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-rw-r--r--markers/init.lua536
1 files changed, 536 insertions, 0 deletions
diff --git a/markers/init.lua b/markers/init.lua
new file mode 100644
index 0000000..2e72af0
--- /dev/null
+++ b/markers/init.lua
@@ -0,0 +1,536 @@
+
+-- markers are useful for measuring distances and for marking areas
+-- markers are protected from digging by other players for one day
+-- (the protection for the *marker* auto-expires then, and it can be digged)
+
+markers = {}
+
+dofile(minetest.get_modpath("markers").."/config.lua");
+dofile(minetest.get_modpath("markers").."/areas.lua");
+dofile(minetest.get_modpath("markers").."/marker_stone.lua");
+dofile(minetest.get_modpath("markers").."/land_title_register.lua");
+
+
+-- returns the first area found
+markers.get_area_by_pos1_pos2 = function(pos1, pos2)
+ for id, area in pairs(areas.areas) do
+
+ if( ((area.pos1.x == pos1.x and area.pos1.z == pos1.z )
+ or (area.pos1.x == pos1.x and area.pos1.z == pos2.z )
+ or (area.pos1.x == pos2.x and area.pos1.z == pos1.z )
+ or (area.pos1.x == pos2.x and area.pos1.z == pos2.z ))
+
+ and((area.pos2.x == pos1.x and area.pos2.z == pos1.z )
+ or (area.pos2.x == pos1.x and area.pos2.z == pos2.z )
+ or (area.pos2.x == pos2.x and area.pos2.z == pos1.z )
+ or (area.pos2.x == pos2.x and area.pos2.z == pos2.z ))) then
+
+ -- at least pos1 needs to have a hight value that fits in
+ if( (area.pos1.y <= pos1.y and area.pos2.y >= pos1.y)
+ or (area.pos1.y >= pos1.y and area.pos2.y <= pos1.y)) then
+
+ local found = area;
+ found[ 'id' ] = id;
+ return found;
+
+ end
+ end
+ end
+ return nil;
+end
+
+
+
+
+
+
+-- this function is supposed to return a text string describing the price of the land between po1 and pos2
+-- You can return somethiing like "for free" or "the promise to build anything good" as well as any
+-- real prices in credits or materials - it's really just a text here.
+-- Make sure you do not charge the player more than what you ask here.
+markers.calculate_area_price_text = function( pos1, pos2, playername )
+
+ local price = ( math.abs( pos1.x - pos2.x )+1 )
+ * ( math.abs( pos1.z - pos2.z )+1 );
+
+-- * math.ceil( ( math.abs( pos1.y - pos2.y )+1 )/10);
+
+ return tostring( price )..' credits';
+end
+
+
+
+
+markers.marker_placed = function( pos, placer, itemstack )
+
+ if( not( pos ) or not( placer )) then
+ return;
+ end
+
+ local meta = minetest.get_meta( pos );
+ local name = placer:get_player_name();
+
+ meta:set_string( 'infotext', 'Marker at '..minetest.pos_to_string( pos )..
+ ' (placed by '..tostring( name )..'). '..
+ 'Right-click to update.');
+ meta:set_string( 'owner', name );
+ -- this allows protection of this particular marker to expire
+ meta:set_string( 'time', tostring( os.time()) );
+
+ local txt = '';
+
+ if( not( markers.positions[ name ] ) or #markers.positions[name]<1) then
+ markers.positions[ name ] = {};
+ markers.positions[ name ][ 1 ] = pos;
+
+ minetest.chat_send_player( name,
+ 'First marker set to position '..
+ minetest.pos_to_string( markers.positions[ name ][ 1 ] )..
+ '. Please place a second marker to measure distance. '..
