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-rw-r--r--castle/arrowslit.lua32
-rw-r--r--castle/crossbow.lua2
-rw-r--r--castle/depends.txt1
-rw-r--r--castle/init.lua159
-rw-r--r--castle/jailbars.lua127
-rw-r--r--castle/murder_hole.lua30
-rw-r--r--castle/pillars.lua79
-rw-r--r--castle/rope.lua79
-rw-r--r--castle/shields_decor.lua6
-rw-r--r--castle/tapestry.lua138
-rw-r--r--castle/textures/LICENSE.txt51
-rw-r--r--castle/textures/castle_corner_stonewall1.pngbin9720 -> 848 bytes
-rw-r--r--castle/textures/castle_corner_stonewall2.pngbin9726 -> 850 bytes
-rw-r--r--castle/textures/castle_crate.pngbin4447 -> 457 bytes
-rw-r--r--castle/textures/castle_crate_top.pngbin3720 -> 502 bytes
-rw-r--r--castle/textures/castle_door_jail.pngbin0 -> 878 bytes
-rw-r--r--castle/textures/castle_door_oak.pngbin0 -> 1343 bytes
-rw-r--r--castle/textures/castle_dungeon_stone.pngbin5596 -> 543 bytes
-rw-r--r--castle/textures/castle_hide.pngbin9991 -> 618 bytes
-rw-r--r--castle/textures/castle_ironbound_chest_back.pngbin415 -> 522 bytes
-rw-r--r--castle/textures/castle_ironbound_chest_front.pngbin442 -> 537 bytes
-rw-r--r--castle/textures/castle_ironbound_chest_side.pngbin332 -> 374 bytes
-rw-r--r--castle/textures/castle_ironbound_chest_top.pngbin408 -> 522 bytes
-rw-r--r--castle/textures/castle_jail_door_inv.pngbin3843 -> 186 bytes
-rw-r--r--castle/textures/castle_jailbars.pngbin455 -> 253 bytes
-rw-r--r--castle/textures/castle_oak_door_inv.pngbin1038 -> 411 bytes
-rw-r--r--castle/textures/castle_pavement_brick.pngbin10244 -> 700 bytes
-rw-r--r--castle/textures/castle_ropebox_side_1.pngbin445 -> 454 bytes
-rw-r--r--castle/textures/castle_ropebox_side_2.pngbin550 -> 515 bytes
-rw-r--r--castle/textures/castle_ropebox_top.pngbin550 -> 515 bytes
-rw-r--r--castle/textures/castle_ropes.pngbin286 -> 278 bytes
-rw-r--r--castle/textures/castle_rubble.pngbin7940 -> 563 bytes
-rw-r--r--castle/textures/castle_shield_back.pngbin7423 -> 620 bytes
-rw-r--r--castle/textures/castle_shield_front.pngbin2073 -> 520 bytes
-rw-r--r--castle/textures/castle_shield_front_2.pngbin3470 -> 701 bytes
-rw-r--r--castle/textures/castle_shield_front_3.pngbin3974 -> 536 bytes
-rw-r--r--castle/textures/castle_shield_side.pngbin200 -> 94 bytes
-rw-r--r--castle/textures/castle_shield_side_2.pngbin187 -> 91 bytes
-rw-r--r--castle/textures/castle_shield_side_3.pngbin252 -> 101 bytes
-rw-r--r--castle/textures/castle_slate.pngbin789 -> 261 bytes
-rw-r--r--castle/textures/castle_steel.pngbin2096 -> 214 bytes
-rw-r--r--castle/textures/castle_stonewall.pngbin8105 -> 660 bytes
-rw-r--r--castle/textures/castle_straw_bale.pngbin9561 -> 756 bytes
-rw-r--r--castle/textures/castle_street_light.pngbin1895 -> 465 bytes
-rw-r--r--castle/textures/castle_workbench_1.pngbin6244 -> 593 bytes
-rw-r--r--castle/textures/castle_workbench_2.pngbin6037 -> 593 bytes
-rw-r--r--castle/textures/castle_workbench_bottom.pngbin0 -> 594 bytes
-rw-r--r--castle/textures/castle_workbench_top.pngbin8226 -> 388 bytes
-rw-r--r--castle/town_item.lua58
49 files changed, 354 insertions, 408 deletions
diff --git a/castle/arrowslit.lua b/castle/arrowslit.lua
index 76cabb7..66614eb 100644
--- a/castle/arrowslit.lua
+++ b/castle/arrowslit.lua
@@ -6,13 +6,13 @@ local arrowslit = {}
arrowslit.types = {
{"stonewall", "Stonewall", "castle_stonewall", "castle:stonewall"},
- {"cobble", "Cobble", "default_cobble", "default:cobble"},
- {"stonebrick", "Stonebrick", "default_stone_brick", "default:stonebrick"},
- {"sandstonebrick", "Sandstone Brick", "default_sandstone_brick", "default:sandstonebrick"},
- {"desertstonebrick", "Desert Stone Brick", "default_desert_stone_brick", "default:desert_stonebrick"},
- {"stone", "Stone", "default_stone", "default:stone"},
- {"sandstone", "Sandstone", "default_sandstone", "default:sandstone"},
- {"desertstone", "Desert Stone", "default_desert_stone", "default:desert_stone"},
+ {"cobble", "Cobble", "default_cobble", "default:cobble"},
+ {"stonebrick", "Stonebrick", "default_stone_brick", "default:stonebrick"},
+ {"sandstonebrick", "Sandstone Brick", "default_sandstone_brick", "default:sandstonebrick"},
+ {"desertstonebrick", "Desert Stone Brick", "default_desert_stone_brick", "default:desert_stonebrick"},
+ {"stone", "Stone", "default_stone", "default:stone"},
+ {"sandstone", "Sandstone", "default_sandstone", "default:sandstone"},
+ {"desertstone", "Desert Stone", "default_desert_stone", "default:desert_stone"},
}
for _, row in ipairs(arrowslit.types) do
@@ -22,13 +22,13 @@ for _, row in ipairs(arrowslit.types) do
local craft_material = row[4]
-- Node Definition
minetest.register_node("castle:arrowslit_"..name, {
- drawtype = "nodebox",
+ drawtype = "nodebox",
description = desc.." Arrowslit",
tiles = {tile..".png"},
groups = {cracky=3},
sounds = default.node_sound_defaults(),
- paramtype = "light",
- paramtype2 = "facedir",
+ paramtype = "light",
+ paramtype2 = "facedir",
node_box = {
