive_fields = form_handler, - technic_run = run, - technic_disabled_machine_name = "technic:cnc", -}) - -technic.register_machine("LV", "technic:cnc", technic.receiver) -technic.register_machine("LV", "technic:cnc_active", technic.receiver) - -------------------------- --- CNC Machine Recipe -------------------------- -minetest.register_craft({ - output = 'technic:cnc', - recipe = { - {'default:glass', 'technic:diamond_drill_head', 'default:glass'}, - {'technic:control_logic_unit', 'technic:machine_casing', 'technic:motor'}, - {'technic:carbon_steel_ingot', 'technic:lv_cable0', 'technic:carbon_steel_ingot'}, - }, -}) - diff --git a/technic/technic/machines/LV/cnc_api.lua b/technic/technic/machines/LV/cnc_api.lua deleted file mode 100644 index f5aae5c..0000000 --- a/technic/technic/machines/LV/cnc_api.lua +++ /dev/null @@ -1,369 +0,0 @@ --- API for the technic CNC machine --- Again code is adapted from the NonCubic Blocks MOD v1.4 by yves_de_beck - -local S = technic.getter - -technic.cnc = {} - --- REGISTER NONCUBIC FORMS, CREATE MODELS AND RECIPES: ------------------------------------------------------- - --- Define slope boxes for the various nodes -------------------------------------------- -technic.cnc.programs = { - { suffix = "technic_cnc_stick", - model = {-0.15, -0.5, -0.15, 0.15, 0.5, 0.15}, - desc = S("Stick") - }, - - { suffix = "technic_cnc_element_end_double", - model = {-0.3, -0.5, -0.3, 0.3, 0.5, 0.5}, - desc = S("Element End Double") - }, - - { suffix = "technic_cnc_element_cross_double", - model = { - {0.3, -0.5, -0.3, 0.5, 0.5, 0.3}, - {-0.3, -0.5, -0.5, 0.3, 0.5, 0.5}, - {-0.5, -0.5, -0.3, -0.3, 0.5, 0.3}}, - desc = S("Element Cross Double") - }, - - { suffix = "technic_cnc_element_t_double", - model = { - {-0.3, -0.5, -0.5, 0.3, 0.5, 0.3}, - {-0.5, -0.5, -0.3, -0.3, 0.5, 0.3}, - {0.3, -0.5, -0.3, 0.5, 0.5, 0.3}}, - desc = S("Element T Double") - }, - - { suffix = "technic_cnc_element_edge_double", - model = { - {-0.3, -0.5, -0.5, 0.3, 0.5, 0.3}, - {-0.5, -0.5, -0.3, -0.3, 0.5, 0.3}}, - desc = S("Element Edge Double") - }, - - { suffix = "technic_cnc_element_straight_double", - model = {-0.3, -0.5, -0.5, 0.3, 0.5, 0.5}, - desc = S("Element Straight Double") - }, - - { suffix = "technic_cnc_element_end", - model = {-0.3, -0.5, -0.3, 0.3, 0, 0.5}, - desc = S("Element End") - }, - - { suffix = "technic_cnc_element_cross", - model = { - {0.3, -0.5, -0.3, 0.5, 0, 0.3}, - {-0.3, -0.5, -0.5, 0.3, 0, 0.5}, - {-0.5, -0.5, -0.3, -0.3, 0, 0.3}}, - desc = S("Element Cross") - }, - - { suffix = "technic_cnc_element_t", - model = { - {-0.3, -0.5, -0.5, 0.3, 0, 0.3}, - {-0.5, -0.5, -0.3, -0.3, 0, 0.3}, - {0.3, -0.5, -0.3, 0.5, 0, 0.3}}, - desc = S("Element T") - }, - - { suffix = "technic_cnc_element_edge", - model = { - {-0.3, -0.5, -0.5, 0.3, 0, 0.3}, - {-0.5, -0.5, -0.3, -0.3, 0, 0.3}}, - desc = S("Element Edge") - }, - - { suffix = "technic_cnc_element_straight", - model = {-0.3, -0.5, -0.5, 0.3, 0, 0.5}, - desc = S("Element Straight") - }, - - { suffix = "technic_cnc_oblate_spheroid", - model = "technic_oblate_spheroid.obj", - desc = S("Oblate spheroid"), - cbox = { - type = "fixed", - fixed = { - { -6/16, 4/16, -6/16, 6/16, 8/16, 6/16 }, - { -8/16, -4/16, -8/16, 8/16, 4/16, 8/16 }, - { -6/16, -8/16, -6/16, 6/16, -4/16, 6/16 } - } - } - }, - - { suffix = "technic_cnc_sphere", - model = "technic_sphere.obj", - desc = S("Sphere") - }, - - { suffix = "technic_cnc_cylinder_horizontal", - model = "technic_cylinder_horizontal.obj", - desc = S("Horizontal Cylinder") - }, - - { suffix = "technic_cnc_cylinder", - model = "technic_cylinder.obj", - desc = S("Cylinder") - }, - - { suffix = "technic_cnc_twocurvededge", - model = "technic_two_curved_edge.obj", - desc = S("Two Curved Edge/Corner Block") - }, - - { suffix = "technic_cnc_onecurvededge", - model = "technic_one_curved_edge.obj", - desc = S("One Curved Edge Block") - }, - - { suffix = "technic_cnc_spike", - model = "technic_pyramid_spike.obj", - desc = S("Spike"), - cbox = { - type = "fixed", - fixed = { - { -2/16, 4/16, -2/16, 2/16, 8/16, 2/16 }, - { -4/16, 0, -4/16, 4/16, 4/16, 4/16 }, - { -6/16, -4/16, -6/16, 6/16, 0, 6/16 }, - { -8/16, -8/16, -8/16, 8/16, -4/16, 8/16 } - } - } - }, - - { suffix = "technic_cnc_pyramid", - model = "technic_pyramid.obj", - desc = S("Pyramid"), - cbox = { - type = "fixed", - fixed = { - { -2/16, -2/16, -2/16, 2/16, 0, 2/16 }, - { -4/16, -4/16, -4/16, 4/16, -2/16, 4/16 }, - { -6/16, -6/16, -6/16, 6/16, -4/16, 6/16 }, - { -8/16, -8/16, -8/16, 8/16, -6/16, 8/16 } - } - } - }, - - { suffix = "technic_cnc_slope_inner_edge_upsdown", - model = "technic_innercorner_upsdown.obj", - desc = S("Slope Upside Down Inner Edge/Corner"), - sbox = { - type = "fixed", - fixed = { -0.5, -0.5, -0.5, 0.5, 0.5, 0.5 } - }, - cbox = { - type = "fixed", - fixed = { - { 0.25, -0.25, -0.5, 0.5, -0.5, 0.5 }, - { -0.5, -0.25, 0.25, 0.5, -0.5, 0.5 }, - { 0, 0, -0.5, 0.5, -0.25, 0.5 }, - { -0.5, 0, 0, 0.5, -0.25, 0.5 }, - { -0.25, 0.25, -0.5, 0.5, 0, -0.25 }, - { -0.5, 0.25, -0.25, 0.5, 0, 0.5 }, - { -0.5, 0.5, -0.5, 0.5, 0.25, 0.5 } - } - } - }, - - { suffix = "technic_cnc_slope_edge_upsdown", - model = "technic_outercorner_upsdown.obj", - desc = S("Slope Upside Down Outer Edge/Corner"), - cbox = { - type = "fixed", - fixed = { - { -8/16, 8/16, -8/16, 8/16, 4/16, 8/16 }, - { -4/16, 4/16, -4/16, 8/16, 0, 8/16 }, - { 0, 0, 0, 8/16, -4/16, 8/16 }, - { 4/16, -4/16, 4/16, 8/16, -8/16, 8/16 } - } - } - }, - - { suffix = "technic_cnc_slope_inner_edge", - model = "technic_innercorner.obj", - desc = S("Slope Inner Edge/Corner"), - sbox = { - type = "fixed", - fixed = { -0.5, -0.5, -0.5, 0.5, 0.5, 0.5 } - }, - cbox = { - type = "fixed", - fixed = { - { -0.5, -0.5, -0.5, 0.5, -0.25, 0.5 }, - { -0.5, -0.25, -0.25, 0.5, 0, 0.5 }, - { -0.25, -0.25, -0.5, 0.5, 0, -0.25 }, - { -0.5, 0, 0, 0.5, 0.25, 0.5 }, - { 0, 0, -0.5, 0.5, 0.25, 0.5 }, - { -0.5, 0.25, 0.25, 0.5, 0.5, 0.5 }, - { 0.25, 0.25, -0.5, 0.5, 0.5, 0.5 } - } - } - }, - - { suffix = "technic_cnc_slope_edge", - model = "technic_outercorner.obj", - desc = S("Slope Outer Edge/Corner"), - cbox = { - type = "fixed", - fixed = { - { 4/16, 4/16, 4/16, 8/16, 8/16, 8/16 }, - { 0, 0, 0, 8/16, 4/16, 8/16 }, - { -4/16, -4/16, -4/16, 8/16, 0, 8/16 }, - { -8/16, -8/16, -8/16, 8/16, -4/16, 8/16 } - } - } - }, - - { suffix = "technic_cnc_slope_upsdown", - model = "technic_slope_upsdown.obj", - desc = S("Slope Upside Down"), - cbox = { - type = "fixed", - fixed = { - { -8/16, 8/16, -8/16, 8/16, 4/16, 8/16 }, - { -8/16, 4/16, -4/16, 8/16, 0, 8/16 }, - { -8/16, 0, 0, 8/16, -4/16, 8/16 }, - { -8/16, -4/16, 4/16, 8/16, -8/16, 8/16 } - } - } - }, - - { suffix = "technic_cnc_slope_lying", - model = "technic_slope_horizontal.obj", - desc = S("Slope Lying"), - cbox = { - type = "fixed", - fixed = { - { 4/16, -8/16, 4/16, 8/16, 8/16, 8/16 }, - { 0, -8/16, 0, 4/16, 8/16, 8/16 }, - { -4/16, -8/16, -4/16, 0, 8/16, 8/16 }, - { -8/16, -8/16, -8/16, -4/16, 8/16, 8/16 } - } - } - }, - - { suffix = "technic_cnc_slope", - model = "technic_slope.obj", - desc = S("Slope"), - cbox = { - type = "fixed", - fixed = { - { -8/16, 4/16, 4/16, 8/16, 8/16, 8/16 }, - { -8/16, 0, 0, 8/16, 4/16, 8/16 }, - { -8/16, -4/16, -4/16, 8/16, 0, 8/16 }, - { -8/16, -8/16, -8/16, 8/16, -4/16, 8/16 } - } - } - }, - -} - --- Allow disabling certain programs for some node. Default is allowing all types for all nodes -technic.cnc.programs_disable = { - -- ["default:brick"] = {"technic_cnc_stick"}, -- Example: Disallow the stick for brick - -- ... - ["default:dirt"] = {"technic_cnc_oblate_spheroid", "technic_cnc_slope_upsdown", "technic_cnc_edge", - "technic_cnc_inner_edge", "technic_cnc_slope_edge_upsdown", - "technic_cnc_slope_inner_edge_upsdown", "technic_cnc_stick", - "technic_cnc_cylinder_horizontal"} -} - --- Generic function for registering all the different node types -function technic.cnc.register_program(recipeitem, suffix, model, groups, images, description, cbox, sbox) - - local dtype - local nodeboxdef - local meshdef - - if type(model) ~= "string" then -- assume a nodebox if it's a table or function call - dtype = "nodebox" - nodeboxdef = { - type = "fixed", - fixed = model - } - else - dtype = "mesh" - meshdef = model - end - - if cbox and not sbox then sbox = cbox end - - minetest.register_node(":"..recipeitem.."_"..suffix, { - description = description, - drawtype = dtype, - node_box = nodeboxdef, - mesh = meshdef, - tiles = images, - paramtype = "light", - paramtype2 = "facedir", - walkable = true, - groups = groups, - selection_box = sbox, - collision_box = cbox - }) -end - --- function to iterate over all the programs the CNC machine knows -function technic.cnc.register_all(recipeitem, groups, images, description) - for _, data in ipairs(technic.cnc.programs) do - -- Disable node creation for disabled node types for some material - local do_register = true - if technic.cnc.programs_disable[recipeitem] ~= nil then - for __, disable in ipairs(technic.cnc.programs_disable[recipeitem]) do - if disable == data.suffix then - do_register = false - end - end - end - -- Create the node if it passes the test - if do_register then - technic.cnc.register_program(recipeitem, data.suffix, data.model, - groups, images, description.." "..data.desc, data.cbox, data.sbox) - end - end -end - - --- REGISTER NEW TECHNIC_CNC_API's PART 2: technic.cnc..register_element_end(subname, recipeitem, groups, images, desc_element_xyz) ------------------------------------------------------------------------------------------------------------------------ -function technic.cnc.register_slope_edge_etc(recipeitem, groups, images, desc_slope, desc_slope_lying, desc_slope_upsdown, desc_slope_edge, desc_slope_inner_edge, desc_slope_upsdwn_edge, desc_slope_upsdwn_inner_edge, desc_pyramid, desc_spike, desc_onecurvededge, desc_twocurvededge, desc_cylinder, desc_cylinder_horizontal, desc_spheroid, desc_element_straight, desc_element_edge, desc_element_t, desc_element_cross, desc_element_end) - - technic.cnc.register_slope(recipeitem, groups, images, desc_slope) - technic.cnc.register_slope_lying(recipeitem, groups, images, desc_slope_lying) - technic.cnc.register_slope_upsdown(recipeitem, groups, images, desc_slope_upsdown) - technic.cnc.register_slope_edge(recipeitem, groups, images, desc_slope_edge) - technic.cnc.register_slope_inner_edge(recipeitem, groups, images, desc_slope_inner_edge) - technic.cnc.register_slope_edge_upsdown(recipeitem, groups, images, desc_slope_upsdwn_edge) - technic.cnc.register_slope_inner_edge_upsdown(recipeitem, groups, images, desc_slope_upsdwn_inner_edge) - technic.cnc.register_pyramid(recipeitem, groups, images, desc_pyramid) - technic.cnc.register_spike(recipeitem, groups, images, desc_spike) - technic.cnc.register_onecurvededge(recipeitem, groups, images, desc_onecurvededge) - technic.cnc.register_twocurvededge(recipeitem, groups, images, desc_twocurvededge) - technic.cnc.register_cylinder(recipeitem, groups, images, desc_cylinder) - technic.cnc.register_cylinder_horizontal(recipeitem, groups, images, desc_cylinder_horizontal) - technic.cnc.register_spheroid(recipeitem, groups, images, desc_spheroid) - technic.cnc.register_element_straight(recipeitem, groups, images, desc_element_straight) - technic.cnc.register_element_edge(recipeitem, groups, images, desc_element_edge) - technic.cnc.register_element_t(recipeitem, groups, images, desc_element_t) - technic.cnc.register_element_cross(recipeitem, groups, images, desc_element_cross) - technic.cnc.register_element_end(recipeitem, groups, images, desc_element_end) -end - --- REGISTER STICKS: noncubic.register_xyz(recipeitem, groups, images, desc_element_xyz) ------------------------------------------------------------------------------------------------------------- -function technic.cnc.register_stick_etc(recipeitem, groups, images, desc_stick) - technic.cnc.register_stick(recipeitem, groups, images, desc_stick) -end - -function technic.cnc.register_elements(recipeitem, groups, images, desc_element_straight_double, desc_element_edge_double, desc_element_t_double, desc_element_cross_double, desc_element_end_double) - technic.cnc.register_element_straight_double(recipeitem, groups, images, desc_element_straight_double) - technic.cnc.register_element_edge_double(recipeitem, groups, images, desc_element_edge_double) - technic.cnc.register_element_t_double(recipeitem, groups, images, desc_element_t_double) - technic.cnc.register_element_cross_double(recipeitem, groups, images, desc_element_cross_double) - technic.cnc.register_element_end_double(recipeitem, groups, images, desc_element_end_double) -end - diff --git a/technic/technic/machines/LV/cnc_nodes.lua b/technic/technic/machines/LV/cnc_nodes.lua deleted file mode 100644 index 05be9af..0000000 --- a/technic/technic/machines/LV/cnc_nodes.lua +++ /dev/null @@ -1,91 +0,0 @@ --- REGISTER MATERIALS AND PROPERTIES FOR NONCUBIC ELEMENTS: ------------------------------------------------------------ - -local S = technic.getter - --- DIRT -------- -technic.cnc.register_all("default:dirt", - {snappy=2,choppy=2,oddly_breakable_by_hand=3,not_in_creative_inventory=1}, - {"default_grass.png", "default_dirt.png", "default_grass.png"}, - S("Dirt")) --- WOOD -------- -technic.cnc.register_all("default:wood", - {snappy=2, choppy=2, oddly_breakable_by_hand=2, not_in_creative_inventory=1}, - {"default_wood.png"}, - S("Wooden")) --- STONE --------- -technic.cnc.register_all("default:stone", - {cracky=3, not_in_creative_inventory=1}, - {"default_stone.png"}, - S("Stone")) --- COBBLE ---------- -technic.cnc.register_all("default:cobble", - {cracky=3, not_in_creative_inventory=1}, - {"default_cobble.png"}, - S("Cobble")) --- BRICK --------- -technic.cnc.register_all("default:brick", - {cracky=3, not_in_creative_inventory=1}, - {"default_brick.png"}, - S("Brick")) - --- SANDSTONE ------------- -technic.cnc.register_all("default:sandstone", - {crumbly=2, cracky=3, not_in_creative_inventory=1}, - {"default_sandstone.png"}, - S("Sandstone")) - --- LEAVES ---------- -technic.cnc.register_all("default:leaves", - {snappy=2, choppy=2, oddly_breakable_by_hand=3, not_in_creative_inventory=1}, - {"default_leaves.png"}, - S("Leaves")) --- TREE -------- -technic.cnc.register_all("default:tree", - {snappy=1, choppy=2, oddly_breakable_by_hand=2, flammable=3, wood=1, not_in_creative_inventory=1}, - {"default_tree.png"}, - S("Tree")) - --- WROUGHT IRON ---------------- -technic.cnc.register_all("default:steelblock", - {cracky=1, level=2, not_in_creative_inventory=1}, - {"technic_wrought_iron_block.png"}, - S("Wrought Iron")) - --- Bronze --------- -technic.cnc.register_all("default:bronzeblock", - {cracky=1, level=2, not_in_creative_inventory=1}, - {"default_bronze_block.png"}, - S("Bronze")) - --- Stainless Steel --------- -technic.cnc.register_all("technic:stainless_steel_block", - {cracky=1, level=2, not_in_creative_inventory=1}, - {"technic_stainless_steel_block.png"}, - S("Stainless Steel")) - --- Marble ------------- -technic.cnc.register_all("technic:marble", - {cracky=3, not_in_creative_inventory=1}, - {"technic_marble.png"}, - S("Marble")) - --- Granite ------------- -technic.cnc.register_all("technic:granite", - {cracky=1, not_in_creative_inventory=1}, - {"technic_granite.png"}, - S("Granite")) - diff --git a/technic/technic/machines/LV/compressor.lua b/technic/technic/machines/LV/compressor.lua deleted file mode 100644 index e2bde40..0000000 --- a/technic/technic/machines/LV/compressor.lua +++ /dev/null @@ -1,13 +0,0 @@ - -minetest.register_alias("compressor", "technic:lv_compressor") - -minetest.register_craft({ - output = 'technic:lv_compressor', - recipe = { - {'default:stone', 'technic:motor', 'default:stone'}, - {'mesecons:piston', 'technic:machine_casing', 'mesecons:piston'}, - {'technic:fine_silver_wire', 'technic:lv_cable0', 'technic:fine_silver_wire'}, - } -}) - -technic.register_compressor({tier = "LV", demand = {300}, speed = 1}) diff --git a/technic/technic/machines/LV/electric_furnace.lua b/technic/technic/machines/LV/electric_furnace.lua deleted file mode 100644 index cc4daff..0000000 --- a/technic/technic/machines/LV/electric_furnace.lua +++ /dev/null @@ -1,16 +0,0 @@ --- LV Electric Furnace --- This is a faster version of the stone furnace which runs on EUs - --- FIXME: kpoppel I'd like to introduce an induction heating element here also -minetest.register_craft({ - output = 'technic:electric_furnace', - recipe = { - {'default:cobble', 'default:cobble', 'default:cobble'}, - {'default:cobble', 'technic:machine_casing', 'default:cobble'}, - {'default:cobble', 'technic:lv_cable0', 'default:cobble'}, - } -}) - -technic.register_electric_furnace({tier="LV", demand={300}, speed = 2}) - - diff --git a/technic/technic/machines/LV/extractor.lua b/technic/technic/machines/LV/extractor.lua deleted file mode 100644 index 363d2e3..0000000 --- a/technic/technic/machines/LV/extractor.lua +++ /dev/null @@ -1,13 +0,0 @@ - -minetest.register_alias("extractor", "technic:lv_extractor") - -minetest.register_craft({ - output = 'technic:lv_extractor', - recipe = { - {'technic:treetap', 'technic:motor', 'technic:treetap'}, - {'technic:treetap', 'technic:machine_casing', 'technic:treetap'}, - {'', 'technic:lv_cable0', ''}, - } -}) - -technic.register_extractor({tier = "LV", demand = {300}, speed = 1}) diff --git a/technic/technic/machines/LV/generator.lua b/technic/technic/machines/LV/generator.lua deleted file mode 100644 index 999dbc5..0000000 --- a/technic/technic/machines/LV/generator.lua +++ /dev/null @@ -1,18 +0,0 @@ --- The electric generator. --- A simple device to get started on the electric machines. --- Inefficient and expensive in fuel (200EU per tick) --- Also only allows for LV machinery to run. - -minetest.register_alias("lv_generator", "technic:lv_generator") - -minetest.register_craft({ - output = 'technic:lv_generator', - recipe = { - {'default:stone', 'default:furnace', 'default:stone'}, - {'default:stone', 'technic:machine_casing', 'default:stone'}, - {'default:stone', 'technic:lv_cable0', 'default:stone'}, - } -}) - -technic.register_generator({tier="LV", supply=200}) - diff --git a/technic/technic/machines/LV/geothermal.lua b/technic/technic/machines/LV/geothermal.lua deleted file mode 100644 index e88d3c9..0000000 --- a/technic/technic/machines/LV/geothermal.lua +++ /dev/null @@ -1,111 +0,0 @@ --- A geothermal EU generator --- Using hot lava and water this device can create energy from steam --- The machine is only producing LV EUs and can thus not drive more advanced equipment --- The output is a little more than the coal burning generator (max 300EUs) - -minetest.register_alias("geothermal", "technic:geothermal") - -local S = technic.getter - -minetest.register_craft({ - output = 'technic:geothermal', - recipe = { - {'technic:granite', 'default:diamond', 'technic:granite'}, - {'technic:fine_copper_wire', 'technic:machine_casing', 'technic:fine_copper_wire'}, - {'technic:granite', 'technic:lv_cable0', 'technic:granite'}, - } -}) - -minetest.register_craftitem("technic:geothermal", { - description = S("Geothermal %s Generator"):format("LV"), -}) - -local check_node_around = function(pos) - local node = minetest.get_node(pos) - if node.name == "default:water_source" or node.name == "default:water_flowing" then return 1 end - if node.name == "default:lava_source" or node.name == "default:lava_flowing" then return 2 end - return 0 -end - -local run = function(pos, node) - local meta = minetest.get_meta(pos) - local water_nodes = 0 - local lava_nodes = 0 - local production_level = 0 - local eu_supply = 0 - - -- Correct positioning is water on one side and lava on the other. - -- The two cannot be adjacent because the lava the turns into obsidian or rock. - -- To get to 100% production stack the water and lava one extra block down as well: - -- WGL (W=Water, L=Lava, G=the generator, |=an LV cable) - -- W|L - - local positions = { - {x=pos.x+1, y=pos.y, z=pos.z}, - {x=pos.x+1, y=pos.y-1, z=pos.z}, - {x=pos.x-1, y=pos.y, z=pos.z}, - {x=pos.x-1, y=pos.y-1, z=pos.z}, - {x=pos.x, y=pos.y, z=pos.z+1}, - {x=pos.x, y=pos.y-1, z=pos.z+1}, - {x=pos.x, y=pos.y, z=pos.z-1}, - {x=pos.x, y=pos.y-1, z=pos.z-1}, - } - for _, p in pairs(positions) do - local check = check_node_around(p) - if check == 1 then water_nodes = water_nodes + 1 end - if check == 2 then lava_nodes = lava_nodes + 1 end - end - - if water_nodes == 1 and lava_nodes == 1 then production_level = 25; eu_supply = 50 end - if water_nodes == 2 and lava_nodes == 1 then production_level = 50; eu_supply = 100 end - if water_nodes == 1 and lava_nodes == 2 then production_level = 75; eu_supply = 200 end - if water_nodes == 2 and lava_nodes == 2 then production_level = 100; eu_supply = 300 end - - if production_level > 0 then - meta:set_int("LV_EU_supply", eu_supply) - end - - meta:set_string("infotext", - S("Geothermal %s Generator"):format("LV").." ("..production_level.."%)") - - if production_level > 0 and minetest.get_node(pos).name == "technic:geothermal" then - technic.swap_node (pos, "technic:geothermal_active") - return - end - if production_level == 0 then - technic.swap_node(pos, "technic:geothermal") - meta:set_int("LV_EU_supply", 0) - end -end - -minetest.register_node("technic:geothermal", { - description = S("Geothermal %s Generator"):format("LV"), - tiles = {"technic_geothermal_top.png", "technic_machine_bottom.png", "technic_geothermal_side.png", - "technic_geothermal_side.png", "technic_geothermal_side.png", "technic_geothermal_side.png"}, - paramtype2 = "facedir", - groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2, technic_machine=1}, - legacy_facedir_simple = true, - sounds = default.node_sound_wood_defaults(), - on_construct = function(pos) - local meta = minetest.get_meta(pos) - meta:set_string("infotext", S("Geothermal %s Generator"):format("LV")) - meta:set_int("LV_EU_supply", 0) - end, - technic_run = run, -}) - -minetest.register_node("technic:geothermal_active", { - description = S("Geothermal %s Generator"):format("LV"), - tiles = {"technic_geothermal_top_active.png", "technic_machine_bottom.png", "technic_geothermal_side.png", - "technic_geothermal_side.png", "technic_geothermal_side.png", "technic_geothermal_side.png"}, - paramtype2 = "facedir", - groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2, not_in_creative_inventory=1}, - legacy_facedir_simple = true, - sounds = default.node_sound_wood_defaults(), - drop = "technic:geothermal", - technic_run = run, -}) - -technic.register_machine("LV", "technic:geothermal", technic.producer) -technic.register_machine("LV", "technic:geothermal_active", technic.producer) - diff --git a/technic/technic/machines/LV/grinder.lua b/technic/technic/machines/LV/grinder.lua deleted file mode 100644 index da9ea29..0000000 --- a/technic/technic/machines/LV/grinder.lua +++ /dev/null @@ -1,13 +0,0 @@ - -minetest.register_alias("grinder", "technic:lv_grinder") -minetest.register_craft({ - output = 'technic:lv_grinder', - recipe = { - {'default:desert_stone', 'default:diamond', 'default:desert_stone'}, - {'default:desert_stone', 'technic:machine_casing', 'default:desert_stone'}, - {'technic:granite', 'technic:lv_cable0', 'technic:granite'}, - } -}) - -technic.register_grinder({tier="LV", demand={200}, speed=1}) - diff --git a/technic/technic/machines/LV/init.lua b/technic/technic/machines/LV/init.lua deleted file mode 100644 index 30523c9..0000000 --- a/technic/technic/machines/LV/init.lua +++ /dev/null @@ -1,29 +0,0 @@ - -technic.register_tier("LV", "Low Voltage") - -local path = technic.modpath.."/machines/LV" - --- Wiring stuff -dofile(path.."/cables.lua") -dofile(path.."/battery_box.lua") - --- Generators -dofile(path.."/solar_panel.lua") -dofile(path.."/solar_array.lua") -dofile(path.."/geothermal.lua") -dofile(path.."/water_mill.lua") -dofile(path.."/generator.lua") - --- Machines -dofile(path.."/alloy_furnace.lua") -dofile(path.."/electric_furnace.lua") -dofile(path.."/grinder.lua") -dofile(path.."/extractor.lua") -dofile(path.."/compressor.lua") - -dofile(path.."/music_player.lua") - -dofile(path.."/cnc.lua") -dofile(path.."/cnc_api.lua") -dofile(path.."/cnc_nodes.lua") - diff --git a/technic/technic/machines/LV/music_player.lua b/technic/technic/machines/LV/music_player.lua deleted file mode 100644 index dc7e2d0..0000000 --- a/technic/technic/machines/LV/music_player.lua +++ /dev/null @@ -1,130 +0,0 @@ --- LV Music player. --- The player can play music. But it is high ampage! - -local S = technic.getter - -minetest.register_alias("music_player", "technic:music_player") -minetest.register_craft({ - output = 'technic:music_player', - recipe = { - {'technic:chromium_ingot', 'default:diamond', 'technic:chromium_ingot'}, - {'default:diamond', 'technic:machine_casing', 'default:diamond'}, - {'default:mossycobble', 'technic:lv_cable0', 'default:mossycobble'}, - } -}) - -local music_handles = {} - -local function play_track(pos, track) - return minetest.sound_play("technic_track"..tostring(track), - {pos = pos, gain = 1.0, loop = true, max_hear_distance = 72,}) -end - -local run = function(pos, node) - local meta = minetest.get_meta(pos) - local eu_input = meta:get_int("LV_EU_input") - local machine_name = S("%s Music Player"):format("LV") - local machine_node = "technic:music_player" - local demand = 150 - - local current_track = meta:get_int("current_track") - local pos_hash = minetest.hash_node_position(pos) - local music_handle = music_handles[pos_hash] - - -- Setup meta data if it does not exist. - if not eu_input then - meta:set_int("LV_EU_demand", demand) - meta:set_int("LV_EU_input", 0) - return - end - - if meta:get_int("active") == 0 then - meta:set_string("infotext", S("%s Idle"):format(machine_name)) - meta:set_int("LV_EU_demand", 0) - return - end - - if eu_input < demand then - meta:set_string("infotext", S("%s Unpowered"):format(machine_name)) - if music_handle then - minetest.sound_stop(music_handle) - music_handle = nil - end - elseif eu_input >= demand then - meta:set_string("infotext", S("%s Active"):format(machine_name)) - if not music_handle then - music_handle = play_track(pos, current_track) - end - end - music_handles[pos_hash] = music_handle - meta:set_int("LV_EU_demand", demand) -end - -local function stop_player(pos, node) - local pos_hash = minetest.hash_node_position(pos) - local music_handle = music_handles[pos_hash] - if music_handle then - minetest.sound_stop(music_handle) - music_handles[pos_hash] = nil - end -end - -local function set_display(meta) - meta:set_string("formspec", - "size[4,4.5]".. - "item_image[0,0;1,1;technic:music_player]".. - "label[1,0;"..S("%s Music Player"):format("LV").."]".. - "button[0,1;1,1;track1;1]".. - "button[1,1;1,1;track2;2]".. - "button[2,1;1,1;track3;3]".. - "button[0,2;1,1;track4;4]".. - "button[1,2;1,1;track5;5]".. - "button[2,2;1,1;track6;6]".. - "button[0,3;1,1;track7;7]".. - "button[1,3;1,1;track8;8]".. - "button[2,3;1,1;track9;9]".. - "button[3,1;1,1;stop;Stop]".. - "label[0,4;"..minetest.formspec_escape( - meta:get_int("active") == 0 and - S("Stopped") or - S("Current track %s"):format(meta:get_int("current_track"))).."]") -end - -minetest.register_node("technic:music_player", { - description = S("%s Music Player"):format("LV"), - tiles = {"technic_music_player_top.png", "technic_machine_bottom.png", "technic_music_player_side.png", - "technic_music_player_side.png", "technic_music_player_side.png", "technic_music_player_side.png"}, - groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2, technic_machine=1}, - sounds = default.node_sound_wood_defaults(), - on_construct = function(pos) - local meta = minetest.get_meta(pos) - meta:set_string("infotext", S("%s Music Player"):format("LV")) - set_display(meta) - end, - on_receive_fields = function(pos, formanme, fields, sender) - local new_track = nil - if fields.stop then new_track = 0 end - if fields.track1 then new_track = 1 end - if fields.track2 then new_track = 2 end - if fields.track3 then new_track = 3 end - if fields.track4 then new_track = 4 end - if fields.track5 then new_track = 5 end - if fields.track6 then new_track = 6 end - if fields.track7 then new_track = 7 end - if fields.track8 then new_track = 8 end - if fields.track9 then new_track = 9 end - if new_track then - stop_player(pos) - local meta = minetest.get_meta(pos) - meta:set_int("active", new_track == 0 and 0 or 1) - meta:set_int("current_track", new_track) - set_display(meta) - end - end, - on_destruct = stop_player, - technic_run = run, - technic_on_disable = stop_player, -}) - -technic.register_machine("LV", "technic:music_player", technic.receiver) - diff --git a/technic/technic/machines/LV/solar_array.lua b/technic/technic/machines/LV/solar_array.lua deleted file mode 100644 index 4d2c3b3..0000000 --- a/technic/technic/machines/LV/solar_array.lua +++ /dev/null @@ -1,18 +0,0 @@ --- The solar array is an assembly of panels into a powerful array --- The assembly can deliver more energy than the individual panel because --- of the transformer unit which converts the panel output variations into --- a stable supply. --- Solar arrays are not able to store large amounts of energy. --- The LV arrays are used to make medium voltage arrays. - -minetest.register_craft({ - output = 'technic:solar_array_lv 1', - recipe = { - {'technic:solar_panel', 'technic:solar_panel', 'technic:solar_panel'}, - {'technic:carbon_steel_ingot', 'technic:lv_transformer', 'technic:carbon_steel_ingot'}, - {'', 'technic:lv_cable0', ''}, - } -}) - -technic.register_solar_array({tier="LV", power=10}) - diff --git a/technic/technic/machines/LV/solar_panel.lua b/technic/technic/machines/LV/solar_panel.lua deleted file mode 100644 index 41dff95..0000000 --- a/technic/technic/machines/LV/solar_panel.lua +++ /dev/null @@ -1,67 +0,0 @@ --- Solar panels are the building blocks of LV solar arrays --- They can however also be used separately but with reduced efficiency due to the missing transformer. --- Individual panels are less efficient than when the panels are combined into full arrays. - -local S = technic.getter - -local run = function(pos, node) - -- The action here is to make the solar panel prodice power - -- Power is dependent on the light level and the height above ground - -- There are many ways to cheat by using other light sources like lamps. - -- As there is no way to determine if light is sunlight that is just a shame. - -- To take care of some of it solar panels do not work outside daylight hours or if - -- built below 0m - local pos1 = {x=pos.x, y=pos.y+1, z=pos.z} - local machine_name = S("Small Solar %s Generator"):format("LV") - - local light = minetest.get_node_light(pos1, nil) - local time_of_day = minetest.get_timeofday() - local meta = minetest.get_meta(pos) - if light == nil then light = 0 end - -- turn on panel only during day time and if sufficient light - -- I know this is counter intuitive when cheating by using other light sources underground. - if light >= 12 and time_of_day >= 0.24 and time_of_day <= 0.76 and pos.y > -10 then - local charge_to_give = math.floor((light + pos1.y) * 3) - charge_to_give = math.max(charge_to_give, 0) - charge_to_give = math.min(charge_to_give, 200) - meta:set_string("infotext", S("@1 Active (@2 EU)", machine_name, technic.prettynum(charge_to_give))) - meta:set_int("LV_EU_supply", charge_to_give) - else - meta:set_string("infotext", S("%s Idle"):format(machine_name)) - meta:set_int("LV_EU_supply", 0) - end -end - -minetest.register_node("technic:solar_panel", { - tiles = {"technic_solar_panel_top.png", "technic_solar_panel_bottom.png", "technic_solar_panel_side.png", - "technic_solar_panel_side.png", "technic_solar_panel_side.png", "technic_solar_panel_side.png"}, - groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2, technic_machine=1}, - sounds = default.node_sound_wood_defaults(), - description = S("Small Solar %s Generator"):format("LV"), - active = false, - drawtype = "nodebox", - paramtype = "light", - is_ground_content = true, - node_box = { - type = "fixed", - fixed = {-0.5, -0.5, -0.5, 0.5, 0, 0.5}, - }, - on_construct = function(pos) - local meta = minetest.get_meta(pos) - meta:set_int("LV_EU_supply", 0) - meta:set_string("infotext", S("Small Solar %s Generator"):format("LV")) - end, - technic_run = run, -}) - -minetest.register_craft({ - output = 'technic:solar_panel', - recipe = { - {'technic:doped_silicon_wafer', 'technic:doped_silicon_wafer', 'technic:doped_silicon_wafer'}, - {'technic:fine_silver_wire', 'technic:lv_cable0', 'mesecons_materials:glue'}, - - } -}) - -technic.register_machine("LV", "technic:solar_panel", technic.producer) - diff --git a/technic/technic/machines/LV/water_mill.lua b/technic/technic/machines/LV/water_mill.lua deleted file mode 100644 index 9088d1d..0000000 --- a/technic/technic/machines/LV/water_mill.lua +++ /dev/null @@ -1,102 +0,0 @@ --- A water mill produces LV EUs by exploiting flowing water across it --- It is a LV EU supplyer and fairly low yield (max 120EUs) --- It is a little under half as good as the thermal generator. - -local S = technic.getter - -minetest.register_alias("water_mill", "technic:water_mill") - -minetest.register_craft({ - output = 'technic:water_mill', - recipe = { - {'technic:marble', 'default:diamond', 'technic:marble'}, - {'group:wood', 'technic:machine_casing', 'group:wood'}, - {'technic:marble', 'technic:lv_cable0', 'technic:marble'}, - } -}) - -local function check_node_around_mill(pos) - local node = minetest.get_node(pos) - if node.name == "default:water_flowing" or - node.name == "default:water_source" then - return true - end - return false -end - -local run = function(pos, node) - local meta = minetest.get_meta(pos) - local water_nodes = 0 - local lava_nodes = 0 - local production_level = 0 - local eu_supply = 0 - - local positions = { - {x=pos.x+1, y=pos.y, z=pos.z}, - {x=pos.x-1, y=pos.y, z=pos.z}, - {x=pos.x, y=pos.y, z=pos.z+1}, - {x=pos.x, y=pos.y, z=pos.z-1}, - } - - for _, p in pairs(positions) do - local check = check_node_around_mill(p) - if check then - water_nodes = water_nodes + 1 - end - end - - production_level = 25 * water_nodes - eu_supply = 30 * water_nodes - - if production_level > 0 then - meta:set_int("LV_EU_supply", eu_supply) - end - - meta:set_string("infotext", - S("Hydro %s Generator"):format("LV").." ("..production_level.."