+ 'Place four markers in a square to define an area.');
+ else
+ table.insert( markers.positions[ name ], pos );
+
+ local n = #markers.positions[ name ];
+
+ local dx = markers.positions[ name ][ n ].x - markers.positions[ name ][ n-1 ].x;
+ local dy = markers.positions[ name ][ n ].y - markers.positions[ name ][ n-1 ].y;
+ local dz = markers.positions[ name ][ n ].z - markers.positions[ name ][ n-1 ].z;
+
+ local dir_name = "unknown";
+ local d = 0;
+ if( dx == 0 and dz > 0 ) then dir_name = "north"; d = math.abs(dz);
+ elseif( dx == 0 and dz < 0 ) then dir_name = "south"; d = math.abs(dz);
+ elseif( dz == 0 and dx > 0 ) then dir_name = "east"; d = math.abs(dx);
+ elseif( dz == 0 and dx < 0 ) then dir_name = "west"; d = math.abs(dx);
+ elseif( dx == 0 and dz == 0 and dy > 0 ) then dir_name = "above"; d = math.abs(dy);
+ elseif( dx == 0 and dz == 0 and dy < 0 ) then dir_name = "below"; d = math.abs(dy);
+ else
+
+ local area = (math.abs( dx )+1)
+ * (math.abs( dz )+1);
+ local volume = area * (math.abs( dy )+1);
+
+ minetest.chat_send_player( name, 'This marker is at '..
+ minetest.pos_to_string( markers.positions[ name ][ n ] )..', while the last one is at '..
+ minetest.pos_to_string( markers.positions[ name ][ n-1 ] )..'. Distance (x/y/z): '..
+ tostring(math.abs(dx))..'/'..
+ tostring(math.abs(dy))..'/'..
+ tostring(math.abs(dz))..
+ '. Area: '..tostring( area )..' m^2. Volume: '..tostring( volume )..' m^3.');
+ end
+
+ -- this marker is aligned to the last one
+ if( d > 0 ) then
+ minetest.chat_send_player( name, 'Marker placed at '..minetest.pos_to_string( pos )..
+ '. Relative to the marker you placed before, this one is '..
+ tostring( d )..' m '..dir_name..'.');
+ end
+
+ -- make sure the list does not grow too large
+ if( n > markers.MAX_MARKERS ) then
+ table.remove( markers.positions[ name ], 1 );
+ end
+ end
+end
+
+
+
+markers.marker_can_dig = function(pos,player)
+
+ if( not( pos ) or not( player )) then
+ return true;
+ end
+
+ local meta = minetest.get_meta( pos );
+ local owner = meta:get_string( 'owner' );
+ local time = meta:get_string( 'time' );
+
+ -- can the marker be removed?
+ if( not( owner )
+ or owner==''
+ or not( time )
+ or time==''
+ or (os.time() - tonumber( time )) > markers.EXPIRE_AFTER ) then
+
+ return true;
+
+ -- marker whose data got lost anyway
+ elseif( not( markers.positions[ owner ] )
+ or #markers.positions[ owner ] < 1 ) then
+
+ return true;
+
+ -- marker owned by someone else and still in use
+ elseif( owner ~= player:get_player_name()) then
+
+ minetest.chat_send_player( player:get_player_name(),
+ 'Sorry, this marker belongs to '..tostring( owner )..
+ '. If you still want to remove it, try again in '..
+ ( tostring( markers.EXPIRE_AFTER + tonumber( time ) - os.time()))..' seconds.');
+ return false;
+
+ end
+
+ return true;
+end
+
+
+
+
+markers.marker_after_dig_node = function(pos, oldnode, oldmetadata, digger)
+
+ if( not(oldmetadata ) or not(oldmetadata['fields'])) then
+ return;
+ end
+
+ local owner = oldmetadata['fields']['owner'];
+ if( not( owner )
+ or owner==''
+ or not( markers.positions[ owner ] )
+ or #markers.positions[ owner ] < 1 ) then
+
+ return;
+ end
+
+ -- remove the markers position from our table of stored positions
+ local found = 0;
+ for i,v in ipairs( markers.positions[ owner ] ) do
+ if( v.x == pos.x
+ and v.y == pos.y
+ and v.z == pos.z ) then
+ found = i;
+ end
+ end
+ if( found ~= 0 ) then
+ table.remove( markers.positions[ owner ], found );
+ end
+ return true;
+end
+
+
+--this function returns a min_pos and max_pos that are the corners
+--of a box that contains ALL of the players active markers.