type = "fixed",
fixed = {
@@ -46,13 +46,13 @@ for _, row in ipairs(arrowslit.types) do
},
})
minetest.register_node("castle:arrowslit_"..name.."_cross", {
- drawtype = "nodebox",
+ drawtype = "nodebox",
description = desc.." Arrowslit with Cross",
tiles = {tile..".png"},
groups = {cracky=3},
sounds = default.node_sound_defaults(),
- paramtype = "light",
- paramtype2 = "facedir",
+ paramtype = "light",
+ paramtype2 = "facedir",
node_box = {
type = "fixed",
fixed = {
@@ -74,13 +74,13 @@ for _, row in ipairs(arrowslit.types) do
},
})
minetest.register_node("castle:arrowslit_"..name.."_hole", {
- drawtype = "nodebox",
+ drawtype = "nodebox",
description = desc.." Arrowslit with Hole",
tiles = {tile..".png"},
groups = {cracky=3},
sounds = default.node_sound_defaults(),
- paramtype = "light",
- paramtype2 = "facedir",
+ paramtype = "light",
+ paramtype2 = "facedir",
node_box = {
type = "fixed",
fixed = {
diff --git a/castle/crossbow.lua b/castle/crossbow.lua
index f0ecda4..43f033d 100644
--- a/castle/crossbow.lua
+++ b/castle/crossbow.lua
@@ -27,7 +27,7 @@ end
minetest.register_tool("castle:crossbow", {
description = "Crossbow",
inventory_image = "castle_crossbow.png",
- stack_max = 1,
+ stack_max = 1,
on_use = function(itemstack, user, pointed_thing)
if castle_shoot_arrow(item, user, pointed_thing) then
if not minetest.setting_getbool("creative_mode") then
diff --git a/castle/depends.txt b/castle/depends.txt
index 433156d..66ca057 100644
--- a/castle/depends.txt
+++ b/castle/depends.txt
@@ -6,3 +6,4 @@ building_blocks?
asphalt?
streets?
moreblocks?
+xpanes? \ No newline at end of file
diff --git a/castle/init.lua b/castle/init.lua
index 7814df4..8c56f72 100644
--- a/castle/init.lua
+++ b/castle/init.lua
@@ -12,17 +12,16 @@ minetest.register_node("castle:stonewall", {
description = "Castle Wall",
drawtype = "normal",
tiles = {"castle_stonewall.png"},
- paramtype = light,
+ paramtype = "light",
drop = "castle:stonewall",
groups = {cracky=3},
-
})
minetest.register_node("castle:rubble", {
description = "Castle Rubble",
drawtype = "normal",
tiles = {"castle_rubble.png"},
- paramtype = light,
+ paramtype = "light",
groups = {crumbly=3,falling_node=1},
})
@@ -51,14 +50,14 @@ minetest.register_craft({
minetest.register_node("castle:stonewall_corner", {
drawtype = "normal",
- paramtype = light,
+ paramtype = "light",
paramtype2 = "facedir",
description = "Castle Corner",
- tiles = {"castle_stonewall.png",
- "castle_stonewall.png",
- "castle_corner_stonewall1.png",
- "castle_stonewall.png",
- "castle_stonewall.png",
+ tiles = {"castle_stonewall.png",
+ "castle_stonewall.png",
+ "castle_corner_stonewall1.png",
+ "castle_stonewall.png",
+ "castle_stonewall.png",
"castle_corner_stonewall2.png"},
groups = {cracky=3},
})
@@ -81,7 +80,7 @@ minetest.register_node("castle:roofslate", {
climbable = true,
selection_box = {
type = "fixed",
- fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
+ fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
},
groups = {cracky=3,attached_node=1},
})
@@ -102,40 +101,30 @@ minetest.register_node("castle:hides", {
},
})
-
-minetest.register_craft({
- output = "castle:hides",
- recipe = {
- {"wool:white"},
- {"bucket:bucket_water"},
+minetest.register_craft( {
+ type = "shapeless",
+ output = "castle:hides 6",
+ recipe = { "wool:white" , "bucket:bucket_water" },
+ replacements = {
+ { 'bucket:bucket_water', 'bucket:bucket_empty' }
}
})
-
-minetest.register_craft( {
- type = "shapeless",
- output = "castle:hides 6",
- recipe = { "wool:white" , "bucket:bucket_water" },
- replacements = {
- { 'bucket:bucket_water', 'bucket:bucket_empty' }
- }
-} )
-
-local mod_building_blocks = minetest.get_modpath("building_blocks")
+local mod_building_blocks = minetest.get_modpath("building_blocks")
local mod_streets = minetest.get_modpath("streets") or minetest.get_modpath("asphalt")
if mod_building_blocks then
- minetest.register_craft( {
- output = "castle:roofslate 4",
- recipe = {
+ minetest.register_craft({
+ output = "castle:roofslate 4",
+ recipe = {
{ "building_blocks:Tar" , "default:gravel" },
{ "default:gravel", "building_blocks:Tar" }
}
})
minetest.register_craft( {
- output = "castle:roofslate 4",
- recipe = {
+ output = "castle:roofslate 4",
+ recipe = {
{ "default:gravel", "building_blocks:Tar" },
{ "building_blocks:Tar" , "default:gravel" }
}
@@ -143,17 +132,17 @@ if mod_building_blocks then
end
if mod_streets then
- minetest.register_craft( {
- output = "castle:roofslate 4",
- recipe = {
+ minetest.register_craft( {
+ output = "castle:roofslate 4",
+ recipe = {
{ "streets:asphalt" , "default:gravel" },
{ "default:gravel", "streets:asphalt" }
}
})
minetest.register_craft( {
- output = "castle:roofslate 4",
- recipe = {
+ output = "castle:roofslate 4",
+ recipe = {
{ "default:gravel", "streets:asphalt" },
{ "streets:asphalt" , "default:gravel" }
}
@@ -170,11 +159,11 @@ if not (mod_building_blocks or mod_streets) then