%)") - - if production_level > 0 and - minetest.get_node(pos).name == "technic:water_mill" then - technic.swap_node (pos, "technic:water_mill_active") - meta:set_int("LV_EU_supply", 0) - return - end - if production_level == 0 then - technic.swap_node(pos, "technic:water_mill") - end -end - -minetest.register_node("technic:water_mill", { - description = S("Hydro %s Generator"):format("LV"), - tiles = {"technic_water_mill_top.png", "technic_machine_bottom.png", - "technic_water_mill_side.png", "technic_water_mill_side.png", - "technic_water_mill_side.png", "technic_water_mill_side.png"}, - paramtype2 = "facedir", - groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2, technic_machine=1}, - legacy_facedir_simple = true, - sounds = default.node_sound_wood_defaults(), - on_construct = function(pos) - local meta = minetest.get_meta(pos) - meta:set_string("infotext", S("Hydro %s Generator"):format("LV")) - meta:set_int("LV_EU_supply", 0) - end, - technic_run = run, -}) - -minetest.register_node("technic:water_mill_active", { - description = S("Hydro %s Generator"):format("LV"), - tiles = {"technic_water_mill_top_active.png", "technic_machine_bottom.png", - "technic_water_mill_side.png", "technic_water_mill_side.png", - "technic_water_mill_side.png", "technic_water_mill_side.png"}, - paramtype2 = "facedir", - groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2, technic_machine=1, not_in_creative_inventory=1}, - legacy_facedir_simple = true, - sounds = default.node_sound_wood_defaults(), - drop = "technic:water_mill", - technic_run = run, - technic_disabled_machine_name = "technic:water_mill", -}) - -technic.register_machine("LV", "technic:water_mill", technic.producer) -technic.register_machine("LV", "technic:water_mill_active", technic.producer) - diff --git a/technic/technic/machines/MV/alloy_furnace.lua b/technic/technic/machines/MV/alloy_furnace.lua deleted file mode 100644 index a1918fd..0000000 --- a/technic/technic/machines/MV/alloy_furnace.lua +++ /dev/null @@ -1,14 +0,0 @@ --- MV alloy furnace - -minetest.register_craft({ - output = 'technic:mv_alloy_furnace', - recipe = { - {'technic:stainless_steel_ingot', 'technic:lv_alloy_furnace', 'technic:stainless_steel_ingot'}, - {'pipeworks:tube_1', 'technic:mv_transformer', 'pipeworks:tube_1'}, - {'technic:stainless_steel_ingot', 'technic:mv_cable0', 'technic:stainless_steel_ingot'}, - } -}) - - -technic.register_alloy_furnace({tier = "MV", speed = 1.5, upgrade = 1, tube = 1, demand = {3000, 2000, 1000}}) - diff --git a/technic/technic/machines/MV/battery_box.lua b/technic/technic/machines/MV/battery_box.lua deleted file mode 100644 index 45437c1..0000000 --- a/technic/technic/machines/MV/battery_box.lua +++ /dev/null @@ -1,22 +0,0 @@ --- MV Battery box - -minetest.register_craft({ - output = 'technic:mv_battery_box0', - recipe = { - {'technic:lv_battery_box0', 'technic:lv_battery_box0', 'technic:lv_battery_box0'}, - {'technic:lv_battery_box0', 'technic:mv_transformer', 'technic:lv_battery_box0'}, - {'', 'technic:mv_cable0', ''}, - } -}) - -technic.register_battery_box({ - tier = "MV", - max_charge = 200000, - charge_rate = 20000, - discharge_rate = 80000, - charge_step = 2000, - discharge_step = 8000, - upgrade = 1, - tube = 1, -}) - diff --git a/technic/technic/machines/MV/cables.lua b/technic/technic/machines/MV/cables.lua deleted file mode 100644 index b1a34c8..0000000 --- a/technic/technic/machines/MV/cables.lua +++ /dev/null @@ -1,14 +0,0 @@ - -minetest.register_alias("mv_cable", "technic:mv_cable0") - -minetest.register_craft({ - output = 'technic:mv_cable0 3', - recipe ={ - {'technic:rubber', 'technic:rubber', 'technic:rubber'}, - {'technic:lv_cable0', 'technic:lv_cable0', 'technic:lv_cable0'}, - {'technic:rubber', 'technic:rubber', 'technic:rubber'}, - } -}) - -technic.register_cable("MV", 2.5/16) - diff --git a/technic/technic/machines/MV/centrifuge.lua b/technic/technic/machines/MV/centrifuge.lua deleted file mode 100644 index 5bf24bf..0000000 --- a/technic/technic/machines/MV/centrifuge.lua +++ /dev/null @@ -1,16 +0,0 @@ -minetest.register_craft({ - output = "technic:mv_centrifuge", - recipe = { - { "technic:motor", "technic:copper_plate", "technic:diamond_drill_head" }, - { "technic:copper_plate", "technic:machine_casing", "technic:copper_plate" }, - { "pipeworks:one_way_tube", "technic:mv_cable0", "pipeworks:mese_filter" }, - } -}) - -technic.register_centrifuge({ - tier = "MV", - demand = { 8000, 7000, 6000 }, - speed = 2, - upgrade = 1, - tube = 1, -}) diff --git a/technic/technic/machines/MV/compressor.lua b/technic/technic/machines/MV/compressor.lua deleted file mode 100644 index 5b36cc5..0000000 --- a/technic/technic/machines/MV/compressor.lua +++ /dev/null @@ -1,12 +0,0 @@ --- MV compressor - -minetest.register_craft({ - output = 'technic:mv_compressor', - recipe = { - {'technic:stainless_steel_ingot', 'technic:lv_compressor', 'technic:stainless_steel_ingot'}, - {'pipeworks:tube_1', 'technic:mv_transformer', 'pipeworks:tube_1'}, - {'technic:stainless_steel_ingot', 'technic:mv_cable0', 'technic:stainless_steel_ingot'}, - } -}) - -technic.register_compressor({tier = "MV", demand = {800, 600, 400}, speed = 2, upgrade = 1, tube = 1}) diff --git a/technic/technic/machines/MV/electric_furnace.lua b/technic/technic/machines/MV/electric_furnace.lua deleted file mode 100644 index 1f6b1c2..0000000 --- a/technic/technic/machines/MV/electric_furnace.lua +++ /dev/null @@ -1,18 +0,0 @@ --- MV Electric Furnace --- This is a faster version of the stone furnace which runs on EUs --- In addition to this it can be upgraded with microcontrollers and batteries --- This new version uses the batteries to lower the power consumption of the machine --- Also in addition this furnace can be attached to the pipe system from the pipeworks mod. - --- FIXME: kpoppel I'd like to introduce an induction heating element here also -minetest.register_craft({ - output = 'technic:mv_electric_furnace', - recipe = { - {'technic:stainless_steel_ingot', 'technic:lv_electric_furnace', 'technic:stainless_steel_ingot'}, - {'pipeworks:tube_1', 'technic:mv_transformer', 'pipeworks:tube_1'}, - {'technic:stainless_steel_ingot', 'technic:mv_cable0', 'technic:stainless_steel_ingot'}, - } -}) - -technic.register_electric_furnace({tier="MV", upgrade=1, tube=1, demand={2000, 1000, 500}, speed=4}) - diff --git a/technic/technic/machines/MV/extractor.lua b/technic/technic/machines/MV/extractor.lua deleted file mode 100644 index fdef5b2..0000000 --- a/technic/technic/machines/MV/extractor.lua +++ /dev/null @@ -1,12 +0,0 @@ --- MV extractor - -minetest.register_craft({ - output = 'technic:mv_extractor', - recipe = { - {'technic:stainless_steel_ingot', 'technic:lv_extractor', 'technic:stainless_steel_ingot'}, - {'pipeworks:tube_1', 'technic:mv_transformer', 'pipeworks:tube_1'}, - {'technic:stainless_steel_ingot', 'technic:mv_cable0', 'technic:stainless_steel_ingot'}, - } -}) - -technic.register_extractor({tier = "MV", demand = {800, 600, 400}, speed = 2, upgrade = 1, tube = 1}) diff --git a/technic/technic/machines/MV/generator.lua b/technic/technic/machines/MV/generator.lua deleted file mode 100644 index 4ae24b8..0000000 --- a/technic/technic/machines/MV/generator.lua +++ /dev/null @@ -1,13 +0,0 @@ -minetest.register_alias("generator_mv", "technic:generator_mv") - -minetest.register_craft({ - output = 'technic:mv_generator', - recipe = { - {'technic:stainless_steel_ingot', 'technic:lv_generator', 'technic:stainless_steel_ingot'}, - {'pipeworks:tube_1', 'technic:mv_transformer', 'pipeworks:tube_1'}, - {'technic:stainless_steel_ingot', 'technic:mv_cable0', 'technic:stainless_steel_ingot'}, - } -}) - -technic.register_generator({tier="MV", tube=1, supply=600}) - diff --git a/technic/technic/machines/MV/grinder.lua b/technic/technic/machines/MV/grinder.lua deleted file mode 100644 index dac536c..0000000 --- a/technic/technic/machines/MV/grinder.lua +++ /dev/null @@ -1,13 +0,0 @@ --- MV grinder - -minetest.register_craft({ - output = 'technic:mv_grinder', - recipe = { - {'technic:stainless_steel_ingot', 'technic:lv_grinder', 'technic:stainless_steel_ingot'}, - {'pipeworks:tube_1', 'technic:mv_transformer', 'pipeworks:tube_1'}, - {'technic:stainless_steel_ingot', 'technic:mv_cable0', 'technic:stainless_steel_ingot'}, - } -}) - -technic.register_grinder({tier="MV", demand={600, 450, 300}, speed=2, upgrade=1, tube=1}) - diff --git a/technic/technic/machines/MV/init.lua b/technic/technic/machines/MV/init.lua deleted file mode 100644 index 72a98b6..0000000 --- a/technic/technic/machines/MV/init.lua +++ /dev/null @@ -1,32 +0,0 @@ - -technic.register_tier("MV", "Medium Voltage") - -local path = technic.modpath.."/machines/MV" - --- Wiring stuff -dofile(path.."/cables.lua") -dofile(path.."/battery_box.lua") - --- Generators -if technic.config:get_bool("enable_wind_mill") then - dofile(path.."/wind_mill.lua") -end -dofile(path.."/generator.lua") -dofile(path.."/solar_array.lua") - --- Machines -dofile(path.."/alloy_furnace.lua") -dofile(path.."/electric_furnace.lua") -dofile(path.."/grinder.lua") -dofile(path.."/extractor.lua") -dofile(path.."/compressor.lua") -dofile(path.."/centrifuge.lua") - -dofile(path.."/tool_workshop.lua") - --- The power radiator supplies appliances with inductive coupled power: --- Lighting and associated textures is taken directly from VanessaE's homedecor and made electric. --- This is currently useless, slow, and mostly copied ---dofile(path.."/power_radiator.lua") ---dofile(path.."/lighting.lua") - diff --git a/technic/technic/machines/MV/lighting.lua b/technic/technic/machines/MV/lighting.lua deleted file mode 100644 index 76fcb20..0000000 --- a/technic/technic/machines/MV/lighting.lua +++ /dev/null @@ -1,590 +0,0 @@ --- NOTE: The code is takes directly from VanessaE's homedecor mod. --- I just made it the lights into indictive appliances for this mod. - --- This file supplies electric powered glowlights - --- Boilerplate to support localized strings if intllib mod is installed. -local S -if (minetest.get_modpath("intllib")) then - dofile(minetest.get_modpath("intllib").."/intllib.lua") - S = intllib.Getter(minetest.get_current_modname()) -else - S = function (s) return s end -end - -function technic_homedecor_node_is_owned(pos, placer) - local ownername = false - if type(IsPlayerNodeOwner) == "function" then -- node_ownership mod - if HasOwner(pos, placer) then - if not IsPlayerNodeOwner(pos, placer:get_player_name()) then - if type(getLastOwner) == "function" then -- ...is an old version - ownername = getLastOwner(pos) - elseif type(GetNodeOwnerName) == "function" then -- ...is a recent version - ownername = GetNodeOwnerName(pos) - else - ownername = S("someone") - end - end - end - - elseif type(isprotect) == "function" then -- glomie's protection mod - if not isprotect(5, pos, placer) then - ownername = S("someone") - end - elseif type(protector) == "table" and type(protector.can_dig) == "function" then -- Zeg9's protection mod - if not protector.can_dig(5, pos, placer) then - ownername = S("someone") - end - end - - if ownername ~= false then - minetest.chat_send_player(placer:get_player_name(), S("Sorry, %s owns that spot."):format(ownername) ) - return true - else - return false - end -end - -local dirs1 = {20, 23, 22, 21} -local dirs2 = {9, 18, 7, 12} - -local technic_homedecor_rotate_and_place = function(itemstack, placer, pointed_thing) - if not technic_homedecor_node_is_owned(pointed_thing.under, placer) - and not technic_homedecor_node_is_owned(pointed_thing.above, placer) then - local node = minetest.get_node(pointed_thing.under) - if not minetest.registered_nodes[node.name] or not minetest.registered_nodes[node.name].on_rightclick then - - local above = pointed_thing.above - local under = pointed_thing.under - local pitch = placer:get_look_pitch() - local pname = minetest.get_node(under).name - local node = minetest.get_node(above) - local fdir = minetest.dir_to_facedir(placer:get_look_dir()) - local wield_name = itemstack:get_name() - - if not minetest.registered_nodes[pname] - or not minetest.registered_nodes[pname].on_rightclick then - - local iswall = (above.x ~= under.x) or (above.z ~= under.z) - local isceiling = (above.x == under.x) and (above.z == under.z) and (pitch > 0) - local pos1 = above - - if minetest.registered_nodes[pname]["buildable_to"] then - pos1 = under - iswall = false - end - - if not minetest.registered_nodes[minetest.get_node(pos1).name]["buildable_to"] then return end - - if iswall then - minetest.add_node(pos1, {name = wield_name, param2 = dirs2[fdir+1] }) -- place wall variant - elseif isceiling then - minetest.add_node(pos1, {name = wield_name, param2 = 20 }) -- place upside down variant - else - minetest.add_node(pos1, {name = wield_name, param2 = 0 }) -- place right side up - end - - if not homedecor_expect_infinite_stacks then - itemstack:take_item() - return itemstack - end - end - else - minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, placer, itemstack) - end - end -end - --- Yellow -- Half node -minetest.register_node('technic:homedecor_glowlight_half_yellow', { - description = S("Yellow Glowlight (thick)"), - drawtype = "nodebox", - tiles = { - 'technic_homedecor_glowlight_yellow_tb.png', - 'technic_homedecor_glowlight_yellow_tb.png', - 'technic_homedecor_glowlight_thick_yellow_sides.png', - 'technic_homedecor_glowlight_thick_yellow_sides.png', - 'technic_homedecor_glowlight_thick_yellow_sides.png', - 'technic_homedecor_glowlight_thick_yellow_sides.png' - }, - selection_box = { - type = "fixed", - fixed = { -0.5, -0.5, -0.5, 0.5, 0, 0.5 } - }, - node_box = { - type = "fixed", - fixed = { -0.5, -0.5, -0.5, 0.5, 0, 0.5 } - }, - - sunlight_propagates = false, - paramtype = "light", - paramtype2 = "facedir", - walkable = true, - sounds = default.node_sound_wood_defaults(), - - groups = { snappy = 3 }, - on_place = function(itemstack, placer, pointed_thing) - technic_homedecor_rotate_and_place(itemstack, placer, pointed_thing) - return itemstack - end, - on_construct = function(pos) - technic.inductive_on_construct(pos, 100, "Yellow Glowlight (thick)") - end, - on_punch = function(pos, node, puncher) - technic.inductive_on_punch_off(pos, 100, "technic:homedecor_glowlight_half_yellow_active") - end -}) - -minetest.register_node('technic:homedecor_glowlight_half_yellow_active', { - description = S("Yellow Glowlight (thick)"), - drawtype = "nodebox", - tiles = { - 'technic_homedecor_glowlight_yellow_tb.png', - 'technic_homedecor_glowlight_yellow_tb.png', - 'technic_homedecor_glowlight_thick_yellow_sides.png', - 'technic_homedecor_glowlight_thick_yellow_sides.png', - 'technic_homedecor_glowlight_thick_yellow_sides.png', - 'technic_homedecor_glowlight_thick_yellow_sides.png' - }, - selection_box = { - type = "fixed", - fixed = { -0.5, -0.5, -0.5, 0.5, 0, 0.5 } - }, - node_box = { - type = "fixed", - fixed = { -0.5, -0.5, -0.5, 0.5, 0, 0.5 } - }, - - sunlight_propagates = false, - paramtype = "light", - paramtype2 = "facedir", - walkable = true, - light_source = LIGHT_MAX, - sounds = default.node_sound_wood_defaults(), - - groups = { snappy = 3, not_in_creative_inventory=1}, - drop="technic:homedecor_glowlight_half_yellow", - on_place = function(itemstack, placer, pointed_thing) - technic_homedecor_rotate_and_place(itemstack, placer, pointed_thing) - return itemstack - end, - on_construct = function(pos) - technic.inductive_on_construct(pos, 100, "Yellow Glowlight (thick)") - end, - on_punch = function(pos, node, puncher) - technic.inductive_on_punch_on(pos, 0, "technic:homedecor_glowlight_half_yellow") - end -}) - --- Yellow -- Quarter node -minetest.register_node('technic:homedecor_glowlight_quarter_yellow', { - description = S("Yellow Glowlight (thin)"), - drawtype = "nodebox", - tiles = { - 'technic_homedecor_glowlight_yellow_tb.png', - 'technic_homedecor_glowlight_yellow_tb.png', - 'technic_homedecor_glowlight_thin_yellow_sides.png', - 'technic_homedecor_glowlight_thin_yellow_sides.png', - 'technic_homedecor_glowlight_thin_yellow_sides.png', - 'technic_homedecor_glowlight_thin_yellow_sides.png' - }, - selection_box = { - type = "fixed", - fixed = { -0.5, -0.5, -0.5, 0.5, -0.25, 0.5 } - }, - node_box = { - type = "fixed", - fixed = { -0.5, -0.5, -0.5, 0.5, -0.25, 0.5 } - }, - - sunlight_propagates = false, - paramtype = "light", - paramtype2 = "facedir", - walkable = true, - sounds = default.node_sound_wood_defaults(), - - groups = { snappy = 3 }, - on_place = function(itemstack, placer, pointed_thing) - technic_homedecor_rotate_and_place(itemstack, placer, pointed_thing) - return itemstack - end, - on_construct = function(pos) - technic.inductive_on_construct(pos, 100, "Yellow Glowlight (thin)") - end, - on_punch = function(pos, node, puncher) - technic.inductive_on_punch_off(pos, 100, "technic:homedecor_glowlight_quarter_yellow_active") - end -}) - -minetest.register_node('technic:homedecor_glowlight_quarter_yellow_active', { - description = S("Yellow Glowlight (thin)"), - drawtype = "nodebox", - tiles = { - 'technic_homedecor_glowlight_yellow_tb.png', - 'technic_homedecor_glowlight_yellow_tb.png', - 'technic_homedecor_glowlight_thin_yellow_sides.png', - 'technic_homedecor_glowlight_thin_yellow_sides.png', - 'technic_homedecor_glowlight_thin_yellow_sides.png', - 'technic_homedecor_glowlight_thin_yellow_sides.png' - }, - selection_box = { - type = "fixed", - fixed = { -0.5, -0.5, -0.5, 0.5, -0.25, 0.5 } - }, - node_box = { - type = "fixed", - fixed = { -0.5, -0.5, -0.5, 0.5, -0.25, 0.5 } - }, - - sunlight_propagates = false, - paramtype = "light", - paramtype2 = "facedir", - walkable = true, - light_source = LIGHT_MAX-1, - sounds = default.node_sound_wood_defaults(), - - groups = { snappy = 3, not_in_creative_inventory=1}, - drop="technic:homedecor_glowlight_quarter_yellow", - on_place = function(itemstack, placer, pointed_thing) - technic_homedecor_rotate_and_place(itemstack, placer, pointed_thing) - return itemstack - end, - on_construct = function(pos) - technic.inductive_on_construct(pos, 100, "Yellow Glowlight (thin)") - end, - on_punch = function(pos, node, puncher) - technic.inductive_on_punch_on(pos, 0, "technic:homedecor_glowlight_quarter_yellow") - end -}) - - --- White -- half node -minetest.register_node('technic:homedecor_glowlight_half_white', { - description = S("White Glowlight (thick)"), - drawtype = "nodebox", - tiles = { - 'technic_homedecor_glowlight_white_tb.png', - 'technic_homedecor_glowlight_white_tb.png', - 'technic_homedecor_glowlight_thick_white_sides.png', - 'technic_homedecor_glowlight_thick_white_sides.png', - 'technic_homedecor_glowlight_thick_white_sides.png', - 'technic_homedecor_glowlight_thick_white_sides.png' - }, - selection_box = { - type = "fixed", - fixed = { -0.5, -0.5, -0.5, 0.5, 0, 0.5 } - }, - node_box = { - type = "fixed", - fixed = { -0.5, -0.5, -0.5, 0.5, 0, 0.5 } - }, - - sunlight_propagates = false, - paramtype = "light", - paramtype2 = "facedir", - walkable = true, - sounds = default.node_sound_wood_defaults(), - - groups = { snappy = 3 }, - on_place = function(itemstack, placer, pointed_thing) - technic_homedecor_rotate_and_place(itemstack, placer, pointed_thing) - return itemstack - end, - on_construct = function(pos) - technic.inductive_on_construct(pos, 100, "White Glowlight (thick)") - end, - on_punch = function(pos, node, puncher) - technic.inductive_on_punch_off(pos, 100, "technic:homedecor_glowlight_half_white_active") - end -}) - -minetest.register_node('technic:homedecor_glowlight_half_white_active', { - description = S("White Glowlight (thick)"), - drawtype = "nodebox", - tiles = { - 'technic_homedecor_glowlight_white_tb.png', - 'technic_homedecor_glowlight_white_tb.png', - 'technic_homedecor_glowlight_thick_white_sides.png', - 'technic_homedecor_glowlight_thick_white_sides.png', - 'technic_homedecor_glowlight_thick_white_sides.png', - 'technic_homedecor_glowlight_thick_white_sides.png' - }, - selection_box = { - type = "fixed", - fixed = { -0.5, -0.5, -0.5, 0.5, 0, 0.5 } - }, - node_box = { - type = "fixed", - fixed = { -0.5, -0.5, -0.5, 0.5, 0, 0.5 } - }, - - sunlight_propagates = false, - paramtype = "light", - paramtype2 = "facedir", - walkable = true, - light_source = LIGHT_MAX, - sounds = default.node_sound_wood_defaults(), - - groups = { snappy = 3, not_in_creative_inventory=1}, - drop="technic:homedecor_glowlight_half_white", - on_place = function(itemstack, placer, pointed_thing) - technic_homedecor_rotate_and_place(itemstack, placer, pointed_thing) - return itemstack - end, - on_construct = function(pos) - technic.inductive_on_construct(pos, 100, "White Glowlight (thick)") - end, - on_punch = function(pos, node, puncher) - technic.inductive_on_punch_on(pos, 0, "technic:homedecor_glowlight_half_white") - end -}) - --- White -- Quarter node -minetest.register_node('technic:homedecor_glowlight_quarter_white', { - description = S("White Glowlight (thin)"), - drawtype = "nodebox", - tiles = { - 'technic_homedecor_glowlight_white_tb.png', - 'technic_homedecor_glowlight_white_tb.png', - 'technic_homedecor_glowlight_thin_white_sides.png', - 'technic_homedecor_glowlight_thin_white_sides.png', - 'technic_homedecor_glowlight_thin_white_sides.png', - 'technic_homedecor_glowlight_thin_white_sides.png' - }, - selection_box = { - type = "fixed", - fixed = { -0.5, -0.5, -0.5, 0.5, -0.25, 0.5 } - }, - node_box = { - type = "fixed", - fixed = { -0.5, -0.5, -0.5, 0.5, -0.25, 0.5 } - }, - - sunlight_propagates = false, - paramtype = "light", - paramtype2 = "facedir", - walkable = true, - sounds = default.node_sound_wood_defaults(), - - groups = { snappy = 3 }, - on_place = function(itemstack, placer, pointed_thing) - technic_homedecor_rotate_and_place(itemstack, placer, pointed_thing) - return itemstack - end, - on_construct = function(pos) - technic.inductive_on_construct(pos, 100, "White Glowlight (thin)") - end, - on_punch = function(pos, node, puncher) - technic.inductive_on_punch_off(pos, 100, "technic:homedecor_glowlight_quarter_white_active") - end -}) - -minetest.register_node('technic:homedecor_glowlight_quarter_white_active', { - description = S("White Glowlight (thin)"), - drawtype = "nodebox", - tiles = { - 'technic_homedecor_glowlight_white_tb.png', - 'technic_homedecor_glowlight_white_tb.png', - 'technic_homedecor_glowlight_thin_white_sides.png', - 'technic_homedecor_glowlight_thin_white_sides.png', - 'technic_homedecor_glowlight_thin_white_sides.png', - 'technic_homedecor_glowlight_thin_white_sides.png' - }, - selection_box = { - type = "fixed", - fixed = { -0.5, -0.5, -0.5, 0.5, -0.25, 0.5 } - }, - node_box = { - type = "fixed", - fixed = { -0.5, -0.5, -0.5, 0.5, -0.25, 0.5 } - }, - - sunlight_propagates = false, - paramtype = "light", - paramtype2 = "facedir", - walkable = true, - light_source = LIGHT_MAX-1, - sounds = default.node_sound_wood_defaults(), - - groups = { snappy = 3, not_in_creative_inventory=1}, - drop="technic:homedecor_glowlight_quarter_white", - on_place = function(itemstack, placer, pointed_thing) - technic_homedecor_rotate_and_place(itemstack, placer, pointed_thing) - return itemstack - end, - on_construct = function(pos) - technic.inductive_on_construct(pos, 100, "White Glowlight (thin)") - end, - on_punch = function(pos, node, puncher) - technic.inductive_on_punch_on(pos, 0, "technic:homedecor_glowlight_quarter_white") - end -}) - --- Glowlight "cubes" - yellow -minetest.register_node('technic:homedecor_glowlight_small_cube_yellow', { - description = S("Yellow Glowlight (small cube)"), - drawtype = "nodebox", - tiles = { - 'technic_homedecor_glowlight_cube_yellow_tb.png', - 'technic_homedecor_glowlight_cube_yellow_tb.png', - 'technic_homedecor_glowlight_cube_yellow_sides.png', - 'technic_homedecor_glowlight_cube_yellow_sides.png', - 'technic_homedecor_glowlight_cube_yellow_sides.png', - 'technic_homedecor_glowlight_cube_yellow_sides.png' - }, - selection_box = { - type = "fixed", - fixed = { -0.25, -0.5, -0.25, 0.25, 0, 0.25 } - }, - node_box = { - type = "fixed", - fixed = { -0.25, -0.5, -0.25, 0.25, 0, 0.25 } - }, - - sunlight_propagates = false, - paramtype = "light", - paramtype2 = "facedir", - walkable = true, - sounds = default.node_sound_wood_defaults(), - - groups = { snappy = 3 }, - on_place = function(itemstack, placer, pointed_thing) - technic_homedecor_rotate_and_place(itemstack, placer, pointed_thing) - return itemstack - end, - on_construct = function(pos) - technic.inductive_on_construct(pos, 50, "Yellow Glowlight (small cube)") - end, - on_punch = function(pos, node, puncher) - technic.inductive_on_punch_off(pos, 50, "technic:homedecor_glowlight_small_cube_yellow_active") - end -}) - -minetest.register_node('technic:homedecor_glowlight_small_cube_yellow_active', { - description = S("Yellow Glowlight (small cube)"), - drawtype = "nodebox", - tiles = { - 'technic_homedecor_glowlight_cube_yellow_tb.png', - 'technic_homedecor_glowlight_cube_yellow_tb.png', - 'technic_homedecor_glowlight_cube_yellow_sides.png', - 'technic_homedecor_glowlight_cube_yellow_sides.png', - 'technic_homedecor_glowlight_cube_yellow_sides.png', - 'technic_homedecor_glowlight_cube_yellow_sides.png' - }, - selection_box = { - type = "fixed", - fixed = { -0.25, -0.5, -0.25, 0.25, 0, 0.25 } - }, - node_box = { - type = "fixed", - fixed = { -0.25, -0.5, -0.25, 0.25, 0, 0.25 } - }, - - sunlight_propagates = false, - paramtype = "light", - paramtype2 = "facedir", - walkable = true, - light_source = LIGHT_MAX-1, - sounds = default.node_sound_wood_defaults(), - - groups = { snappy = 3, not_in_creative_inventory=1}, - drop="technic:homedecor_glowlight_small_cube_yellow", - on_place = function(itemstack, placer, pointed_thing) - technic_homedecor_rotate_and_place(itemstack, placer, pointed_thing) - return itemstack - end, - on_construct = function(pos) - technic.inductive_on_construct(pos, 50, "Yellow Glowlight (small cube)") - end, - on_punch = function(pos, node, puncher) - technic.inductive_on_punch_on(pos, 0, "technic:homedecor_glowlight_small_cube_yellow") - end -}) - --- Glowlight "cubes" - white -minetest.register_node('technic:homedecor_glowlight_small_cube_white', { - description = S("White Glowlight (small cube)"), - drawtype = "nodebox", - tiles = { - 'technic_homedecor_glowlight_cube_white_tb.png', - 'technic_homedecor_glowlight_cube_white_tb.png', - 'technic_homedecor_glowlight_cube_white_sides.png', - 'technic_homedecor_glowlight_cube_white_sides.png', - 'technic_homedecor_glowlight_cube_white_sides.png', - 'technic_homedecor_glowlight_cube_white_sides.png' - }, - selection_box = { - type = "fixed", - fixed = { -0.25, -0.5, -0.25, 0.25, 0, 0.25 } - }, - node_box = { - type = "fixed", - fixed = { -0.25, -0.5, -0.25, 0.25, 0, 0.25 } - }, - - sunlight_propagates = false, - paramtype = "light", - paramtype2 = "facedir", - walkable = true, - sounds = default.node_sound_wood_defaults(), - - groups = { snappy = 3 }, - on_place = function(itemstack, placer, pointed_thing) - technic_homedecor_rotate_and_place(itemstack, placer, pointed_thing) - return itemstack - end, - on_construct = function(pos) - technic.inductive_on_construct(pos, 50, "White Glowlight (small cube)") - end, - on_punch = function(pos, node, puncher) - technic.inductive_on_punch_off(pos, 50, "technic:homedecor_glowlight_small_cube_white_active") - end -}) - -minetest.register_node('technic:homedecor_glowlight_small_cube_white_active', { - description = S("White Glowlight (small cube)"), - drawtype = "nodebox", - tiles = { - 'technic_homedecor_glowlight_cube_white_tb.png', - 'technic_homedecor_glowlight_cube_white_tb.png', - 'technic_homedecor_glowlight_cube_white_sides.png', - 'technic_homedecor_glowlight_cube_white_sides.png', - 'technic_homedecor_glowlight_cube_white_sides.png', - 'technic_homedecor_glowlight_cube_white_sides.png' - }, - selection_box = { - type = "fixed", - fixed = { -0.25, -0.5, -0.25, 0.25, 0, 0.25 } - }, - node_box = { - type = "fixed", - fixed = { -0.25, -0.5, -0.25, 0.25, 0, 0.25 } - }, - - sunlight_propagates = false, - paramtype = "light", - paramtype2 = "facedir", - walkable = true, - light_source = LIGHT_MAX-1, - sounds = default.node_sound_wood_defaults(), - - groups = { snappy = 3, not_in_creative_inventory=1}, - drop="technic:homedecor_glowlight_small_cube_white", - on_place = function(itemstack, placer, pointed_thing) - technic_homedecor_rotate_and_place(itemstack, placer, pointed_thing) - return itemstack - end, - on_construct = function(pos) - technic.inductive_on_construct(pos, 50, "White Glowlight (small cube)") - end, - on_punch = function(pos, node, puncher) - technic.inductive_on_punch_on(pos, 0, "technic:homedecor_glowlight_small_cube_white") - end -}) - -technic.register_inductive_machine("technic:homedecor_glowlight_half_yellow") -technic.register_inductive_machine("technic:homedecor_glowlight_half_white") -technic.register_inductive_machine("technic:homedecor_glowlight_quarter_yellow") -technic.register_inductive_machine("technic:homedecor_glowlight_quarter_white") -technic.register_inductive_machine("technic:homedecor_glowlight_small_cube_yellow") -technic.register_inductive_machine("technic:homedecor_glowlight_small_cube_white") diff --git a/technic/technic/machines/MV/power_radiator.lua b/technic/technic/machines/MV/power_radiator.lua deleted file mode 100644 index 560f8a9..0000000 --- a/technic/technic/machines/MV/power_radiator.lua +++ /dev/null @@ -1,220 +0,0 @@ --- The power radiator fuctions like an inductive charger --- only better in the game setting. --- The purpose is to allow small appliances to receive power --- without the overhead of the wiring needed for larger machines. --- --- The power radiator will consume power corresponding to the --- sum(power rating of the attached appliances)/0.06 --- Using inductive power transfer is very inefficient so this is --- set to the factor 0.06. --- --- Punching the radiator will toggle the power state of all attached appliances. - -local power_radius = 12 - ------------------------------------------------------------------- --- API for inductive powered nodes: --- Use the functions below to set the corresponding callbacks --- Also two nodes are needed: The inactive and the active one. The active must be called <name>_active . ------------------------------------------------------------------- --- Register a new appliance using this function - -technic.inductive_nodes = {} -technic.register_inductive_machine = function(name) - table.insert(technic.inductive_nodes, name) - table.insert(technic.inductive_nodes, name.."_active") -end - --- Appliances: --- has_supply: pos of supply node if the appliance has a power radiator near with sufficient power for the demand else "" --- EU_demand: The power demand of the device. --- EU_charge: Actual use. set to EU_demand if active==1 --- active: set to 1 if the device is on -technic.inductive_on_construct = function(pos, eu_demand, infotext) - local meta = minetest.get_meta(pos) - meta:set_string("infotext", infotext) - meta:set_int("technic_inductive_power_machine", 1) - meta:set_int("EU_demand", eu_demand) -- The power demand of this appliance - meta:set_int("EU_charge", 0) -- The actual power draw of this appliance - meta:set_string("has_supply", "") -- Register whether we are powered or not. For use with several radiators. - meta:set_int("active", 0) -- If the appliance can be turned on and off by using it use this. -end - -technic.inductive_on_punch_off = function(pos, eu_charge, swapnode) - local meta = minetest.get_meta(pos) - if meta:get_string("has_supply") ~= "" then - technic.swap_node(pos, swapnode) - meta:set_int("active", 1) - meta:set_int("EU_charge",eu_charge) - --print("-----------") - --print("Turn on:") - --print("EU_charge: "..meta:get_int("EU_charge")) - --print("has_supply: "..meta:get_string("has_supply")) - --print("<----------->") - end -end - -technic.inductive_on_punch_on = function(pos, eu_charge, swapnode) - local meta = minetest.get_meta(pos) - technic.swap_node(pos, swapnode) - meta:set_int("active", 0) - meta:set_int("EU_charge",eu_charge) - --print("-----------") - --print("Turn off:") - --print("EU_charge: "..meta:get_int("EU_charge")) - --print("has_supply: "..meta:get_string("has_supply")) - --print("<---------->") -end - -local shutdown_inductive_appliances = function(pos) - -- The supply radius - local rad = power_radius - -- If the radiator is removed. turn off all appliances in region - -- If another radiator is near it will turn on the appliances again - local positions = minetest.find_nodes_in_area( - {x=pos.x-rad, y=pos.y-rad, z=pos.z-rad}, - {x=pos.x+rad, y=pos.y+rad, z=pos.z+rad}, - technic.inductive_nodes) - for _, pos1 in pairs(positions) do - local meta1 = minetest.get_meta(pos1) - -- If the appliance is belonging to this node - if meta1:get_string("has_supply") == pos.x..pos.y..pos.z then - local nodename = minetest.get_node(pos1).name - -- Swap the node and make sure it is off and unpowered - if string.sub(nodename, -7) == "_active" then - technic.swap_node(pos1, string.sub(nodename, 1, -8)) - meta1:set_int("active", 0) - meta1:set_int("EU_charge", 0) - end - meta1:set_string("has_supply", "") - end - end -end - -local toggle_on_off_inductive_appliances = function(pos, node, puncher) - if pos == nil then return end - -- The supply radius - local rad = power_radius - local positions = minetest.find_nodes_in_area( - {x=pos.x-rad, y=pos.y-rad, z=pos.z-rad}, - {x=pos.x+rad, y=pos.y+rad, z=pos.z+rad}, - technic.inductive_nodes) - for _, pos1 in pairs(positions) do - local meta1 = minetest.get_meta(pos1) - if meta1:get_string("has_supply") == pos.x..pos.y..pos.z then - minetest.punch_node(pos1) - end - end -end - -minetest.register_node("technic:power_radiator", { - description = "MV Power Radiator", - tiles = {"technic_lv_cable.png", "technic_lv_cable.png", "technic_lv_cable.png", - "technic_lv_cable.png", "technic_lv_cable.png", "technic_lv_cable.png"}, - groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2}, - sounds = default.node_sound_wood_defaults(), - drawtype = "nodebox", - paramtype = "light", - is_ground_content = true, - node_box = { - type = "fixed", - fixed = {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}, - }, - on_construct = function(pos) - local meta = minetest.get_meta(pos) - meta:set_int("MV_EU_demand",1) -- Demand on the primary side when idle - meta:set_int("connected_EU_demand",0) -- Potential demand of connected appliances - meta:set_string("infotext", "MV Power Radiator") - end, - on_dig = function(pos, node, digger) - shutdown_inductive_appliances(pos) - return minetest.node_dig(pos, node, digger) - end, - on_punch = function(pos, node, puncher) - toggle_on_off_inductive_appliances(pos, node, puncher) - end -}) - -minetest.register_craft({ - output = 'technic:power_radiator 1', - recipe = { - {'technic:stainless_steel_ingot', 'technic:mv_transformer', 'technic:stainless_steel_ingot'}, - {'technic:copper_coil', 'technic:machine_casing', 'technic:copper_coil'}, - {'technic:rubber', 'technic:mv_cable0', 'technic:rubber'}, - } -}) - -minetest.register_abm({ - nodenames = {"technic:power_radiator"}, - interval = 1, - chance = 1, - action = function(pos, node, active_object_count, active_object_count_wider) - local meta = minetest.get_meta(pos) - local eu_input = meta:get_int("MV_EU_input") - local eu_demand = meta:get_int("MV_EU_demand") - - -- Power off automatically if no longer connected to a switching station - technic.switching_station_timeout_count(pos, "MV") - - if eu_input == 0 then - -- No power - meta:set_string("infotext", "MV Power Radiator is unpowered"); - -- meta:set_int("active", 1) -- used for setting textures someday maybe - shutdown_inductive_appliances(pos) - meta:set_int("connected_EU_demand", 0) - meta:set_int("MV_EU_demand",1) - elseif eu_input == eu_demand then - -- Powered and ready - - -- The maximum EU sourcing a single radiator can provide. - local max_charge = 30000 -- == the max EU demand of the radiator - local connected_EU_demand = meta:get_int("connected_EU_demand") - - -- Efficiency factor - local eff_factor = 0.06 - -- The supply radius - local rad = power_radius - - local meta1 = nil - local pos1 = {} - local used_charge = 0 - - -- Index all nodes within supply range - local positions = minetest.find_nodes_in_area( - {x=pos.x-rad, y=pos.y-rad, z=pos.z-rad}, - {x=pos.x+rad, y=pos.y+rad, z=pos.z+rad}, - technic.inductive_nodes) - for _, pos1 in pairs(positions) do - local meta1 = minetest.get_meta(pos1) - -- If not supplied see if this node can handle it. - if meta1:get_string("has_supply") == "" then - -- if demand surpasses the capacity of this node, don't bother adding it. - local app_eu_demand = math.floor(meta1:get_int("EU_demand") / eff_factor) - if connected_EU_demand + app_eu_demand <= max_charge then - -- We can power the appliance. Register, and spend power if it is on. - connected_EU_demand = connected_EU_demand + app_eu_demand - - meta1:set_string("has_supply", pos.x..pos.y..pos.z) - --Always 0: used_charge = math.floor(used_charge + meta1:get_int("EU_charge") / eff_factor) - end - elseif meta1:get_string("has_supply") == pos.x..pos.y..pos.z then - -- The appliance has power from this node. Spend power if it is on. - used_charge = used_charge + math.floor(meta1:get_int("EU_charge") / eff_factor) - end - meta:set_string("infotext", "MV Power Radiator is powered (" - ..math.floor(used_charge / max_charge * 100) - .."