+markers.get_box_from_markers = function(name)
+ if (not name) or (not (markers.positions[ name ][ 1 ] )) then
+ return {x=0,y=0,z=0},{x=1,y=1,z=1}
+ end
+ local min_pos={}
+ min_pos.x = markers.positions[ name ][ 1 ].x
+ min_pos.y = markers.positions[ name ][ 1 ].y
+ min_pos.z = markers.positions[ name ][ 1 ].z
+ local max_pos={}
+ max_pos.x = markers.positions[ name ][ 1 ].x
+ max_pos.y = markers.positions[ name ][ 1 ].y
+ max_pos.z = markers.positions[ name ][ 1 ].z
+ for i,p in ipairs( markers.positions[ name ] ) do
+ if p.x < min_pos.x then min_pos.x = p.x end
+ if p.x > max_pos.x then max_pos.x = p.x end
+ if p.y < min_pos.y then min_pos.y = p.y end
+ if p.y > max_pos.y then max_pos.y = p.y end
+ if p.z < min_pos.z then min_pos.z = p.z end
+ if p.z > max_pos.z then max_pos.z = p.z end
+ end
+ --print("getbox: min_pos.x="..min_pos.x.." y="..min_pos.y.." z="..min_pos.z)
+ --print(" : max_pos.x="..max_pos.x.." y="..max_pos.y.." z="..max_pos.z)
+ return min_pos, max_pos
+end --get_box_from_markers
+
+
+
+markers.get_marker_formspec = function(player, pos, error_msg)
+ local formspec = "";
+
+ local meta = minetest.get_meta( pos );
+ local owner = meta:get_string( 'owner' );
+
+ local name = player:get_player_name();
+
+ local formspec_info = "size[6,4]"..
+ "button_exit[2,2.5;1,0.5;abort;OK]"..
+ "textarea[1,1;4,2;info;Information;";
+ if( owner ~= nil and owner ~= '' and owner ~= name ) then
+ return formspec_info.."This marker\ncan only be used by\n"..tostring( owner )..", who\nplaced the markers.]";
+ end
+
+ if( not( markers.positions[ name ]) or #markers.positions[name]<1) then
+ return formspec_info.."Information about the positions\nof your other markers\ngot lost.\nPlease dig and place\nyour markers again!]";
+ end
+
+ local n = #markers.positions[ name ];
+
+ if ( n < 2 ) then
+ return formspec_info.."Please place 2 or more markers\n - at least one in each corner\n of your area first]";
+ end
+
+
+ local coords={}
+ coords[1],coords[2] = markers.get_box_from_markers(name)
+
+ -- save data
+ meta:set_string( 'coords', minetest.serialize( coords ) );
+
+ if( not( coords ) or #coords < 2 or not( coords[1] ) or not( coords[2] )) then
+ return formspec_info.."Error in markers.]";
+ end
+
+ -- the coordinates are set; we may present an input form now
+
+ -- has the area already been defined?
+ local area = markers.get_area_by_pos1_pos2( coords[1], coords[2] );
+
+
+ local size = (math.abs( coords[1].x - coords[2].x )+1)
+ * (math.abs( coords[1].z - coords[2].z )+1);
+
+ -- check if area is too large
+ if( markers.MAX_SIZE < size ) then
+ return formspec_info.."Error: You can only protect\nareas of up to "..tostring( markers.MAX_SIZE ).."m^2.\n"..
+ "Your marked area is "..tostring( size ).." m^2 large.]";
+ end
+
+ local formspec = 'size[10,7]'..
+ 'label[0.5,1;The area you marked extends from]'..
+ 'label[4.7,1;'..minetest.pos_to_string( coords[ 1 ] )..' to '..minetest.pos_to_string( coords[ 2 ] )..'.]'..
+ 'label[4.7,1.5;It spans '..tostring( math.abs( coords[1].x - coords[2].x )+1 )..
+ ' x '..tostring( math.abs( coords[1].z - coords[2].z )+1 )..
+ ' = '..tostring( size )..' m^2.]';
+
+ -- display the error message (if there is any)
+ if( error_msg ~= nil ) then
+ formspec = formspec..
+ 'label[0.5,0.0;Error: ]'..
+ 'textarea[5.0,0;4,1.5;info;;'..error_msg..']';
+ end
+
+ if( area and area['id'] ) then
+ formspec = formspec..
+ 'label[0.5,2.0;This is area number ]'..
+ 'label[4.7,2.0;'..tostring( area['id'] )..'.]'..
+ 'label[0.5,2.5;It is owned by ]'..
+ 'label[4.7,2.5;'..tostring( area['owner'] )..'.]'..
+ 'label[0.5,3.0;The area is called ]'..
+ 'label[4.7,3.0;'..tostring( area['name'] )..'.]'..