end
stairs.register_stair_and_slab("stonewall", "castle:stonewall",
- {cracky=3},
- {"castle_stonewall.png"},
- "Castle Wall Stair",
- "Castle Wall Slab",
- default.node_sound_stone_defaults())
+ {cracky=3},
+ {"castle_stonewall.png"},
+ "Castle Wall Stair",
+ "Castle Wall Slab",
+ default.node_sound_stone_defaults())
minetest.register_craft({
output = "castle:stairs 4",
@@ -201,39 +190,32 @@ minetest.register_craft({
}
})
-doors.register_door("castle:oak_door", {
+doors.register("castle:oak_door", {
+ tiles = {{ name = "castle_door_oak.png", backface_culling = true }},
description = "Oak Door",
inventory_image = "castle_oak_door_inv.png",
- groups = {choppy=2,door=1},
- tiles_bottom = {"castle_oak_door_bottom.png", "door_oak.png"},
- tiles_top = {"castle_oak_door_top.png", "door_oak.png"},
- only_placer_can_open = true,
-})
-
-doors.register_door("castle:jail_door", {
- description = "Jail Door",
- inventory_image = "castle_jail_door_inv.png",
- groups = {cracky=2,door=1},
- tiles_bottom = {"castle_jail_door_bottom.png", "door_jail.png"},
- tiles_top = {"castle_jail_door_top.png", "door_jail.png"},
- only_placer_can_open = true,
-})
-
-minetest.register_craft({
- output = "castle:oak_door",
+ protected = true,
+ groups = { choppy = 2, door = 1 },
+ sounds = default.node_sound_wood_defaults(),
recipe = {
{"default:tree", "default:tree"},
{"default:tree", "default:tree"},
- {"default:tree", "default:tree"}
+ {"default:tree", "default:tree"},
}
})
-minetest.register_craft({
- output = "castle:jail_door",
+doors.register("castle:jail_door", {
+ tiles = {{ name = "castle_door_jail.png", backface_culling = true }},
+ description = "Jail Door",
+ inventory_image = "castle_jail_door_inv.png",
+ protected = true,
+ groups = { cracky = 2, door = 1},
+ sound_open = "doors_steel_door_open",
+ sound_close = "doors_steel_door_close",
recipe = {
{"castle:jailbars", "castle:jailbars"},
{"castle:jailbars", "castle:jailbars"},
- {"castle:jailbars", "castle:jailbars"}
+ {"castle:jailbars", "castle:jailbars"},
}
})
@@ -241,6 +223,9 @@ function default.get_ironbound_chest_formspec(pos)
local spos = pos.x .. "," .. pos.y .. "," ..pos.z
local formspec =
"size[8,9]"..
+ default.gui_bg ..
+ default.gui_bg_img ..
+ default.gui_slots ..
"list[nodemeta:".. spos .. ";main;0,0;8,4;]"..
"list[current_player;main;0,5;8,4;]"
return formspec
@@ -257,7 +242,7 @@ minetest.register_node("castle:ironbound_chest",{
drawtype = "nodebox",
description = "Ironbound Chest",
tiles = {"castle_ironbound_chest_top.png",
- "castle_ironbound_chest_top.png",
+ "castle_ironbound_chest_top.png",
"castle_ironbound_chest_side.png",
"castle_ironbound_chest_side.png",
"castle_ironbound_chest_back.png",
@@ -269,9 +254,9 @@ minetest.register_node("castle:ironbound_chest",{
type = "fixed",
fixed = {
{-0.500000,-0.500000,-0.312500,0.500000,-0.062500,0.312500},
- {-0.500000,-0.062500,-0.250000,0.500000,0.000000,0.250000},
+ {-0.500000,-0.062500,-0.250000,0.500000,0.000000,0.250000},
{-0.500000,0.000000,-0.187500,0.500000,0.062500,0.187500},
- {-0.500000,0.062500,-0.062500,0.500000,0.125000,0.062500},
+ {-0.500000,0.062500,-0.062500,0.500000,0.125000,0.062500},
},
},
selection_box = {
@@ -279,7 +264,7 @@ minetest.register_node("castle:ironbound_chest",{
fixed = {
{-0.5,-0.500000,-0.400000,0.5,0.200000,0.4},
- },
+ },
},
sounds = default.node_sound_wood_defaults(),
after_place_node = function(pos, placer)
@@ -311,7 +296,7 @@ minetest.register_node("castle:ironbound_chest",{
end
return count
end,
- allow_metadata_inventory_put = function(pos, listname, index, stack, player)
+ allow_metadata_inventory_put = function(pos, listname, index, stack, player)
local meta = minetest.get_meta(pos)
if not has_ironbound_chest_privilege(meta, player) then
minetest.log("action", player:get_player_name()..
@@ -322,7 +307,7 @@ minetest.register_node("castle:ironbound_chest",{
end
return stack:get_count()
end,
- allow_metadata_inventory_take = function(pos, listname, index, stack, player)
+ allow_metadata_inventory_take = function(pos, listname, index, stack, player)
local meta = minetest.get_meta(pos)
if not has_ironbound_chest_privilege(meta, player) then
minetest.log("action", player:get_player_name()..
@@ -337,11 +322,11 @@ minetest.register_node("castle:ironbound_chest",{
minetest.log("action", player:get_player_name()..
" moves stuff in locked chest at "..minetest.pos_to_string(pos))
end,
- on_metadata_inventory_put = function(pos, listname, index, stack, player)
+ on_metadata_inventory_put = function(pos, listname, index, stack, player)
minetest.log("action", player:get_player_name()..
" moves stuff to locked chest at "..minetest.pos_to_string(pos))
end,
- on_metadata_inventory_take = function(pos, listname, index, stack, player)
+ on_metadata_inventory_take = function(pos, listname, index, stack, player)
minetest.log("action", player:get_player_name()..