% of maximum power)"); - if used_charge == 0 then - meta:set_int("MV_EU_demand", 1) -- Still idle - else - meta:set_int("MV_EU_demand", used_charge) - end - end - -- Save state - meta:set_int("connected_EU_demand", connected_EU_demand) - end - end, -}) - -technic.register_machine("MV", "technic:power_radiator", technic.receiver) - diff --git a/technic/technic/machines/MV/solar_array.lua b/technic/technic/machines/MV/solar_array.lua deleted file mode 100644 index 227d8ee..0000000 --- a/technic/technic/machines/MV/solar_array.lua +++ /dev/null @@ -1,14 +0,0 @@ - -minetest.register_craft({ - output = 'technic:solar_array_mv 1', - recipe = { - {'technic:solar_array_lv', 'technic:solar_array_lv', 'technic:solar_array_lv'}, - {'technic:carbon_steel_ingot', 'technic:mv_transformer', 'technic:carbon_steel_ingot'}, - {'', 'technic:mv_cable0', ''}, - } -}) - -technic.register_solar_array({tier="MV", power=30}) - --- compatibility alias for upgrading from old versions of technic -minetest.register_alias("technic:solar_panel_mv", "technic:solar_array_mv") diff --git a/technic/technic/machines/MV/tool_workshop.lua b/technic/technic/machines/MV/tool_workshop.lua deleted file mode 100644 index 318b1ec..0000000 --- a/technic/technic/machines/MV/tool_workshop.lua +++ /dev/null @@ -1,117 +0,0 @@ --- Tool workshop --- This machine repairs tools. - -minetest.register_alias("tool_workshop", "technic:tool_workshop") - -local S = technic.getter - -minetest.register_craft({ - output = 'technic:tool_workshop', - recipe = { - {'group:wood', 'default:diamond', 'group:wood'}, - {'mesecons_pistons:piston_sticky_off', 'technic:machine_casing', 'technic:carbon_cloth'}, - {'default:obsidian', 'technic:mv_cable0', 'default:obsidian'}, - } -}) - -local workshop_demand = {5000, 3500, 2000} - -local workshop_formspec = - "invsize[8,9;]".. - "list[current_name;src;3,1;1,1;]".. - "label[0,0;"..S("%s Tool Workshop"):format("MV").."]".. - "list[current_name;upgrade1;1,3;1,1;]".. - "list[current_name;upgrade2;2,3;1,1;]".. - "label[1,4;"..S("Upgrade Slots").."]".. - "list[current_player;main;0,5;8,4;]".. - "listring[current_player;main]".. - "listring[current_name;src]".. - "listring[current_player;main]".. - "listring[current_name;upgrade1]".. - "listring[current_player;main]".. - "listring[current_name;upgrade2]".. - "listring[current_player;main]" - -local run = function(pos, node) - local meta = minetest.get_meta(pos) - local inv = meta:get_inventory() - local eu_input = meta:get_int("MV_EU_input") - local machine_name = S("%s Tool Workshop"):format("MV") - local machine_node = "technic:tool_workshop" - - -- Setup meta data if it does not exist. - if not eu_input then - meta:set_int("MV_EU_demand", workshop_demand[1]) - meta:set_int("MV_EU_input", 0) - return - end - - local EU_upgrade, tube_upgrade = technic.handle_machine_upgrades(meta) - - local repairable = false - local srcstack = inv:get_stack("src", 1) - if not srcstack:is_empty() then - local itemdef = minetest.registered_items[srcstack:get_name()] - if itemdef and - (not itemdef.wear_represents or - itemdef.wear_represents == "mechanical_wear") and - srcstack:get_wear() ~= 0 then - repairable = true - end - end - technic.handle_machine_pipeworks(pos, tube_upgrade, function (pos, x_velocity, z_velocity) - if not repairable then - technic.send_items(pos, x_velocity, z_velocity, "src") - end - end) - if not repairable then - meta:set_string("infotext", S("%s Idle"):format(machine_name)) - meta:set_int("MV_EU_demand", 0) - return - end - - if eu_input < workshop_demand[EU_upgrade+1] then - meta:set_string("infotext", S("%s Unpowered"):format(machine_name)) - elseif eu_input >= workshop_demand[EU_upgrade+1] then - meta:set_string("infotext", S("%s Active"):format(machine_name)) - srcstack:add_wear(-1000) - inv:set_stack("src", 1, srcstack) - end - meta:set_int("MV_EU_demand", workshop_demand[EU_upgrade+1]) -end - -minetest.register_node("technic:tool_workshop", { - description = S("%s Tool Workshop"):format("MV"), - paramtype2 = "facedir", - tiles = {"technic_workshop_top.png", "technic_machine_bottom.png", "technic_workshop_side.png", - "technic_workshop_side.png", "technic_workshop_side.png", "technic_workshop_side.png"}, - groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2, technic_machine=1, tubedevice=1, tubedevice_receiver=1}, - sounds = default.node_sound_wood_defaults(), - on_construct = function(pos) - local meta = minetest.get_meta(pos) - meta:set_string("infotext", S("%s Tool Workshop"):format("MV")) - meta:set_string("formspec", workshop_formspec) - local inv = meta:get_inventory() - inv:set_size("src", 1) - inv:set_size("upgrade1", 1) - inv:set_size("upgrade2", 1) - end, - can_dig = technic.machine_can_dig, - allow_metadata_inventory_put = technic.machine_inventory_put, - allow_metadata_inventory_take = technic.machine_inventory_take, - tube = { - can_insert = function (pos, node, stack, direction) - return minetest.get_meta(pos):get_inventory():room_for_item("src", stack) - end, - insert_object = function (pos, node, stack, direction) - return minetest.get_meta(pos):get_inventory():add_item("src", stack) - end, - connect_sides = {left = 1, right = 1, back = 1, top = 1, bottom = 1}, - }, - technic_run = run, - after_place_node = pipeworks.after_place, - after_dig_node = technic.machine_after_dig_node -}) - -technic.register_machine("MV", "technic:tool_workshop", technic.receiver) - diff --git a/technic/technic/machines/MV/wind_mill.lua b/technic/technic/machines/MV/wind_mill.lua deleted file mode 100644 index c553051..0000000 --- a/technic/technic/machines/MV/wind_mill.lua +++ /dev/null @@ -1,87 +0,0 @@ - -local S = technic.getter - -minetest.register_craft({ - output = 'technic:wind_mill_frame 5', - recipe = { - {'technic:carbon_steel_ingot', '', 'technic:carbon_steel_ingot'}, - {'', 'technic:carbon_steel_ingot', ''}, - {'technic:carbon_steel_ingot', '', 'technic:carbon_steel_ingot'}, - } -}) - -minetest.register_craft({ - output = 'technic:wind_mill', - recipe = { - {'', 'technic:motor', ''}, - {'technic:carbon_steel_ingot', 'technic:carbon_steel_block', 'technic:carbon_steel_ingot'}, - {'', 'technic:mv_cable0', ''}, - } -}) - -minetest.register_node("technic:wind_mill_frame", { - description = S("Wind Mill Frame"), - drawtype = "glasslike_framed", - tiles = {"technic_carbon_steel_block.png", "default_glass.png"}, - sunlight_propagates = true, - groups = {cracky=3}, - sounds = default.node_sound_stone_defaults(), - paramtype = "light", -}) - -local function check_wind_mill(pos) - if pos.y < 30 then - return false - end - for i = 1, 20 do - local node = minetest.get_node({x=pos.x, y=pos.y-i, z=pos.z}) - if node.name ~= "technic:wind_mill_frame" then - return false - end - end - return true -end - -local run = function(pos, node) - local meta = minetest.get_meta(pos) - local machine_name = S("Wind %s Generator"):format("MV") - local power = math.min(pos.y * 100, 5000) - - if not check_wind_mill(pos) then - meta:set_int("MV_EU_supply", 0) - meta:set_string("infotext", S("%s Improperly Placed"):format(machine_name)) - return - else - meta:set_int("MV_EU_supply", power) - end - - meta:set_string("infotext", S("@1 (@2 EU)", machine_name, technic.prettynum(power))) -end - -minetest.register_node("technic:wind_mill", { - description = S("Wind %s Generator"):format("MV"), - tiles = {"technic_carbon_steel_block.png"}, - paramtype2 = "facedir", - groups = {cracky=1, technic_machine=1}, - sounds = default.node_sound_stone_defaults(), - drawtype = "nodebox", - paramtype = "light", - node_box = { - type = "fixed", - fixed = { - {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}, -- Main box - {-0.1, -0.1, -0.5, 0.1, 0.1, -0.6}, -- Shaft - {-0.1, -1, -0.6, 0.1, 1, -0.7}, -- Vertical blades - {-1, -0.1, -0.6, 1, 0.1, -0.7}, -- Horizontal blades - } - }, - on_construct = function(pos) - local meta = minetest.get_meta(pos) - meta:set_string("infotext", S("Wind %s Generator"):format("MV")) - meta:set_int("MV_EU_supply", 0) - end, - technic_run = run, -}) - -technic.register_machine("MV", "technic:wind_mill", technic.producer) - diff --git a/technic/technic/machines/init.lua b/technic/technic/machines/init.lua deleted file mode 100644 index ad79eab..0000000 --- a/technic/technic/machines/init.lua +++ /dev/null @@ -1,14 +0,0 @@ -local path = technic.modpath.."/machines" - -dofile(path.."/register/init.lua") - --- Tiers -dofile(path.."/LV/init.lua") -dofile(path.."/MV/init.lua") -dofile(path.."/HV/init.lua") - -dofile(path.."/switching_station.lua") -dofile(path.."/supply_converter.lua") - -dofile(path.."/other/init.lua") - diff --git a/technic/technic/machines/other/anchor.lua b/technic/technic/machines/other/anchor.lua deleted file mode 100644 index 1c15bd2..0000000 --- a/technic/technic/machines/other/anchor.lua +++ /dev/null @@ -1,109 +0,0 @@ -local S = technic.getter - -local desc = S("Administrative World Anchor") - -local function compute_forceload_positions(pos, meta) - local radius = meta:get_int("radius") - local minpos = vector.subtract(pos, vector.new(radius, radius, radius)) - local maxpos = vector.add(pos, vector.new(radius, radius, radius)) - local minbpos = {} - local maxbpos = {} - for _, coord in ipairs({"x","y","z"}) do - minbpos[coord] = math.floor(minpos[coord] / 16) * 16 - maxbpos[coord] = math.floor(maxpos[coord] / 16) * 16 - end - local flposes = {} - for x = minbpos.x, maxbpos.x, 16 do - for y = minbpos.y, maxbpos.y, 16 do - for z = minbpos.z, maxbpos.z, 16 do - table.insert(flposes, vector.new(x, y, z)) - end - end - end - return flposes -end - -local function currently_forceloaded_positions(meta) - local ser = meta:get_string("forceloaded") - return ser == "" and {} or minetest.deserialize(ser) -end - -local function forceload_off(meta) - local flposes = currently_forceloaded_positions(meta) - meta:set_string("forceloaded", "") - for _, p in ipairs(flposes) do - minetest.forceload_free_block(p) - end -end - -local function forceload_on(pos, meta) - local want_flposes = compute_forceload_positions(pos, meta) - local have_flposes = {} - for _, p in ipairs(want_flposes) do - if minetest.forceload_block(p) then - table.insert(have_flposes, p) - end - end - meta:set_string("forceloaded", #have_flposes == 0 and "" or minetest.serialize(have_flposes)) -end - -local function set_display(pos, meta) - meta:set_string("infotext", S(meta:get_int("enabled") ~= 0 and "%s Enabled" or "%s Disabled"):format(desc)) - meta:set_string("formspec", - "size[5,3.5]".. - "item_image[0,0;1,1;technic:admin_anchor]".. - "label[1,0;"..minetest.formspec_escape(desc).."]".. - "label[0,1;"..minetest.formspec_escape(S("Owner:").." "..meta:get_string("owner")).."]".. - (meta:get_int("locked") == 0 and - "button[3,1;2,1;lock;"..minetest.formspec_escape(S("Unlocked")).."]" or - "button[3,1;2,1;unlock;"..minetest.formspec_escape(S("Locked")).."]").. - "field[0.25,2.3;1,1;radius;"..minetest.formspec_escape(S("Radius:"))..";"..meta:get_int("radius").."]".. - (meta:get_int("enabled") == 0 and - "button[3,2;2,1;enable;"..minetest.formspec_escape(S("Disabled")).."]" or - "button[3,2;2,1;disable;"..minetest.formspec_escape(S("Enabled")).."]").. - "label[0,3;"..minetest.formspec_escape(S("Keeping %d/%d map blocks loaded"):format(#currently_forceloaded_positions(meta), #compute_forceload_positions(pos, meta))).."]") -end - -minetest.register_node("technic:admin_anchor", { - description = desc, - drawtype = "normal", - tiles = {"technic_admin_anchor.png"}, - is_ground_content = true, - groups = {cracky=3, not_in_creative_inventory=1}, - sounds = default.node_sound_stone_defaults(), - after_place_node = function (pos, placer) - local meta = minetest.get_meta(pos) - if placer and placer:is_player() then - meta:set_string("owner", placer:get_player_name()) - end - set_display(pos, meta) - end, - can_dig = function (pos, player) - local meta = minetest.get_meta(pos) - return meta:get_int("locked") == 0 or (player and player:is_player() and player:get_player_name() == meta:get_string("owner")) - end, - on_destruct = function (pos) - local meta = minetest.get_meta(pos) - forceload_off(meta) - end, - on_receive_fields = function (pos, formname, fields, sender) - local meta = minetest.get_meta(pos) - if (meta:get_int("locked") ~= 0 or fields.lock) and - not (sender and sender:is_player() and - sender:get_player_name() == meta:get_string("owner")) then - return - end - if fields.unlock then meta:set_int("locked", 0) end - if fields.lock then meta:set_int("locked", 1) end - if fields.disable or fields.enable or fields.radius then - forceload_off(meta) - if fields.disable then meta:set_int("enabled", 0) end - if fields.enable then meta:set_int("enabled", 1) end - if fields.radius and string.find(fields.radius, "^[0-9]+$") and tonumber(fields.radius) < 256 then meta:set_int("radius", fields.radius) end - if meta:get_int("enabled") ~= 0 then - forceload_on(pos, meta) - end - end - set_display(pos, meta) - end, -}) diff --git a/technic/technic/machines/other/coal_alloy_furnace.lua b/technic/technic/machines/other/coal_alloy_furnace.lua deleted file mode 100644 index 58af679..0000000 --- a/technic/technic/machines/other/coal_alloy_furnace.lua +++ /dev/null @@ -1,177 +0,0 @@ - --- Fuel driven alloy furnace. This uses no EUs: - -local S = technic.getter - -minetest.register_craft({ - output = 'technic:coal_alloy_furnace', - recipe = { - {'default:brick', 'default:brick', 'default:brick'}, - {'default:brick', '', 'default:brick'}, - {'default:brick', 'default:brick', 'default:brick'}, - } -}) - -local machine_name = S("Fuel-Fired Alloy Furnace") -local formspec = - "size[8,9]".. - "label[0,0;"..machine_name.."]".. - "image[2,2;1,1;default_furnace_fire_bg.png]".. - "list[current_name;fuel;2,3;1,1;]".. - "list[current_name;src;2,1;2,1;]".. - "list[current_name;dst;5,1;2,2;]".. - "list[current_player;main;0,5;8,4;]".. - "listring[current_name;dst]".. - "listring[current_player;main]".. - "listring[current_name;src]".. - "listring[current_player;main]".. - "listring[current_name;fuel]".. - "listring[current_player;main]" - -minetest.register_node("technic:coal_alloy_furnace", { - description = machine_name, - tiles = {"technic_coal_alloy_furnace_top.png", "technic_coal_alloy_furnace_bottom.png", - "technic_coal_alloy_furnace_side.png", "technic_coal_alloy_furnace_side.png", - "technic_coal_alloy_furnace_side.png", "technic_coal_alloy_furnace_front.png"}, - paramtype2 = "facedir", - groups = {cracky=2}, - legacy_facedir_simple = true, - sounds = default.node_sound_stone_defaults(), - on_construct = function(pos) - local meta = minetest.get_meta(pos) - meta:set_string("formspec", formspec) - meta:set_string("infotext", machine_name) - local inv = meta:get_inventory() - inv:set_size("fuel", 1) - inv:set_size("src", 2) - inv:set_size("dst", 4) - end, - can_dig = technic.machine_can_dig, - allow_metadata_inventory_put = technic.machine_inventory_put, - allow_metadata_inventory_take = technic.machine_inventory_take, - allow_metadata_inventory_move = technic.machine_inventory_move, -}) - -minetest.register_node("technic:coal_alloy_furnace_active", { - description = machine_name, - tiles = {"technic_coal_alloy_furnace_top.png", "technic_coal_alloy_furnace_bottom.png", - "technic_coal_alloy_furnace_side.png", "technic_coal_alloy_furnace_side.png", - "technic_coal_alloy_furnace_side.png", "technic_coal_alloy_furnace_front_active.png"}, - paramtype2 = "facedir", - light_source = 8, - drop = "technic:coal_alloy_furnace", - groups = {cracky=2, not_in_creative_inventory=1}, - legacy_facedir_simple = true, - sounds = default.node_sound_stone_defaults(), - can_dig = technic.machine_can_dig, - allow_metadata_inventory_put = technic.machine_inventory_put, - allow_metadata_inventory_take = technic.machine_inventory_take, - allow_metadata_inventory_move = technic.machine_inventory_move, -}) - -minetest.register_abm({ - nodenames = {"technic:coal_alloy_furnace", "technic:coal_alloy_furnace_active"}, - interval = 1, - chance = 1, - action = function(pos, node, active_object_count, active_object_count_wider) - local meta = minetest.get_meta(pos) - local inv = meta:get_inventory() - - if inv:get_size("src") == 1 then -- Old furnace -> convert it - inv:set_size("src", 2) - inv:set_stack("src", 2, inv:get_stack("src2", 1)) - inv:set_size("src2", 0) - end - - local recipe = nil - - for i, name in pairs({ - "fuel_totaltime", - "fuel_time", - "src_totaltime", - "src_time"}) do - if not meta:get_float(name) then - meta:set_float(name, 0.0) - end - end - - -- Get what to cook if anything - local result = technic.get_recipe("alloy", inv:get_list("src")) - - local was_active = false - - if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then - was_active = true - meta:set_int("fuel_time", meta:get_int("fuel_time") + 1) - if result then - meta:set_int("src_time", meta:get_int("src_time") + 1) - if meta:get_int("src_time") >= result.time then - meta:set_int("src_time", 0) - local result_stack = ItemStack(result.output) - if inv:room_for_item("dst", result_stack) then - inv:set_list("src", result.new_input) - inv:add_item("dst", result_stack) - end - end - else - meta:set_int("src_time", 0) - end - end - - if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then - local percent = math.floor(meta:get_float("fuel_time") / - meta:get_float("fuel_totaltime") * 100) - meta:set_string("infotext", S("%s Active"):format(machine_name).." ("..percent.."%)") - technic.swap_node(pos, "technic:coal_alloy_furnace_active") - meta:set_string("formspec", - "size[8,9]".. - "label[0,0;"..machine_name.."]".. - "image[2,2;1,1;default_furnace_fire_bg.png^[lowpart:".. - (100 - percent)..":default_furnace_fire_fg.png]".. - "list[current_name;fuel;2,3;1,1;]".. - "list[current_name;src;2,1;2,1;]".. - "list[current_name;dst;5,1;2,2;]".. - "list[current_player;main;0,5;8,4;]".. - "listring[current_name;dst]".. - "listring[current_player;main]".. - "listring[current_name;src]".. - "listring[current_player;main]".. - "listring[current_name;fuel]".. - "listring[current_player;main]") - return - end - - local recipe = technic.get_recipe("alloy", inv:get_list("src")) - - if not recipe then - if was_active then - meta:set_string("infotext", S("%s is empty"):format(machine_name)) - technic.swap_node(pos, "technic:coal_alloy_furnace") - meta:set_string("formspec", formspec) - end - return - end - - -- Next take a hard look at the fuel situation - local fuel = nil - local afterfuel - local fuellist = inv:get_list("fuel") - - if fuellist then - fuel, afterfuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist}) - end - - if fuel.time <= 0 then - meta:set_string("infotext", S("%s Out Of Fuel"):format(machine_name)) - technic.swap_node(pos, "technic:coal_alloy_furnace") - meta:set_string("formspec", formspec) - return - end - - meta:set_string("fuel_totaltime", fuel.time) - meta:set_string("fuel_time", 0) - - inv:set_stack("fuel", 1, afterfuel.items[1]) - end, -}) - diff --git a/technic/technic/machines/other/coal_furnace.lua b/technic/technic/machines/other/coal_furnace.lua deleted file mode 100644 index 53a0f8b..0000000 --- a/technic/technic/machines/other/coal_furnace.lua +++ /dev/null @@ -1,5 +0,0 @@ -local S = technic.getter - -if minetest.registered_nodes["default:furnace"].description == "Furnace" then - minetest.override_item("default:furnace", { description = S("Fuel-Fired Furnace") }) -end diff --git a/technic/technic/machines/other/constructor.lua b/technic/technic/machines/other/constructor.lua deleted file mode 100644 index 3396ac7..0000000 --- a/technic/technic/machines/other/constructor.lua +++ /dev/null @@ -1,189 +0,0 @@ - -local S = technic.getter - -local function deploy_node(inv, slot_name, pos, node, machine_node) - if node.name ~= "air" then - if node.name == "ignore" or - node.name == "default:lava_source" or - node.name == "default:lava_flowing" or - node.name == "default:water_source" or - node.name == "default:water_flowing" then - return - end - local drops = minetest.get_node_drops(node.name, "") - local remove_to = false - for i, item in ipairs(drops) do - if not inv:room_for_item(slot_name, item) then - remove_to = i - 1 - break - end - inv:add_item(slot_name, item) - end - if remove_to then - for i = 1, remove_to do - inv:remove_item(drops[i]) - end - else - minetest.remove_node(pos) - end - return - end - if not inv:is_empty(slot_name) then - local stack = inv:get_list(slot_name)[1] - local def = stack:get_definition() - if def.type == "node" then - minetest.set_node(pos, { - name = stack:get_name(), - param2 = machine_node.param2 - }) - stack:take_item() - inv:set_stack(slot_name, 1, stack) - elseif def.type == "craft" then - if def.on_place then - -- Use pcall to avoid nil placer errors. - -- TODO: Do without pcall. - local ok, stk = pcall(def.on_place, stack, nil, { - -- Fake pointed_thing - type = "node", - above = pos, - under = {x=pos.x, y=pos.y-1, z=pos.z}, - }) - if ok then - inv:set_stack(slot_name, 1, stk or stack) - return - end - end - minetest.item_place_object(stack, nil, { - -- Fake pointed_thing - type = "node", - above = pos, - under = pos, - }) - inv:set_stack(slot_name, 1, nil) - end - end -end - -minetest.register_craft({ - type = "shapeless", - output = 'technic:constructor_mk1_off 1', - recipe = {'technic:nodebreaker_off', 'technic:deployer_off'}, - -}) -minetest.register_craft({ - type = "shapeless", - output = 'technic:constructor_mk2_off 1', - recipe = {'technic:constructor_mk1_off', 'technic:constructor_mk1_off'}, - -}) - -minetest.register_craft({ - type = "shapeless", - output = 'technic:constructor_mk3_off 1', - recipe = {'technic:constructor_mk2_off', 'technic:constructor_mk2_off'}, - -}) - -local function make_on(mark, length) - return function(pos, node) - local meta = minetest.get_meta(pos) - local inv = meta:get_inventory() - local dir = vector.new() - if node.param2 == 3 then dir.x = 1 end - if node.param2 == 2 then dir.z = 1 end - if node.param2 == 1 then dir.x = -1 end - if node.param2 == 0 then dir.z = -1 end - - local place_pos = vector.new(pos) - - if node.name == "technic:constructor_mk"..mark.."_off" then - technic.swap_node(pos, "technic:constructor_mk"..mark.."_on") - nodeupdate(pos) - for i = 1, length do - place_pos = vector.add(place_pos, dir) - local place_node = minetest.get_node(place_pos) - deploy_node(inv, "slot"..i, place_pos, place_node, node) - end - end - end -end - -local function make_off(mark) - return function(pos, node) - if node.name == "technic:constructor_mk"..mark.."_on" then - technic.swap_node(pos,"technic:constructor_mk"..mark.."_off") - nodeupdate(pos) - end - end -end - - -local function make_constructor(mark, length) - minetest.register_node("technic:constructor_mk"..mark.."_off", { - description = S("Constructor Mk%d"):format(mark), - tiles = {"technic_constructor_mk"..mark.."_top_off.png", - "technic_constructor_mk"..mark.."_bottom_off.png", - "technic_constructor_mk"..mark.."_side2_off.png", - "technic_constructor_mk"..mark.."_side1_off.png", - "technic_constructor_back.png", - "technic_constructor_front_off.png"}, - paramtype2 = "facedir", - groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2, mesecon = 2}, - mesecons = {effector = {action_on = make_on(mark, length)}}, - sounds = default.node_sound_stone_defaults(), - on_construct = function(pos) - local meta = minetest.get_meta(pos) - local formspec = "size[8,9;]".. - "label[0,0;"..S("Constructor Mk%d"):format(mark).."]".. - "list[current_player;main;0,5;8,4;]" - for i = 1, length do - formspec = formspec - .."label[5,"..(i - 1)..";"..S("Slot %d"):format(i).."]" - .."list[current_name;slot"..i - ..";6,"..(i - 1)..";1,1;]" - end - meta:set_string("formspec", formspec) - meta:set_string("infotext", S("Constructor Mk%d"):format(mark)) - local inv = meta:get_inventory() - for i = 1, length do - inv:set_size("slot"..i, 1) - end - end, - can_dig = function(pos, player) - local meta = minetest.get_meta(pos) - local inv = meta:get_inventory() - for i = 1, length do - if not inv:is_empty("slot"..i) then - return false - end - end - return true - end, - allow_metadata_inventory_put = technic.machine_inventory_put, - allow_metadata_inventory_take = technic.machine_inventory_take, - allow_metadata_inventory_move = technic.machine_inventory_move, - }) - - minetest.register_node("technic:constructor_mk"..mark.."_on", { - tiles = {"technic_constructor_mk"..mark.."_top_on.png", - "technic_constructor_mk"..mark.."_bottom_on.png", - "technic_constructor_mk"..mark.."_side2_on.png", - "technic_constructor_mk"..mark.."_side1_on.png", - "technic_constructor_back.png", - "technic_constructor_front_on.png"}, - paramtype2 = "facedir", - drop = "technic:constructor_mk"..mark.."_off", - groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2, - mesecon=2, not_in_creative_inventory=1}, - mesecons= {effector = {action_off = make_off(mark)}}, - sounds = default.node_sound_stone_defaults(), - allow_metadata_inventory_put = technic.machine_inventory_put, - allow_metadata_inventory_take = technic.machine_inventory_take, - allow_metadata_inventory_move = technic.machine_inventory_move, - }) -end - -make_constructor(1, 1) -make_constructor(2, 2) -make_constructor(3, 4) - diff --git a/technic/technic/machines/other/frames.lua b/technic/technic/machines/other/frames.lua deleted file mode 100644 index b3f39b9..0000000 --- a/technic/technic/machines/other/frames.lua +++ /dev/null @@ -1,928 +0,0 @@ - -local S = technic.getter - -frames = {} - -local infinite_stacks = minetest.setting_getbool("creative_mode") and minetest.get_modpath("unified_inventory") == nil - -local frames_pos = {} - --- Helpers - -local function get_face(pos,ppos,pvect) - -- Raytracer to get which face has been clicked - ppos={x=ppos.x-pos.x,y=ppos.y-pos.y+1.5,z=ppos.z-pos.z} - if pvect.x>0 then - local t=(-0.5-ppos.x)/pvect.x - local y_int=ppos.y+t*pvect.y - local z_int=ppos.z+t*pvect.z - if y_int>-0.45 and y_int<0.45 and z_int>-0.45 and z_int<0.45 then return 1 end - elseif pvect.x<0 then - local t=(0.5-ppos.x)/pvect.x - local y_int=ppos.y+t*pvect.y - local z_int=ppos.z+t*pvect.z - if y_int>-0.45 and y_int<0.45 and z_int>-0.45 and z_int<0.45 then return 2 end - end - if pvect.y>0 then - local t=(-0.5-ppos.y)/pvect.y - local x_int=ppos.x+t*pvect.x - local z_int=ppos.z+t*pvect.z - if x_int>-0.45 and x_int<0.45 and z_int>-0.45 and z_int<0.45 then return 3 end - elseif pvect.y<0 then - local t=(0.5-ppos.y)/pvect.y - local x_int=ppos.x+t*pvect.x - local z_int=ppos.z+t*pvect.z - if x_int>-0.45 and x_int<0.45 and z_int>-0.45 and z_int<0.45 then return 4 end - end - if pvect.z>0 then - local t=(-0.5-ppos.z)/pvect.z - local x_int=ppos.x+t*pvect.x - local y_int=ppos.y+t*pvect.y - if x_int>-0.45 and x_int<0.45 and y_int>-0.45 and y_int<0.45 then return 5 end - elseif pvect.z<0 then - local t=(0.5-ppos.z)/pvect.z - local x_int=ppos.x+t*pvect.x - local y_int=ppos.y+t*pvect.y - if x_int>-0.45 and x_int<0.45 and y_int>-0.45 and y_int<0.45 then return 6 end - end -end - -local function lines(str) - local t = {} - local function helper(line) table.insert(t, line) return "" end - helper((str:gsub("(.-)\r?\n", helper))) - return t -end - -local function pos_to_string(pos) - if pos.x == 0 then pos.x = 0 end -- Fix for signed 0 - if pos.y == 0 then pos.y = 0 end -- Fix for signed 0 - if pos.z == 0 then pos.z = 0 end -- Fix for signed 0 - return tostring(pos.x).."\n"..tostring(pos.y).."