+ "button_exit[2,6.0;2,0.5;abort;OK]";
+ else
+ formspec = formspec..
+-- 'label[0.5,2.0;Buying this area will cost you ]'..
+-- 'label[4.7,2.0;'..markers.calculate_area_price_text( coords[1], coords[2], name )..'.]'..
+
+ 'label[0.5,3.0;Your area ought to go..]'..
+ 'label[0.5,3.5;this many blocks up:]'..
+ 'field[5.0,4.0;1,0.5;add_height;;40]'..
+ 'label[6.0,3.5;(above '..coords[2].y..' )]'..
+
+ 'label[0.5,4.0;and this many blocks down:]'..
+ 'field[5.0,4.5;1,0.5;add_depth;;10]'..
+ 'label[6.0,4.0;(below '..coords[1].y..' )]'..
+
+ 'label[0.5,4.5;The area shall be named]'..
+ 'field[5.0,5.0;6,0.5;set_area_name;;please enter a name]'..
+
+ "button_exit[2,6.0;2,0.5;abort;Abort]"..
+ -- code the position in the "Buy area" field
+ "button_exit[6,6.0;2,0.5;"..minetest.pos_to_string(pos)..";Protect area]";
+ end
+
+ return formspec;
+end
+
+
+
+-- protect/buy an area
+markers.marker_on_receive_fields = function(pos, formname, fields, sender)
+
+ if( not( pos )) then
+ minetest.chat_send_player( name, 'Sorry, could not find the marker you where using to access this formspec.' );
+ return;
+ end
+
+
+ local meta = minetest.get_meta( pos );
+
+ local name = sender:get_player_name();
+
+ local coords_string = meta:get_string( 'coords' );
+ if( not( coords_string ) or coords_string == '' ) then
+ minetest.chat_send_player( name, 'Could not find marked area. Please dig and place your markers again!');
+ return;
+ end
+ local coords = minetest.deserialize( coords_string );
+
+
+ -- do not protect areas twice
+ local area = markers.get_area_by_pos1_pos2( coords[1], coords[2] );
+ if( area ) then
+
+ minetest.chat_send_player( name, 'This area is already protected.');
+ return;
+ end
+
+
+ -- check input
+ local add_height = tonumber( fields['add_height'] );
+ local add_depth = tonumber( fields['add_depth'] );
+
+ local error_msg = '';
+ if( not( add_height ) or add_height < 0 or add_height > markers.MAX_HEIGHT ) then
+ minetest.chat_send_player( name, 'Please enter a number between 0 and '..tostring( markers.MAX_HEIGHT )..
+ ' in the field where the height of your area is requested. Your area will stretch that many blocks '..
+ 'up into the sky from the position of this marker onward.');
+ error_msg = 'The height value\nhas to be larger than 0\nand smaller than '..tostring( markers.MAX_HEIGHT );
+
+ elseif( not( add_depth ) or add_depth < 0 or add_depth > markers.MAX_HEIGHT ) then
+ minetest.chat_send_player( name, 'Please enter a number between 0 and '..tostring( markers.MAX_HEIGHT )..
+ ' in the field where the depth of your area is requested. Your area will stretch that many blocks '..
+ 'into the ground from the position of this marker onward.');
+ error_msg = 'The depth value\nhas to be larger than 0\nand smaller than '..tostring( markers.MAX_HEIGHT );
+
+ elseif( add_height + add_depth > markers.MAX_HEIGHT ) then
+ minetest.chat_send_player( name, 'Sorry, your area exceeds the height limit. Height and depth added have to '..
+ 'be smaller than '..tostring( markers.MAX_HEIGHT )..'.');
+ error_msg = 'height + depth has to\nbe smaller than '..tostring( markers.MAX_HEIGHT )..'.'
+
+ elseif( not( fields[ 'set_area_name' ] ) or fields['set_area_name'] == 'please enter a name' ) then
+ minetest.chat_send_player( name, 'Please provide a name for your area, i.e. \"'..