" takes stuff from locked chest at "..minetest.pos_to_string(pos))
end,
@@ -378,17 +363,17 @@ minetest.register_tool("castle:battleaxe", {
damage_groups = {fleshy=7},
},
})
+
minetest.register_craft({
output = "castle:battleaxe",
recipe = {
{"default:steel_ingot", "default:steel_ingot","default:steel_ingot"},
{"default:steel_ingot", "default:stick","default:steel_ingot"},
- {"", "default:stick",""}
+ {"", "default:stick",""}
}
})
if minetest.get_modpath("moreblocks") then
-
stairsplus:register_all("castle", "dungeon_stone", "castle:dungeon_stone", {
description = "Dungeon Stone",
tiles = {"castle_dungeon_stone.png"},
@@ -403,7 +388,7 @@ if minetest.get_modpath("moreblocks") then
groups = {cracky=1, not_in_creative_inventory=1},
sounds = default.node_sound_stone_defaults(),
sunlight_propagates = true,
- })
+ })
stairsplus:register_all("castle", "stonewall", "castle:stonewall", {
description = "Stone Wall",
@@ -419,22 +404,22 @@ if minetest.get_modpath("moreblocks") then
groups = {cracky=1, not_in_creative_inventory=1},
sounds = default.node_sound_stone_defaults(),
sunlight_propagates = true,
- })
- end
+ })
+end
stairs.register_stair_and_slab("dungeon_stone", "castle:dungeon_stone",
- {cracky=3},
- {"castle_dungeon_stone.png"},
- "Dungeon Stone Stair",
- "Dungeon Stone Slab",
- default.node_sound_stone_defaults())
+ {cracky=3},
+ {"castle_dungeon_stone.png"},
+ "Dungeon Stone Stair",
+ "Dungeon Stone Slab",
+ default.node_sound_stone_defaults())
stairs.register_stair_and_slab("castle_pavement_brick", "castle:pavement_brick",
- {cracky=3},
- {"castle_pavement_brick.png"},
- "Castle Pavement Stair",
- "Castle Pavement Slab",
- default.node_sound_stone_defaults())
+ {cracky=3},
+ {"castle_pavement_brick.png"},
+ "Castle Pavement Stair",
+ "Castle Pavement Slab",
+ default.node_sound_stone_defaults())
minetest.register_craft({
output = "stairs:slab_dungeon_stone 6",
diff --git a/castle/jailbars.lua b/castle/jailbars.lua
index 2bc6d66..504e23f 100644
--- a/castle/jailbars.lua
+++ b/castle/jailbars.lua
@@ -1,113 +1,16 @@
--- xjailbarss mod by xyz
-
-local function rshift(x, by)
- return math.floor(x / 2 ^ by)
-end
-
-local directions = {
- {x = 1, y = 0, z = 0},
- {x = 0, y = 0, z = 1},
- {x = -1, y = 0, z = 0},
- {x = 0, y = 0, z = -1},
-}
-
-local function update_jailbars(pos)
- if minetest.get_node(pos).name:find("castle:jailbars") == nil then
- return
- end
- local sum = 0
- for i = 1, 4 do
- local node = minetest.get_node({x = pos.x + directions[i].x, y = pos.y + directions[i].y, z = pos.z + directions[i].z})
- if minetest.registered_nodes[node.name].walkable ~= false then
- sum = sum + 2 ^ (i - 1)
- end
- end
- if sum == 0 then
- sum = 15
- end
- minetest.add_node(pos, {name = "castle:jailbars_"..sum})
-end
-
-local function update_nearby(pos)
- for i = 1,4 do
- update_jailbars({x = pos.x + directions[i].x, y = pos.y + directions[i].y, z = pos.z + directions[i].z})
- end
-end
-
-local half_blocks = {
- {0, -0.5, -0.06, 0.5, 0.5, 0.06},
- {-0.06, -0.5, 0, 0.06, 0.5, 0.5},
- {-0.5, -0.5, -0.06, 0, 0.5, 0.06},
- {-0.06, -0.5, -0.5, 0.06, 0.5, 0}
-}
-
-local full_blocks = {
- {-0.5, -0.5, -0.06, 0.5, 0.5, 0.06},
- {-0.06, -0.5, -0.5, 0.06, 0.5, 0.5}
-}
-
-for i = 1, 15 do
- local need = {}
- local cnt = 0
- for j = 1, 4 do
- if rshift(i, j - 1) % 2 == 1 then
- need[j] = true
- cnt = cnt + 1
- end
- end
- local take = {}
- if need[1] == true and need[3] == true then
- need[1] = nil
- need[3] = nil
- table.insert(take, full_blocks[1])
- end
- if need[2] == true and need[4] == true then
- need[2] = nil
- need[4] = nil
- table.insert(take, full_blocks[2])
- end
- for k in pairs(need) do
- table.insert(take, half_blocks[k])
- end
- local texture = "castle_jailbars.png"
- if cnt == 1 then
- texture = "castle_jailbars.png"
- end
- minetest.register_node("castle:jailbars_"..i, {
- drawtype = "nodebox",
- tiles = {"castle_grey.png", "castle_grey.png", texture},
- paramtype = "light",
- groups = {cracky=2},
- drop = "castle:jailbars",
- node_box = {
- type = "fixed",
- fixed = take
- },
- selection_box = {
- type = "fixed",
- fixed = take
- }
- })
-end
-
-minetest.register_node("castle:jailbars", {
- description = "Jailbars",
- tiles = {"castle_space.png"},
- inventory_image = "castle_jailbars.png",
- wield_image = "castle_jailbars.png",
- node_placement_prediction = "",
- on_construct = update_jailbars
-})
-
-minetest.register_on_placenode(update_nearby)
-minetest.register_on_dignode(update_nearby)
-
-minetest.register_craft({
- output = "castle:jailbars 12",
- recipe = {
- {"default:steel_ingot","","default:steel_ingot"},
+if minetest.get_modpath("xpanes") then
+ xpanes.register_pane("jailbars", {
+ description = "Jail Bars",
+ tiles = {"castle_jailbars.png"},
+ drawtype = "airlike",
+ paramtype = "light",
+ textures = {"castle_jailbars.png", "castle_jailbars.png", "xpanes_space.png"},
+ inventory_image = "castle_jailbars.png",
+ wield_image = "castle_jailbars.png",