\n"..tostring(pos.z) -end - -local function pos_from_string(str) - local l = lines(str) - return {x = tonumber(l[1]), y = tonumber(l[2]), z = tonumber(l[3])} -end - -local function pos_in_list(l,pos) - for _,p in ipairs(l) do - if p.x==pos.x and p.y==pos.y and p.z==pos.z then return true end - end - return false -end - -local function table_empty(table) - for _, __ in pairs(table) do - return false - end - return true -end - -local function add_table(table,toadd) - local i = 1 - while true do - o = table[i] - if o == toadd then return end - if o == nil then break end - i = i+1 - end - table[i] = toadd -end - -local function move_nodes_vect(poslist,vect,must_not_move,owner) - if minetest.is_protected then - for _,pos in ipairs(poslist) do - local npos=vector.add(pos,vect) - if minetest.is_protected(pos, owner) or minetest.is_protected(npos, owner) then - return - end - end - end - for _,pos in ipairs(poslist) do - local npos=vector.add(pos,vect) - local name = minetest.get_node(npos).name - if ((name~="air" and minetest.registered_nodes[name].liquidtype=="none") or frames_pos[pos_to_string(npos)]) and not(pos_in_list(poslist,npos)) then - return - end - --[[if pos.x==must_not_move.x and pos.y==must_not_move.y and pos.z==must_not_move.z then - return - end]] - end - local nodelist = {} - for _, pos in ipairs(poslist) do - local node = minetest.get_node(pos) - local meta = minetest.get_meta(pos):to_table() - nodelist[#(nodelist)+1] = {oldpos = pos, pos = vector.add(pos, vect), node = node, meta = meta} - end - local objects = {} - for _, pos in ipairs(poslist) do - for _,object in ipairs(minetest.get_objects_inside_radius(pos, 1)) do - local entity = object:get_luaentity() - if not entity or not mesecon.is_mvps_unmov(entity.name) then - add_table(objects, object) - end - end - end - for _, obj in ipairs(objects) do - obj:setpos(vector.add(obj:getpos(), vect)) - end - for _,n in ipairs(nodelist) do - local npos = n.pos - minetest.set_node(npos, n.node) - local meta = minetest.get_meta(npos) - meta:from_table(n.meta) - for __,pos in ipairs(poslist) do - if npos.x == pos.x and npos.y == pos.y and npos.z == pos.z then - table.remove(poslist, __) - break - end - end - end - for __, pos in ipairs(poslist) do - minetest.remove_node(pos) - end - for _, callback in ipairs(mesecon.on_mvps_move) do - callback(nodelist) - end -end - -local function is_supported_node(name) - return ((string.find(name, "tube") ~= nil) and (string.find(name, "pipeworks") ~= nil)) -end - - --- Frames -for xm=0,1 do -for xp=0,1 do -for ym=0,1 do -for yp=0,1 do -for zm=0,1 do -for zp=0,1 do - -local a=8/16 -local b=7/16 -local nodeboxes= { - { -a, -a, -a, -b, a, -b }, - { -a, -a, b, -b, a, a }, - { b, -a, b, a, a, a }, - { b, -a, -a, a, a, -b }, - - { -b, b, -a, b, a, -b }, - { -b, -a, -a, b, -b, -b }, - - { -b, b, b, b, a, a }, - { -b, -a, b, b, -b, a }, - - { b, b, -b, a, a, b }, - { b, -a, -b, a, -b, b }, - - { -a, b, -b, -b, a, b }, - { -a, -a, -b, -b, -b, b }, - } - - if yp==0 then - table.insert(nodeboxes, {-b,b,-b, b,a,b}) - end - if ym==0 then - table.insert(nodeboxes, {-b,-a,-b, b,-b,b}) - end - if xp==0 then - table.insert(nodeboxes, {b,b,b,a,-b,-b}) - end - if xm==0 then - table.insert(nodeboxes, {-a,-b,-b,-b,b,b}) - end - if zp==0 then - table.insert(nodeboxes, {-b,-b,b, b,b,a}) - end - if zm==0 then - table.insert(nodeboxes, {-b,-b,-a, b,b,-b}) - end - - local nameext=tostring(xm)..tostring(xp)..tostring(ym)..tostring(yp)..tostring(zm)..tostring(zp) - local groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2} - if nameext~="111111" then groups.not_in_creative_inventory=1 end - - - minetest.register_node("technic:frame_"..nameext,{ - description = S("Frame"), - tiles = {"technic_frame.png"}, - groups=groups, - drawtype = "nodebox", - node_box = { - type = "fixed", - fixed=nodeboxes, - }, - selection_box = { - type="fixed", - fixed={-0.5,-0.5,-0.5,0.5,0.5,0.5} - }, - paramtype = "light", - frame=1, - drop="technic:frame_111111", - sunlight_propagates = true, - frame_connect_all=function(nodename) - l2={} - l1={{x=-1,y=0,z=0},{x=1,y=0,z=0},{x=0,y=-1,z=0},{x=0,y=1,z=0},{x=0,y=0,z=-1},{x=0,y=0,z=1}} - for i,dir in ipairs(l1) do - if string.sub(nodename,-7+i,-7+i)=="1" then - l2[#(l2)+1]=dir - end - end - return l2 - end, - on_punch=function(pos,node,puncher) - local ppos=puncher:getpos() - local pvect=puncher:get_look_dir() - local pface=get_face(pos,ppos,pvect) - if pface==nil then return end - local nodename=node.name - local newstate=tostring(1-tonumber(string.sub(nodename,-7+pface,-7+pface))) - if pface<=5 then - nodename=string.sub(nodename,1,-7+pface-1)..newstate..string.sub(nodename,-7+pface+1) - else - nodename=string.sub(nodename,1,-2)..newstate - end - node.name=nodename - minetest.set_node(pos,node) - end, - on_place = function(itemstack, placer, pointed_thing) - local pos = pointed_thing.above - if minetest.is_protected(pos, placer:get_player_name()) then - minetest.log("action", placer:get_player_name() - .. " tried to place " .. itemstack:get_name() - .. " at protected position " - .. minetest.pos_to_string(pos)) - minetest.record_protection_violation(pos, placer:get_player_name()) - return itemstack - end - if pos == nil then return end - local node = minetest.get_node(pos) - if node.name ~= "air" then - if is_supported_node(node.name) then - obj = minetest.add_entity(pos, "technic:frame_entity") - obj:get_luaentity():set_node({name=itemstack:get_name()}) - end - else - minetest.set_node(pos, {name = itemstack:get_name()}) - end - if not infinite_stacks then - itemstack:take_item() - end - return itemstack - end, - on_rightclick = function(pos, node, placer, itemstack, pointed_thing) - if is_supported_node(itemstack:get_name()) then - if minetest.is_protected(pos, placer:get_player_name()) then - minetest.log("action", placer:get_player_name() - .. " tried to place " .. itemstack:get_name() - .. " at protected position " - .. minetest.pos_to_string(pos)) - minetest.record_protection_violation(pos, placer:get_player_name()) - return itemstack - end - - minetest.set_node(pos, {name = itemstack:get_name()}) - - local take_item = true - local def = minetest.registered_items[itemstack:get_name()] - -- Run callback - if def.after_place_node then - -- Copy place_to because callback can modify it - local pos_copy = {x=pos.x, y=pos.y, z=pos.z} - if def.after_place_node(pos_copy, placer, itemstack) then - take_item = false - end - end - - -- Run script hook - local _, callback - for _, callback in ipairs(minetest.registered_on_placenodes) do - -- Copy pos and node because callback can modify them - local pos_copy = {x=pos.x, y=pos.y, z=pos.z} - local newnode_copy = {name=def.name, param1=0, param2=0} - local oldnode_copy = {name="air", param1=0, param2=0} - if callback(pos_copy, newnode_copy, placer, oldnode_copy, itemstack) then - take_item = false - end - end - - if take_item then - itemstack:take_item() - end - - obj = minetest.add_entity(pos, "technic:frame_entity") - obj:get_luaentity():set_node({name=node.name}) - - return itemstack - else - --local pointed_thing = {type = "node", under = pos} - if pointed_thing then - minetest.item_place_node(itemstack, placer, pointed_thing) - end - end - end, - }) - -end -end -end -end -end -end - -minetest.register_entity("technic:frame_entity", { - initial_properties = { - physical = true, - collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5}, - visual = "wielditem", - textures = {}, - visual_size = {x=0.667, y=0.667}, - }, - - node = {}, - - set_node = function(self, node) - self.node = node - local pos = self.object:getpos() - pos = {x = math.floor(pos.x+0.5), y = math.floor(pos.y+0.5), z = math.floor(pos.z+0.5)} - frames_pos[pos_to_string(pos)] = node.name - local stack = ItemStack(node.name) - local itemtable = stack:to_table() - local itemname = nil - if itemtable then - itemname = stack:to_table().name - end - local item_texture = nil - local item_type = "" - if minetest.registered_items[itemname] then - item_texture = minetest.registered_items[itemname].inventory_image - item_type = minetest.registered_items[itemname].type - end - prop = { - is_visible = true, - textures = {node.name}, - } - self.object:set_properties(prop) - end, - - get_staticdata = function(self) - return self.node.name - end, - - on_activate = function(self, staticdata) - self.object:set_armor_groups({immortal=1}) - self:set_node({name=staticdata}) - end, - - dig = function(self) - minetest.handle_node_drops(self.object:getpos(), {ItemStack("technic:frame_111111")}, self.last_puncher) - local pos = self.object:getpos() - pos = {x = math.floor(pos.x+0.5), y = math.floor(pos.y+0.5), z = math.floor(pos.z+0.5)} - frames_pos[pos_to_string(pos)] = nil - self.object:remove() - end, - - on_punch = function(self, puncher, time_from_last_punch, tool_capabilities, dir) - local pos = self.object:getpos() - if self.damage_object == nil then - self.damage_object = minetest.add_entity(pos, "technic:damage_entity") - self.damage_object:get_luaentity().remaining_time = 0.25 - self.damage_object:get_luaentity().frame_object = self - self.damage_object:get_luaentity().texture_index = 0 - self.damage_object:get_luaentity().texture_change_time = 0.15 - else - self.damage_object:get_luaentity().remaining_time = 0.25 - end - self.last_puncher = puncher - local ppos = puncher:getpos() - local pvect = puncher:get_look_dir() - local pface = get_face(pos,ppos,pvect) - if pface == nil then return end - local nodename = self.node.name - local newstate = tostring(1-tonumber(string.sub(nodename, -7+pface, -7+pface))) - if pface <= 5 then - nodename = string.sub(nodename, 1, -7+pface-1)..newstate..string.sub(nodename, -7+pface+1) - else - nodename = string.sub(nodename, 1, -2)..newstate - end - self.node.name = nodename - self:set_node(self.node) - end, - - on_rightclick = function(self, clicker) - local pos = self.object:getpos() - local ppos = clicker:getpos() - local pvect = clicker:get_look_dir() - local pface = get_face(pos, ppos, pvect) - if pface == nil then return end - local pos_under = {x = math.floor(pos.x+0.5), y = math.floor(pos.y+0.5), z = math.floor(pos.z+0.5)} - local pos_above = {x = pos_under.x, y = pos_under.y, z = pos_under.z} - local index = ({"x", "y", "z"})[math.floor((pface+1)/2)] - pos_above[index] = pos_above[index] + 2*((pface+1)%2) - 1 - local pointed_thing = {type = "node", under = pos_under, above = pos_above} - local itemstack = clicker:get_wielded_item() - local itemdef = minetest.registered_items[itemstack:get_name()] - if itemdef ~= nil then - itemdef.on_place(itemstack, clicker, pointed_thing) - end - end, -}) - -local crack = "crack_anylength.png^[verticalframe:5:0" -minetest.register_entity("technic:damage_entity", { - initial_properties = { - visual = "cube", - visual_size = {x=1.01, y=1.01}, - textures = {crack, crack, crack, crack, crack, crack}, - collisionbox = {0, 0, 0, 0, 0, 0}, - physical = false, - }, - on_step = function(self, dtime) - if self.remaining_time == nil then - self.object:remove() - self.frame_object.damage_object = nil - end - self.remaining_time = self.remaining_time - dtime - if self.remaining_time < 0 then - self.object:remove() - self.frame_object.damage_object = nil - end - self.texture_change_time = self.texture_change_time - dtime - if self.texture_change_time < 0 then - self.texture_change_time = self.texture_change_time + 0.15 - self.texture_index = self.texture_index + 1 - if self.texture_index == 5 then - self.object:remove() - self.frame_object.damage_object = nil - self.frame_object:dig() - end - local ct = "crack_anylength.png^[verticalframe:5:"..self.texture_index - self.object:set_properties({textures = {ct, ct, ct, ct, ct, ct}}) - end - end, -}) - -mesecon.register_mvps_unmov("technic:frame_entity") -mesecon.register_mvps_unmov("technic:damage_entity") -mesecon.register_on_mvps_move(function(moved_nodes) - local to_move = {} - for _, n in ipairs(moved_nodes) do - if frames_pos[pos_to_string(n.oldpos)] ~= nil then - to_move[#to_move+1] = {pos = n.pos, oldpos = n.oldpos, name = frames_pos[pos_to_string(n.oldpos)]} - frames_pos[pos_to_string(n.oldpos)] = nil - end - end - if #to_move > 0 then - for _, t in ipairs(to_move) do - frames_pos[pos_to_string(t.pos)] = t.name - local objects = minetest.get_objects_inside_radius(t.oldpos, 0.1) - for _, obj in ipairs(objects) do - local entity = obj:get_luaentity() - if entity and (entity.name == "technic:frame_entity" or entity.name == "technic:damage_entity") then - obj:setpos(t.pos) - end - end - end - end -end) - -minetest.register_on_dignode(function(pos, node) - if frames_pos[pos_to_string(pos)] ~= nil then - minetest.set_node(pos, {name = frames_pos[pos_to_string(pos)]}) - frames_pos[pos_to_string(pos)] = nil - local objects = minetest.get_objects_inside_radius(pos, 0.1) - for _, obj in ipairs(objects) do - local entity = obj:get_luaentity() - if entity and (entity.name == "technic:frame_entity" or entity.name == "technic:damage_entity") then - obj:remove() - end - end - end -end) - --- Frame motor -local function connected(pos,c,adj) - for _,vect in ipairs(adj) do - local pos1=vector.add(pos,vect) - local nodename=minetest.get_node(pos1).name - if frames_pos[pos_to_string(pos1)] then - nodename = frames_pos[pos_to_string(pos1)] - end - if not(pos_in_list(c,pos1)) and nodename~="air" and - (minetest.registered_nodes[nodename].frames_can_connect==nil or - minetest.registered_nodes[nodename].frames_can_connect(pos1,vect)) then - c[#(c)+1]=pos1 - if minetest.registered_nodes[nodename].frame==1 then - local adj=minetest.registered_nodes[nodename].frame_connect_all(nodename) - connected(pos1,c,adj) - end - end - end -end - -local function get_connected_nodes(pos) - c={pos} - local nodename=minetest.get_node(pos).name - if frames_pos[pos_to_string(pos)] then - nodename = frames_pos[pos_to_string(pos)] - end - connected(pos,c,minetest.registered_nodes[nodename].frame_connect_all(nodename)) - return c -end - -local function frame_motor_on(pos, node) - local dirs = {{x=0,y=1,z=0},{x=0,y=0,z=1},{x=0,y=0,z=-1},{x=1,y=0,z=0},{x=-1,y=0,z=0},{x=0,y=-1,z=0}} - local nnodepos = vector.add(pos, dirs[math.floor(node.param2/4)+1]) - local dir = minetest.facedir_to_dir(node.param2) - local nnode=minetest.get_node(nnodepos) - if frames_pos[pos_to_string(nnodepos)] then - nnode.name = frames_pos[pos_to_string(nnodepos)] - end - local meta = minetest.get_meta(pos) - if meta:get_int("last_moved") == minetest.get_gametime() then - return - end - local owner = meta:get_string("owner") - if minetest.registered_nodes[nnode.name].frame==1 then - local connected_nodes=get_connected_nodes(nnodepos) - move_nodes_vect(connected_nodes,dir,pos,owner) - end - minetest.get_meta(vector.add(pos, dir)):set_int("last_moved", minetest.get_gametime()) -end - -minetest.register_node("technic:frame_motor",{ - description = S("Frame Motor"), - tiles = {"pipeworks_filter_top.png^[transformR90", "technic_lv_cable.png", "technic_lv_cable.png", - "technic_lv_cable.png", "technic_lv_cable.png", "technic_lv_cable.png"}, - groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,mesecon=2}, - paramtype2 = "facedir", - mesecons={effector={action_on=frame_motor_on}}, - after_place_node = function(pos, placer, itemstack) - local meta = minetest.get_meta(pos) - meta:set_string("owner", placer:get_player_name()) - end, - frames_can_connect=function(pos,dir) - local node = minetest.get_node(pos) - local dir2 = ({{x=0,y=1,z=0},{x=0,y=0,z=1},{x=0,y=0,z=-1},{x=1,y=0,z=0},{x=-1,y=0,z=0},{x=0,y=-1,z=0}})[math.floor(node.param2/4)+1] - return dir2.x~=-dir.x or dir2.y~=-dir.y or dir2.z~=-dir.z - end -}) - - - --- Templates -local function template_connected(pos,c,connectors) - for _,vect in ipairs({{x=0,y=1,z=0},{x=0,y=0,z=1},{x=0,y=0,z=-1},{x=1,y=0,z=0},{x=-1,y=0,z=0},{x=0,y=-1,z=0}}) do - local pos1=vector.add(pos,vect) - local nodename=minetest.get_node(pos1).name - if not(pos_in_list(c,pos1)) and (nodename=="technic:template" or nodename == "technic:template_connector")then - local meta = minetest.get_meta(pos1) - if meta:get_string("connected") == "" then - c[#(c)+1]=pos1 - template_connected(pos1,c,connectors) - if nodename == "technic:template_connector" then - connectors[#connectors+1] = pos1 - end - end - end - end -end - -local function get_templates(pos) - local c = {pos} - local connectors - if minetest.get_node(pos).name == "technic:template_connector" then - connectors = {pos} - else - connectors = {} - end - template_connected(pos,c,connectors) - return c, connectors -end - -local function swap_template(pos, new) - local meta = minetest.get_meta(pos) - local saved_node = meta:get_string("saved_node") - meta:set_string("saved_node", "") - technic.swap_node(pos, new) - local meta = minetest.get_meta(pos) - meta:set_string("saved_node", saved_node) -end - -local function save_node(pos) - local node = minetest.get_node(pos) - if node.name == "air" then - minetest.set_node(pos, {name="technic:template"}) - return - end - if node.name == "technic:template" then - swap_template(pos, "technic:template_connector") - local meta = minetest.get_meta(pos) - meta:set_string("connected", "") - return - end - local meta = minetest.get_meta(pos) - local meta0 = meta:to_table() - for _, list in pairs(meta0.inventory) do - for key, stack in pairs(list) do - list[key] = stack:to_string() - end - end - node.meta = meta0 - minetest.set_node(pos, {name="technic:template"}) - return node -end - -local function restore_node(pos, node) - minetest.set_node(pos, node) - local meta = minetest.get_meta(pos) - for _, list in pairs(node.meta.inventory) do - for key, stack in pairs(list) do - list[key] = ItemStack(stack) - end - end - meta:from_table(node.meta) -end - -local function expand_template(pos) - local meta = minetest.get_meta(pos) - local c = meta:get_string("connected") - if c == "" then return end - c = minetest.deserialize(c) - for _, vect in ipairs(c) do - local pos1 = vector.add(pos, vect) - local saved_node = save_node(pos1) - local meta1 = minetest.get_meta(pos1) - if saved_node ~= nil then - meta1:set_string("saved_node", minetest.serialize(saved_node)) - else - --meta1:set_string("saved_node", "") - end - end -end - -local function compress_templates(pos) - local templates, connectors = get_templates(pos) - if #connectors == 0 then - connectors = {pos} - end - for _, cn in ipairs(connectors) do - local meta = minetest.get_meta(cn) - local c = {} - for _,p in ipairs(templates) do - local np = vector.subtract(p, cn) - if not pos_in_list(c,np) then - c[#c+1] = np - end - end - local cc = {} - for _,p in ipairs(connectors) do - local np = vector.subtract(p, cn) - if (np.x ~= 0 or np.y ~= 0 or np.z ~= 0) then - cc[pos_to_string(np)] = true - end - end - swap_template(cn, "technic:template") - meta:set_string("connected", minetest.serialize(c)) - meta:set_string("connectors_connected", minetest.serialize(cc)) - end - - for _,p in ipairs(templates) do - if not pos_in_list(connectors, p) then - minetest.set_node(p, {name = "air"}) - end - end -end - -local function template_drops(pos, node, oldmeta, digger) - local c = oldmeta.fields.connected - local cc = oldmeta.fields.connectors_connected - local drops - if c == "" or c == nil then - drops = {"technic:template 1"} - else - if cc == "" or cc == nil then - drops = {"technic:template 1"} - else - local dcc = minetest.deserialize(cc) - if not table_empty(dcc) then - drops = {} - for sp, _ in pairs(dcc) do - local ssp = pos_from_string(sp) - local p = vector.add(ssp, pos) - local meta = minetest.get_meta(p) - local d = minetest.deserialize(meta:get_string("connectors_connected")) - if d ~= nil then - d[pos_to_string({x=-ssp.x, y=-ssp.y, z=-ssp.z})] = nil - meta:set_string("connectors_connected", minetest.serialize(d)) - end - end - else - local stack_max = 99 - local num = #(minetest.deserialize(c)) - drops = {} - while num > stack_max do - drops[#drops+1] = "technic:template "..stack_max - num = num - stack_max - end - drops[#drops+1] = "technic:template "..num - end - end - end - minetest.handle_node_drops(pos, drops, digger) -end - -local function template_on_destruct(pos, node) - local meta = minetest.get_meta(pos) - local saved_node = meta:get_string("saved_node") - if saved_node ~= "" then - local nnode = minetest.deserialize(saved_node) - minetest.after(0, restore_node, pos, nnode) - end -end - -minetest.register_node("technic:template",{ - description = S("Template"), - tiles = {"technic_mv_cable.png"}, - drop = "", - groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2}, - on_destruct = template_on_destruct, - after_dig_node = template_drops, - on_punch = function(pos,node,puncher) - swap_template(pos, "technic:template_disabled") - end -}) - -minetest.register_node("technic:template_disabled",{ - description = S("Template"), - tiles = {"technic_hv_cable.png"}, - drop = "", - groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,not_in_creative_inventory=1}, - on_destruct = template_on_destruct, - after_dig_node = template_drops, - on_punch = function(pos,node,puncher) - local meta = minetest.get_meta(pos) - swap_template(pos, "technic:template_connector") - end -}) - -minetest.register_node("technic:template_connector",{ - description = S("Template"), - tiles = {"technic_lv_cable.png"}, - drop = "", - groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,not_in_creative_inventory=1}, - on_destruct = template_on_destruct, - after_dig_node = template_drops, - on_punch = function(pos,node,puncher) - swap_template(pos, "technic:template") - end -}) - -minetest.register_craftitem("technic:template_replacer",{ - description = S("Template (replacing)"), - inventory_image = "technic_template_replacer.png", - on_place = function(itemstack, placer, pointed_thing) - local p = pointed_thing.under - if minetest.is_protected and minetest.is_protected(p, placer:get_player_name()) then - return nil - end - local node = minetest.get_node(p) - if node.name == "technic:template" then return end - local saved_node = save_node(p) - itemstack:take_item() - if saved_node ~= nil then - local meta = minetest.get_meta(p) - meta:set_string("saved_node", minetest.serialize(saved_node)) - end - return itemstack - end -}) - -minetest.register_tool("technic:template_tool",{ - description = S("Template Tool"), - inventory_image = "technic_template_tool.png", - on_use = function(itemstack, puncher, pointed_thing) - local pos = pointed_thing.under - if pos == nil or (minetest.is_protected and minetest.is_protected(pos, puncher:get_player_name())) then - return nil - end - local node = minetest.get_node(pos) - if node.name ~= "technic:template" and node.name ~= "technic:template_connector" then return end - local meta = minetest.get_meta(pos) - local c2 = meta:get_string("connected") - if c2 ~= "" then - expand_template(pos) - else - compress_templates(pos) - end - - end -}) - - - --- Template motor -local function get_template_nodes(pos) - local meta = minetest.get_meta(pos) - local connected = meta:get_string("connected") - if connected == "" then return {} end - local adj = minetest.deserialize(connected) - local c = {} - for _,vect in ipairs(adj) do - local pos1=vector.add(pos,vect) - local nodename=minetest.get_node(pos1).name - if not(pos_in_list(c,pos1)) and nodename~="air" then - c[#(c)+1]=pos1 - end - end - return c -end - -local function template_motor_on(pos, node) - local dirs = {{x=0,y=1,z=0},{x=0,y=0,z=1},{x=0,y=0,z=-1},{x=1,y=0,z=0},{x=-1,y=0,z=0},{x=0,y=-1,z=0}} - local nnodepos = vector.add(pos, dirs[math.floor(node.param2/4)+1]) - local dir = minetest.facedir_to_dir(node.param2) - local nnode=minetest.get_node(nnodepos) - local meta = minetest.get_meta(pos) - if meta:get_int("last_moved") == minetest.get_gametime() then - return - end - local owner = meta:get_string("owner") - if nnode.name == "technic:template" then - local connected_nodes=get_template_nodes(nnodepos) - move_nodes_vect(connected_nodes,dir,pos,owner) - end - minetest.get_meta(vector.add(pos, dir)):set_int("last_moved", minetest.get_gametime()) -end - -minetest.register_node("technic:template_motor",{ - description = S("Template Motor"), - tiles = {"pipeworks_filter_top.png^[transformR90", "technic_lv_cable.png", "technic_lv_cable.png", - "technic_lv_cable.png", "technic_lv_cable.png", "technic_lv_cable.png"}, - groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,mesecon=2}, - paramtype2 = "facedir", - mesecons={effector={action_on=template_motor_on}}, - after_place_node = function(pos, placer, itemstack) - local meta = minetest.get_meta(pos) - meta:set_string("owner", placer:get_player_name()) - end, -}) - --- Crafts -minetest.register_craft({ - output = 'technic:frame_111111', - recipe = { - {'', 'default:stick', ''}, - {'default:stick', 'technic:brass_ingot', 'default:stick'}, - {'', 'default:stick', ''}, - } -}) - -minetest.register_craft({ - output = 'technic:frame_motor', - recipe = { - {'', 'technic:frame_111111', ''}, - {'group:mesecon_conductor_craftable', 'technic:motor', 'group:mesecon_conductor_craftable'}, - {'', 'technic:frame_111111', ''}, - } -}) - -minetest.register_craft({ - output = 'technic:template 10', - recipe = { - {'', 'technic:brass_ingot', ''}, - {'technic:brass_ingot', 'default:mese_crystal', 'technic:brass_ingot'}, - {'', 'technic:brass_ingot', ''}, - } -}) - -minetest.register_craft({ - output = 'technic:template_replacer', - recipe = {{'technic:template'}} -}) - -minetest.register_craft({ - output = 'technic:template', - recipe = {{'technic:template_replacer'}} -}) - -minetest.register_craft({ - output = 'technic:template_motor', - recipe = { - {'', 'technic:template', ''}, - {'group:mesecon_conductor_craftable', 'technic:motor', 'group:mesecon_conductor_craftable'}, - {'', 'technic:template', ''}, - } -}) - -minetest.register_craft({ - output = 'technic:template_tool', - recipe = { - {'', 'technic:template', ''}, - {'default:mese_crystal', 'default:stick', 'default:mese_crystal'}, - {'', 'default:stick', ''}, - } -}) diff --git a/technic/technic/machines/other/init.lua b/technic/technic/machines/other/init.lua deleted file mode 100644 index f4a82f0..0000000 --- a/technic/technic/machines/other/init.lua +++ /dev/null @@ -1,15 +0,0 @@ -local path = technic.modpath.."/machines/other" - --- mesecons and tubes related -dofile(path.."/injector.lua") -dofile(path.."/constructor.lua") - -if technic.config:get_bool("enable_frames") and minetest.get_modpath("mesecons_mvps") ~= nil then - dofile(path.."/frames.lua") -end - --- Coal-powered machines -dofile(path.."/coal_alloy_furnace.lua") -dofile(path.."/coal_furnace.lua") - -dofile(path.."/anchor.lua") diff --git a/technic/technic/machines/other/injector.lua b/technic/technic/machines/other/injector.lua deleted file mode 100644 index ec8966c..0000000 --- a/technic/technic/machines/other/injector.lua +++ /dev/null @@ -1,118 +0,0 @@ - -local S = technic.getter - -local function inject_items (pos) - local meta=minetest.get_meta(pos) - local inv = meta:get_inventory() - local mode=meta:get_string("mode") - if mode=="single items" then - local i=0 - for _,stack in ipairs(inv:get_list("main")) do - i=i+1 - if stack then - local item0=stack:to_table() - if item0 then - item0["count"] = "1" - technic.tube_inject_item(pos, pos, vector.new(0, -1, 0), item0) - stack:take_item(1) - inv:set_stack("main", i, stack) - return - end - end - end - end - if mode=="whole stacks" then - local i=0 - for _,stack in ipairs(inv:get_list("main")) do - i=i+1 - if stack then - local item0=stack:to_table() - if item0 then - technic.tube_inject_item(pos, pos, vector.new(0, -1, 0), item0) - stack:clear() - inv:set_stack("main", i, stack) - return - end - end - end - end - -end - -minetest.register_craft({ - output = 'technic:injector 1', - recipe = { - {'', 'technic:control_logic_unit',''}, - {'', 'default:chest',''}, - {'', 'pipeworks:tube_1',''}, - } -}) - -local function set_injector_formspec(meta) - local is_stack = meta:get_string("mode") == "whole stacks" - meta:set_string("formspec", - "invsize[8,9;]".. - "item_image[0,0;1,1;technic:injector]".. - "label[1,0;"..S("Self-Contained Injector").."]".. - (is_stack and - "button[0,1;2,1;mode_item;"..S("Stackwise").."]" or - "button[0,1;2,1;mode_stack;"..S("Itemwise").."]").. - "list[current_name;main;0,2;8,2;]".. - "list[current_player;main;0,5;8,4;]".. - "listring[]") -end - -minetest.register_node("technic:injector", { - description = S("Self-Contained Injector"), - tiles = {"technic_injector_top.png", "technic_injector_bottom.png", "technic_injector_side.png", - "technic_injector_side.png", "technic_injector_side.png", "technic_injector_side.png"}, - groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2, tubedevice=1, tubedevice_receiver=1}, - tube = { - can_insert = function(pos, node, stack, direction) - return minetest.get_meta(pos):get_inventory():room_for_item("main",stack) - end, - insert_object = function(pos, node, stack, direction) - return minetest.get_meta(pos):get_inventory():add_item("main",stack) - end, - connect_sides = {left=1, right=1, front=1, back=1, top=1, bottom=1}, - }, - sounds = default.node_sound_wood_defaults(), - on_construct = function(pos) - local meta = minetest.get_meta(pos) - meta:set_string("infotext", S("Self-Contained Injector")) - local inv = meta:get_inventory() - inv:set_size("main", 8*4) - meta:set_string("mode","single items") - set_injector_formspec(meta) - end, - can_dig = function(pos,player) - local meta = minetest.get_meta(pos); - local inv = meta:get_inventory() - return inv:is_empty("main") - end, - on_receive_fields = function(pos, formanme, fields, sender) - local meta = minetest.get_meta(pos) - if fields.mode_item then meta:set_string("mode", "single items") end - if fields.mode_stack then meta:set_string("mode", "whole stacks") end - set_injector_formspec(meta) - end, - allow_metadata_inventory_put = technic.machine_inventory_put, - allow_metadata_inventory_take = technic.machine_inventory_take, - allow_metadata_inventory_move = technic.machine_inventory_move, - after_place_node = pipeworks.after_place, - after_dig_node = pipeworks.after_dig -}) - -minetest.register_abm({ - nodenames = {"technic:injector"}, - interval = 1, - chance = 1, - action = function(pos, node, active_object_count, active_object_count_wider) - local pos1 = vector.add(pos, vector.new(0, -1, 0)) - local node1 = minetest.get_node(pos1) - if minetest.get_item_group(node1.name, "tubedevice") > 0 then - inject_items(pos) - end - end, -}) - diff --git a/technic/technic/machines/register/alloy_furnace.lua b/technic/technic/machines/register/alloy_furnace.lua deleted file mode 100644 index 879e528..0000000 --- a/technic/technic/machines/register/alloy_furnace.lua +++ /dev/null @@ -1,10 +0,0 @@ - -local S = technic.getter - -function technic.register_alloy_furnace(data) - data.typename = "alloy" - data.machine_name = "alloy_furnace" - data.machine_desc = S("%s Alloy Furnace") - technic.register_base_machine(data) -end - diff --git a/technic/technic/machines/register/alloy_recipes.lua b/technic/technic/machines/register/alloy_recipes.lua deleted file mode 100644 index bd09bd6..0000000 --- a/technic/technic/machines/register/alloy_recipes.lua +++ /dev/null @@ -1,35 +0,0 @@ - -local S = technic.getter - -technic.register_recipe_type("alloy", { - description = S("Alloying"), - input_size = 2, -}) - -function technic.register_alloy_recipe(data) - data.time = data.time or 6 - technic.register_recipe("alloy", data) -end - -local recipes = { - {"technic:copper_dust 3", "technic:tin_dust", "technic:bronze_dust 4"}, - {"default:copper_ingot 3", "moreores:tin_ingot", "default:bronze_ingot 4"}, - {"technic:wrought_iron_dust", "technic:coal_dust", "technic:carbon_steel_dust", 3}, - {"technic:wrought_iron_ingot", "technic:coal_dust", "technic:carbon_steel_ingot", 3}, - {"technic:carbon_steel_dust", "technic:coal_dust", "technic:cast_iron_dust", 3}, - {"technic:carbon_steel_ingot", "technic:coal_dust", "technic:cast_iron_ingot", 3}, - {"technic:carbon_steel_dust 3", "technic:chromium_dust", "technic:stainless_steel_dust 4"}, - {"technic:carbon_steel_ingot 3", "technic:chromium_ingot", "technic:stainless_steel_ingot 4"}, - {"technic:copper_dust 2", "technic:zinc_dust", "technic:brass_dust 3"}, - {"default:copper_ingot 2", "technic:zinc_ingot", "technic:brass_ingot 3"}, - {"default:sand 2", "technic:coal_dust 2", "technic:silicon_wafer"}, - {"technic:silicon_wafer", "technic:gold_dust", "technic:doped_silicon_wafer"}, - -- from https://en.wikipedia.org/wiki/Carbon_black - -- The highest volume use of carbon black is as a reinforcing filler in rubber products, especially tires. - -- "[Compounding a] pure gum vulcanizate … with 50% of its weight of carbon black improves its tensile strength and wear resistance …" - {"technic:raw_latex 4", "technic:coal_dust 2", "technic:rubber 6", 2}, -} - -for _, data in pairs(recipes) do - technic.register_alloy_recipe({input = {data[1], data[2]}, output = data[3], time = data[4]}) -end diff --git a/technic/technic/machines/register/battery_box.lua b/technic/technic/machines/register/battery_box.lua deleted file mode 100644 index 82edca0..0000000 --- a/technic/technic/machines/register/battery_box.lua +++ /dev/null @@ -1,291 +0,0 @@ - -local S = technic.getter - -technic.register_power_tool("technic:battery", 10000) -technic.register_power_tool("technic:red_energy_crystal", 50000) -technic.register_power_tool("technic:green_energy_crystal", 150000) -technic.register_power_tool("technic:blue_energy_crystal", 450000) - -minetest.register_craft({ - output = 'technic:battery', - recipe = { - {'group:wood', 'default:copper_ingot', 'group:wood'}, - {'group:wood', 'moreores:tin_ingot', 'group:wood'}, - {'group:wood', 'default:copper_ingot', 'group:wood'}, - } -}) - -minetest.register_tool("technic:battery", { - description = S("RE Battery"), - inventory_image = "technic_battery.png", - wear_represents = "technic_RE_charge", - on_refill = technic.refill_RE_charge, - tool_capabilities = { - charge = 0, - max_drop_level = 0, - groupcaps = { - fleshy = {times={}, uses=10000, maxlevel=0} - } - } -}) - -local tube = { - insert_object = function(pos, node, stack, direction) - if direction.y == 0 then - return stack - end - local meta = minetest.get_meta(pos) - local inv = meta:get_inventory() - if direction.y > 0 then - return inv:add_item("src", stack) - else - return inv:add_item("dst", stack) - end - end, - can_insert = function(pos, node, stack, direction) - if direction.y == 0 then - return false - end - local meta = minetest.get_meta(pos) - local inv = meta:get_inventory() - if direction.y > 0 then - return inv:room_for_item("src", stack) - else - return inv:room_for_item("dst", stack) - end - end, - connect_sides = {left=1, right=1, back=1, top=1, bottom=1}, -} - -function technic.register_battery_box(data) - local tier = data.tier - local ltier = string.lower(tier) - - local formspec = - "invsize[8,9;]".. - "image[1,1;1,2;technic_power_meter_bg.png]".. - "list[current_name;src;3,1;1,1;]".. - "image[4,1;1,1;technic_battery_reload.png]".. - "list[current_name;dst;5,1;1,1;]".. - "label[0,0;"..S("%s Battery Box"):format(tier).."]".. - "label[3,0;"..S("Charge").."]".. - "label[5,0;"..S("Discharge").."]".. - "label[1,3;"..S("Power level").."]".. - "list[current_player;main;0,5;8,4;]".. - "listring[current_name;dst]".. - "listring[current_player;main]".. - "listring[current_name;src]".. - "listring[current_player;main]" - - if data.upgrade then - formspec = formspec.. - "list[current_name;upgrade1;3.5,3;1,1;]".. - "list[current_name;upgrade2;4.5,3;1,1;]".. - "label[3.5,4;"..S("Upgrade Slots").."]".. - "listring[current_name;upgrade1]".. - "listring[current_player;main]".. - "listring[current_name;upgrade2]".. - "listring[current_player;main]" - end - - local run = function(pos, node) - local meta = minetest.get_meta(pos) - local eu_input = meta:get_int(tier.."_EU_input") - local current_charge = meta:get_int("internal_EU_charge") - - local EU_upgrade, tube_upgrade = 0, 0 - if data.upgrade then - EU_upgrade, tube_upgrade = technic.handle_machine_upgrades(meta) - end - local max_charge = data.max_charge * (1 + EU_upgrade / 10) - - -- Charge/discharge the battery with the input EUs - if eu_input >= 0 then - current_charge = math.min(current_charge + eu_input, max_charge) - else - current_charge = math.max(current_charge + eu_input, 0) - end - - -- Charging/discharging tools here - local tool_full, tool_empty - current_charge, tool_full = technic.charge_tools(meta, - current_charge, data.charge_step) - current_charge, tool_empty = technic.discharge_tools(meta, - current_charge, data.discharge_step, - max_charge) - - if data.tube then - local inv = meta:get_inventory() - technic.handle_machine_pipeworks(pos, tube_upgrade, - function(pos, x_velocity, z_velocity) - if tool_full and not inv:is_empty("src") then - technic.send_items(pos, x_velocity, z_velocity, "src") - elseif tool_empty and not inv:is_empty("dst") then - technic.send_items(pos, x_velocity, z_velocity, "dst") - end - end) - end - - -- We allow batteries to charge on less than the demand - meta:set_int(tier.."_EU_demand", - math.min(data.charge_rate, max_charge - current_charge)) - meta:set_int(tier.."_EU_supply", - math.min(data.discharge_rate, current_charge)) - meta:set_int("internal_EU_charge", current_charge) - - -- Select node textures - local charge_count = math.ceil((current_charge / max_charge) * 8) - charge_count = math.min(charge_count, 8) - charge_count = math.max(charge_count, 0) - local last_count = meta:get_float("last_side_shown") - if charge_count ~= last_count then - technic.swap_node(pos,"technic:"..ltier.."_battery_box"..charge_count) - meta:set_float("last_side_shown", charge_count) - end - - local charge_percent = math.floor(current_charge / max_charge * 100) - meta:set_string("formspec", - formspec.. - "image[1,1;1,2;technic_power_meter_bg.png" - .."