+ tostring( name )..'s first house\" The name ought to describe what you intend to build here.');
+ error_msg = 'Please provide a\nname for your area!';
+
+ else
+ error_msg = nil;
+ end
+
+
+ if( error_msg ~= nil ) then
+ minetest.show_formspec( name, "markers:mark", markers.get_marker_formspec(sender, pos, error_msg));
+ return;
+ end
+
+
+ -- those coords lack the height component
+ local pos1 = coords[1];
+ local pos2 = coords[2];
+ -- apply height values from the formspeck
+ pos1.y = pos1.y - add_depth;
+ pos2.y = pos2.y + add_height;
+
+ pos1, pos2 = areas:sortPos( pos1, pos2 );
+
+ --minetest.chat_send_player('singleplayer','INPUT: '..minetest.serialize( pos1 )..' pos2: '..minetest.serialize( pos2 ));
+ minetest.log("action", "[markers] /protect invoked, owner="..name..
+ " areaname="..fields['set_area_name']..
+ " startpos="..minetest.pos_to_string(pos1)..
+ " endpos=" ..minetest.pos_to_string(pos2));
+
+ local canAdd, errMsg = areas:canPlayerAddArea(pos1, pos2, name)
+ if not canAdd then
+ minetest.chat_send_player(name, "You can't protect that area: "..errMsg)
+ minetest.show_formspec( name, "markers:mark", markers.get_marker_formspec(sender, pos, errMsg));
+ return
+ end
+
+ local id = areas:add(name, fields['set_area_name'], pos1, pos2, nil)
+ areas:save()
+
+ minetest.chat_send_player(name, "Area protected. ID: "..id)
+
+ minetest.show_formspec( name, "markers:mark", markers.get_marker_formspec(sender, pos, nil));
+end
+
+
+
+-- formspec input needs to be handled diffrently
+markers.form_input_handler = function( player, formname, fields)
+
+ if( formname == "markers:mark" ) then
+
+
+ if( not(fields) or fields['abort']) then
+ return true;
+ end
+
+ --- decode the position of the marker (which is hidden in the Buy-buttons name
+ local pos = {};
+ for k, v in pairs( fields ) do
+ if( v == 'Protect area' ) then
+ pos = minetest.string_to_pos( k );
+ end
+ end
+ if( pos and pos.x and pos.y and pos.z ) then
+ markers.marker_on_receive_fields(pos, formname, fields, player);
+ end
+ return true;
+
+
+ elseif( formname == "markers:info"
+ and player
+ and markers.menu_data_by_player[ player:get_player_name() ] ) then
+
+ local res = markers.form_input_handler_areas( player, formname, fields);
+ if( res ) then
+ return true;
+ end
+
+ -- TODO
+-- minetest.chat_send_player('singleplayer','MARKERS:INFO WITH '..minetest.serialize( fields ));
+
+ else
+ -- TODO
+-- minetest.chat_send_player('singleplayer','YOU CALLED '..tostring( formname )..' WITH '..minetest.serialize( fields ));
+
+ end
+
+ return false;
+
+end
+
+minetest.register_on_player_receive_fields( markers.form_input_handler)
+
+
+
+
+minetest.register_node("markers:mark", {
+ description = "Marker",
+ tiles = {"markers_mark.png"},
+ drawtype = "nodebox",
+ paramtype = "light",
+ paramtype2 = "facedir",
+ groups = {snappy=2,choppy=2,oddly_breakable_by_hand=1}, --fixed on both buttons dig client crash
+ light_source = 1,
+ node_box = {
+ type = "fixed",
+ fixed = {
+ { -0.1, -0.5, -0.1, 0.1, 1.5, 0.1 },
+ },
+ },
+
+ after_place_node = function(pos, placer, itemstack)
+ markers.marker_placed( pos, placer, itemstack );
+ end,
+
+ -- the node is digged immediately, so we may as well do all the work in can_dig (any wrong digs are not that critical)
+ can_dig = function(pos,player)
+ return markers.marker_can_dig( pos, player );
+ end,
+
+ after_dig_node = function(pos, oldnode, oldmetadata, digger)
+ return markers.marker_after_dig_node( pos, oldnode, oldmetadata, digger );
+ end,
+
+ on_rightclick = function(pos, node, clicker)
+
+ minetest.show_formspec( clicker:get_player_name(),
+ "markers:mark",
+ markers.get_marker_formspec(clicker, pos, nil)
+ );
+ end,
+})
+
+
+minetest.register_craft({
+ output = "markers:mark 4",
+ recipe = { { "group:stick" },
+ { "default:apple" },
+ { "group:stick" },
+ } });
+