+ sounds = default.node_sound_stone_defaults(),
+ groups = {cracky=1, pane=1},
+ recipe = {{"default:steel_ingot","","default:steel_ingot"},
{"default:steel_ingot","default:steel_ingot","default:steel_ingot"},
- {"default:steel_ingot","","default:steel_ingot"},
- }
-})
-
+ {"default:steel_ingot","","default:steel_ingot"}}
+ })
+end
diff --git a/castle/murder_hole.lua b/castle/murder_hole.lua
index cf2fab6..bd0dfb1 100644
--- a/castle/murder_hole.lua
+++ b/castle/murder_hole.lua
@@ -2,13 +2,13 @@ local hole = {}
hole.types = {
{"stonewall", "Stonewall", "castle_stonewall", "castle:stonewall"},
- {"cobble", "Cobble", "default_cobble", "default:cobble"},
- {"stonebrick", "Stonebrick", "default_stone_brick", "default:stonebrick"},
- {"sandstonebrick", "Sandstone Brick", "default_sandstone_brick", "default:sandstonebrick"},
- {"desertstonebrick", "Desert Stone Brick", "default_desert_stone_brick", "default:desert_stonebrick"},
- {"stone", "Stone", "default_stone", "default:stone"},
- {"sandstone", "Sandstone", "default_sandstone", "default:sandstone"},
- {"desertstone", "Desert Stone", "default_desert_stone", "default:desert_stone"},
+ {"cobble", "Cobble", "default_cobble", "default:cobble"},
+ {"stonebrick", "Stonebrick", "default_stone_brick", "default:stonebrick"},
+ {"sandstonebrick", "Sandstone Brick", "default_sandstone_brick", "default:sandstonebrick"},
+ {"desertstonebrick", "Desert Stone Brick", "default_desert_stone_brick", "default:desert_stonebrick"},
+ {"stone", "Stone", "default_stone", "default:stone"},
+ {"sandstone", "Sandstone", "default_sandstone", "default:sandstone"},
+ {"desertstone", "Desert Stone", "default_desert_stone", "default:desert_stone"},
}
for _, row in ipairs(hole.types) do
@@ -18,24 +18,24 @@ for _, row in ipairs(hole.types) do
local craft_material = row[4]
-- Node Definition
minetest.register_node("castle:hole_"..name, {
- drawtype = "nodebox",
+ drawtype = "nodebox",
description = desc.." Murder Hole",
tiles = {tile..".png"},
groups = {cracky=3},
sounds = default.node_sound_defaults(),
- paramtype = "light",
- paramtype2 = "facedir",
+ paramtype = "light",
+ paramtype2 = "facedir",
node_box = {
type = "fixed",
fixed = {
- {-8/16,-8/16,-8/16,-4/16,8/16,8/16},
- {4/16,-8/16,-8/16,8/16,8/16,8/16},
- {-4/16,-8/16,-8/16,4/16,8/16,-4/16},
- {-4/16,-8/16,8/16,4/16,8/16,4/16},
-
+ {-8/16,-8/16,-8/16,-4/16,8/16,8/16},
+ {4/16,-8/16,-8/16,8/16,8/16,8/16},
+ {-4/16,-8/16,-8/16,4/16,8/16,-4/16},
+ {-4/16,-8/16,8/16,4/16,8/16,4/16},
},
},
})
+
if craft_material then
--Choose craft material
minetest.register_craft({
diff --git a/castle/pillars.lua b/castle/pillars.lua
index 4024390..ac63cb5 100644
--- a/castle/pillars.lua
+++ b/castle/pillars.lua
@@ -6,13 +6,13 @@ local pillar = {}
pillar.types = {
{"stonewall", "Stonewall", "castle_stonewall", "castle:stonewall"},
- {"cobble", "Cobble", "default_cobble", "default:cobble"},
- {"stonebrick", "Stonebrick", "default_stone_brick", "default:stonebrick"},
- {"sandstonebrick", "Sandstone Brick", "default_sandstone_brick", "default:sandstonebrick"},
- {"desertstonebrick", "Desert Stone Brick", "default_desert_stone_brick", "default:desert_stonebrick"},
- {"stone", "Stone", "default_stone", "default:stone"},
- {"sandstone", "Sandstone", "default_sandstone", "default:sandstone"},
- {"desertstone", "Desert Stone", "default_desert_stone", "default:desert_stone"},
+ {"cobble", "Cobble", "default_cobble", "default:cobble"},
+ {"stonebrick", "Stonebrick", "default_stone_brick", "default:stonebrick"},
+ {"sandstonebrick", "Sandstone Brick", "default_sandstone_brick", "default:sandstonebrick"},
+ {"desertstonebrick", "Desert Stone Brick", "default_desert_stone_brick", "default:desert_stonebrick"},
+ {"stone", "Stone", "default_stone", "default:stone"},
+ {"sandstone", "Sandstone", "default_sandstone", "default:sandstone"},
+ {"desertstone", "Desert Stone", "default_desert_stone", "default:desert_stone"},
}
for _, row in ipairs(pillar.types) do
@@ -22,30 +22,30 @@ for _, row in ipairs(pillar.types) do
local craft_material = row[4]
-- Node Definition
minetest.register_node("castle:pillars_"..name.."_bottom", {
- drawtype = "nodebox",
+ drawtype = "nodebox",
description = desc.." Pillar Base",
tiles = {tile..".png"},
groups = {cracky=3,attached_node=1},
sounds = default.node_sound_defaults(),
- paramtype = "light",
- paramtype2 = "facedir",
- node_box = {
- type = "fixed",
- fixed = {
- {-0.500000,-0.500000,-0.500000,0.500000,-0.375000,0.500000},
- {-0.375000,-0.375000,-0.375000,0.375000,-0.125000,0.375000},
- {-0.250000,-0.125000,-0.250000,0.250000,0.500000,0.250000},
+ paramtype = "light",
+ paramtype2 = "facedir",
+ node_box = {
+ type = "fixed",
+ fixed = {
+ {-0.500000,-0.500000,-0.500000,0.500000,-0.375000,0.500000},
+ {-0.375000,-0.375000,-0.375000,0.375000,-0.125000,0.375000},
+ {-0.250000,-0.125000,-0.250000,0.250000,0.500000,0.250000},
+ },
},
- },
})
minetest.register_node("castle:pillars_"..name.."_top", {