^[lowpart:"..charge_percent - ..":technic_power_meter_fg.png]") - - local infotext = S("@1 Battery Box: @2/@3", tier, - technic.prettynum(current_charge), technic.prettynum(max_charge)) - if eu_input == 0 then - infotext = S("%s Idle"):format(infotext) - end - meta:set_string("infotext", infotext) - end - - for i = 0, 8 do - local groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2, technic_machine=1} - if i ~= 0 then - groups.not_in_creative_inventory = 1 - end - - if data.tube then - groups.tubedevice = 1 - groups.tubedevice_receiver = 1 - end - - minetest.register_node("technic:"..ltier.."_battery_box"..i, { - description = S("%s Battery Box"):format(tier), - tiles = {"technic_"..ltier.."_battery_box_top.png", - "technic_"..ltier.."_battery_box_bottom.png", - "technic_"..ltier.."_battery_box_side.png^technic_power_meter"..i..".png", - "technic_"..ltier.."_battery_box_side.png^technic_power_meter"..i..".png", - "technic_"..ltier.."_battery_box_side.png^technic_power_meter"..i..".png", - "technic_"..ltier.."_battery_box_side.png^technic_power_meter"..i..".png"}, - groups = groups, - tube = data.tube and tube or nil, - paramtype2 = "facedir", - sounds = default.node_sound_wood_defaults(), - drop = "technic:"..ltier.."_battery_box0", - on_construct = function(pos) - local meta = minetest.get_meta(pos) - local inv = meta:get_inventory() - local node = minetest.get_node(pos) - - meta:set_string("infotext", S("%s Battery Box"):format(tier)) - meta:set_string("formspec", formspec) - meta:set_int(tier.."_EU_demand", 0) - meta:set_int(tier.."_EU_supply", 0) - meta:set_int(tier.."_EU_input", 0) - meta:set_float("internal_EU_charge", 0) - inv:set_size("src", 1) - inv:set_size("dst", 1) - inv:set_size("upgrade1", 1) - inv:set_size("upgrade2", 1) - end, - can_dig = technic.machine_can_dig, - allow_metadata_inventory_put = technic.machine_inventory_put, - allow_metadata_inventory_take = technic.machine_inventory_take, - allow_metadata_inventory_move = technic.machine_inventory_move, - technic_run = run, - after_place_node = data.tube and pipeworks.after_place, - after_dig_node = technic.machine_after_dig_node - }) - end - - -- Register as a battery type - -- Battery type machines function as power reservoirs and can both receive and give back power - for i = 0, 8 do - technic.register_machine(tier, "technic:"..ltier.."_battery_box"..i, technic.battery) - end - -end -- End registration - - -function technic.charge_tools(meta, batt_charge, charge_step) - local inv = meta:get_inventory() - if inv:is_empty("src") then - return batt_charge, false - end - local src_stack = inv:get_stack("src", 1) - - local tool_name = src_stack:get_name() - if not technic.power_tools[tool_name] then - return batt_charge, false - end - -- Set meta data for the tool if it didn't do it itself - local src_meta = minetest.deserialize(src_stack:get_metadata()) or {} - if not src_meta.charge then - src_meta.charge = 0 - end - -- Do the charging - local item_max_charge = technic.power_tools[tool_name] - local tool_charge = src_meta.charge - if tool_charge >= item_max_charge then - return batt_charge, true - elseif batt_charge <= 0 then - return batt_charge, false - end - charge_step = math.min(charge_step, batt_charge) - charge_step = math.min(charge_step, item_max_charge - tool_charge) - tool_charge = tool_charge + charge_step - batt_charge = batt_charge - charge_step - technic.set_RE_wear(src_stack, tool_charge, item_max_charge) - src_meta.charge = tool_charge - src_stack:set_metadata(minetest.serialize(src_meta)) - inv:set_stack("src", 1, src_stack) - return batt_charge, (tool_charge == item_max_charge) -end - - -function technic.discharge_tools(meta, batt_charge, charge_step, max_charge) - local inv = meta:get_inventory() - if inv:is_empty("dst") then - return batt_charge, false - end - srcstack = inv:get_stack("dst", 1) - local toolname = srcstack:get_name() - if technic.power_tools[toolname] == nil then - return batt_charge, false - end - -- Set meta data for the tool if it didn't do it itself :-( - local src_meta = minetest.deserialize(srcstack:get_metadata()) - src_meta = src_meta or {} - if not src_meta.charge then - src_meta.charge = 0 - end - - -- Do the discharging - local item_max_charge = technic.power_tools[toolname] - local tool_charge = src_meta.charge - if tool_charge <= 0 then - return batt_charge, true - elseif batt_charge >= max_charge then - return batt_charge, false - end - charge_step = math.min(charge_step, max_charge - batt_charge) - charge_step = math.min(charge_step, tool_charge) - tool_charge = tool_charge - charge_step - batt_charge = batt_charge + charge_step - technic.set_RE_wear(srcstack, tool_charge, item_max_charge) - src_meta.charge = tool_charge - srcstack:set_metadata(minetest.serialize(src_meta)) - inv:set_stack("dst", 1, srcstack) - return batt_charge, (tool_charge == 0) -end - diff --git a/technic/technic/machines/register/cables.lua b/technic/technic/machines/register/cables.lua deleted file mode 100644 index a1e7bc8..0000000 --- a/technic/technic/machines/register/cables.lua +++ /dev/null @@ -1,177 +0,0 @@ - -local S = technic.getter - -local cable_itstr_to_tier = {} - -function technic.register_cable(tier, size) - local ltier = string.lower(tier) - - for x1 = 0, 1 do - for x2 = 0, 1 do - for y1 = 0, 1 do - for y2 = 0, 1 do - for z1 = 0, 1 do - for z2 = 0, 1 do - local id = technic.get_cable_id({x1, x2, y1, y2, z1, z2}) - - cable_itstr_to_tier["technic:"..ltier.."_cable"..id] = tier - - local groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2} - if id ~= 0 then - groups.not_in_creative_inventory = 1 - end - - minetest.register_node("technic:"..ltier.."_cable"..id, { - description = S("%s Cable"):format(tier), - tiles = {"technic_"..ltier.."_cable.png"}, - inventory_image = "technic_"..ltier.."_cable_wield.png", - wield_image = "technic_"..ltier.."_cable_wield.png", - groups = groups, - sounds = default.node_sound_wood_defaults(), - drop = "technic:"..ltier.."_cable0", - paramtype = "light", - sunlight_propagates = true, - drawtype = "nodebox", - node_box = { - type = "fixed", - fixed = technic.gen_cable_nodebox(x1, y1, z1, x2, y2, z2, size) - }, - on_construct = function() - technic.networks = {} - end, - on_destruct = function() - technic.networks = {} - end, - after_place_node = function(pos) - local node = minetest.get_node(pos) - technic.update_cables(pos, technic.get_cable_tier(node.name)) - end, - after_dig_node = function(pos, oldnode) - local tier = technic.get_cable_tier(oldnode.name) - technic.update_cables(pos, tier, true) - end - }) - end - end - end - end - end - end -end - -minetest.register_on_placenode(function(pos, node) - for tier, machine_list in pairs(technic.machines) do - if machine_list[node.name] ~= nil then - technic.update_cables(pos, tier, true) - technic.networks = {} - end - end -end) - - -minetest.register_on_dignode(function(pos, node) - for tier, machine_list in pairs(technic.machines) do - if machine_list[node.name] ~= nil then - technic.update_cables(pos, tier, true) - technic.networks = {} - end - end -end) - -function technic.get_cable_id(links) - return (links[6] * 1) + (links[5] * 2) - + (links[4] * 4) + (links[3] * 8) - + (links[2] * 16) + (links[1] * 32) -end - -function technic.update_cables(pos, tier, no_set, secondrun) - local link_positions = { - {x=pos.x+1, y=pos.y, z=pos.z}, - {x=pos.x-1, y=pos.y, z=pos.z}, - {x=pos.x, y=pos.y+1, z=pos.z}, - {x=pos.x, y=pos.y-1, z=pos.z}, - {x=pos.x, y=pos.y, z=pos.z+1}, - {x=pos.x, y=pos.y, z=pos.z-1}} - - local links = {0, 0, 0, 0, 0, 0} - - for i, link_pos in pairs(link_positions) do - local connect_type = technic.cables_should_connect(pos, link_pos, tier) - if connect_type then - links[i] = 1 - -- Have cables next to us update theirselves, - -- but only once. (We don't want to update the entire - -- network or start an infinite loop of updates) - if not secondrun and connect_type == "cable" then - technic.update_cables(link_pos, tier, false, true) - end - end - end - -- We don't want to set ourselves if we have been removed or we are - -- updating a machine - if not no_set then - minetest.set_node(pos, {name="technic:"..string.lower(tier) - .."_cable"..technic.get_cable_id(links)}) - - end -end - - -function technic.is_tier_cable(name, tier) - return cable_itstr_to_tier[name] and cable_itstr_to_tier[name] == tier -end - - -function technic.get_cable_tier(name) - return cable_itstr_to_tier[name] -end - - -function technic.cables_should_connect(pos1, pos2, tier) - local name = minetest.get_node(pos2).name - - if name == "technic:switching_station" then - return pos2.y == pos1.y + 1 and "machine" or false - elseif name == "technic:supply_converter" then - return math.abs(pos2.y - pos1.y) == 1 and "machine" or false - elseif technic.is_tier_cable(name, tier) then - return "cable" - elseif technic.machines[tier][name] then - return "machine" - end - return false -end - - -function technic.gen_cable_nodebox(x1, y1, z1, x2, y2, z2, size) - -- Nodeboxes - local box_center = {-size, -size, -size, size, size, size} - local box_y1 = {-size, -size, -size, size, 0.5, size} -- y+ - local box_x1 = {-size, -size, -size, 0.5, size, size} -- x+ - local box_z1 = {-size, -size, size, size, size, 0.5} -- z+ - local box_z2 = {-size, -size, -0.5, size, size, size} -- z- - local box_y2 = {-size, -0.5, -size, size, size, size} -- y- - local box_x2 = {-0.5, -size, -size, size, size, size} -- x- - - local box = {box_center} - if x1 == 1 then - table.insert(box, box_x1) - end - if y1 == 1 then - table.insert(box, box_y1) - end - if z1 == 1 then - table.insert(box, box_z1) - end - if x2 == 1 then - table.insert(box, box_x2) - end - if y2 == 1 then - table.insert(box, box_y2) - end - if z2 == 1 then - table.insert(box, box_z2) - end - return box -end - diff --git a/technic/technic/machines/register/centrifuge.lua b/technic/technic/machines/register/centrifuge.lua deleted file mode 100644 index dd05977..0000000 --- a/technic/technic/machines/register/centrifuge.lua +++ /dev/null @@ -1,8 +0,0 @@ -local S = technic.getter - -function technic.register_centrifuge(data) - data.typename = "separating" - data.machine_name = "centrifuge" - data.machine_desc = S("%s Centrifuge") - technic.register_base_machine(data) -end diff --git a/technic/technic/machines/register/centrifuge_recipes.lua b/technic/technic/machines/register/centrifuge_recipes.lua deleted file mode 100644 index 05642f5..0000000 --- a/technic/technic/machines/register/centrifuge_recipes.lua +++ /dev/null @@ -1,38 +0,0 @@ -local S = technic.getter - -technic.register_recipe_type("separating", { - description = S("Separating"), - output_size = 2, -}) - -function technic.register_separating_recipe(data) - data.time = data.time or 10 - technic.register_recipe("separating", data) -end - -local recipes = { - { "technic:bronze_dust 4", "technic:copper_dust 3", "technic:tin_dust" }, - { "technic:stainless_steel_dust 4", "technic:wrought_iron_dust 3", "technic:chromium_dust" }, - { "technic:brass_dust 3", "technic:copper_dust 2", "technic:zinc_dust" }, -} - -local function uranium_dust(p) - return "technic:uranium"..(p == 7 and "" or p).."_dust" -end -for p = 1, 34 do - table.insert(recipes, { uranium_dust(p).." 2", uranium_dust(p-1), uranium_dust(p+1) }) -end - -if minetest.get_modpath("bushes_classic") then - for _, berry in ipairs({ "blackberry", "blueberry", "gooseberry", "raspberry", "strawberry" }) do - table.insert(recipes, { "bushes:"..berry.."_bush", "default:stick 20", "bushes:"..berry.." 4" }) - end -end - -if minetest.get_modpath("farming") then - table.insert(recipes, { "farming:wheat 4", "farming:seed_wheat 3", "default:dry_shrub 1" }) -end - -for _, data in pairs(recipes) do - technic.register_separating_recipe({ input = { data[1] }, output = { data[2], data[3] } }) -end diff --git a/technic/technic/machines/register/common.lua b/technic/technic/machines/register/common.lua deleted file mode 100644 index ce0eee6..0000000 --- a/technic/technic/machines/register/common.lua +++ /dev/null @@ -1,214 +0,0 @@ - -local S = technic.getter - --- handles the machine upgrades every tick -function technic.handle_machine_upgrades(meta) - -- Get the names of the upgrades - local inv = meta:get_inventory() - - local srcstack = inv:get_stack("upgrade1", 1) - local upg_item1 = srcstack and srcstack:get_name() - - srcstack = inv:get_stack("upgrade2", 1) - local upg_item2 = srcstack and srcstack:get_name() - - -- Save some power by installing battery upgrades. - -- Tube loading speed can be upgraded using control logic units. - local EU_upgrade = 0 - local tube_upgrade = 0 - - if upg_item1 == "technic:control_logic_unit" then - tube_upgrade = tube_upgrade + 1 - elseif upg_item1 == "technic:battery" then - EU_upgrade = EU_upgrade + 1 - end - - if upg_item2 == "technic:control_logic_unit" then - tube_upgrade = tube_upgrade + 1 - elseif upg_item2 == "technic:battery" then - EU_upgrade = EU_upgrade + 1 - end - - return EU_upgrade, tube_upgrade -end - --- handles the machine upgrades when set or removed -local function on_machine_upgrade(meta, stack) - local stack_name = stack:get_name() - if stack_name == "default:chest" then - meta:set_int("public", 1) - return 1 - elseif stack_name ~= "technic:control_logic_unit" - and stack_name ~= "technic:battery" then - return 0 - end - return 1 -end - --- something is about to be removed -local function on_machine_downgrade(meta, stack, list) - if stack:get_name() == "default:chest" then - local inv = meta:get_inventory() - local upg1, upg2 = inv:get_stack("upgrade1", 1), inv:get_stack("upgrade2", 1) - - -- only set 0 if theres not a nother chest in the other list too - if (not upg1 or not upg2 or upg1:get_name() ~= upg2:get_name()) then - meta:set_int("public", 0) - end - end - return 1 -end - - -function technic.send_items(pos, x_velocity, z_velocity, output_name) - -- Send items on their way in the pipe system. - if output_name == nil then - output_name = "dst" - end - - local meta = minetest.get_meta(pos) - local inv = meta:get_inventory() - local i = 0 - for _, stack in ipairs(inv:get_list(output_name)) do - i = i + 1 - if stack then - local item0 = stack:to_table() - if item0 then - item0["count"] = "1" - technic.tube_inject_item(pos, pos, vector.new(x_velocity, 0, z_velocity), item0) - stack:take_item(1) - inv:set_stack(output_name, i, stack) - return - end - end - end -end - - -function technic.smelt_item(meta, result, speed) - local inv = meta:get_inventory() - meta:set_int("cook_time", meta:get_int("cook_time") + 1) - if meta:get_int("cook_time") < result.time / speed then - return - end - local result - local afterfuel - result, afterfuel = minetest.get_craft_result({method = "cooking", width = 1, items = inv:get_list("src")}) - - if result and result.item then - meta:set_int("cook_time", 0) - -- check if there's room for output in "dst" list - if inv:room_for_item("dst", result.item) then - inv:set_stack("src", 1, afterfuel.items[1]) - inv:add_item("dst", result.item) - end - end -end - -function technic.handle_machine_pipeworks(pos, tube_upgrade, send_function) - if send_function == nil then - send_function = technic.send_items - end - - local node = minetest.get_node(pos) - local meta = minetest.get_meta(pos) - local inv = meta:get_inventory() - local pos1 = vector.new(pos) - local x_velocity = 0 - local z_velocity = 0 - - -- Output is on the left side of the furnace - if node.param2 == 3 then pos1.z = pos1.z - 1 z_velocity = -1 end - if node.param2 == 2 then pos1.x = pos1.x - 1 x_velocity = -1 end - if node.param2 == 1 then pos1.z = pos1.z + 1 z_velocity = 1 end - if node.param2 == 0 then pos1.x = pos1.x + 1 x_velocity = 1 end - - local output_tube_connected = false - local node1 = minetest.get_node(pos1) - if minetest.get_item_group(node1.name, "tubedevice") > 0 then - output_tube_connected = true - end - local tube_time = meta:get_int("tube_time") + tube_upgrade - if tube_time >= 2 then - tube_time = 0 - if output_tube_connected then - send_function(pos, x_velocity, z_velocity) - end - end - meta:set_int("tube_time", tube_time) -end - -function technic.machine_can_dig(pos, player) - local meta = minetest.get_meta(pos) - local inv = meta:get_inventory() - if not inv:is_empty("src") or not inv:is_empty("dst") then - if player then - minetest.chat_send_player(player:get_player_name(), - S("Machine cannot be removed because it is not empty")) - end - return false - end - - return true -end - -function technic.machine_after_dig_node(pos, oldnode, oldmetadata, player) - if oldmetadata.inventory then - if oldmetadata.inventory.upgrade1 and oldmetadata.inventory.upgrade1[1] then - local stack = ItemStack(oldmetadata.inventory.upgrade1[1]) - if not stack:is_empty() then - minetest.item_drop(stack, "", pos) - end - end - if oldmetadata.inventory.upgrade2 and oldmetadata.inventory.upgrade2[1] then - local stack = ItemStack(oldmetadata.inventory.upgrade2[1]) - if not stack:is_empty() then - minetest.item_drop(stack, "", pos) - end - end - end - - if minetest.registered_nodes[oldnode.name].tube then - pipeworks.after_dig(pos, oldnode, oldmetadata, player) - end -end - -local function inv_change(pos, player, count, from_list, to_list, stack) - local playername = player:get_player_name() - local meta = minetest.get_meta(pos); - local public = (meta:get_int("public") == 1) - local to_upgrade = to_list == "upgrade1" or to_list == "upgrade2" - local from_upgrade = from_list == "upgrade1" or from_list == "upgrade2" - - if (not public or to_upgrade or from_upgrade) and minetest.is_protected(pos, playername) then - minetest.chat_send_player(playername, S("Inventory move disallowed due to protection")) - return 0 - end - if to_upgrade then - -- only place a single item into it, if it's empty - local empty = meta:get_inventory():is_empty(to_list) - if empty then - return on_machine_upgrade(meta, stack) - end - return 0 - elseif from_upgrade then - -- only called on take (not move) - on_machine_downgrade(meta, stack, from_list) - end - return count -end - -function technic.machine_inventory_put(pos, listname, index, stack, player) - return inv_change(pos, player, stack:get_count(), nil, listname, stack) -end - -function technic.machine_inventory_take(pos, listname, index, stack, player) - return inv_change(pos, player, stack:get_count(), listname, nil, stack) -end - -function technic.machine_inventory_move(pos, from_list, from_index, - to_list, to_index, count, player) - local stack = minetest.get_meta(pos):get_inventory():get_stack(from_list, from_index) - return inv_change(pos, player, count, from_list, to_list, stack) -end - diff --git a/technic/technic/machines/register/compressor.lua b/technic/technic/machines/register/compressor.lua deleted file mode 100644 index 49830d7..0000000 --- a/technic/technic/machines/register/compressor.lua +++ /dev/null @@ -1,9 +0,0 @@ - -local S = technic.getter - -function technic.register_compressor(data) - data.typename = "compressing" - data.machine_name = "compressor" - data.machine_desc = S("%s Compressor") - technic.register_base_machine(data) -end diff --git a/technic/technic/machines/register/compressor_recipes.lua b/technic/technic/machines/register/compressor_recipes.lua deleted file mode 100644 index 872be04..0000000 --- a/technic/technic/machines/register/compressor_recipes.lua +++ /dev/null @@ -1,34 +0,0 @@ - -local S = technic.getter - -technic.register_recipe_type("compressing", { description = S("Compressing") }) - -function technic.register_compressor_recipe(data) - data.time = data.time or 4 - technic.register_recipe("compressing", data) -end - -local recipes = { - {"default:snowblock", "default:ice"}, - {"default:sand 2", "default:sandstone"}, - {"default:desert_sand", "default:desert_stone"}, - {"technic:mixed_metal_ingot", "technic:composite_plate"}, - {"default:copper_ingot 5", "technic:copper_plate"}, - {"technic:coal_dust 4", "technic:graphite"}, - {"technic:carbon_cloth", "technic:carbon_plate"}, - {"technic:uranium35_ingot 5", "technic:uranium_fuel"}, -} - --- defuse the default sandstone recipe, since we have the compressor to take over in a more realistic manner -minetest.register_craft({ - output = "default:sand 0", - recipe = { - {'group:sand', 'group:sand'}, - {'group:sand', 'group:sand'} - }, -}) - -for _, data in pairs(recipes) do - technic.register_compressor_recipe({input = {data[1]}, output = data[2]}) -end - diff --git a/technic/technic/machines/register/electric_furnace.lua b/technic/technic/machines/register/electric_furnace.lua deleted file mode 100644 index 44de16c..0000000 --- a/technic/technic/machines/register/electric_furnace.lua +++ /dev/null @@ -1,9 +0,0 @@ - -local S = technic.getter - -function technic.register_electric_furnace(data) - data.typename = "cooking" - data.machine_name = "electric_furnace" - data.machine_desc = S("%s Furnace") - technic.register_base_machine(data) -end diff --git a/technic/technic/machines/register/extractor.lua b/technic/technic/machines/register/extractor.lua deleted file mode 100644 index eeef9ff..0000000 --- a/technic/technic/machines/register/extractor.lua +++ /dev/null @@ -1,9 +0,0 @@ - -local S = technic.getter - -function technic.register_extractor(data) - data.typename = "extracting" - data.machine_name = "extractor" - data.machine_desc = S("%s Extractor") - technic.register_base_machine(data) -end diff --git a/technic/technic/machines/register/extractor_recipes.lua b/technic/technic/machines/register/extractor_recipes.lua deleted file mode 100644 index 1de0ba0..0000000 --- a/technic/technic/machines/register/extractor_recipes.lua +++ /dev/null @@ -1,59 +0,0 @@ - -local S = technic.getter - -technic.register_recipe_type("extracting", { description = S("Extracting") }) - -function technic.register_extractor_recipe(data) - data.time = data.time or 4 - technic.register_recipe("extracting", data) -end - -if minetest.get_modpath("dye") then - -- check if we are using dye or unifieddyes - local unifieddyes = minetest.get_modpath("unifieddyes") - - -- register recipes with the same crafting ratios as `dye` provides - local dye_recipes = { - {"technic:coal_dust", "dye:black 2"}, - {"default:grass_1", "dye:green 1"}, - {"default:dry_shrub", "dye:brown 1"}, - {"default:junglegrass", "dye:green 2"}, - {"default:cactus", "dye:green 4"}, - {"flowers:geranium", "dye:blue 4"}, - {"flowers:dandelion_white", "dye:white 4"}, - {"flowers:dandelion_yellow", "dye:yellow 4"}, - {"flowers:tulip", "dye:orange 4"}, - {"flowers:rose", "dye:red 4"}, - {"flowers:viola", "dye:violet 4"}, - {"bushes:blackberry", unifieddyes and "unifieddyes:magenta_s50 4" or "dye:violet 4"}, - {"bushes:blueberry", unifieddyes and "unifieddyes:magenta_s50 4" or "dye:magenta 4"}, - } - - for _, data in ipairs(dye_recipes) do - technic.register_extractor_recipe({input = {data[1]}, output = data[2]}) - end - - -- overwrite the existing crafting recipes - local dyes = {"white", "red", "yellow", "blue", "violet", "orange"} - for _, color in ipairs(dyes) do - minetest.register_craft({ - type = "shapeless", - output = "dye:"..color.." 1", - recipe = {"group:flower,color_"..color}, - }) - - end - minetest.register_craft({ - type = "shapeless", - output = "dye:black 1", - recipe = {"group:coal"}, - }) - - if unifieddyes then - minetest.register_craft({ - type = "shapeless", - output = "dye:green 1", - recipe = {"default:cactus"}, - }) - end -end diff --git a/technic/technic/machines/register/generator.lua b/technic/technic/machines/register/generator.lua deleted file mode 100644 index 31c1cef..0000000 --- a/technic/technic/machines/register/generator.lua +++ /dev/null @@ -1,173 +0,0 @@ -local S = technic.getter - -local tube = { - insert_object = function(pos, node, stack, direction) - local meta = minetest.get_meta(pos) - local inv = meta:get_inventory() - return inv:add_item("src", stack) - end, - can_insert = function(pos, node, stack, direction) - local meta = minetest.get_meta(pos) - local inv = meta:get_inventory() - return inv:room_for_item("src", stack) - end, - connect_sides = {left=1, right=1, back=1, top=1, bottom=1}, -} - -function technic.register_generator(data) - local tier = data.tier - local ltier = string.lower(tier) - - local groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2, technic_machine=1} - local active_groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2, technic_machine=1, not_in_creative_inventory=1} - if data.tube then - groups.tubedevice = 1 - groups.tubedevice_receiver = 1 - active_groups.tubedevice = 1 - active_groups.tubedevice_receiver = 1 - end - - local generator_formspec = - "invsize[8,9;]".. - "label[0,0;"..S("Fuel-Fired %s Generator"):format(tier).."]".. - "list[current_name;src;3,1;1,1;]".. - "image[4,1;1,1;default_furnace_fire_bg.png]".. - "list[current_player;main;0,5;8,4;]".. - "listring[]" - - local desc = S("Fuel-Fired %s Generator"):format(tier) - - local run = function(pos, node) - local meta = minetest.get_meta(pos) - local burn_time = meta:get_int("burn_time") - local burn_totaltime = meta:get_int("burn_totaltime") - -- If more to burn and the energy produced was used: produce some more - if burn_time > 0 then - meta:set_int(tier.."_EU_supply", data.supply) - burn_time = burn_time - 1 - meta:set_int("burn_time", burn_time) - end - -- Burn another piece of fuel - if burn_time == 0 then - local inv = meta:get_inventory() - if not inv:is_empty("src") then - local fuellist = inv:get_list("src") - local fuel - local afterfuel - fuel, afterfuel = minetest.get_craft_result( - {method = "fuel", width = 1, - items = fuellist}) - if not fuel or fuel.time == 0 then - meta:set_string("infotext", S("%s Out Of Fuel"):format(desc)) - technic.swap_node(pos, "technic:"..ltier.."_generator") - meta:set_int(tier.."_EU_supply", 0) - return - end - meta:set_int("burn_time", fuel.time) - meta:set_int("burn_totaltime", fuel.time) - inv:set_stack("src", 1, afterfuel.items[1]) - technic.swap_node(pos, "technic:"..ltier.."_generator_active") - meta:set_int(tier.."_EU_supply", data.supply) - else - technic.swap_node(pos, "technic:"..ltier.."_generator") - meta:set_int(tier.."_EU_supply", 0) - end - end - if burn_totaltime == 0 then burn_totaltime = 1 end - local percent = math.floor((burn_time / burn_totaltime) * 100) - meta:set_string("infotext", desc.." ("..percent.."%)") - meta:set_string("formspec", - "size[8, 9]".. - "label[0, 0;"..minetest.formspec_escape(desc).."]".. - "list[current_name;src;3, 1;1, 1;]".. - "image[4, 1;1, 1;default_furnace_fire_bg.png^[lowpart:".. - (percent)..":default_furnace_fire_fg.png]".. - "list[current_player;main;0, 5;8, 4;]".. - "listring[]") - end - - minetest.register_node("technic:"..ltier.."_generator", { - description = desc, - tiles = {"technic_"..ltier.."_generator_top.png", "technic_machine_bottom.png", - "technic_"..ltier.."_generator_side.png", "technic_"..ltier.."_generator_side.png", - "technic_"..ltier.."_generator_side.png", "technic_"..ltier.."_generator_front.png"}, - paramtype2 = "facedir", - groups = groups, - legacy_facedir_simple = true, - sounds = default.node_sound_wood_defaults(), - tube = data.tube and tube or nil, - on_construct = function(pos) - local meta = minetest.get_meta(pos) - meta:set_string("infotext", desc) - meta:set_int(data.tier.."_EU_supply", 0) - meta:set_int("burn_time", 0) - meta:set_int("tube_time", 0) - meta:set_string("formspec", generator_formspec) - local inv = meta:get_inventory() - inv:set_size("src", 1) - end, - can_dig = technic.machine_can_dig, - allow_metadata_inventory_put = technic.machine_inventory_put, - allow_metadata_inventory_take = technic.machine_inventory_take, - allow_metadata_inventory_move = technic.machine_inventory_move, - technic_run = run, - after_place_node = data.tube and pipeworks.after_place, - after_dig_node = technic.machine_after_dig_node - }) - - minetest.register_node("technic:"..ltier.."_generator_active", { - description = desc, - tiles = {"technic_"..ltier.."_generator_top.png", "technic_machine_bottom.png", - "technic_"..ltier.."_generator_side.png", "technic_"..ltier.."_generator_side.png", - "technic_"..ltier.."_generator_side.png", "technic_"..ltier.."_generator_front_active.png"}, - paramtype2 = "facedir", - groups = active_groups, - legacy_facedir_simple = true, - sounds = default.node_sound_wood_defaults(), - tube = data.tube and tube or nil, - drop = "technic:"..ltier.."_generator", - can_dig = technic.machine_can_dig, - allow_metadata_inventory_put = technic.machine_inventory_put, - allow_metadata_inventory_take = technic.machine_inventory_take, - allow_metadata_inventory_move = technic.machine_inventory_move, - technic_run = run, - technic_on_disable = function(pos, node) - local timer = minetest.get_node_timer(pos) - timer:start(1) - end, - on_timer = function(pos, node) - local meta = minetest.get_meta(pos) - - -- Connected back? - if meta:get_int(tier.."_EU_timeout") > 0 then return false end - - local burn_time = meta:get_int("burn_time") or 0 - - if burn_time <= 0 then - meta:set_int(tier.."_EU_supply", 0) - meta:set_int("burn_time", 0) - technic.swap_node(pos, "technic:"..ltier.."_generator") - return false - end - - local burn_totaltime = meta:get_int("burn_totaltime") or 0 - if burn_totaltime == 0 then burn_totaltime = 1 end - burn_time = burn_time - 1 - meta:set_int("burn_time", burn_time) - local percent = math.floor(burn_time / burn_totaltime * 100) - meta:set_string("formspec", - "size[8, 9]".. - "label[0, 0;"..minetest.formspec_escape(desc).."]".. - "list[current_name;src;3, 1;1, 1;]".. - "image[4, 1;1, 1;default_furnace_fire_bg.png^[lowpart:".. - (percent)..":default_furnace_fire_fg.png]".. - "list[current_player;main;0, 5;8, 4;]".. - "listring[]") - return true - end, - }) - - technic.register_machine(tier, "technic:"..ltier.."_generator", technic.producer) - technic.register_machine(tier, "technic:"..ltier.."_generator_active", technic.producer) -end - diff --git a/technic/technic/machines/register/grinder.lua b/technic/technic/machines/register/grinder.lua deleted file mode 100644 index 19ea094..0000000 --- a/technic/technic/machines/register/grinder.lua +++ /dev/null @@ -1,9 +0,0 @@ - -local S = technic.getter - -function technic.register_grinder(data) - data.typename = "grinding" - data.machine_name = "grinder" - data.machine_desc = S("%s Grinder") - technic.register_base_machine(data) -end diff --git a/technic/technic/machines/register/grinder_recipes.lua b/technic/technic/machines/register/grinder_recipes.lua deleted file mode 100644 index 87c6ade..0000000 --- a/technic/technic/machines/register/grinder_recipes.lua +++ /dev/null @@ -1,161 +0,0 @@ - -local S = technic.getter - -technic.register_recipe_type("grinding", { description = S("Grinding") }) - -function technic.register_grinder_recipe(data) - data.time = data.time or 3 - technic.register_recipe("grinding", data) -end - -local recipes = { - -- Dusts - {"default:coal_lump", "technic:coal_dust 2"}, - {"default:copper_lump", "technic:copper_dust 2"}, - {"default:desert_stone", "default:desert_sand"}, - {"default:gold_lump", "technic:gold_dust 2"}, - {"default:iron_lump", "technic:wrought_iron_dust 2"}, - {"technic:chromium_lump", "technic:chromium_dust 2"}, - {"technic:uranium_lump", "technic:uranium_dust 2"}, - {"technic:zinc_lump", "technic:zinc_dust 2"}, - {"technic:lead_lump", "technic:lead_dust 2"}, - {"technic:sulfur_lump", "technic:sulfur_dust 2"}, - - -- Other - {"default:cobble", "default:gravel"}, - {"default:gravel", "default:dirt"}, - {"default:stone", "default:sand"}, - {"default:sandstone", "default:sand 2"}, -- reverse recipe can be found in the compressor -} - --- defuse the sandstone -> 4 sand recipe to avoid infinite sand bugs (also consult the inverse compressor recipe) -minetest.register_craft({ - output = "default:sandstone 0", - recipe = { - {'default:sandstone'} - }, -}) - -if minetest.get_modpath("farming") then - table.insert(recipes, {"farming:seed_wheat", "farming:flour 1"}) -end - -if minetest.get_modpath("moreores") then - table.insert(recipes, {"moreores:mithril_lump", "technic:mithril_dust 2"}) - table.insert(recipes, {"moreores:silver_lump", "technic:silver_dust 2"}) - table.insert(recipes, {"moreores:tin_lump", "technic:tin_dust 2"}) -end - -if minetest.get_modpath("gloopores") or minetest.get_modpath("glooptest") then - table.insert(recipes, {"gloopores:alatro_lump", "technic:alatro_dust 2"}) - table.insert(recipes, {"gloopores:kalite_lump", "technic:kalite_dust 2"}) - table.insert(recipes, {"gloopores:arol_lump", "technic:arol_dust 2"}) - table.insert(recipes, {"gloopores:talinite_lump", "technic:talinite_dust 2"}) - table.insert(recipes, {"gloopores:akalin_lump", "technic:akalin_dust 2"}) -end - -if minetest.get_modpath("homedecor") then - table.insert(recipes, {"home_decor:brass_ingot", "technic:brass_dust 1"}) -end - -for _, data in pairs(recipes) do - technic.register_grinder_recipe({input = {data[1]}, output = data[2]}) -end - --- defuse common grinder unfriendly recipes -if minetest.get_modpath("fake_fire") then -- from homedecor_modpack - minetest.register_craft({ output='default:cobble 0', recipe={{'default:cobble'}}}) - minetest.register_craft({ output='default:gravel 0', recipe={{'default:gravel'}}}) -end - --- dusts -local function register_dust(name, ingot) - local lname = string.lower(name) - lname = string.gsub(lname, ' ', '_') - minetest.register_craftitem("technic:"..lname.."_dust", { - description = S("%s Dust"):format(S(name)), - inventory_image = "technic_"..lname.."_dust.png", - }) - if ingot then - minetest.register_craft({ - type = "cooking", - recipe = "technic:"..lname.."_dust", - output = ingot, - }) - technic.register_grinder_recipe({ input = {ingot}, output = "technic:"..lname.."