diff options
Diffstat (limited to 'moreblocks/stairsplus/conversion.lua')
-rw-r--r-- | moreblocks/stairsplus/conversion.lua | 139 |
1 files changed, 139 insertions, 0 deletions
diff --git a/moreblocks/stairsplus/conversion.lua b/moreblocks/stairsplus/conversion.lua new file mode 100644 index 0000000..13966b6 --- /dev/null +++ b/moreblocks/stairsplus/conversion.lua @@ -0,0 +1,139 @@ +--[[ +More Blocks: conversion + +Copyright (c) 2011-2015 Calinou and contributors. +Licensed under the zlib license. See LICENSE.md for more information. +--]] + +-- Function to convert all stairs/slabs/etc nodes from +-- inverted, wall, etc to regular + 6d facedir + +local dirs1 = {21, 20, 23, 22, 21} +local dirs2 = {15, 8, 17, 6, 15} +local dirs3 = {14, 11, 16, 5, 14} + +function stairsplus:register_6dfacedir_conversion(modname, material) + --print("Register stairsplus 6d facedir conversion") + --print('ABM for '..modname..' "'..material..'"') + + local objects_list1 = { + modname.. ":slab_" ..material.. "_inverted", + modname.. ":slab_" ..material.. "_quarter_inverted", + modname.. ":slab_" ..material.. "_three_quarter_inverted", + modname.. ":stair_" ..material.. "_inverted", + modname.. ":stair_" ..material.. "_wall", + modname.. ":stair_" ..material.. "_wall_half", + modname.. ":stair_" ..material.. "_wall_half_inverted", + modname.. ":stair_" ..material.. "_half_inverted", + modname.. ":stair_" ..material.. "_right_half_inverted", + modname.. ":panel_" ..material.. "_vertical", + modname.. ":panel_" ..material.. "_top", + } + + local objects_list2 = { + modname.. ":slab_" ..material.. "_wall", + modname.. ":slab_" ..material.. "_quarter_wall", + modname.. ":slab_" ..material.. "_three_quarter_wall", + modname.. ":stair_" ..material.. "_inner_inverted", + modname.. ":stair_" ..material.. "_outer_inverted", + modname.. ":micro_" ..material.. "_top" + } + + for _, object in pairs(objects_list1) do + local flip_upside_down = false + local flip_to_wall = false + + local dest_object = object + + if string.find(dest_object, "_inverted") then + flip_upside_down = true + dest_object = string.gsub(dest_object, "_inverted", "") + end + + if string.find(object, "_top") then + flip_upside_down = true + dest_object = string.gsub(dest_object, "_top", "") + end + + if string.find(dest_object, "_wall") then + flip_to_wall = true + dest_object = string.gsub(dest_object, "_wall", "") + end + + if string.find(dest_object, "_vertical") then + flip_to_wall = true + dest_object = string.gsub(dest_object, "_vertical", "") + end + + if string.find(dest_object, "_half") and not string.find(dest_object, "_right_half") then + dest_object = string.gsub(dest_object, "_half", "_right_half") + elseif string.find(dest_object, "_right_half") then + dest_object = string.gsub(dest_object, "_right_half", "_half") + end + + --print(" +---> convert " ..object) + --print(" | to " ..dest_object) + + minetest.register_abm({ + nodenames = {object}, + interval = 1, + chance = 1, + action = function(pos, node, active_object_count, active_object_count_wider) + local fdir = node.param2 or 0 + + if flip_upside_down and not flip_to_wall then + nfdir = dirs1[fdir + 2] + elseif flip_to_wall and not flip_upside_down then + nfdir = dirs2[fdir + 1] + elseif flip_to_wall and flip_upside_down then + nfdir = dirs3[fdir + 2] + end + minetest.set_node(pos, {name = dest_object, param2 = nfdir}) + end + }) + end + + for _, object in pairs(objects_list2) do + local flip_upside_down = false + local flip_to_wall = false + + local dest_object = object + + if string.find(dest_object, "_inverted") then + flip_upside_down = true + dest_object = string.gsub(dest_object, "_inverted", "") + end + + if string.find(dest_object, "_top") then + flip_upside_down = true + dest_object = string.gsub(dest_object, "_top", "") + end + + if string.find(dest_object, "_wall") then + flip_to_wall = true + dest_object = string.gsub(dest_object, "_wall", "") + end + + --print(" +---> convert " ..object) + --print(" | to " ..dest_object) + + minetest.register_abm({ + nodenames = {object}, + interval = 1, + chance = 1, + action = function(pos, node, active_object_count, active_object_count_wider) + local fdir = node.param2 + local nfdir = 20 + + if flip_upside_down and not flip_to_wall then + nfdir = dirs1[fdir + 1] + elseif flip_to_wall and not flip_upside_down then + nfdir = dirs2[fdir + 2] + + end + minetest.set_node(pos, {name = dest_object, param2 = nfdir}) + end + }) + end +end + |