- drawtype = "nodebox",
+ drawtype = "nodebox",
description = desc.." Pillar Top",
tiles = {tile..".png"},
groups = {cracky=3,attached_node=1},
sounds = default.node_sound_defaults(),
- paramtype = "light",
- paramtype2 = "facedir",
+ paramtype = "light",
+ paramtype2 = "facedir",
node_box = {
type = "fixed",
fixed = {
@@ -55,49 +55,54 @@ for _, row in ipairs(pillar.types) do
},
},
})
+
minetest.register_node("castle:pillars_"..name.."_middle", {
- drawtype = "nodebox",
+ drawtype = "nodebox",
description = desc.." Pillar Middle",
tiles = {tile..".png"},
groups = {cracky=3,attached_node=1},
sounds = default.node_sound_defaults(),
- paramtype = "light",
- paramtype2 = "facedir",
- node_box = {
- type = "fixed",
- fixed = {
- {-0.250000,-0.500000,-0.250000,0.250000,0.500000,0.250000},
+ paramtype = "light",
+ paramtype2 = "facedir",
+ node_box = {
+ type = "fixed",
+ fixed = {
+ {-0.250000,-0.500000,-0.250000,0.250000,0.500000,0.250000},
+ },
},
- },
})
+
if craft_material then
--Choose craft material
minetest.register_craft({
output = "castle:pillars_"..name.."_bottom 4",
recipe = {
- {"",craft_material,""},
- {"",craft_material,""},
- {craft_material,craft_material,craft_material} },
+ {"",craft_material,""},
+ {"",craft_material,""},
+ {craft_material,craft_material,craft_material} },
})
end
+
if craft_material then
--Choose craft material
minetest.register_craft({
output = "castle:pillars_"..name.."_top 4",
recipe = {
- {craft_material,craft_material,craft_material},
- {"",craft_material,""},
- {"",craft_material,""} },
+ {craft_material,craft_material,craft_material},
+ {"",craft_material,""},
+ {"",craft_material,""} },
})
end
+
if craft_material then
--Choose craft material
minetest.register_craft({
output = "castle:pillars_"..name.."_middle 4",
recipe = {
- {craft_material,craft_material},
- {craft_material,craft_material},
- {craft_material,craft_material} },
+ {craft_material,craft_material},
+ {craft_material,craft_material},
+ {craft_material,craft_material} },
})
end
end
+
diff --git a/castle/rope.lua b/castle/rope.lua
index 23ebea8..1141913 100644
--- a/castle/rope.lua
+++ b/castle/rope.lua
@@ -31,15 +31,15 @@ minetest.register_craft({
})
minetest.register_node("castle:box_rope", {
- description = "Rope from Ropebox",
- drawtype = "nodebox",
- paramtype = "light",
- sunlight_propagates = true,
- tiles = {"castle_ropes.png"},
- groups = {not_in_creative_inventory=1},
- climbable = true,
- walkable = false,
- diggable = false,
+ description = "Rope from Ropebox",
+ drawtype = "nodebox",
+ paramtype = "light",
+ sunlight_propagates = true,
+ tiles = {"castle_ropes.png"},
+ groups = {not_in_creative_inventory=1},
+ climbable = true,
+ walkable = false,
+ diggable = false,
node_box = {
type = "fixed",
fixed = {
@@ -52,44 +52,44 @@ minetest.register_node("castle:box_rope", {
{-1/16, -8/16, -1/16, 1/16, 8/16, 1/16},
},
},
- after_destruct = function(pos,oldnode)
- local node = minetest.get_node({x=pos.x,y=pos.y-1,z=pos.z})
- if node.name == "castle:box_rope" then
- minetest.remove_node({x=pos.x,y=pos.y-1,z=pos.z})
- end
- end,
+ after_destruct = function(pos,oldnode)
+ local node = minetest.get_node({x=pos.x,y=pos.y-1,z=pos.z})
+ if node.name == "castle:box_rope" then
+ minetest.remove_node({x=pos.x,y=pos.y-1,z=pos.z})
+ end
+ end,
})
minetest.register_node("castle:ropebox", {
- description = "Ropebox",
- drawtype = "nodebox",
- sunlight_propagates = true,
- tiles = {"castle_ropebox_top.png",
- "castle_ropebox_top.png",
- "castle_ropebox_side_1.png",
- "castle_ropebox_side_1.png",
- "castle_ropebox_side_2.png",
- "castle_ropebox_side_2.png"},
- paramtype = "light",
- paramtype2 = "facedir",
- groups = {choppy=3},
+ description = "Ropebox",
+ drawtype = "nodebox",
+ sunlight_propagates = true,
+ tiles = {"castle_ropebox_top.png",
+ "castle_ropebox_top.png",
+ "castle_ropebox_side_1.png",
+ "castle_ropebox_side_1.png",
+ "castle_ropebox_side_2.png",
+ "castle_ropebox_side_2.png"},
+ paramtype = "light",
+ paramtype2 = "facedir",
+ groups = {choppy=3},
node_box = {
type = "fixed",
fixed = {
- {-2/16, -2/16, -4/16, 2/16, 2/16, 4/16},
- {-2/16, -4/16, -2/16, 2/16, 4/16, 2/16},
- {-2/16, -3/16, -3/16, 2/16, 3/16, 3/16},
+ {-2/16, -2/16, -4/16, 2/16, 2/16, 4/16},
+ {-2/16, -4/16, -2/16, 2/16, 4/16, 2/16},
+ {-2/16, -3/16, -3/16, 2/16, 3/16, 3/16},
{-3/16, -2/16, -2/16, -2/16, 8/16, 2/16},
{2/16, -2/16, -2/16, 3/16, 8/16, 2/16},
- {-1/16, -8/16, -1/16, 1/16, -4/16, 1/16},
+ {-1/16, -8/16, -1/16, 1/16, -4/16, 1/16},
},
},
- after_destruct = function(pos,oldnode)
- local node = minetest.get_node({x=pos.x,y=pos.y-1,z=pos.z})
- if node.name == "castle:box_rope" then
- minetest.remove_node({x=pos.x,y=pos.y-1,z=pos.z})
- end
- end,
+ after_destruct = function(pos,oldnode)
+ local node = minetest.get_node({x=pos.x,y=pos.y-1,z=pos.z})
+ if node.name == "castle:box_rope" then
+ minetest.remove_node({x=pos.x,y=pos.y-1,z=pos.z})
+ end
+ end,
})