_dust 1" }) - end -end - --- Sorted alphibeticaly -register_dust("Brass", "technic:brass_ingot") -register_dust("Bronze", "default:bronze_ingot") -register_dust("Carbon Steel", "technic:carbon_steel_ingot") -register_dust("Cast Iron", "technic:cast_iron_ingot") -register_dust("Chromium", "technic:chromium_ingot") -register_dust("Coal", nil) -register_dust("Copper", "default:copper_ingot") -register_dust("Lead", "technic:lead_ingot") -register_dust("Gold", "default:gold_ingot") -register_dust("Mithril", "moreores:mithril_ingot") -register_dust("Silver", "moreores:silver_ingot") -register_dust("Stainless Steel", "technic:stainless_steel_ingot") -register_dust("Sulfur", nil) -register_dust("Tin", "moreores:tin_ingot") -register_dust("Wrought Iron", "technic:wrought_iron_ingot") -register_dust("Zinc", "technic:zinc_ingot") -if minetest.get_modpath("gloopores") or minetest.get_modpath("glooptest") then - register_dust("Akalin", "glooptest:akalin_ingot") - register_dust("Alatro", "glooptest:alatro_ingot") - register_dust("Arol", "glooptest:arol_ingot") - register_dust("Kalite", nil) - register_dust("Talinite", "glooptest:talinite_ingot") -end - -for p = 0, 35 do - local nici = (p ~= 0 and p ~= 7 and p ~= 35) and 1 or nil - local psuffix = p == 7 and "" or p - local ingot = "technic:uranium"..psuffix.."_ingot" - local dust = "technic:uranium"..psuffix.."_dust" - minetest.register_craftitem(dust, { - description = S("%s Dust"):format(string.format(S("%.1f%%-Fissile Uranium"), p/10)), - inventory_image = "technic_uranium_dust.png", - on_place_on_ground = minetest.craftitem_place_item, - groups = {uranium_dust=1, not_in_creative_inventory=nici}, - }) - minetest.register_craft({ - type = "cooking", - recipe = dust, - output = ingot, - }) - technic.register_grinder_recipe({ input = {ingot}, output = dust }) -end - -local function uranium_dust(p) - return "technic:uranium"..(p == 7 and "" or p).."_dust" -end -for pa = 0, 34 do - for pb = pa+1, 35 do - local pc = (pa+pb)/2 - if pc == math.floor(pc) then - minetest.register_craft({ - type = "shapeless", - recipe = { uranium_dust(pa), uranium_dust(pb) }, - output = uranium_dust(pc).." 2", - }) - end - end -end - -minetest.register_craft({ - type = "fuel", - recipe = "technic:coal_dust", - burntime = 50, -}) - -if minetest.get_modpath("gloopores") or minetest.get_modpath("glooptest") then - minetest.register_craft({ - type = "fuel", - recipe = "technic:kalite_dust", - burntime = 37.5, - }) -end diff --git a/technic/technic/machines/register/grindings.lua b/technic/technic/machines/register/grindings.lua deleted file mode 100644 index 9231166..0000000 --- a/technic/technic/machines/register/grindings.lua +++ /dev/null @@ -1,62 +0,0 @@ -local S = technic.getter -local moretrees = minetest.get_modpath("moretrees") -local mesecons_materials = minetest.get_modpath("mesecons_materials") -local dye = minetest.get_modpath("dye") - --- sawdust, the finest wood/tree grinding -local sawdust = "technic:sawdust" -minetest.register_craftitem(sawdust, { - description = S("Sawdust"), - inventory_image = "technic_sawdust.png", -}) -minetest.register_craft({ type = "fuel", recipe = sawdust, burntime = 6 }) -technic.register_compressor_recipe({ input = {sawdust .. " 4"}, output = "default:wood" }) - --- tree/wood grindings -local function register_tree_grinding(name, tree, wood, extract, grinding_color) - local lname = string.lower(name) - lname = string.gsub(lname, ' ', '_') - local grindings_name = "technic:"..lname.."_grindings" - local inventory_image = "technic_"..lname.."_grindings.png" - if grinding_color then - inventory_image = inventory_image .. "^[colorize:" .. grinding_color - end - minetest.register_craftitem(grindings_name, { - description = S("%s Grinding"):format(S(name)), - inventory_image = inventory_image, - }) - minetest.register_craft({ - type = "fuel", - recipe = grindings_name, - burntime = 8, - }) - technic.register_grinder_recipe({ input = { tree }, output = grindings_name .. " 4" }) - technic.register_grinder_recipe({ input = { grindings_name }, output = sawdust .. " 4" }) - if wood then - technic.register_grinder_recipe({ input = { wood }, output = grindings_name }) - end - if extract then - technic.register_extractor_recipe({ input = { grindings_name .. " 4" }, output = extract}) - technic.register_separating_recipe({ - input = { grindings_name .. " 4" }, - output = { sawdust .. " 4", extract } - }) - end -end - -local rubber_tree_planks = moretrees and "moretrees:rubber_tree_planks" -local default_extract = dye and "dye:brown 2" - -local grinding_recipes = { - {"Common Tree", "group:tree", "group:wood", default_extract }, - {"Rubber Tree", "moretrees:rubber_tree_trunk", rubber_tree_planks, "technic:raw_latex"} -} - -for _, data in pairs(grinding_recipes) do - register_tree_grinding(unpack(data)) -end - -if moretrees and dye then - -- https://en.wikipedia.org/wiki/Catechu ancient brown dye from the wood of acacia trees - register_tree_grinding("Acacia", "moretrees:acacia_trunk", "moretrees:acacia_planks", "dye:brown 8") -end diff --git a/technic/technic/machines/register/init.lua b/technic/technic/machines/register/init.lua deleted file mode 100644 index 1667d75..0000000 --- a/technic/technic/machines/register/init.lua +++ /dev/null @@ -1,33 +0,0 @@ -local path = technic.modpath.."/machines/register" - -dofile(path.."/common.lua") - --- Wiring stuff -dofile(path.."/cables.lua") -dofile(path.."/battery_box.lua") - --- Generators -dofile(path.."/solar_array.lua") -dofile(path.."/generator.lua") - --- API for machines -dofile(path.."/recipes.lua") -dofile(path.."/machine_base.lua") - --- Recipes -dofile(path.."/alloy_recipes.lua") -dofile(path.."/grinder_recipes.lua") -dofile(path.."/extractor_recipes.lua") -dofile(path.."/compressor_recipes.lua") -dofile(path.."/centrifuge_recipes.lua") - --- Multi-Machine Recipes -dofile(path.."/grindings.lua") - --- Machines -dofile(path.."/alloy_furnace.lua") -dofile(path.."/electric_furnace.lua") -dofile(path.."/grinder.lua") -dofile(path.."/extractor.lua") -dofile(path.."/compressor.lua") -dofile(path.."/centrifuge.lua") diff --git a/technic/technic/machines/register/machine_base.lua b/technic/technic/machines/register/machine_base.lua deleted file mode 100644 index 0c46261..0000000 --- a/technic/technic/machines/register/machine_base.lua +++ /dev/null @@ -1,197 +0,0 @@ - -local S = technic.getter - -local tube = { - insert_object = function(pos, node, stack, direction) - local meta = minetest.get_meta(pos) - local inv = meta:get_inventory() - return inv:add_item("src", stack) - end, - can_insert = function(pos, node, stack, direction) - local meta = minetest.get_meta(pos) - local inv = meta:get_inventory() - return inv:room_for_item("src", stack) - end, - connect_sides = {left = 1, right = 1, back = 1, top = 1, bottom = 1}, -} - -local function round(v) - return math.floor(v + 0.5) -end - -function technic.register_base_machine(data) - local typename = data.typename - local input_size = technic.recipes[typename].input_size - local machine_name = data.machine_name - local machine_desc = data.machine_desc - local tier = data.tier - local ltier = string.lower(tier) - - local groups = {cracky = 2, technic_machine = 1} - local active_groups = {cracky = 2, technic_machine = 1, not_in_creative_inventory = 1} - if data.tube then - groups.tubedevice = 1 - groups.tubedevice_receiver = 1 - active_groups.tubedevice = 1 - active_groups.tubedevice_receiver = 1 - end - - - local formspec = - "invsize[8,9;]".. - "list[current_name;src;"..(4-input_size)..",1;"..input_size..",1;]".. - "list[current_name;dst;5,1;2,2;]".. - "list[current_player;main;0,5;8,4;]".. - "label[0,0;"..machine_desc:format(tier).."]".. - "listring[current_name;dst]".. - "listring[current_player;main]".. - "listring[current_name;src]".. - "listring[current_player;main]" - if data.upgrade then - formspec = formspec.. - "list[current_name;upgrade1;1,3;1,1;]".. - "list[current_name;upgrade2;2,3;1,1;]".. - "label[1,4;"..S("Upgrade Slots").."]".. - "listring[current_name;upgrade1]".. - "listring[current_player;main]".. - "listring[current_name;upgrade2]".. - "listring[current_player;main]" - end - - local run = function(pos, node) - local meta = minetest.get_meta(pos) - local inv = meta:get_inventory() - local eu_input = meta:get_int(tier.."_EU_input") - - local machine_desc_tier = machine_desc:format(tier) - local machine_node = "technic:"..ltier.."_"..machine_name - local machine_demand = data.demand - - -- Setup meta data if it does not exist. - if not eu_input then - meta:set_int(tier.."_EU_demand", machine_demand[1]) - meta:set_int(tier.."_EU_input", 0) - return - end - - local EU_upgrade, tube_upgrade = 0, 0 - if data.upgrade then - EU_upgrade, tube_upgrade = technic.handle_machine_upgrades(meta) - end - if data.tube then - technic.handle_machine_pipeworks(pos, tube_upgrade) - end - - local powered = eu_input >= machine_demand[EU_upgrade+1] - if powered then - meta:set_int("src_time", meta:get_int("src_time") + round(data.speed*10)) - end - while true do - local result = technic.get_recipe(typename, inv:get_list("src")) - if not result then - technic.swap_node(pos, machine_node) - meta:set_string("infotext", S("%s Idle"):format(machine_desc_tier)) - meta:set_int(tier.."_EU_demand", 0) - meta:set_int("src_time", 0) - return - end - meta:set_int(tier.."_EU_demand", machine_demand[EU_upgrade+1]) - technic.swap_node(pos, machine_node.."_active") - meta:set_string("infotext", S("%s Active"):format(machine_desc_tier)) - if meta:get_int("src_time") < round(result.time*10) then - if not powered then - technic.swap_node(pos, machine_node) - meta:set_string("infotext", S("%s Unpowered"):format(machine_desc_tier)) - end - return - end - local output = result.output - if type(output) ~= "table" then output = { output } end - local output_stacks = {} - for _, o in ipairs(output) do - table.insert(output_stacks, ItemStack(o)) - end - local room_for_output = true - inv:set_size("dst_tmp", inv:get_size("dst")) - inv:set_list("dst_tmp", inv:get_list("dst")) - for _, o in ipairs(output_stacks) do - if not inv:room_for_item("dst_tmp", o) then - room_for_output = false - break - end - inv:add_item("dst_tmp", o) - end - if not room_for_output then - technic.swap_node(pos, machine_node) - meta:set_string("infotext", S("%s Idle"):format(machine_desc_tier)) - meta:set_int(tier.."_EU_demand", 0) - meta:set_int("src_time", round(result.time*10)) - return - end - meta:set_int("src_time", meta:get_int("src_time") - round(result.time*10)) - inv:set_list("src", result.new_input) - inv:set_list("dst", inv:get_list("dst_tmp")) - end - end - - minetest.register_node("technic:"..ltier.."_"..machine_name, { - description = machine_desc:format(tier), - tiles = {"technic_"..ltier.."_"..machine_name.."_top.png", - "technic_"..ltier.."_"..machine_name.."_bottom.png", - "technic_"..ltier.."_"..machine_name.."_side.png", - "technic_"..ltier.."_"..machine_name.."_side.png", - "technic_"..ltier.."_"..machine_name.."_side.png", - "technic_"..ltier.."_"..machine_name.."_front.png"}, - paramtype2 = "facedir", - groups = groups, - tube = data.tube and tube or nil, - legacy_facedir_simple = true, - sounds = default.node_sound_wood_defaults(), - on_construct = function(pos) - local node = minetest.get_node(pos) - local meta = minetest.get_meta(pos) - meta:set_string("infotext", machine_desc:format(tier)) - meta:set_int("tube_time", 0) - meta:set_string("formspec", formspec) - local inv = meta:get_inventory() - inv:set_size("src", input_size) - inv:set_size("dst", 4) - inv:set_size("upgrade1", 1) - inv:set_size("upgrade2", 1) - end, - can_dig = technic.machine_can_dig, - allow_metadata_inventory_put = technic.machine_inventory_put, - allow_metadata_inventory_take = technic.machine_inventory_take, - allow_metadata_inventory_move = technic.machine_inventory_move, - technic_run = run, - after_place_node = data.tube and pipeworks.after_place, - after_dig_node = technic.machine_after_dig_node - }) - - minetest.register_node("technic:"..ltier.."_"..machine_name.."_active",{ - description = machine_desc:format(tier), - tiles = {"technic_"..ltier.."_"..machine_name.."_top.png", - "technic_"..ltier.."_"..machine_name.."_bottom.png", - "technic_"..ltier.."_"..machine_name.."_side.png", - "technic_"..ltier.."_"..machine_name.."_side.png", - "technic_"..ltier.."_"..machine_name.."_side.png", - "technic_"..ltier.."_"..machine_name.."_front_active.png"}, - paramtype2 = "facedir", - drop = "technic:"..ltier.."_"..machine_name, - groups = active_groups, - legacy_facedir_simple = true, - sounds = default.node_sound_wood_defaults(), - tube = data.tube and tube or nil, - can_dig = technic.machine_can_dig, - allow_metadata_inventory_put = technic.machine_inventory_put, - allow_metadata_inventory_take = technic.machine_inventory_take, - allow_metadata_inventory_move = technic.machine_inventory_move, - technic_run = run, - technic_disabled_machine_name = "technic:"..ltier.."_"..machine_name, - }) - - technic.register_machine(tier, "technic:"..ltier.."_"..machine_name, technic.receiver) - technic.register_machine(tier, "technic:"..ltier.."_"..machine_name.."_active", technic.receiver) - -end -- End registration - diff --git a/technic/technic/machines/register/recipes.lua b/technic/technic/machines/register/recipes.lua deleted file mode 100644 index d30fd4f..0000000 --- a/technic/technic/machines/register/recipes.lua +++ /dev/null @@ -1,107 +0,0 @@ -local have_ui = minetest.get_modpath("unified_inventory") - -technic.recipes = { cooking = { input_size = 1, output_size = 1 } } -function technic.register_recipe_type(typename, origdata) - local data = {} - for k, v in pairs(origdata) do data[k] = v end - data.input_size = data.input_size or 1 - data.output_size = data.output_size or 1 - if have_ui and unified_inventory.register_craft_type and data.output_size == 1 then - unified_inventory.register_craft_type(typename, { - description = data.description, - width = data.input_size, - height = 1, - }) - end - data.recipes = {} - technic.recipes[typename] = data -end - -local function get_recipe_index(items) - if not items or type(items) ~= "table" then return false end - local l = {} - for i, stack in ipairs(items) do - l[i] = ItemStack(stack):get_name() - end - table.sort(l) - return table.concat(l, "/") -end - -local function register_recipe(typename, data) - -- Handle aliases - for i, stack in ipairs(data.input) do - data.input[i] = ItemStack(stack):to_string() - end - if type(data.output) == "table" then - for i, v in ipairs(data.output) do - data.output[i] = ItemStack(data.output[i]):to_string() - end - else - data.output = ItemStack(data.output):to_string() - end - - local recipe = {time = data.time, input = {}, output = data.output} - local index = get_recipe_index(data.input) - if not index then - print("[Technic] ignored registration of garbage recipe!") - return - end - for _, stack in ipairs(data.input) do - recipe.input[ItemStack(stack):get_name()] = ItemStack(stack):get_count() - end - - technic.recipes[typename].recipes[index] = recipe - if unified_inventory and technic.recipes[typename].output_size == 1 then - unified_inventory.register_craft({ - type = typename, - output = data.output, - items = data.input, - width = 0, - }) - end -end - -function technic.register_recipe(typename, data) - minetest.after(0.01, register_recipe, typename, data) -- Handle aliases -end - -function technic.get_recipe(typename, items) - if typename == "cooking" then -- Already builtin in Minetest, so use that - local result, new_input = minetest.get_craft_result({ - method = "cooking", - width = 1, - items = items}) - -- Compatibility layer - if not result or result.time == 0 then - return nil - else - return {time = result.time, - new_input = new_input.items, - output = result.item} - end - end - local index = get_recipe_index(items) - if not index then - print("[Technic] ignored registration of garbage recipe!") - return - end - local recipe = technic.recipes[typename].recipes[index] - if recipe then - local new_input = {} - for i, stack in ipairs(items) do - if stack:get_count() < recipe.input[stack:get_name()] then - return nil - else - new_input[i] = ItemStack(stack) - new_input[i]:take_item(recipe.input[stack:get_name()]) - end - end - return {time = recipe.time, - new_input = new_input, - output = recipe.output} - else - return nil - end -end - - diff --git a/technic/technic/machines/register/solar_array.lua b/technic/technic/machines/register/solar_array.lua deleted file mode 100644 index 39f50d2..0000000 --- a/technic/technic/machines/register/solar_array.lua +++ /dev/null @@ -1,65 +0,0 @@ - -local S = technic.getter - -function technic.register_solar_array(data) - local tier = data.tier - local ltier = string.lower(tier) - - local run = function(pos, node) - -- The action here is to make the solar array produce power - -- Power is dependent on the light level and the height above ground - -- There are many ways to cheat by using other light sources like lamps. - -- As there is no way to determine if light is sunlight that is just a shame. - -- To take care of some of it solar panels do not work outside daylight hours or if - -- built below 0m - local pos1 = {} - local machine_name = S("Arrayed Solar %s Generator"):format(tier) - pos1.y = pos.y + 1 - pos1.x = pos.x - pos1.z = pos.z - - technic.get_or_load_node(pos1) - local light = minetest.get_node_light(pos1, nil) - local time_of_day = minetest.get_timeofday() - local meta = minetest.get_meta(pos) - light = light or 0 - - -- turn on array only during day time and if sufficient light - -- I know this is counter intuitive when cheating by using other light sources. - if light >= 12 and time_of_day >= 0.24 and time_of_day <= 0.76 and pos.y > 0 then - local charge_to_give = math.floor((light + pos.y) * data.power) - charge_to_give = math.max(charge_to_give, 0) - charge_to_give = math.min(charge_to_give, data.power * 50) - meta:set_string("infotext", S("@1 Active (@2 EU)", machine_name, technic.prettynum(charge_to_give))) - meta:set_int(tier.."_EU_supply", charge_to_give) - else - meta:set_string("infotext", S("%s Idle"):format(machine_name)) - meta:set_int(tier.."_EU_supply", 0) - end - end - - minetest.register_node("technic:solar_array_"..ltier, { - tiles = {"technic_"..ltier.."_solar_array_top.png", "technic_"..ltier.."_solar_array_bottom.png", - "technic_"..ltier.."_solar_array_side.png", "technic_"..ltier.."_solar_array_side.png", - "technic_"..ltier.."_solar_array_side.png", "technic_"..ltier.."_solar_array_side.png"}, - groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2, technic_machine=1}, - sounds = default.node_sound_wood_defaults(), - description = S("Arrayed Solar %s Generator"):format(tier), - active = false, - drawtype = "nodebox", - paramtype = "light", - node_box = { - type = "fixed", - fixed = {-0.5, -0.5, -0.5, 0.5, 0, 0.5}, - }, - on_construct = function(pos) - local meta = minetest.get_meta(pos) - local name = minetest.get_node(pos).name - meta:set_int(tier.."_EU_supply", 0) - end, - technic_run = run, - }) - - technic.register_machine(tier, "technic:solar_array_"..ltier, technic.producer) -end - diff --git a/technic/technic/machines/supply_converter.lua b/technic/technic/machines/supply_converter.lua deleted file mode 100644 index ffcd40d..0000000 --- a/technic/technic/machines/supply_converter.lua +++ /dev/null @@ -1,80 +0,0 @@ --- The supply converter is a generic device which can convert from --- LV to MV and back, and HV to MV and back. --- The machine is configured by the wiring below and above it. --- --- It works like this: --- The top side is setup as the receiver side, the bottom as the producer side. --- Once the receiver side is powered it will deliver power to the other side. --- Unused power is wasted just like any other producer! - -local S = technic.getter - -local run = function(pos, node) - local demand = 10000 - local remain = 0.9 - -- Machine information - local machine_name = S("Supply Converter") - local meta = minetest.get_meta(pos) - - local pos_up = {x=pos.x, y=pos.y+1, z=pos.z} - local pos_down = {x=pos.x, y=pos.y-1, z=pos.z} - local name_up = minetest.get_node(pos_up).name - local name_down = minetest.get_node(pos_down).name - - local from = technic.get_cable_tier(name_up) - local to = technic.get_cable_tier(name_down) - - if from and to then - local input = meta:get_int(from.."_EU_input") - meta:set_int(from.."_EU_demand", demand) - meta:set_int(from.."_EU_supply", 0) - meta:set_int(to.."_EU_demand", 0) - meta:set_int(to.."_EU_supply", input * remain) - meta:set_string("infotext", S("@1 (@2 @3 -> @4 @5)", machine_name, technic.prettynum(input), from, technic.prettynum(input * remain), to)) - else - meta:set_string("infotext", S("%s Has Bad Cabling"):format(machine_name)) - if to then - meta:set_int(to.."_EU_supply", 0) - end - if from then - meta:set_int(from.."_EU_demand", 0) - end - return - end - -end - -minetest.register_node("technic:supply_converter", { - description = S("Supply Converter"), - tiles = {"technic_supply_converter_top.png", "technic_supply_converter_bottom.png", - "technic_supply_converter_side.png", "technic_supply_converter_side.png", - "technic_supply_converter_side.png", "technic_supply_converter_side.png"}, - groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2, technic_machine=1}, - sounds = default.node_sound_wood_defaults(), - drawtype = "nodebox", - paramtype = "light", - node_box = { - type = "fixed", - fixed = {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}, - }, - on_construct = function(pos) - local meta = minetest.get_meta(pos) - meta:set_string("infotext", S("Supply Converter")) - meta:set_float("active", false) - end, - technic_run = run, -}) - -minetest.register_craft({ - output = 'technic:supply_converter 1', - recipe = { - {'technic:fine_gold_wire', 'technic:rubber', 'technic:doped_silicon_wafer'}, - {'technic:mv_transformer', 'technic:machine_casing', 'technic:lv_transformer'}, - {'technic:mv_cable0', 'technic:rubber', 'technic:lv_cable0'}, - } -}) - -for tier, machines in pairs(technic.machines) do - technic.register_machine(tier, "technic:supply_converter", technic.producer_receiver) -end - diff --git a/technic/technic/machines/switching_station.lua b/technic/technic/machines/switching_station.lua deleted file mode 100644 index d6f23a3..0000000 --- a/technic/technic/machines/switching_station.lua +++ /dev/null @@ -1,404 +0,0 @@ --- SWITCHING STATION --- The switching station is the center of all power distribution on an electric network. --- --- The station collects power from sources (PR), distributes it to sinks (RE), --- and uses the excess/shortfall to charge and discharge batteries (BA). --- --- For now, all supply and demand values are expressed in kW. --- --- It works like this: --- All PR,BA,RE nodes are indexed and tagged with the switching station. --- The tagging is to allow more stations to be built without allowing a cheat --- with duplicating power. --- All the RE nodes are queried for their current EU demand. Those which are off --- would require no or a small standby EU demand, while those which are on would --- require more. --- If the total demand is less than the available power they are all updated with the --- demand number. --- If any surplus exists from the PR nodes the batteries will be charged evenly with this. --- If the total demand requires draw on the batteries they will be discharged evenly. --- --- If the total demand is more than the available power all RE nodes will be shut down. --- We have a brown-out situation. --- --- Hence all the power distribution logic resides in this single node. --- --- Nodes connected to the network will have one or more of these parameters as meta data: --- <LV|MV|HV>_EU_supply : Exists for PR and BA node types. This is the EU value supplied by the node. Output --- <LV|MV|HV>_EU_demand : Exists for RE and BA node types. This is the EU value the node requires to run. Output --- <LV|MV|HV>_EU_input : Exists for RE and BA node types. This is the actual EU value the network can give the node. Input --- --- The reason the LV|MV|HV type is prepended toe meta data is because some machine could require several supplies to work. --- This way the supplies are separated per network. - -technic.networks = {} - -local S = technic.getter - -minetest.register_craft({ - output = "technic:switching_station", - recipe = { - {"", "technic:lv_transformer", ""}, - {"default:copper_ingot", "technic:machine_casing", "default:copper_ingot"}, - {"technic:lv_cable0", "technic:lv_cable0", "technic:lv_cable0"} - } -}) - -minetest.register_node("technic:switching_station",{ - description = S("Switching Station"), - tiles = {"technic_water_mill_top_active.png", "technic_water_mill_top_active.png", - "technic_water_mill_top_active.png", "technic_water_mill_top_active.png", - "technic_water_mill_top_active.png", "technic_water_mill_top_active.png"}, - groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2}, - sounds = default.node_sound_wood_defaults(), - drawtype = "nodebox", - paramtype = "light", - node_box = { - type = "fixed", - fixed = {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}, - }, - on_construct = function(pos) - local meta = minetest.get_meta(pos) - meta:set_string("infotext", S("Switching Station")) - meta:set_string("active", 1) - end, -}) - --------------------------------------------------- --- Functions to traverse the electrical network --------------------------------------------------- - --- Add a wire node to the LV/MV/HV network -local add_new_cable_node = function(nodes, pos) - -- Ignore if the node has already been added - for i = 1, #nodes do - if pos.x == nodes[i].x and - pos.y == nodes[i].y and - pos.z == nodes[i].z then - return false - end - end - table.insert(nodes, {x=pos.x, y=pos.y, z=pos.z, visited=1}) - return true -end - --- Generic function to add found connected nodes to the right classification array -local check_node_subp = function(PR_nodes, RE_nodes, BA_nodes, SP_nodes, all_nodes, pos, machines, tier, sw_pos, from_below) - technic.get_or_load_node(pos) - local meta = minetest.get_meta(pos) - local name = minetest.get_node(pos).name - - if technic.is_tier_cable(name, tier) then - add_new_cable_node(all_nodes, pos) - elseif machines[name] then - --dprint(name.." is a "..machines[name]) - if machines[name] == technic.producer then - add_new_cable_node(PR_nodes, pos) - elseif machines[name] == technic.receiver then - add_new_cable_node(RE_nodes, pos) - elseif machines[name] == technic.producer_receiver then - add_new_cable_node(PR_nodes, pos) - add_new_cable_node(RE_nodes, pos) - elseif machines[name] == "SPECIAL" and - (pos.x ~= sw_pos.x or pos.y ~= sw_pos.y or pos.z ~= sw_pos.z) and - from_below then - -- Another switching station -> disable it - add_new_cable_node(SP_nodes, pos) - meta:set_int("active", 0) - meta:set_string("active_pos", minetest.serialize(sw_pos)) - elseif machines[name] == technic.battery then - add_new_cable_node(BA_nodes, pos) - end - - meta:set_int(tier.."_EU_timeout", 2) -- Touch node - end -end - --- Traverse a network given a list of machines and a cable type name -local traverse_network = function(PR_nodes, RE_nodes, BA_nodes, SP_nodes, all_nodes, i, machines, tier, sw_pos) - local pos = all_nodes[i] - local positions = { - {x=pos.x+1, y=pos.y, z=pos.z}, - {x=pos.x-1, y=pos.y, z=pos.z}, - {x=pos.x, y=pos.y+1, z=pos.z}, - {x=pos.x, y=pos.y-1, z=pos.z}, - {x=pos.x, y=pos.y, z=pos.z+1}, - {x=pos.x, y=pos.y, z=pos.z-1}} - --print("ON") - for i, cur_pos in pairs(positions) do - check_node_subp(PR_nodes, RE_nodes, BA_nodes, SP_nodes, all_nodes, cur_pos, machines, tier, sw_pos, i == 3) - end -end - -local touch_nodes = function(list, tier) - for _, pos in ipairs(list) do - local meta = minetest.get_meta(pos) - meta:set_int(tier.."_EU_timeout", 2) -- Touch node - end -end - -local get_network = function(sw_pos, pos1, tier) - local cached = technic.networks[minetest.hash_node_position(pos1)] - if cached and cached.tier == tier then - touch_nodes(cached.PR_nodes, tier) - touch_nodes(cached.BA_nodes, tier) - touch_nodes(cached.RE_nodes, tier) - for _, pos in ipairs(cached.SP_nodes) do - local meta = minetest.get_meta(pos) - meta:set_int("active", 0) - meta:set_string("active_pos", minetest.serialize(sw_pos)) - end - return cached.PR_nodes, cached.BA_nodes, cached.RE_nodes - end - local i = 1 - local PR_nodes = {} - local BA_nodes = {} - local RE_nodes = {} - local SP_nodes = {} - local all_nodes = {pos1} - repeat - traverse_network(PR_nodes, RE_nodes, BA_nodes, SP_nodes, all_nodes, - i, technic.machines[tier], tier, sw_pos) - i = i + 1 - until all_nodes[i] == nil - technic.networks[minetest.hash_node_position(pos1)] = {tier = tier, PR_nodes = PR_nodes, - RE_nodes = RE_nodes, BA_nodes = BA_nodes, SP_nodes = SP_nodes} - return PR_nodes, BA_nodes, RE_nodes -end - ------------------------------------------------ --- The action code for the switching station -- ------------------------------------------------ -minetest.register_abm({ - nodenames = {"technic:switching_station"}, - label = "Switching Station", -- allows the mtt profiler to profile this abm individually - interval = 1, - chance = 1, - action = function(pos, node, active_object_count, active_object_count_wider) - local meta = minetest.get_meta(pos) - local meta1 = nil - local pos1 = {} - local PR_EU = 0 -- EUs from PR nodes - local BA_PR_EU = 0 -- EUs from BA nodes (discharching) - local BA_RE_EU = 0 -- EUs to BA nodes (charging) - local RE_EU = 0 -- EUs to RE nodes - - local tier = "" - local PR_nodes - local BA_nodes - local RE_nodes - local machine_name = S("Switching Station") - - if meta:get_int("active") ~= 1 then - meta:set_int("active", 1) - local active_pos = minetest.deserialize(meta:get_string("active_pos")) - if active_pos then - local meta1 = minetest.get_meta(active_pos) - meta:set_string("infotext", S("%s (Slave)"):format(meta1:get_string("infotext"))) - end - return - end - - -- Which kind of network are we on: - pos1 = {x=pos.x, y=pos.y-1, z=pos.z} - - local name = minetest.get_node(pos1).name - local tier = technic.get_cable_tier(name) - if tier then - PR_nodes, BA_nodes, RE_nodes = get_network(pos, pos1, tier) - else - --dprint("Not connected to a network") - meta:set_string("infotext", S("%s Has No Network"):format(machine_name)) - return - end - - -- Run all the nodes - local function run_nodes(list) - for _, pos2 in ipairs(list) do - technic.get_or_load_node(pos2) - local node2 = minetest.get_node(pos2) - local nodedef - if node2 and node2.name then - nodedef = minetest.registered_nodes[node2.name] - end - if nodedef and nodedef.technic_run then - nodedef.technic_run(pos2, node2) - end - end - end - - run_nodes(PR_nodes) - run_nodes(RE_nodes) - run_nodes(BA_nodes) - - -- Strings for the meta data - local eu_demand_str = tier.."_EU_demand" - local eu_input_str = tier.."_EU_input" - local eu_supply_str = tier.."_EU_supply" - - -- Distribute charge equally across multiple batteries. - local charge_total = 0 - local battery_count = 0 - - for n, pos1 in pairs(BA_nodes) do - meta1 = minetest.get_meta(pos1) - local charge = meta1:get_int("internal_EU_charge") - - if (meta1:get_int(eu_demand_str) ~= 0) then - charge_total = charge_total + charge - battery_count = battery_count + 1 - end - end - - local charge_distributed = math.floor(charge_total / battery_count) - - for n, pos1 in pairs(BA_nodes) do - meta1 = minetest.get_meta(pos1) - - if (meta1:get_int(eu_demand_str) ~= 0) then - meta1:set_int("internal_EU_charge", charge_distributed) - end - end - - -- Get all the power from the PR nodes - local PR_eu_supply = 0 -- Total power - for _, pos1 in pairs(PR_nodes) do - meta1 = minetest.get_meta(pos1) - PR_eu_supply = PR_eu_supply + meta1:get_int(eu_supply_str) - end - --dprint("Total PR supply:"..PR_eu_supply) - - -- Get all the demand from the RE nodes - local RE_eu_demand = 0 - for _, pos1 in pairs(RE_nodes) do - meta1 = minetest.get_meta(pos1) - RE_eu_demand = RE_eu_demand + meta1:get_int(eu_demand_str) - end - --dprint("Total RE demand:"..RE_eu_demand) - - -- Get all the power from the BA nodes - local BA_eu_supply = 0 - for _, pos1 in pairs(BA_nodes) do - meta1 = minetest.get_meta(pos1) - BA_eu_supply = BA_eu_supply + meta1:get_int(eu_supply_str) - end - --dprint("Total BA supply:"..BA_eu_supply) - - -- Get all the demand from the BA nodes - local BA_eu_demand = 0 - for _, pos1 in pairs(BA_nodes) do - meta1 = minetest.get_meta(pos1) - BA_eu_demand = BA_eu_demand + meta1:get_int(eu_demand_str) - end - --dprint("Total BA demand:"..BA_eu_demand) - - meta:set_string("infotext", - S("@1. Supply: @2 Demand: @3", - machine_name, technic.prettynum(PR_eu_supply), technic.prettynum(RE_eu_demand))) - - -- If the PR supply is enough for the RE demand supply them all - if PR_eu_supply >= RE_eu_demand then - --dprint("PR_eu_supply"..PR_eu_supply.." >= RE_eu_demand"..RE_eu_demand) - for _, pos1 in pairs(RE_nodes) do - meta1 = minetest.get_meta(pos1) - local eu_demand = meta1:get_int(eu_demand_str) - meta1:set_int(eu_input_str, eu_demand) - end - -- We have a surplus, so distribute the rest equally to the BA nodes - -- Let's calculate the factor of the demand - PR_eu_supply = PR_eu_supply - RE_eu_demand - local charge_factor = 0 -- Assume all batteries fully charged - if BA_eu_demand > 0 then - charge_factor = PR_eu_supply / BA_eu_demand - end - for n, pos1 in pairs(BA_nodes) do - meta1 = minetest.get_meta(pos1) - local eu_demand = meta1:get_int(eu_demand_str) - meta1:set_int(eu_input_str, math.floor(eu_demand * charge_factor)) - --dprint("Charging battery:"..math.floor(eu_demand*charge_factor)) - end - return - end - - -- If the PR supply is not enough for the RE demand we will discharge the batteries too - if PR_eu_supply + BA_eu_supply >= RE_eu_demand then - --dprint("PR_eu_supply "..PR_eu_supply.."