minetest.register_abm({
@@ -98,7 +98,7 @@ minetest.register_abm({
chance = 1,
action = function(pos, node)
if minetest.get_node({x=pos.x,y=pos.y-1,z=pos.z}).name ~= 'air' then return end
- minetest.add_node({x=pos.x,y=pos.y-1,z=pos.z}, {name="castle:box_rope"})
+ minetest.add_node({x=pos.x,y=pos.y-1,z=pos.z}, {name="castle:box_rope"})
end
})
@@ -108,7 +108,7 @@ minetest.register_abm({
chance = 1,
action = function(pos, node)
if minetest.get_node({x=pos.x,y=pos.y-1,z=pos.z}).name ~= 'air' then return end
- minetest.add_node({x=pos.x,y=pos.y-1,z=pos.z}, {name="castle:box_rope"})
+ minetest.add_node({x=pos.x,y=pos.y-1,z=pos.z}, {name="castle:box_rope"})
end
})
@@ -119,3 +119,4 @@ minetest.register_craft({
{"castle:ropes"},
}
})
+
diff --git a/castle/shields_decor.lua b/castle/shields_decor.lua
index 0772f41..354b099 100644
--- a/castle/shields_decor.lua
+++ b/castle/shields_decor.lua
@@ -19,7 +19,7 @@ minetest.register_node("castle:shield",{
fixed = {
{-0.500000,-0.500000,0.375000,0.500000,0.500000,0.500000}, --NodeBox 1
},
- },
+ },
})
@@ -53,7 +53,7 @@ minetest.register_node("castle:shield_2",{
fixed = {
{-0.500000,-0.500000,0.375000,0.500000,0.500000,0.500000}, --NodeBox 1
},
- },
+ },
})
minetest.register_craft({
@@ -86,7 +86,7 @@ minetest.register_node("castle:shield_3",{
fixed = {
{-0.500000,-0.500000,0.375000,0.500000,0.500000,0.500000}, --NodeBox 1
},
- },
+ },
})
minetest.register_craft({
diff --git a/castle/tapestry.lua b/castle/tapestry.lua
index 845fb7a..3cc3401 100644
--- a/castle/tapestry.lua
+++ b/castle/tapestry.lua
@@ -2,7 +2,7 @@ local tapestry = {}
minetest.register_node("castle:tapestry_top", {
drawtype = "nodebox",
- description = "Tapestry Top",
+ description = "Tapestry Top",
tiles = {"default_wood.png"},
sunlight_propagates = true,
groups = {flammable=3,oddly_breakable_by_hand=1},
@@ -18,7 +18,7 @@ minetest.register_node("castle:tapestry_top", {
selection_box = {
type = "fixed",
fixed = {
- {-0.600000,-0.500000,0.375000,0.600000,-0.375000,0.500000},
+ {-0.600000,-0.500000,0.375000,0.600000,-0.375000,0.500000},
},
},
})
@@ -53,33 +53,33 @@ for _, row in ipairs(tapestry.colours) do
local craft_color_group = row[3]
-- Node Definition
minetest.register_node("castle:tapestry_"..name, {
- drawtype = "nodebox",
+ drawtype = "nodebox",
description = desc.." Tapestry",
tiles = {"wool_"..name..".png"},
groups = {oddly_breakable_by_hand=3,flammable=3,not_in_creative_inventory=1},
sounds = default.node_sound_defaults(),
- paramtype = "light",
- paramtype2 = "facedir",
+ paramtype = "light",
+ paramtype2 = "facedir",
node_box = {
- type = "fixed",
- fixed = {
- {-0.312500,-0.500000,0.437500,-0.187500,-0.375000,0.500000},
- {0.187500,-0.500000,0.437500,0.312500,-0.375000,0.500000},
- {-0.375000,-0.375000,0.437500,-0.125000,-0.250000,0.500000},
- {0.125000,-0.375000,0.437500,0.375000,-0.250000,0.500000},
- {-0.437500,-0.250000,0.437500,-0.062500,-0.125000,0.500000},
- {0.062500,-0.250000,0.437500,0.437500,-0.125000,0.500000},
- {-0.500000,-0.125000,0.437500,0.000000,0.000000,0.500000},
- {0.000000,-0.125000,0.437500,0.500000,0.000000,0.500000},
- {-0.500000,0.000000,0.437500,0.500000,1.500000,0.500000},
- },
- },
- selection_box = {
- type = "fixed",
- fixed = {
- {-0.500000,-0.500000,0.437500,0.500000,1.500000,0.500000},
- },
- },
+ type = "fixed",
+ fixed = {
+ {-0.312500,-0.500000,0.437500,-0.187500,-0.375000,0.500000},
+ {0.187500,-0.500000,0.437500,0.312500,-0.375000,0.500000},
+ {-0.375000,-0.375000,0.437500,-0.125000,-0.250000,0.500000},
+ {0.125000,-0.375000,0.437500,0.375000,-0.250000,0.500000},
+ {-0.437500,-0.250000,0.437500,-0.062500,-0.125000,0.500000},
+ {0.062500,-0.250000,0.437500,0.437500,-0.125000,0.500000},
+ {-0.500000,-0.125000,0.437500,0.000000,0.000000,0.500000},
+ {0.000000,-0.125000,0.437500,0.500000,0.000000,0.500000},
+ {-0.500000,0.000000,0.437500,0.500000,1.500000,0.500000},
+ },
+ },
+ selection_box = {
+ type = "fixed",
+ fixed = {
+ {-0.500000,-0.500000,0.437500,0.500000,1.500000,0.500000},
+ },
+ },
})
if craft_color_group then
-- Crafting from wool and a stick
@@ -97,34 +97,35 @@ for _, row in ipairs(tapestry.colours) do
local craft_color_group = row[3]
-- Node Definition
minetest.register_node("castle:long_tapestry_"..name, {
- drawtype = "nodebox",
+ drawtype = "nodebox",
description = desc.." Tapestry (Long)",
tiles = {"wool_"..name..".png"},
groups = {oddly_breakable_by_hand=3,flammable=3,not_in_creative_inventory=1},
sounds = default.node_sound_defaults(),
- paramtype = "light",
- paramtype2 = "facedir",
+ paramtype = "light",
+ paramtype2 = "facedir",
node_box = {
- type = "fixed",
- fixed = {
- {-0.312500,-0.500000,0.437500,-0.187500,-0.375000,0.500000},
- {0.187500,-0.500000,0.437500,0.312500,-0.375000,0.500000},
- {-0.375000,-0.375000,0.437500,-0.125000,-0.250000,0.500000},
- {0.125000,-0.375000,0.437500,0.375000,-0.250000,0.500000},
- {-0.437500,-0.250000,0.437500,-0.062500,-0.125000,0.500000},