+BA_eu_supply "..BA_eu_supply.." >= RE_eu_demand"..RE_eu_demand) - for _, pos1 in pairs(RE_nodes) do - meta1 = minetest.get_meta(pos1) - local eu_demand = meta1:get_int(eu_demand_str) - meta1:set_int(eu_input_str, eu_demand) - end - -- We have a deficit, so distribute to the BA nodes - -- Let's calculate the factor of the supply - local charge_factor = 0 -- Assume all batteries depleted - if BA_eu_supply > 0 then - charge_factor = (PR_eu_supply - RE_eu_demand) / BA_eu_supply - end - for n,pos1 in pairs(BA_nodes) do - meta1 = minetest.get_meta(pos1) - local eu_supply = meta1:get_int(eu_supply_str) - meta1:set_int(eu_input_str, math.floor(eu_supply * charge_factor)) - --dprint("Discharging battery:"..math.floor(eu_supply*charge_factor)) - end - return - end - - -- If the PR+BA supply is not enough for the RE demand: Power only the batteries - local charge_factor = 0 -- Assume all batteries fully charged - if BA_eu_demand > 0 then - charge_factor = PR_eu_supply / BA_eu_demand - end - for n, pos1 in pairs(BA_nodes) do - meta1 = minetest.get_meta(pos1) - local eu_demand = meta1:get_int(eu_demand_str) - meta1:set_int(eu_input_str, math.floor(eu_demand * charge_factor)) - end - for n, pos1 in pairs(RE_nodes) do - meta1 = minetest.get_meta(pos1) - meta1:set_int(eu_input_str, 0) - end - end, -}) - --- Timeout ABM --- Timeout for a node in case it was disconnected from the network --- A node must be touched by the station continuously in order to function -local function switching_station_timeout_count(pos, tier) - local meta = minetest.get_meta(pos) - local timeout = meta:get_int(tier.."_EU_timeout") - if timeout <= 0 then - meta:set_int(tier.."_EU_input", 0) -- Not needed anymore <-- actually, it is for supply converter - return true - else - meta:set_int(tier.."_EU_timeout", timeout - 1) - return false - end -end -minetest.register_abm({ - nodenames = {"group:technic_machine"}, - interval = 1, - chance = 1, - action = function(pos, node, active_object_count, active_object_count_wider) - for tier, machines in pairs(technic.machines) do - if machines[node.name] and switching_station_timeout_count(pos, tier) then - local nodedef = minetest.registered_nodes[node.name] - if nodedef and nodedef.technic_disabled_machine_name then - node.name = nodedef.technic_disabled_machine_name - minetest.swap_node(pos, node) - elseif nodedef and nodedef.technic_on_disable then - nodedef.technic_on_disable(pos, node) - end - if nodedef then - local meta = minetest.get_meta(pos) - meta:set_string("infotext", S("%s Has No Network"):format(nodedef.description)) - end - end - end - end, -}) - -for tier, machines in pairs(technic.machines) do - -- SPECIAL will not be traversed - technic.register_machine(tier, "technic:switching_station", "SPECIAL") -end - diff --git a/technic/technic/models/technic_cylinder.obj b/technic/technic/models/technic_cylinder.obj deleted file mode 100644 index 2622347..0000000 --- a/technic/technic/models/technic_cylinder.obj +++ /dev/null @@ -1,238 +0,0 @@ -# Blender v2.73 (sub 0) OBJ File: 'slope_test_cylinder_onetexture.blend' -# www.blender.org -o Cylinder_Cylinder.001 -v 0.000000 -0.500000 -0.500000 -v 0.000000 0.500000 -0.500000 -v 0.097545 -0.500000 -0.490393 -v 0.097545 0.500000 -0.490393 -v 0.191342 -0.500000 -0.461940 -v 0.191342 0.500000 -0.461940 -v 0.277785 -0.500000 -0.415735 -v 0.277785 0.500000 -0.415735 -v 0.353553 -0.500000 -0.353554 -v 0.353553 0.500000 -0.353554 -v 0.415735 -0.500000 -0.277785 -v 0.415735 0.500000 -0.277785 -v 0.461940 -0.500000 -0.191342 -v 0.461940 0.500000 -0.191342 -v 0.490393 -0.500000 -0.097545 -v 0.490393 0.500000 -0.097545 -v 0.500000 -0.500000 -0.000000 -v 0.500000 0.500000 -0.000000 -v 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39/64/46 -f 39/64/46 38/53/42 35/63/5 -f 41/56/44 27/30/24 19/29/23 -f 46/55/43 21/54/30 41/56/44 -f 49/9/9 17/8/8 46/55/43 -f 51/28/22 12/7/7 49/9/9 -f 52/11/11 10/27/18 51/28/22 -f 9/68/17 50/87/47 11/88/26 -f 50/87/47 47/32/48 11/88/26 -f 11/88/26 47/32/48 14/89/27 -f 47/32/48 40/90/49 14/89/27 -f 14/89/27 40/90/49 20/73/28 -f 40/90/49 36/91/50 20/73/28 -f 23/56/29 28/37/45 8/29/36 -f 20/73/28 36/91/50 23/56/29 -f 36/91/50 28/37/45 23/56/29 -f 13/92/25 8/44/36 32/2/2 -f 50/87/47 9/68/17 1/93/51 -f 13/92/25 27/45/24 8/44/36 -f 16/23/33 18/41/34 45/40/19 -f 22/65/35 15/39/31 44/46/37 -f 9/68/17 3/81/52 1/93/51 -f 33/50/4 37/49/38 18/41/34 -f 43/86/15 16/48/33 7/94/32 diff --git a/technic/technic/models/technic_one_curved_edge.obj b/technic/technic/models/technic_one_curved_edge.obj deleted file mode 100644 index bb82040..0000000 --- a/technic/technic/models/technic_one_curved_edge.obj +++ /dev/null @@ -1,132 +0,0 @@ -# Blender v2.73 (sub 0) OBJ File: 'slope_test_quarter_round_onetexture.blend' -# www.blender.org -o Cylinder -v -0.500000 0.490393 -0.097545 -v 0.500000 0.490393 -0.097545 -v -0.500000 0.461940 -0.191342 -v 0.500000 0.461940 -0.191342 -v -0.500000 0.415735 -0.277785 -v 0.500000 0.415735 -0.277785 -v -0.500000 0.353553 -0.353553 -v 0.500000 0.353553 -0.353553 -v -0.500000 0.277785 -0.415735 -v 0.500000 0.277785 -0.415735 -v -0.500000 0.191342 -0.461940 -v 0.500000 0.191342 -0.461940 -v -0.500000 0.097545 -0.490393 -v 0.500000 0.097545 -0.490393 -v 0.500000 -0.000000 -0.500000 -v 0.500000 0.490393 -0.097545 -v -0.500000 -0.500000 0.500000 -v -0.500000 -0.500000 -0.500000 -v 0.500000 -0.500000 -0.500000 -v -0.500000 0.500000 0.500000 -v 0.500000 0.500000 0.500000 -v -0.500000 0.000000 -0.500000 -v -0.500000 0.500000 -0.000000 -v 0.500000 0.500000 0.000000 -v -0.500000 0.490393 -0.097545 -v -0.500000 0.461940 -0.191342 -v -0.500000 0.415735 -0.277785 -v -0.500000 0.353553 -0.353553 -v -0.500000 0.277785 -0.415735 -v -0.500000 0.191342 -0.461940 -v -0.500000 0.097545 -0.490393 -v -0.500000 0.000000 0.000000 -v -0.500000 -0.500000 0.500000 -v -0.500000 -0.500000 -0.500000 -v -0.500000 0.500000 0.500000 -v -0.500000 0.000000 -0.500000 -v -0.500000 0.500000 -0.000000 -v 0.500000 0.461940 -0.191342 -v 0.500000 0.415735 -0.277785 -v 0.500000 0.353553 -0.353553 -v 0.500000 0.277785 -0.415735 -v 0.500000 0.191342 -0.461940 -v 0.500000 0.097545 -0.490393 -v 0.500000 -0.000000 -0.500000 -v 0.500000 -0.000000 -0.000000 -v 0.500000 -0.500000 -0.500000 -v 0.500000 -0.500000 0.500000 -v 0.500000 0.500000 0.500000 -v 0.500000 0.500000 0.000000 -v -0.500000 -0.500000 -0.500000 -v 0.500000 -0.500000 -0.500000 -v 0.500000 -0.500000 0.500000 -v -0.500000 -0.500000 0.500000 -v 0.500000 -0.500000 0.500000 -v -0.500000 0.500000 0.500000 -v 0.500000 0.500000 0.500000 -vt 1.000000 0.000000 -vt 1.000000 0.500000 -vt 0.500001 0.500000 -vt 0.500001 1.000000 -vt 0.000003 1.000000 -vt 0.000003 0.000000 -vt 0.597546 0.990393 -vt 0.691342 0.961940 -vt 1.000000 1.000000 -vt 0.990393 0.597545 -vt 0.961940 0.691341 -vt 0.777786 0.915735 -vt 0.853554 0.853553 -vt 0.915735 0.777785 -vt 0.146446 0.853552 -vt 0.084265 0.777783 -vt 0.038060 0.691340 -vt 0.308658 0.961938 -vt 0.222214 0.915733 -vt 0.000000 0.499999 -vt 0.402454 0.990391 -vt 0.009607 0.597544 -vt 1.000000 0.375000 -vt 0.000000 0.375000 -vt 0.000000 0.250000 -vt 1.000000 0.250000 -vt 0.000000 0.125000 -vt 1.000000 0.125000 -vt 0.000000 0.875000 -vt 1.000000 0.875000 -vt 0.000000 0.750000 -vt 1.000000 0.750000 -vt 0.000000 0.625000 -vt 1.000000 0.625000 -vn 1.000000 -0.000000 0.000000 -vn -0.000000 0.000000 1.000000 -vn -0.000000 -1.000000 0.000000 -vn -1.000000 0.000000 0.000000 -vn 0.000000 0.980800 -0.195100 -vn 0.000000 0.923900 -0.382700 -vn -0.000000 0.831500 -0.555600 -vn -0.000000 0.707100 -0.707100 -vn -0.000000 0.555600 -0.831500 -vn -0.000000 0.382700 -0.923900 -vn -0.000000 0.195100 -0.980800 -vn 0.000000 1.000000 -0.000000 -vn 0.000000 0.998800 -0.049100 -vn -0.000000 0.049100 -0.998800 -vn -0.000000 0.000000 -1.000000 -s off -f 46/1/1 44/2/1 45/3/1 49/4/1 48/5/1 47/6/1 -f 16/7/1 49/4/1 45/3/1 38/8/1 -f 55/5/2 53/6/2 54/1/2 56/9/2 -f 43/10/1 42/11/1 45/3/1 44/2/1 -f 39/12/1 38/8/1 45/3/1 40/13/1 -f 41/14/1 40/13/1 45/3/1 42/11/1 -f 50/9/3 51/5/3 52/6/3 17/1/3 -f 28/15/4 29/16/4 30/17/4 32/3/4 -f 26/18/4 27/19/4 28/15/4 32/3/4 -f 35/9/4 37/4/4 32/3/4 36/20/4 34/6/4 33/1/4 -f 37/4/4 25/21/4 26/18/4 32/3/4 -f 30/17/4 31/22/4 36/20/4 32/3/4 -s 1 -f 1/23/5 2/24/5 4/25/6 3/26/6 -f 3/26/6 4/25/6 6/27/7 5/28/7 -f 5/28/7 6/27/7 8/6/8 7/1/8 -f 7/9/8 8/5/8 10/29/9 9/30/9 -f 9/30/9 10/29/9 12/31/10 11/32/10 -f 11/32/10 12/31/10 14/33/11 13/34/11 -f 21/5/12 24/20/13 23/2/13 20/9/12 -f 13/34/11 14/33/11 15/20/14 22/2/14 -f 23/2/13 24/20/13 2/24/5 1/23/5 -f 18/1/15 22/2/14 15/20/14 19/6/15 diff --git a/technic/technic/models/technic_outercorner.obj b/technic/technic/models/technic_outercorner.obj deleted file mode 100644 index 60ccae6..0000000 --- a/technic/technic/models/technic_outercorner.obj +++ /dev/null @@ -1,23 +0,0 @@ -# Blender v2.73 (sub 0) OBJ File: 'technic-ocorner.blend' -# www.blender.org -o Cube_Cube.002 -v -0.500000 0.500000 0.500000 -v -0.500000 -0.500000 -0.500000 -v -0.500000 -0.500000 0.500000 -v 0.500000 -0.500000 -0.500000 -v 0.500000 -0.500000 0.500000 -vt 1.000000 1.000000 -vt 0.000000 1.000000 -vt 0.000000 0.000000 -vt 1.000000 0.000000 -vn 0.000000 -1.000000 -0.000000 -vn 0.000000 0.000000 1.000000 -vn -1.000000 -0.000000 0.000000 -vn -0.000000 0.707100 -0.707100 -vn 0.707100 0.707100 -0.000000 -s off -f 3/1/1 2/2/1 4/3/1 5/4/1 -f 1/2/2 3/3/2 5/4/2 -f 1/1/3 2/3/3 3/4/3 -f 1/1/4 4/3/4 2/4/4 -f 1/2/5 5/3/5 4/4/5 diff --git a/technic/technic/models/technic_outercorner_upsdown.obj b/technic/technic/models/technic_outercorner_upsdown.obj deleted file mode 100644 index c89de8a..0000000 --- a/technic/technic/models/technic_outercorner_upsdown.obj +++ /dev/null @@ -1,23 +0,0 @@ -# Blender v2.73 (sub 0) OBJ File: 'slope_test_ocorner_onetexture.blend' -# www.blender.org -o Cube_Cube.002 -v -0.500000 -0.500000 0.500000 -v 0.500000 0.500000 0.500000 -v -0.500000 0.500000 0.500000 -v 0.500000 0.500000 -0.500000 -v -0.500000 0.500000 -0.500000 -vt 0.000000 0.000000 -vt 1.000000 0.000000 -vt 1.000000 1.000000 -vt 0.000000 1.000000 -vn 0.000000 1.000000 -0.000000 -vn -1.000000 0.000000 -0.000000 -vn 0.000000 0.000000 1.000000 -vn 0.707100 -0.707100 0.000000 -vn -0.000000 -0.707100 -0.707100 -s off -f 3/1/1 2/2/1 4/3/1 5/4/1 -f 1/2/2 3/3/2 5/4/2 -f 1/1/3 2/3/3 3/4/3 -f 1/1/4 4/3/4 2/4/4 -f 1/2/5 5/3/5 4/4/5 diff --git a/technic/technic/models/technic_pyramid.obj b/technic/technic/models/technic_pyramid.obj deleted file mode 100644 index a618dcf..0000000 --- a/technic/technic/models/technic_pyramid.obj +++ /dev/null @@ -1,24 +0,0 @@ -# Blender v2.73 (sub 0) OBJ File: 'slope_test_pyramid_short_onetexture.blend' -# www.blender.org -o Cube -v 0.500000 -0.500000 -0.500000 -v 0.500000 -0.500000 0.500000 -v -0.500000 -0.500000 0.500000 -v -0.500000 -0.500000 -0.500000 -v -0.000000 0.000000 -0.000000 -vt 1.000000 0.500000 -vt 0.000000 0.500000 -vt 0.000000 0.000000 -vt 1.000000 0.000000 -vt 0.500000 0.500000 -vn 0.000000 -1.000000 0.000000 -vn -0.707100 0.707100 -0.000000 -vn 0.000000 0.707100 -0.707100 -vn 0.707100 0.707100 0.000000 -vn -0.000000 0.707100 0.707100 -s off -f 1/1/1 2/2/1 3/3/1 4/4/1 -f 3/4/2 5/5/2 4/3/2 -f 5/5/3 1/3/3 4/4/3 -f 1/4/4 5/5/4 2/3/4 -f 2/4/5 5/5/5 3/3/5 diff --git a/technic/technic/models/technic_pyramid_spike.obj b/technic/technic/models/technic_pyramid_spike.obj deleted file mode 100644 index b305af2..0000000 --- a/technic/technic/models/technic_pyramid_spike.obj +++ /dev/null @@ -1,24 +0,0 @@ -# Blender v2.73 (sub 0) OBJ File: 'slope_test_pyramid_onetexture.blend' -# www.blender.org -o Cube -v 0.500000 -0.500000 -0.500000 -v 0.500000 -0.500000 0.500000 -v -0.500000 -0.500000 0.500000 -v -0.500000 -0.500000 -0.500000 -v -0.000000 0.500000 -0.000000 -vt 1.000000 1.000000 -vt 0.000000 1.000000 -vt 0.000000 0.000000 -vt 1.000000 0.000000 -vt 0.500000 1.000000 -vn 0.000000 -1.000000 0.000000 -vn -0.894400 0.447200 -0.000000 -vn 0.000000 0.447200 -0.894400 -vn 0.894400 0.447200 0.000000 -vn -0.000000 0.447200 0.894400 -s off -f 1/1/1 2/2/1 3/3/1 4/4/1 -f 3/4/2 5/5/2 4/3/2 -f 5/5/3 1/3/3 4/4/3 -f 1/4/4 5/5/4 2/3/4 -f 2/4/5 5/5/5 3/3/5 diff --git a/technic/technic/models/technic_slope.obj b/technic/technic/models/technic_slope.obj deleted file mode 100644 index f6f4860..0000000 --- a/technic/technic/models/technic_slope.obj +++ /dev/null @@ -1,24 +0,0 @@ -# Blender v2.73 (sub 0) OBJ File: 'slope_test_slope_onetexture.blend' -# www.blender.org -o Cube_Cube.002 -v 0.500000 0.500000 0.500000 -v -0.500000 0.500000 0.500000 -v -0.500000 -0.500000 0.500000 -v 0.500000 -0.500000 0.500000 -v -0.500000 -0.500000 -0.500000 -v 0.500000 -0.500000 -0.500000 -vt 1.000000 1.000000 -vt 0.000000 1.000000 -vt 0.000000 0.000000 -vt 1.000000 0.000000 -vn 0.000000 -0.000000 1.000000 -vn 0.000000 -1.000000 -0.000000 -vn -1.000000 0.000000 0.000000 -vn 1.000000 0.000000 0.000000 -vn 0.000000 0.707100 -0.707100 -s off -f 1/1/1 2/2/1 3/3/1 4/4/1 -f 4/3/2 3/4/2 5/1/2 6/2/2 -f 2/1/3 5/3/3 3/4/3 -f 1/2/4 4/3/4 6/4/4 -f 2/1/5 1/2/5 6/3/5 5/4/5 diff --git a/technic/technic/models/technic_slope_horizontal.obj b/technic/technic/models/technic_slope_horizontal.obj deleted file mode 100644 index 4866a92..0000000 --- a/technic/technic/models/technic_slope_horizontal.obj +++ /dev/null @@ -1,24 +0,0 @@ -# Blender v2.73 (sub 0) OBJ File: 'technic-slope-horizontal.blend' -# www.blender.org -o Cube_Cube.002 -v -0.500000 0.500000 0.500000 -v -0.500000 -0.500000 0.500000 -v 0.500000 -0.500000 0.500000 -v 0.500000 0.500000 0.500000 -v 0.500000 -0.500000 -0.500000 -v 0.500000 0.500000 -0.500000 -vt 0.000000 1.000000 -vt 0.000000 0.000000 -vt 1.000000 0.000000 -vt 1.000000 1.000000 -vn 0.000000 -0.000000 1.000000 -vn 1.000000 -0.000000 -0.000000 -vn -0.000000 -1.000000 0.000000 -vn 0.000000 1.000000 -0.000000 -vn -0.707100 0.000000 -0.707100 -s off -f 1/1/1 2/2/1 3/3/1 4/4/1 -f 4/1/2 3/2/2 5/3/2 6/4/2 -f 2/3/3 5/1/3 3/2/3 -f 1/4/4 4/1/4 6/2/4 -f 2/3/5 1/4/5 6/1/5 5/2/5 diff --git a/technic/technic/models/technic_slope_upsdown.obj b/technic/technic/models/technic_slope_upsdown.obj deleted file mode 100644 index 6880595..0000000 --- a/technic/technic/models/technic_slope_upsdown.obj +++ /dev/null @@ -1,24 +0,0 @@ -# Blender v2.73 (sub 0) OBJ File: 'slope_test_slope_onetexture.blend' -# www.blender.org -o Cube_Cube.002 -v -0.500000 -0.500000 0.500000 -v 0.500000 -0.500000 0.500000 -v 0.500000 0.500000 0.500000 -v -0.500000 0.500000 0.500000 -v 0.500000 0.500000 -0.500000 -v -0.500000 0.500000 -0.500000 -vt 0.000000 0.000000 -vt 1.000000 0.000000 -vt 1.000000 1.000000 -vt 0.000000 1.000000 -vn 0.000000 0.000000 1.000000 -vn 0.000000 1.000000 -0.000000 -vn 1.000000 -0.000000 0.000000 -vn -1.000000 0.000000 -0.000000 -vn -0.000000 -0.707100 -0.707100 -s off -f 1/1/1 2/2/1 3/3/1 4/4/1 -f 4/3/2 3/4/2 5/1/2 6/2/2 -f 2/1/3 5/3/3 3/4/3 -f 1/2/4 4/3/4 6/4/4 -f 2/1/5 1/2/5 6/3/5 5/4/5 diff --git a/technic/technic/models/technic_sphere.obj b/technic/technic/models/technic_sphere.obj deleted file mode 100644 index 772b570..0000000 --- a/technic/technic/models/technic_sphere.obj +++ /dev/null @@ -1,1927 +0,0 @@ -# Blender v2.73 (sub 0) OBJ File: 'globe.blend' -# www.blender.org -o Sphere -v -0.097545 0.490393 0.000000 -v -0.191342 0.461940 0.000000 -v -0.277785 0.415735 0.000000 -v -0.353553 0.353553 0.000000 -v -0.415735 0.277785 0.000000 -v -0.461940 0.191342 0.000000 -v -0.490393 0.097545 0.000000 -v -0.500000 0.000000 0.000000 -v -0.490393 -0.097545 0.000000 -v -0.461940 -0.191342 0.000000 -v -0.415735 -0.277785 0.000000 -v -0.353553 -0.353553 0.000000 -v -0.277785 -0.415735 0.000000 -v -0.191342 -0.461940 0.000000 -v -0.097545 -0.490393 0.000000 -v -0.095671 0.490393 -0.019030 -v -0.187665 0.461940 -0.037329 -v 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functions and data structures for registering machines and tools for LV, MV, HV types. --- We use the technic namespace for these functions and data to avoid eventual conflict. - -technic.receiver = "RE" -technic.producer = "PR" -technic.producer_receiver = "PR_RE" -technic.battery = "BA" - -technic.machines = {} -technic.power_tools = {} -technic.networks = {} - - -function technic.register_tier(tier, description) - technic.machines[tier] = {} -end - -function technic.register_machine(tier, nodename, machine_type) - if not technic.machines[tier] then - return - end - technic.machines[tier][nodename] = machine_type -end - -function technic.register_power_tool(craftitem, max_charge) - technic.power_tools[craftitem] = max_charge -end - - --- Utility functions. Not sure exactly what they do.. water.lua uses the two first. -function technic.get_RE_item_load(load1, max_load) - if load1 == 0 then load1 = 65535 end - local temp = 65536 - load1 - temp = temp / 65535 * max_load - return math.floor(temp + 0.5) -end - -function technic.set_RE_item_load(load1, max_load) - if load1 == 0 then return 65535 end - local temp = load1 / max_load * 65535 - temp = 65536 - temp - return math.floor(temp) -end - --- Wear down a tool depending on the remaining charge. -function technic.set_RE_wear(itemstack, item_load, max_load) - if (minetest.registered_items[itemstack:get_name()].wear_represents or "mechanical_wear") ~= "technic_RE_charge" then return itemstack end - local temp - if item_load == 0 then - temp = 0 - else - temp = 65536 - math.floor(item_load / max_load * 65535) - if temp > 65535 then temp = 65535 end - if temp < 1 then temp = 1 end - end - itemstack:set_wear(temp) - return itemstack -end diff --git a/technic/technic/sounds/chainsaw.ogg 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-local function get_can_level(itemstack) - if itemstack:get_metadata() == "" then - return 0 - else - return tonumber(itemstack:get_metadata()) - end -end - -function technic.register_can(d) - local data = {} - for k, v in pairs(d) do data[k] = v end - minetest.register_tool(data.can_name, { - description = data.can_description, - inventory_image = data.can_inventory_image, - stack_max = 1, - wear_represents = "content_level", - liquids_pointable = true, - on_use = function(itemstack, user, pointed_thing) - if pointed_thing.type ~= "node" then return end - local node = minetest.get_node(pointed_thing.under) - if node.name ~= data.liquid_source_name then return end - local charge = get_can_level(itemstack) - if charge == data.can_capacity then return end - if minetest.is_protected(pointed_thing.under, user:get_player_name()) then - minetest.log("action", user:get_player_name().." tried to take "..node.name.." at protected position "..minetest.pos_to_string(pointed_thing.under).." with a "..data.can_name) - return - end - minetest.remove_node(pointed_thing.under) - charge = charge + 1 - itemstack:set_metadata(tostring(charge)) - set_can_wear(itemstack, charge, data.can_capacity) - return itemstack - end, - on_place = function(itemstack, user, pointed_thing) - if pointed_thing.type ~= "node" then return end - local pos = pointed_thing.under - local def = minetest.registered_nodes[minetest.get_node(pos).name] or {} - if def.on_rightclick and user and not user:get_player_control().sneak then - return def.on_rightclick(pos, minetest.get_node(pos), user, itemstack, pointed_thing) - end - if not def.buildable_to then - pos = pointed_thing.above - def = minetest.registered_nodes[minetest.get_node(pos).name] or {} - if not def.buildable_to then return end - end - local charge = get_can_level(itemstack) - if charge == 0 then return end - if minetest.is_protected(pos, user:get_player_name()) then - minetest.log("action", user:get_player_name().." tried to place "..data.liquid_source_name.." at protected position "..minetest.pos_to_string(pos).." with a "..data.can_name) - return - end - minetest.set_node(pos, {name=data.liquid_source_name}) - charge = charge - 1 - itemstack:set_metadata(tostring(charge)) - set_can_wear(itemstack, charge, data.can_capacity) - return itemstack - end, - on_refill = function(stack) - stack:set_metadata(tostring(data.can_capacity)) - set_can_wear(stack, data.can_capacity, data.can_capacity) - return stack - end, - }) -end - -technic.register_can({ - can_name = "technic:water_can", - can_description = S("Water Can"), - can_inventory_image = "technic_water_can.png", - can_capacity = 16, - liquid_source_name = "default:water_source", - liquid_flowing_name = "default:water_flowing", -}) - -minetest.register_craft({ - output = 'technic:water_can 1', - recipe = { - {'technic:zinc_ingot', 'technic:rubber','technic:zinc_ingot'}, - {'technic:carbon_steel_ingot', '', 'technic:carbon_steel_ingot'}, - {'technic:zinc_ingot', 'technic:carbon_steel_ingot', 'technic:zinc_ingot'}, - } -}) - -technic.register_can({ - can_name = "technic:lava_can", - can_description = S("Lava Can"), - can_inventory_image = "technic_lava_can.png", - can_capacity = 8, - liquid_source_name = "default:lava_source", - liquid_flowing_name = "default:lava_flowing", -}) - -minetest.register_craft({ - output = 'technic:lava_can 1', - recipe = { - {'technic:zinc_ingot', 'technic:stainless_steel_ingot','technic:zinc_ingot'}, - {'technic:stainless_steel_ingot', '', 'technic:stainless_steel_ingot'}, - {'technic:zinc_ingot', 'technic:stainless_steel_ingot', 'technic:zinc_ingot'}, - } -}) diff --git a/technic/technic/tools/chainsaw.lua b/technic/technic/tools/chainsaw.lua deleted file mode 100644 index bf4efff..0000000 --- a/technic/technic/tools/chainsaw.lua +++ /dev/null @@ -1,366 +0,0 @@ --- Configuration - -local chainsaw_max_charge = 30000 -- Maximum charge of the saw --- Gives 2500 nodes on a single charge (about 50 complete normal trees) -local chainsaw_charge_per_node = 12 --- Cut down tree leaves. Leaf decay may cause slowness on large trees --- if this is disabled. -local chainsaw_leaves = true - --- The default trees -local timber_nodenames = { - ["default:jungletree"] = true, - ["default:papyrus"] = true, - ["default:cactus"] = true, - ["default:tree"] = true, - ["default:apple"] = true, - ["default:pinetree"] = true, -} - -if chainsaw_leaves then - timber_nodenames["default:leaves"] = true - timber_nodenames["default:jungleleaves"] = true - timber_nodenames["default:pine_needles"] = true -end - --- technic_worldgen defines rubber trees if moretrees isn't installed -if minetest.get_modpath("technic_worldgen") or - minetest.get_modpath("moretrees") then - timber_nodenames["moretrees:rubber_tree_trunk_empty"] = true - timber_nodenames["moretrees:rubber_tree_trunk"] = true - if chainsaw_leaves then - timber_nodenames["moretrees:rubber_tree_leaves"] = true - end -end - --- Support moretrees if it is there -if minetest.get_modpath("moretrees") then - timber_nodenames["moretrees:acacia_trunk"] = true - timber_nodenames["moretrees:apple_tree_trunk"] = true - timber_nodenames["moretrees:beech_trunk"] = true - timber_nodenames["moretrees:birch_trunk"] = true - timber_nodenames["moretrees:fir_trunk"] = true - timber_nodenames["moretrees:oak_trunk"] = true - timber_nodenames["moretrees:palm_trunk"] = true - timber_nodenames["moretrees:pine_trunk"] = true - timber_nodenames["moretrees:sequoia_trunk"] = true - timber_nodenames["moretrees:spruce_trunk"] = true - timber_nodenames["moretrees:willow_trunk"] = true - timber_nodenames["moretrees:jungletree_trunk"] = true - - if chainsaw_leaves then - timber_nodenames["moretrees:acacia_leaves"] = true - timber_nodenames["moretrees:apple_tree_leaves"] = true - timber_nodenames["moretrees:oak_leaves"] = true - timber_nodenames["moretrees:fir_leaves"] = true - timber_nodenames["moretrees:fir_leaves_bright"] = true - timber_nodenames["moretrees:sequoia_leaves"] = true - timber_nodenames["moretrees:birch_leaves"] = true - timber_nodenames["moretrees:birch_leaves"] = true - timber_nodenames["moretrees:palm_leaves"] = true - timber_nodenames["moretrees:spruce_leaves"] = true - timber_nodenames["moretrees:spruce_leaves"] = true - timber_nodenames["moretrees:pine_leaves"] = true - timber_nodenames["moretrees:willow_leaves"] = true - timber_nodenames["moretrees:jungletree_leaves_green"] = true - timber_nodenames["moretrees:jungletree_leaves_yellow"] = true - timber_nodenames["moretrees:jungletree_leaves_red"] = true - timber_nodenames["moretrees:acorn"] = true - timber_nodenames["moretrees:coconut"] = true - timber_nodenames["moretrees:spruce_cone"] = true - timber_nodenames["moretrees:pine_cone"] = true - timber_nodenames["moretrees:fir_cone"] = true - timber_nodenames["moretrees:apple_blossoms"] = true - end -end - --- Support growing_trees -if minetest.get_modpath("growing_trees") then - timber_nodenames["growing_trees:trunk"] = true - timber_nodenames["growing_trees:medium_trunk"] = true - timber_nodenames["growing_trees:big_trunk"] = true - timber_nodenames["growing_trees:trunk_top"] = true - timber_nodenames["growing_trees:trunk_sprout"] = true - timber_nodenames["growing_trees:branch_sprout"] = true - timber_nodenames["growing_trees:branch"] = true - timber_nodenames["growing_trees:branch_xmzm"] = true - timber_nodenames["growing_trees:branch_xpzm"] = true - timber_nodenames["growing_trees:branch_xmzp"] = true - timber_nodenames["growing_trees:branch_xpzp"] = true - timber_nodenames["growing_trees:branch_zz"] = true - timber_nodenames["growing_trees:branch_xx"] = true - - if chainsaw_leaves then - timber_nodenames["growing_trees:leaves"] = true - end -end - --- Support growing_cactus -if minetest.get_modpath("growing_cactus") then - timber_nodenames["growing_cactus:sprout"] = true - timber_nodenames["growing_cactus:branch_sprout_vertical"] = true - timber_nodenames["growing_cactus:branch_sprout_vertical_fixed"] = true - timber_nodenames["growing_cactus:branch_sprout_xp"] = true - timber_nodenames["growing_cactus:branch_sprout_xm"] = true - timber_nodenames["growing_cactus:branch_sprout_zp"] = true - timber_nodenames["growing_cactus:branch_sprout_zm"] = true - timber_nodenames["growing_cactus:trunk"] = true - timber_nodenames["growing_cactus:branch_trunk"] = true - timber_nodenames["growing_cactus:branch"] = true - timber_nodenames["growing_cactus:branch_xp"] = true - timber_nodenames["growing_cactus:branch_xm"] = true - timber_nodenames["growing_cactus:branch_zp"] = true - timber_nodenames["growing_cactus:branch_zm"] = true - timber_nodenames["growing_cactus:branch_zz"] = true - timber_nodenames["growing_cactus:branch_xx"] = true -end - --- Support farming_plus -if minetest.get_modpath("farming_plus") then - if chainsaw_leaves then - timber_nodenames["farming_plus:banana_leaves"] = true - timber_nodenames["farming_plus:banana"] = true - timber_nodenames["farming_plus:cocoa_leaves"] = true - timber_nodenames["farming_plus:cocoa"] = true - end -end - --- Support nature -if minetest.get_modpath("nature") then - if chainsaw_leaves then - timber_nodenames["nature:blossom"] = true - end -end - --- Support snow -if minetest.get_modpath("snow") then - if chainsaw_leaves then - timber_nodenames["snow:needles"] = true - timber_nodenames["snow:needles_decorated"] = true - timber_nodenames["snow:star"] = true - end -end - --- Support vines (also generated by moretrees if available) -if minetest.get_modpath("vines") then - if chainsaw_leaves then - timber_nodenames["vines:vines"] = true - end -end - -if minetest.get_modpath("trunks") then - if chainsaw_leaves then - timber_nodenames["trunks:moss"] = true - timber_nodenames["trunks:moss_fungus"] = true - timber_nodenames["trunks:treeroot"] = true - end -end - -local S = technic.getter - -technic.register_power_tool("technic:chainsaw", chainsaw_max_charge) - --- Table for saving what was sawed down -local produced = {} - --- Save the items sawed down so that we can drop them in a nice single stack -local function handle_drops(drops) - for _, item in ipairs(drops) do - local stack = ItemStack(item) - local name = stack:get_name() - local p = produced[name] - if not p then - produced[name] = stack - else - p:set_count(p:get_count() + stack:get_count()) - end - end -end - ---- Iterator over positions to try to saw around a sawed node. --- This returns positions in a 3x1x3 area around the position, plus the --- position above it. This does not return the bottom position to prevent --- the chainsaw from cutting down nodes below the cutting position. --- @param pos Sawing position. -local function iterSawTries(pos) - -- Copy position to prevent mangling it - local pos = vector.new(pos) - local i = 0 - - return function() - i = i + 1 - -- Given a (top view) area like so (where 5 is the starting position): - -- X --> - -- Z 123 - -- | 456 - -- V 789 - -- This will return positions 1, 4, 7, 2, 8 (skip 5), 3, 6, 9, - -- and the position above 5. - if i == 1 then - -- Move to starting position - pos.x = pos.x - 1 - pos.z = pos.z - 1 - elseif i == 4 or i == 7 then - -- Move to next X and back to start of Z when we reach - -- the end of a Z line. - pos.x = pos.x + 1 - pos.z = pos.z - 2 - elseif i == 5 then - -- Skip the middle position (we've already run on it) - -- and double-increment the counter. - pos.z = pos.z + 2 - i = i + 1 - elseif i <= 9 then - -- Go to next Z. - pos.z = pos.z + 1 - elseif i == 10 then - -- Move back to center and up. - -- The Y+ position must be last so that we don't dig - -- straight upward and not come down (since the Y- - -- position isn't checked). - pos.x = pos.x - 1 - pos.z = pos.z - 1 - pos.y = pos.y + 1 - else - return nil - end - return pos - end -end - --- This function does all the hard work. Recursively we dig the node at hand --- if it is in the table and then search the surroundings for more stuff to dig. -local function recursive_dig(pos, remaining_charge) - if remaining_charge < chainsaw_charge_per_node then - return remaining_charge - end - local node = minetest.get_node(pos) - - if not timber_nodenames[node.name] then - return remaining_charge - end - - -- Wood found - cut it - handle_drops(minetest.get_node_drops(node.name, "")) - minetest.remove_node(pos) - remaining_charge = remaining_charge - chainsaw_charge_per_node - - -- Check surroundings and run recursively if any charge left - for npos in iterSawTries(pos) do - if remaining_charge < chainsaw_charge_per_node then - break - end - if timber_nodenames[minetest.get_node(npos).name] then - remaining_charge = recursive_dig(npos, remaining_charge) - end - end - return remaining_charge -end - --- Function to randomize positions for new node drops -local function get_drop_pos(pos) - local drop_pos = {} - - for i = 0, 8 do - -- Randomize position for a new drop - drop_pos.x = pos.x + math.random(-3, 3) - drop_pos.y = pos.y - 1 - drop_pos.z = pos.z + math.random(-3, 3) - - -- Move the randomized position upwards until - -- the node is air or unloaded. - for y = drop_pos.y, drop_pos.y + 5 do - drop_pos.y = y - local node = minetest.get_node_or_nil(drop_pos) - - if not node then - -- If the node is not loaded yet simply drop - -- the item at the original digging position. - return pos - elseif node.name == "air" then - -- Add variation to the entity drop position, - -- but don't let drops get too close to the edge - drop_pos.x = drop_pos.x + (math.random() * 0.8) - 0.5 - drop_pos.z = drop_pos.z + (math.random() * 0.8) - 0.5 - return drop_pos - end - end - end - - -- Return the original position if this takes too long - return pos -end - --- Chainsaw entry point -local function chainsaw_dig(pos, current_charge) - -- Start sawing things down - local remaining_charge = recursive_dig(pos, current_charge) - minetest.sound_play("chainsaw", {pos = pos, gain = 1.0, - max_hear_distance = 10}) - - -- Now drop items for the player - for name, stack in pairs(produced) do - -- Drop stacks of stack max or less - local count, max = stack:get_count(), stack:get_stack_max() - stack:set_count(max) - while count > max do - minetest.add_item(get_drop_pos(pos), stack) - count = count - max - end - stack:set_count(count) - minetest.add_item(get_drop_pos(pos), stack) - end - - -- Clean up - produced = {} - - return remaining_charge -end - - -minetest.register_tool("technic:chainsaw", { - description = S("Chainsaw"), - inventory_image = "technic_chainsaw.png", - stack_max = 1, - wear_represents = "technic_RE_charge", - on_refill = technic.refill_RE_charge, - on_use = function(itemstack, user, pointed_thing) - if pointed_thing.type ~= "node" then - return itemstack - end - - local meta = minetest.deserialize(itemstack:get_metadata()) - if not meta or not meta.charge or - meta.charge < chainsaw_charge_per_node then - return - end - - local name = user:get_player_name() - if minetest.is_protected(pointed_thing.under, name) then - minetest.record_protection_violation(pointed_thing.under, name) - return - end - - -- Send current charge to digging function so that the - -- chainsaw will stop after digging a number of nodes - meta.charge = chainsaw_dig(pointed_thing.under, meta.charge) - if not technic.creative_mode then - technic.set_RE_wear(itemstack, meta.charge, chainsaw_max_charge) - itemstack:set_metadata(minetest.serialize(meta)) - end - return itemstack - end, -}) - -local mesecons_button = minetest.get_modpath("mesecons_button") -local trigger = mesecons_button and "mesecons_button:button_off" or "default:mese_crystal_fragment" - -minetest.register_craft({ - output = "technic:chainsaw", - recipe = { - {"technic:stainless_steel_ingot", trigger, "technic:battery"}, - {"technic:fine_copper_wire", "technic:motor", "technic:battery"}, - {"", "", "technic:stainless_steel_ingot"}, - } -}) - diff --git a/technic/technic/tools/flashlight.lua b/technic/technic/tools/flashlight.lua deleted file mode 100644 index 252dc8c..0000000 --- a/technic/technic/tools/flashlight.lua +++ /dev/null @@ -1,123 +0,0 @@ --- Original code comes from walkin_light mod by Echo --- http://minetest.net/forum/viewtopic.php?id=2621 - -local flashlight_max_charge = 30000 - -local S = technic.getter - -technic.register_power_tool("technic:flashlight", flashlight_max_charge) - -minetest.register_alias("technic:light_off", "air") - -minetest.register_tool("technic:flashlight", { - description = S("Flashlight"), - inventory_image = "technic_flashlight.png", - stack_max = 1, - wear_represents = "technic_RE_charge", - on_refill = technic.refill_RE_charge, -}) - -minetest.register_craft({ - output = "technic:flashlight", - recipe = { - {"technic:rubber", "default:glass", "technic:rubber"}, - {"technic:stainless_steel_ingot", "technic:battery", "technic:stainless_steel_ingot"}, - {"", "technic:battery", ""} - } -}) - - -local player_positions = {} -local was_wielding = {} - -local function check_for_flashlight(player) - if player == nil then - return false - end - local inv = player:get_inventory() - local hotbar = inv:get_list("main") - for i = 1, 8 do - if hotbar[i]:get_name() == "technic:flashlight" then - local meta = minetest.deserialize(hotbar[i]:get_metadata()) - if meta and meta.charge and meta.charge >= 2 then - if not technic.creative_mode then - meta.charge = meta.charge - 2; - technic.set_RE_wear(hotbar[i], meta.charge, flashlight_max_charge) - hotbar[i]:set_metadata(minetest.serialize(meta)) - inv:set_stack("main", i, hotbar[i]) - end - return true - end - end - end - return false -end - -minetest.register_on_joinplayer(function(player) - local player_name = player:get_player_name() - local pos = player:getpos() - local rounded_pos = vector.round(pos) - rounded_pos.y = rounded_pos.y + 1 - player_positions[player_name] = rounded_pos - was_wielding[player_name] = true -end) - - -minetest.register_on_leaveplayer(function(player) - local player_name = player:get_player_name() - local pos = player_positions[player_name] - local nodename = minetest.get_node(pos).name - if nodename == "technic:light" then - minetest.remove_node(pos) - end - player_positions[player_name] = nil -end) - -minetest.register_globalstep(function(dtime) - for i, player in pairs(minetest.get_connected_players()) do - local player_name = player:get_player_name() - local flashlight_weared = check_for_flashlight(player) - local pos = player:getpos() - local rounded_pos = vector.round(pos) - rounded_pos.y = rounded_pos.y + 1 - local old_pos = player_positions[player_name] - local player_moved = old_pos and not vector.equals(old_pos, rounded_pos) - if not old_pos then - old_pos = rounded_pos - player_moved = true - end - - -- Remove light, flashlight weared out or was removed from hotbar - if was_wielding[player_name] and not flashlight_weared then - was_wielding[player_name] = false - local node = minetest.get_node_or_nil(old_pos) - if node and node.name == "technic:light" then - minetest.remove_node(old_pos) - end - elseif (player_moved or not was_wielding[player_name]) and flashlight_weared then - local node = minetest.get_node_or_nil(rounded_pos) - if node and node.name == "air" then - minetest.set_node(rounded_pos, {name="technic:light"}) - end - local node = minetest.get_node_or_nil(old_pos) - if node and node.name == "technic:light" then - minetest.remove_node(old_pos) - end - player_positions[player_name] = rounded_pos - was_wielding[player_name] = true - end - end -end) - -minetest.register_node("technic:light", { - drawtype = "glasslike", - tiles = {"technic_light.png"}, - paramtype = "light", - groups = {not_in_creative_inventory=1}, - drop = "", - walkable = false, - buildable_to = true, - sunlight_propagates = true, - light_source = LIGHT_MAX, - pointable = false, -}) diff --git a/technic/technic/tools/init.lua b/technic/technic/tools/init.lua deleted file mode 100644 index 5e0aa02..0000000 --- a/technic/technic/tools/init.lua +++ /dev/null @@ -1,23 +0,0 @@ -local path = technic.modpath.."/tools" - -if technic.config:get_bool("enable_mining_drill") then - dofile(path.."/mining_drill.lua") -end -if technic.config:get_bool("enable_mining_laser") then - dofile(path.."/mining_lasers.lua") -end -if technic.config:get_bool("enable_flashlight") then - dofile(path.."/flashlight.lua") -end -dofile(path.."/cans.lua") -dofile(path.."/chainsaw.lua") -dofile(path.."/tree_tap.lua") -dofile(path.."/sonic_screwdriver.lua") -dofile(path.."/prospector.lua") -dofile(path.."/vacuum.lua") - -if minetest.get_modpath("screwdriver") then - -- compatibility alias - minetest.register_alias("technic:screwdriver", "screwdriver:screwdriver") -end - diff --git a/technic/technic/tools/mining_drill.lua b/technic/technic/tools/mining_drill.lua deleted file mode 100644 index 8a25abe..0000000 --- a/technic/technic/tools/mining_drill.lua +++ /dev/null @@ -1,419 +0,0 @@ -local max_charge = {50000, 200000, 650000} -local power_usage_per_node = {200, 500, 800} - -local S = technic.getter - -minetest.register_craft({ - output = 'technic:mining_drill', - recipe = { - {'moreores:tin_ingot', 'technic:diamond_drill_head', 'moreores:tin_ingot'}, - {'technic:stainless_steel_ingot', 'technic:motor', 'technic:stainless_steel_ingot'}, - {'', 'technic:red_energy_crystal', 'default:copper_ingot'}, - } -}) -minetest.register_craft({ - output = 'technic:mining_drill_mk2', - recipe = { - {'technic:diamond_drill_head', 'technic:diamond_drill_head', 'technic:diamond_drill_head'}, - {'technic:stainless_steel_ingot', 'technic:mining_drill', 'technic:stainless_steel_ingot'}, - {'', 'technic:green_energy_crystal', ''}, - } -}) -minetest.register_craft({ - output = 'technic:mining_drill_mk3', - recipe = { - {'technic:diamond_drill_head', 'technic:diamond_drill_head', 'technic:diamond_drill_head'}, - {'technic:stainless_steel_ingot', 'technic:mining_drill_mk2', 'technic:stainless_steel_ingot'}, - {'', 'technic:blue_energy_crystal', ''}, - } -}) -for i = 1, 4 do - minetest.register_craft({ - output = 'technic:mining_drill_mk3', - recipe = { - {'technic:diamond_drill_head', 'technic:diamond_drill_head', 'technic:diamond_drill_head'}, - {'technic:stainless_steel_ingot', 'technic:mining_drill_mk2_'..i, 'technic:stainless_steel_ingot'}, - {'', 'technic:blue_energy_crystal', ''}, - } - }) -end - -local mining_drill_mode_text = { - {S("Single node.")}, - {S("3 nodes deep.")}, - {S("3 nodes wide.")}, - {S("3 nodes tall.")}, - {S("3x3 nodes.")}, -} - -local function drill_dig_it0 (pos,player) - if minetest.is_protected(pos, player:get_player_name()) then - minetest.record_protection_violation(pos, player:get_player_name()) - return - end - local node=minetest.get_node(pos) - if node.name == "air" or node.name == "ignore" then return end - if node.name == "default:lava_source" then return end - if node.name == "default:lava_flowing" then return end - if node.name == "default:water_source" then minetest.remove_node(pos) return end - if node.name == "default:water_flowing" then minetest.remove_node(pos) return end - minetest.node_dig(pos,node,player) -end - -local function drill_dig_it1 (player) - local dir=player:get_look_dir() - if math.abs(dir.x)>math.abs(dir.z) then - if dir.x>0 then return 0 end - return 1 - end - if dir.z>0 then return 2 end - return 3 -end - -local function drill_dig_it2 (pos,player) - drill_dig_it0 (pos,player) - pos.z=pos.z+1 - drill_dig_it0 (pos,player) - pos.z=pos.z-2 - drill_dig_it0 (pos,player) - pos.z=pos.z+1 - pos.y=pos.y+1 - drill_dig_it0 (pos,player) - pos.z=pos.z+1 - drill_dig_it0 (pos,player) - pos.z=pos.z-2 - drill_dig_it0 (pos,player) - pos.z=pos.z+1 - pos.y=pos.y-2 - drill_dig_it0 (pos,player) - pos.z=pos.z+1 - drill_dig_it0 (pos,player) - pos.z=pos.z-2 - drill_dig_it0 (pos,player) -end - -local function drill_dig_it3 (pos,player) - drill_dig_it0 (pos,player) - pos.x=pos.x+1 - drill_dig_it0 (pos,player) - pos.x=pos.x-2 - drill_dig_it0 (pos,player) - pos.x=pos.x+1 - pos.y=pos.y+1 - drill_dig_it0 (pos,player) - pos.x=pos.x+1 - drill_dig_it0 (pos,player) - pos.x=pos.x-2 - drill_dig_it0 (pos,player) - pos.x=pos.x+1 - pos.y=pos.y-2 - drill_dig_it0 (pos,player) - pos.x=pos.x+1 - drill_dig_it0 (pos,player) - pos.x=pos.x-2 - drill_dig_it0 (pos,player) -end - -local function drill_dig_it4 (pos,player) - drill_dig_it0 (pos,player) - pos.x=pos.x+1 - drill_dig_it0 (pos,player) - pos.x=pos.x-2 - drill_dig_it0 (pos,player) - pos.x=pos.x+1 - pos.z=pos.z+1 - drill_dig_it0 (pos,player) - pos.x=pos.x+1 - drill_dig_it0 (pos,player) - pos.x=pos.x-2 - drill_dig_it0 (pos,player) - pos.x=pos.x+1 - pos.z=pos.z-2 - drill_dig_it0 (pos,player) - pos.x=pos.x+1 - drill_dig_it0 (pos,player) - pos.x=pos.x-2 - drill_dig_it0 (pos,player) -end - -local function cost_to_use(drill_type, mode) - local mult - if mode == 1 then - mult = 1 - elseif mode <= 4 then - mult = 3 - else - mult = 9 - end - return power_usage_per_node[drill_type] * mult -end - -local function drill_dig_it(pos, player, mode) - if mode == 1 then - drill_dig_it0(pos, player) - end - - if mode == 2 then -- 3 deep - dir = drill_dig_it1(player) - if dir == 0 then -- x+ - drill_dig_it0(pos, player) - pos.x = pos.x + 1 - drill_dig_it0(pos, player) - pos.x = pos.x + 1 - drill_dig_it0(pos, player) - end - if dir == 1 then -- x- - drill_dig_it0(pos, player) - pos.x=pos.x-1 - drill_dig_it0 (pos,player) - pos.x=pos.x-1 - drill_dig_it0 (pos,player) - end - if dir==2 then -- z+ - drill_dig_it0 (pos,player) - pos.z=pos.z+1 - drill_dig_it0 (pos,player) - pos.z=pos.z+1 - drill_dig_it0 (pos,player) - end - if dir==3 then -- z- - drill_dig_it0 (pos,player) - pos.z=pos.z-1 - drill_dig_it0 (pos,player) - pos.z=pos.z-1 - drill_dig_it0 (pos,player) - end - end - - if mode==3 then -- 3 wide - dir=drill_dig_it1(player) - if dir==0 or dir==1 then -- x - drill_dig_it0 (pos,player) - pos.z=pos.z+1 - drill_dig_it0 (pos,player) - pos.z=pos.z-2 - drill_dig_it0 (pos,player) - end - if dir==2 or dir==3 then -- z - drill_dig_it0 (pos,player) - pos.x=pos.x+1 - drill_dig_it0 (pos,player) - pos.x=pos.x-2 - drill_dig_it0 (pos,player) - end - end - - if mode==4 then -- 3 tall, selected in the middle - drill_dig_it0 (pos,player) - pos.y=pos.y-1 - drill_dig_it0 (pos,player) - pos.y=pos.y-1 - drill_dig_it0 (pos,player) - end - - if mode==5 then -- 3 x 3 - local dir=player:get_look_dir() - if math.abs(dir.y)<0.5 then - dir=drill_dig_it1(player) - if dir==0 or dir==1 then -- x - drill_dig_it2(pos,player) - end - if dir==2 or dir==3 then -- z - drill_dig_it3(pos,player) - end - else - drill_dig_it4(pos,player) - end - end - - minetest.sound_play("mining_drill", {pos = pos, gain = 1.0, max_hear_distance = 10,}) -end - -local function pos_is_pointable(pos) - local node = minetest.get_node(pos) - local nodedef = minetest.registered_nodes[node.name] - return nodedef and nodedef.pointable -end - -local function mining_drill_mk2_setmode(user,itemstack) - local player_name=user:get_player_name() - local item=itemstack:to_table() - local meta=minetest.deserialize(item["metadata"]) - if meta==nil then - meta={} - mode=0 - end - if meta["mode"]==nil then - minetest.chat_send_player(player_name, S("Use while sneaking to change Mining Drill Mk%d modes."):format(2)) - meta["mode"]=0 - mode=0 - end - mode=(meta["mode"]) - mode=mode+1 - if mode>=5 then mode=1 end - minetest.chat_send_player(player_name, S("Mining Drill Mk%d Mode %d"):format(2, mode)..": "..mining_drill_mode_text[mode][1]) - item["name"]="technic:mining_drill_mk2_"..mode - meta["mode"]=mode - item["metadata"]=minetest.serialize(meta) - itemstack:replace(item) - return itemstack -end - -local function mining_drill_mk3_setmode(user,itemstack) - local player_name=user:get_player_name() - local item=itemstack:to_table() - local meta=minetest.deserialize(item["metadata"]) - if meta==nil then - meta={} - mode=0 - end - if meta["mode"]==nil then - minetest.chat_send_player(player_name, S("Use while sneaking to change Mining Drill Mk%d modes."):format(3)) - meta["mode"]=0 - mode=0 - end - mode=(meta["mode"]) - mode=mode+1 - if mode>=6 then mode=1 end - minetest.chat_send_player(player_name, S("Mining Drill Mk%d Mode %d"):format(3, mode)..": "..mining_drill_mode_text[mode][1]) - item["name"]="technic:mining_drill_mk3_"..mode - meta["mode"]=mode - item["metadata"]=minetest.serialize(meta) - itemstack:replace(item) - return itemstack -end - - -local function mining_drill_mk2_handler(itemstack, user, pointed_thing) - local keys = user:get_player_control() - local player_name = user:get_player_name() - local meta = minetest.deserialize(itemstack:get_metadata()) - if not meta or not meta.mode or keys.sneak then - return mining_drill_mk2_setmode(user, itemstack) - end - if pointed_thing.type ~= "node" or not pos_is_pointable(pointed_thing.under) or not meta.charge then - return - end - local charge_to_take = cost_to_use(2, meta.mode) - if meta.charge >= charge_to_take then - local pos = minetest.get_pointed_thing_position(pointed_thing, above) - drill_dig_it(pos, user, meta.mode) - if not technic.creative_mode then - meta.charge = meta.charge - charge_to_take - itemstack:set_metadata(minetest.serialize(meta)) - technic.set_RE_wear(itemstack, meta.charge, max_charge[2]) - end - end - return itemstack -end - -local function mining_drill_mk3_handler(itemstack, user, pointed_thing) - local keys = user:get_player_control() - local player_name = user:get_player_name() - local meta = minetest.deserialize(itemstack:get_metadata()) - if not meta or not meta.mode or keys.sneak then - return mining_drill_mk3_setmode(user, itemstack) - end - if pointed_thing.type ~= "node" or not pos_is_pointable(pointed_thing.under) or not meta.charge then - return - end - local charge_to_take = cost_to_use(3, meta.mode) - if meta.charge >= charge_to_take then - local pos = minetest.get_pointed_thing_position(pointed_thing, above) - drill_dig_it(pos, user, meta.mode) - if not technic.creative_mode then - meta.charge = meta.charge - charge_to_take - itemstack:set_metadata(minetest.serialize(meta)) - technic.set_RE_wear(itemstack, meta.charge, max_charge[3]) - end - end - return itemstack -end - -technic.register_power_tool("technic:mining_drill", max_charge[1]) - -minetest.register_tool("technic:mining_drill", { - description = S("Mining Drill Mk%d"):format(1), - inventory_image = "technic_mining_drill.png", - stack_max = 1, - wear_represents = "technic_RE_charge", - on_refill = technic.refill_RE_charge, - on_use = function(itemstack, user, pointed_thing) - if pointed_thing.type ~= "node" or not pos_is_pointable(pointed_thing.under) then - return itemstack - end - local meta = minetest.deserialize(itemstack:get_metadata()) - if not meta or not meta.charge then - return - end - local charge_to_take = cost_to_use(1, 1) - if meta.charge >= charge_to_take then - local pos = minetest.get_pointed_thing_position(pointed_thing, above) - drill_dig_it(pos, user, 1) - if not technic.creative_mode then - meta.charge = meta.charge - charge_to_take - itemstack:set_metadata(minetest.serialize(meta)) - technic.set_RE_wear(itemstack, meta.charge, max_charge[1]) - end - end - return itemstack - end, -}) - -minetest.register_tool("technic:mining_drill_mk2", { - description = S("Mining Drill Mk%d"):format(2), - inventory_image = "technic_mining_drill_mk2.png", - wear_represents = "technic_RE_charge", - on_refill = technic.refill_RE_charge, - on_use = function(itemstack, user, pointed_thing) - mining_drill_mk2_handler(itemstack, user, pointed_thing) - return itemstack - end, -}) - -technic.register_power_tool("technic:mining_drill_mk2", max_charge[2]) - -for i = 1, 4 do - technic.register_power_tool("technic:mining_drill_mk2_"..i, max_charge[2]) - minetest.register_tool("technic:mining_drill_mk2_"..i, { - description = S("Mining Drill Mk%d Mode %d"):format(2, i), - inventory_image = "technic_mining_drill_mk2.png^technic_tool_mode"..i..".png", - wield_image = "technic_mining_drill_mk2.png", - wear_represents = "technic_RE_charge", - on_refill = technic.refill_RE_charge, - groups = {not_in_creative_inventory=1}, - on_use = function(itemstack, user, pointed_thing) - mining_drill_mk2_handler(itemstack, user, pointed_thing) - return itemstack - end, - }) -end - -minetest.register_tool("technic:mining_drill_mk3", { - description = S("Mining Drill Mk%d"):format(3), - inventory_image = "technic_mining_drill_mk3.png", - wear_represents = "technic_RE_charge", - on_refill = technic.refill_RE_charge, - on_use = function(itemstack, user, pointed_thing) - mining_drill_mk3_handler(itemstack,user,pointed_thing) - return itemstack - end, -}) - -technic.register_power_tool("technic:mining_drill_mk3", max_charge[3]) - -for i=1,5,1 do - technic.register_power_tool("technic:mining_drill_mk3_"..i, max_charge[3]) - minetest.register_tool("technic:mining_drill_mk3_"..i, { - description = S("Mining Drill Mk%d Mode %d"):format(3, i), - inventory_image = "technic_mining_drill_mk3.png^technic_tool_mode"..i..".png", - wield_image = "technic_mining_drill_mk3.png", - wear_represents = "technic_RE_charge", - on_refill = technic.refill_RE_charge, - groups = {not_in_creative_inventory=1}, - on_use = function(itemstack, user, pointed_thing) - mining_drill_mk3_handler(itemstack,user,pointed_thing) - return itemstack - end, - }) -end diff --git a/technic/technic/tools/mining_lasers.lua b/technic/technic/tools/mining_lasers.lua deleted file mode 100644 index 4c83ae9..0000000 --- a/technic/technic/tools/mining_lasers.lua +++ /dev/null @@ -1,178 +0,0 @@ -local mining_lasers_list = { --- {<num>, <range of the laser shots>, <max_charge>, <charge_per_shot>}, - {"1", 7, 50000, 1000}, - {"2", 14, 200000, 2000}, - {"3", 21, 650000, 3000}, -} - -local S = technic.getter - -minetest.register_craft({ - output = 'technic:laser_mk1', - recipe = { - {'default:diamond', 'technic:brass_ingot', 'default:obsidian_glass'}, - {'', 'technic:brass_ingot', 'technic:red_energy_crystal'}, - {'', '', 'default:copper_ingot'}, - } -}) -minetest.register_craft({ - output = 'technic:laser_mk2', - recipe = { - {'default:diamond', 'technic:carbon_steel_ingot', 'technic:laser_mk1'}, - {'', 'technic:carbon_steel_ingot', 'technic:green_energy_crystal'}, - {'', '', 'default:copper_ingot'}, - } -}) -minetest.register_craft({ - output = 'technic:laser_mk3', - recipe = { - {'default:diamond', 'technic:carbon_steel_ingot', 'technic:laser_mk2'}, - {'', 'technic:carbon_steel_ingot', 'technic:blue_energy_crystal'}, - {'', '', 'default:copper_ingot'}, - } -}) - --- Based on code by Uberi: https://gist.github.com/Uberi/3125280 -local function rayIter(pos, dir, range) - local p = vector.round(pos) - local x_step, y_step, z_step = 0, 0, 0 - local x_component, y_component, z_component = 0, 0, 0 - local x_intersect, y_intersect, z_intersect = 0, 0, 0 - - if dir.x == 0 then - x_intersect = math.huge - elseif dir.x > 0 then - x_step = 1 - x_component = 1 / dir.x - x_intersect = x_component - else - x_step = -1 - x_component = 1 / -dir.x - end - if dir.y == 0 then - y_intersect = math.huge - elseif dir.y > 0 then - y_step = 1 - y_component = 1 / dir.y - y_intersect = y_component - else - y_step = -1 - y_component = 1 / -dir.y - end - if dir.z == 0 then - z_intersect = math.huge - elseif dir.z > 0 then - z_step = 1 - z_component = 1 / dir.z - z_intersect = z_component - else - z_step = -1 - z_component = 1 / -dir.z - end - - return function() - if x_intersect < y_intersect then - if x_intersect < z_intersect then - p.x = p.x + x_step - x_intersect = x_intersect + x_component - else - p.z = p.z + z_step - z_intersect = z_intersect + z_component - end - elseif y_intersect < z_intersect then - p.y = p.y + y_step - y_intersect = y_intersect + y_component - else - p.z = p.z + z_step - z_intersect = z_intersect + z_component - end - if vector.distance(pos, p) > range then - return nil - end - return p - end -end - -local function laser_node(pos, node, player) - local def = minetest.registered_nodes[node.name] - if def and def.liquidtype ~= "none" then - minetest.remove_node(pos) - minetest.add_particle({ - pos = pos, - vel = {x=0, y=2, z=0}, - acc = {x=0, y=-1, z=0}, - expirationtime = 1.5, - size = 6 + math.random() * 2, - texture = "smoke_puff.png^[transform" .. math.random(0, 7), - }) - return - end - minetest.node_dig(pos, node, player) -end - -local no_destroy = { - ["air"] = true, - ["default:lava_source"] = true, - ["default:lava_flowing"] = true, -} -local function laser_shoot(player, range, particle_texture, sound) - local player_pos = player:getpos() - local player_name = player:get_player_name() - local dir = player:get_look_dir() - - local start_pos = vector.new(player_pos) - -- Adjust to head height - start_pos.y = start_pos.y + 1.9 - minetest.add_particle({ - pos = startpos, - vel = dir, - acc = vector.multiply(dir, 50), - expirationtime = range / 11, - size = 1, - texture = particle_texture .. "^[transform" .. math.random(0, 7), - }) - minetest.sound_play(sound, {pos = player_pos, max_hear_distance = range}) - for pos in rayIter(start_pos, dir, range) do - if minetest.is_protected(pos, player_name) then - minetest.record_protection_violation(pos, player_name) - break - end - local node = minetest.get_node_or_nil(pos) - if not node then - break - end - if not no_destroy[node.name] then - laser_node(pos, node, player) - end - end -end - - -for _, m in pairs(mining_lasers_list) do - technic.register_power_tool("technic:laser_mk"..m[1], m[3]) - minetest.register_tool("technic:laser_mk"..m[1], { - description = S("Mining Laser Mk%d"):format(m[1]), - inventory_image = "technic_mining_laser_mk"..m[1]..".png", - stack_max = 1, - wear_represents = "technic_RE_charge", - on_refill = technic.refill_RE_charge, - on_use = function(itemstack, user) - local meta = minetest.deserialize(itemstack:get_metadata()) - if not meta or not meta.charge then - return - end - - -- If there's enough charge left, fire the laser - if meta.charge >= m[4] then - laser_shoot(user, m[2], "technic_laser_beam_mk"..m[1]..".png", "technic_laser_mk"..m[1]) - if not technic.creative_mode then - meta.charge = meta.charge - m[4] - technic.set_RE_wear(itemstack, meta.charge, m[3]) - itemstack:set_metadata(minetest.serialize(meta)) - end - end - return itemstack - end, - }) -end - diff --git a/technic/technic/tools/prospector.lua b/technic/technic/tools/prospector.lua deleted file mode 100644 index b28f1d8..0000000 --- a/technic/technic/tools/prospector.lua +++ /dev/null @@ -1,128 +0,0 @@ -local S = technic.getter - -technic.register_power_tool("technic:prospector", 300000) - -local function get_metadata(toolstack) - local m = minetest.deserialize(toolstack:get_metadata()) - if not m then m = {} end - if not m.charge then m.charge = 0 end - if not m.target then m.target = "" end - if not m.look_depth then m.look_depth = 7 end - if not m.look_radius then m.look_radius = 1 end - return m -end - -minetest.register_tool("technic:prospector", { - description = S("Prospector"), - inventory_image = "technic_prospector.png", - wear_represents = "technic_RE_charge", - on_refill = technic.refill_RE_charge, - on_use = function(toolstack, user, pointed_thing) - if not user or not user:is_player() or user.is_fake_player then return end - if pointed_thing.type ~= "node" then return end - local toolmeta = get_metadata(toolstack) - local look_diameter = toolmeta.look_radius * 2 + 1 - local charge_to_take = toolmeta.look_depth * (toolmeta.look_depth + 1) * look_diameter * look_diameter - if toolmeta.charge < charge_to_take then return end - if toolmeta.target == "" then - minetest.chat_send_player(user:get_player_name(), "Right-click to set target block type") - return - end - if not technic.creative_mode then - toolmeta.charge = toolmeta.charge - charge_to_take - toolstack:set_metadata(minetest.serialize(toolmeta)) - technic.set_RE_wear(toolstack, toolmeta.charge, technic.power_tools[toolstack:get_name()]) - end - local start_pos = pointed_thing.under - local forward = minetest.facedir_to_dir(minetest.dir_to_facedir(user:get_look_dir(), true)) - local right = forward.x ~= 0 and { x=0, y=1, z=0 } or (forward.y ~= 0 and { x=0, y=0, z=1 } or { x=1, y=0, z=0 }) - local up = forward.x ~= 0 and { x=0, y=0, z=1 } or (forward.y ~= 0 and { x=1, y=0, z=0 } or { x=0, y=1, z=0 }) - local base_pos = vector.add(start_pos, vector.multiply(vector.add(right, up), - toolmeta.look_radius)) - local found = false - for f = 0, toolmeta.look_depth-1 do - for r = 0, look_diameter-1 do - for u = 0, look_diameter-1 do - if minetest.get_node(vector.add(vector.add(vector.add(base_pos, vector.multiply(forward, f)), vector.multiply(right, r)), vector.multiply(up, u))).name == toolmeta.target then found = true end - end - end - end - if math.random() < 0.02 then found = not found end - minetest.chat_send_player(user:get_player_name(), minetest.registered_nodes[toolmeta.target].description.." is "..(found and "present" or "absent").." in "..look_diameter.."x"..look_diameter.."x"..toolmeta.look_depth.." region") - minetest.sound_play("technic_prospector_"..(found and "hit" or "miss"), { pos = vector.add(user:getpos(), { x = 0, y = 1, z = 0 }), gain = 1.0, max_hear_distance = 10 }) - return toolstack - end, - on_place = function(toolstack, user, pointed_thing) - if not user or not user:is_player() or user.is_fake_player then return end - local toolmeta = get_metadata(toolstack) - local pointed - if pointed_thing.type == "node" then - local pname = minetest.get_node(pointed_thing.under).name - local pdef = minetest.registered_nodes[pname] - if pdef and (pdef.groups.not_in_creative_inventory or 0) == 0 and pname ~= toolmeta.target then - pointed = pname - end - end - local look_diameter = toolmeta.look_radius * 2 + 1 - minetest.show_formspec(user:get_player_name(), "technic:prospector_control", - "size[7,8.5]".. - "item_image[0,0;1,1;"..toolstack:get_name().."]".. - "label[1,0;"..minetest.formspec_escape(toolstack:get_definition().description).."]".. - (toolmeta.target ~= "" and - "label[0,1.5;Current target:]".. - "label[0,2;"..minetest.formspec_escape(minetest.registered_nodes[toolmeta.target].description).."]".. - "item_image[0,2.5;1,1;"..toolmeta.target.."]" or - "label[0,1.5;No target set]").. - (pointed and - "label[3.5,1.5;May set new target:]".. - "label[3.5,2;"..minetest.formspec_escape(minetest.registered_nodes[pointed].description).."]".. - "item_image[3.5,2.5;1,1;"..pointed.."]".. - "button_exit[3.5,3.65;2,0.5;target_"..pointed..";Set target]" or - "label[3.5,1.5;No new target available]").. - "label[0,4.5;Region cross section:]".. - "label[0,5;"..look_diameter.."x"..look_diameter.."]".. - "label[3.5,4.5;Set region cross section:]".. - "button_exit[3.5,5.15;1,0.5;look_radius_0;1x1]".. - "button_exit[4.5,5.15;1,0.5;look_radius_1;3x3]".. - "button_exit[5.5,5.15;1,0.5;look_radius_3;7x7]".. - "label[0,6;Region depth:]".. - "label[0,6.5;"..toolmeta.look_depth.."]".. - "label[3.5,6;Set region depth:]".. - "button_exit[3.5,6.65;1,0.5;look_depth_7;7]".. - "button_exit[4.5,6.65;1,0.5;look_depth_14;14]".. - "button_exit[5.5,6.65;1,0.5;look_depth_21;21]".. - "label[0,7.5;Accuracy:]".. - "label[0,8;98%]") - return - end, -}) - -minetest.register_on_player_receive_fields(function(user, formname, fields) - if formname ~= "technic:prospector_control" then return false end - if not user or not user:is_player() or user.is_fake_player then return end - local toolstack = user:get_wielded_item() - if toolstack:get_name() ~= "technic:prospector" then return true end - local toolmeta = get_metadata(toolstack) - for field, value in pairs(fields) do - if field:sub(1, 7) == "target_" then - toolmeta.target = field:sub(8) - end - if field:sub(1, 12) == "look_radius_" then - toolmeta.look_radius = field:sub(13) - end - if field:sub(1, 11) == "look_depth_" then - toolmeta.look_depth = field:sub(12) - end - end - toolstack:set_metadata(minetest.serialize(toolmeta)) - user:set_wielded_item(toolstack) - return true -end) - -minetest.register_craft({ - output = "technic:prospector", - recipe = { - {"moreores:pick_silver", "moreores:mithril_block", "pipeworks:teleport_tube_1"}, - {"technic:brass_ingot", "technic:control_logic_unit", "technic:brass_ingot"}, - {"", "technic:blue_energy_crystal", ""}, - } -}) diff --git a/technic/technic/tools/sonic_screwdriver.lua b/technic/technic/tools/sonic_screwdriver.lua deleted file mode 100644 index 300d363..0000000 --- a/technic/technic/tools/sonic_screwdriver.lua +++ /dev/null @@ -1,98 +0,0 @@ -local sonic_screwdriver_max_charge = 15000 - -local S = technic.getter - -technic.register_power_tool("technic:sonic_screwdriver", sonic_screwdriver_max_charge) - --- screwdriver handler code reused from minetest/minetest_game screwdriver @a9ac480 -local ROTATE_FACE = 1 -local ROTATE_AXIS = 2 - -local function nextrange(x, max) - x = x + 1 - if x > max then - x = 0 - end - return x -end - --- Handles rotation -local function screwdriver_handler(itemstack, user, pointed_thing, mode) - if pointed_thing.type ~= "node" then - return - end - - local pos = pointed_thing.under - - if minetest.is_protected(pos, user:get_player_name()) then - minetest.record_protection_violation(pos, user:get_player_name()) - return - end - - local node = minetest.get_node(pos) - local ndef = minetest.registered_nodes[node.name] - if not ndef or not ndef.paramtype2 == "facedir" or - (ndef.drawtype == "nodebox" and - not ndef.node_box.type == "fixed") or - node.param2 == nil then - return - end - - -- contrary to the default screwdriver, do not check for can_dig, to allow rotating machines with CLU's in them - -- this is consistent with the previous sonic screwdriver - - local meta1 = minetest.deserialize(itemstack:get_metadata()) - if not meta1 or not meta1.charge or meta1.charge < 100 then - return - end - - minetest.sound_play("technic_sonic_screwdriver", {pos = pos, gain = 0.3, max_hear_distance = 10}) - - -- Set param2 - local rotationPart = node.param2 % 32 -- get first 4 bits - local preservePart = node.param2 - rotationPart - - local axisdir = math.floor(rotationPart / 4) - local rotation = rotationPart - axisdir * 4 - if mode == ROTATE_FACE then - rotationPart = axisdir * 4 + nextrange(rotation, 3) - elseif mode == ROTATE_AXIS then - rotationPart = nextrange(axisdir, 5) * 4 - end - - node.param2 = preservePart + rotationPart - minetest.swap_node(pos, node) - - if not technic.creative_mode then - meta1.charge = meta1.charge - 100 - itemstack:set_metadata(minetest.serialize(meta1)) - technic.set_RE_wear(itemstack, meta1.charge, sonic_screwdriver_max_charge) - end - - return itemstack -end - -minetest.register_tool("technic:sonic_screwdriver", { - description = S("Sonic Screwdriver (left-click rotates face, right-click rotates axis)"), - inventory_image = "technic_sonic_screwdriver.png", - wear_represents = "technic_RE_charge", - on_refill = technic.refill_RE_charge, - on_use = function(itemstack, user, pointed_thing) - screwdriver_handler(itemstack, user, pointed_thing, ROTATE_FACE) - return itemstack - end, - on_place = function(itemstack, user, pointed_thing) - screwdriver_handler(itemstack, user, pointed_thing, ROTATE_AXIS) - return itemstack - end, -}) - -minetest.register_craft({ - output = "technic:sonic_screwdriver", - recipe = { - {"", "default:diamond", ""}, - {"mesecons_materials:fiber", "technic:battery", "mesecons_materials:fiber"}, - {"mesecons_materials:fiber", "moreores:mithril_ingot", "mesecons_materials:fiber"} - } -}) - diff --git a/technic/technic/tools/tree_tap.lua b/technic/technic/tools/tree_tap.lua deleted file mode 100644 index e84fe33..0000000 --- a/technic/technic/tools/tree_tap.lua +++ /dev/null @@ -1,75 +0,0 @@ - -local S = technic.getter -local mesecons_materials = minetest.get_modpath("mesecons_materials") - -minetest.register_tool("technic:treetap", { - description = S("Tree Tap"), - inventory_image = "technic_tree_tap.png", - on_use = function(itemstack, user, pointed_thing) - if pointed_thing.type ~= "node" then - return - end - local pos = pointed_thing.under - if minetest.is_protected(pos, user:get_player_name()) then - minetest.record_protection_violation(pos, user:get_player_name()) - return - end - local node = minetest.get_node(pos) - local node_name = node.name - if node_name ~= "moretrees:rubber_tree_trunk" then - return - end - node.name = "moretrees:rubber_tree_trunk_empty" - minetest.swap_node(pos, node) - minetest.handle_node_drops(pointed_thing.above, {"technic:raw_latex"}, user) - if not technic.creative_mode then - local item_wear = tonumber(itemstack:get_wear()) - item_wear = item_wear + 819 - if item_wear > 65535 then - itemstack:clear() - return itemstack - end - itemstack:set_wear(item_wear) - end - return itemstack - end, -}) - -minetest.register_craft({ - output = "technic:treetap", - recipe = { - {"pipeworks:tube_1", "group:wood", "default:stick"}, - {"", "default:stick", "default:stick"} - }, -}) - -minetest.register_craftitem("technic:raw_latex", { - description = S("Raw Latex"), - inventory_image = "technic_raw_latex.png", -}) - -if mesecons_materials then - minetest.register_craft({ - type = "cooking", - recipe = "technic:raw_latex", - output = "mesecons_materials:glue", - }) -end - -minetest.register_craftitem("technic:rubber", { - description = S("Rubber Fiber"), - inventory_image = "technic_rubber.png", -}) - -minetest.register_abm({ - nodenames = {"moretrees:rubber_tree_trunk_empty"}, - interval = 60, - chance = 15, - action = function(pos, node) - if minetest.find_node_near(pos, (moretrees and moretrees.leafdecay_radius) or 5, {"moretrees:rubber_tree_leaves"}) then - node.name = "moretrees:rubber_tree_trunk" - minetest.swap_node(pos, node) - end - end -}) - diff --git a/technic/technic/tools/vacuum.lua b/technic/technic/tools/vacuum.lua deleted file mode 100644 index f5fac9a..0000000 --- a/technic/technic/tools/vacuum.lua +++ /dev/null @@ -1,61 +0,0 @@ --- Configuration -local vacuum_max_charge = 10000 -- 10000 - Maximum charge of the vacuum cleaner -local vacuum_charge_per_object = 100 -- 100 - Capable of picking up 50 objects -local vacuum_range = 8 -- 8 - Area in which to pick up objects - -local S = technic.getter - -technic.register_power_tool("technic:vacuum", vacuum_max_charge) - -minetest.register_tool("technic:vacuum", { - description = S("Vacuum Cleaner"), - inventory_image = "technic_vacuum.png", - stack_max = 1, - wear_represents = "technic_RE_charge", - on_refill = technic.refill_RE_charge, - on_use = function(itemstack, user, pointed_thing) - local meta = minetest.deserialize(itemstack:get_metadata()) - if not meta or not meta.charge then - return - end - if meta.charge > vacuum_charge_per_object then - minetest.sound_play("vacuumcleaner", { - to_player = user:get_player_name(), - gain = 0.4, - }) - end - local pos = user:getpos() - local inv = user:get_inventory() - for _, object in ipairs(minetest.env:get_objects_inside_radius(pos, vacuum_range)) do - local luaentity = object:get_luaentity() - if not object:is_player() and luaentity and luaentity.name == "__builtin:item" and luaentity.itemstring ~= "" then - if inv and inv:room_for_item("main", ItemStack(luaentity.itemstring)) then - meta.charge = meta.charge - vacuum_charge_per_object - if meta.charge < vacuum_charge_per_object then - return - end - inv:add_item("main", ItemStack(luaentity.itemstring)) - minetest.sound_play("item_drop_pickup", { - to_player = user:get_player_name(), - gain = 0.4, - }) - luaentity.itemstring = "" - object:remove() - end - end - end - - technic.set_RE_wear(itemstack, meta.charge, vacuum_max_charge) - itemstack:set_metadata(minetest.serialize(meta)) - return itemstack - end, -}) - -minetest.register_craft({ - output = 'technic:vacuum', - recipe = { - {'pipeworks:tube_1', 'pipeworks:filter', 'technic:battery'}, - {'pipeworks:tube_1', 'technic:motor', 'technic:battery'}, - {'technic:stainless_steel_ingot', '', ''}, - } -}) |