- {0.062500,-0.250000,0.437500,0.437500,-0.125000,0.500000},
- {-0.500000,-0.125000,0.437500,0.000000,0.000000,0.500000},
- {0.000000,-0.125000,0.437500,0.500000,0.000000,0.500000},
- {-0.500000,0.000000,0.437500,0.500000,2.500000,0.500000},
- },
- },
- selection_box = {
- type = "fixed",
- fixed = {
- {-0.500000,-0.500000,0.437500,0.500000,2.500000,0.500000},
- },
- },
+ type = "fixed",
+ fixed = {
+ {-0.312500,-0.500000,0.437500,-0.187500,-0.375000,0.500000},
+ {0.187500,-0.500000,0.437500,0.312500,-0.375000,0.500000},
+ {-0.375000,-0.375000,0.437500,-0.125000,-0.250000,0.500000},
+ {0.125000,-0.375000,0.437500,0.375000,-0.250000,0.500000},
+ {-0.437500,-0.250000,0.437500,-0.062500,-0.125000,0.500000},
+ {0.062500,-0.250000,0.437500,0.437500,-0.125000,0.500000},
+ {-0.500000,-0.125000,0.437500,0.000000,0.000000,0.500000},
+ {0.000000,-0.125000,0.437500,0.500000,0.000000,0.500000},
+ {-0.500000,0.000000,0.437500,0.500000,2.500000,0.500000},
+ },
+ },
+ selection_box = {
+ type = "fixed",
+ fixed = {
+ {-0.500000,-0.500000,0.437500,0.500000,2.500000,0.500000},
+ },
+ },
})
+
if craft_color_group then
-- Crafting from normal tapestry and wool
minetest.register_craft({
@@ -141,33 +142,33 @@ for _, row in ipairs(tapestry.colours) do
local craft_color_group = row[3]
-- Node Definition
minetest.register_node("castle:very_long_tapestry_"..name, {
- drawtype = "nodebox",
+ drawtype = "nodebox",
description = desc.." Tapestry (Very Long)",
tiles = {"wool_"..name..".png"},
groups = {oddly_breakable_by_hand=3,flammable=3,not_in_creative_inventory=1},
sounds = default.node_sound_defaults(),
- paramtype = "light",
- paramtype2 = "facedir",
+ paramtype = "light",
+ paramtype2 = "facedir",
node_box = {
- type = "fixed",
- fixed = {
- {-0.312500,-0.500000,0.437500,-0.187500,-0.375000,0.500000},
- {0.187500,-0.500000,0.437500,0.312500,-0.375000,0.500000},
- {-0.375000,-0.375000,0.437500,-0.125000,-0.250000,0.500000},
- {0.125000,-0.375000,0.437500,0.375000,-0.250000,0.500000},
- {-0.437500,-0.250000,0.437500,-0.062500,-0.125000,0.500000},
- {0.062500,-0.250000,0.437500,0.437500,-0.125000,0.500000},
- {-0.500000,-0.125000,0.437500,0.000000,0.000000,0.500000},
- {0.000000,-0.125000,0.437500,0.500000,0.000000,0.500000},
- {-0.500000,0.000000,0.437500,0.500000,3.500000,0.500000},
- },
- },
- selection_box = {
- type = "fixed",
- fixed = {
- {-0.500000,-0.500000,0.437500,0.500000,3.500000,0.500000},
- },
- },
+ type = "fixed",
+ fixed = {
+ {-0.312500,-0.500000,0.437500,-0.187500,-0.375000,0.500000},
+ {0.187500,-0.500000,0.437500,0.312500,-0.375000,0.500000},
+ {-0.375000,-0.375000,0.437500,-0.125000,-0.250000,0.500000},
+ {0.125000,-0.375000,0.437500,0.375000,-0.250000,0.500000},
+ {-0.437500,-0.250000,0.437500,-0.062500,-0.125000,0.500000},
+ {0.062500,-0.250000,0.437500,0.437500,-0.125000,0.500000},
+ {-0.500000,-0.125000,0.437500,0.000000,0.000000,0.500000},
+ {0.000000,-0.125000,0.437500,0.500000,0.000000,0.500000},
+ {-0.500000,0.000000,0.437500,0.500000,3.500000,0.500000},
+ },
+ },
+ selection_box = {
+ type = "fixed",
+ fixed = {
+ {-0.500000,-0.500000,0.437500,0.500000,3.500000,0.500000},
+ },
+ },
})
if craft_color_group then
-- Crafting from long tapestry and wool
@@ -178,3 +179,4 @@ for _, row in ipairs(tapestry.colours) do
})
end
end
+
diff --git a/castle/textures/LICENSE.txt b/castle/textures/LICENSE.txt
new file mode 100644
index 0000000..e2aefc5
--- /dev/null
+++ b/castle/textures/LICENSE.txt
@@ -0,0 +1,51 @@
+--------------------------------------------
+
+All textures based on
+original textures by: ???
+
+License Textures: ???
+
+--------------------------------------------
+
+License Textures: Napiophelios - CC-BY-SA 3.0
+
+-castle_corner_stonewall1.png
+-castle_corner_stonewall2.png
+-castle_crate.png
+-castle_crate_top.png
+-castle_door_jail.png
+-castle_door_oak.png
+-castle_dungeon_stone.png
+-castle_hide.png
+-castle_ironbound_chest_back.png
+-castle_ironbound_chest_front.png
+-castle_ironbound_chest_side.png
+-castle_ironbound_chest_top.png
+-castle_jail_door_inv.png
+-castle_jailbars.png
+-castle_oak_door_inv.png
+-castle_pavement_brick.png
+-castle_ropebox_side_1.png
+-castle_ropebox_side_2.png
+-castle_ropebox_top.png
+-castle_ropes.png
+-castle_rubble.png
+-castle_shield_back.png
+-castle_shield_front.png
+-castle_shield_front_2.png
+-castle_shield_front_3.png
+-castle_shield_side.png
+-castle_shield_side_2.png
+-castle_shield_side_3.png
+-castle_slate.png
+-castle_steel.png
+-castle_stonewall.png
+-castle_straw_bale.png
+-castle_street_light.png
+-castle_workbench_1.png
+-castle_workbench_2.png
+-castle_workbench_bottom.png
+-castle_workbench_top.png
+
+
+-------------------------------------------- \ No newline at end of file
diff --git a/castle/textures/castle_corner_stonewall1.png b/castle/textures/castle_corner_stonewall1.png
index 22ba91f..d6066ea 100644
--- a/castle/textures/castle_corner_stonewall1.png
+++ b/castle/textures/castle_corner_stonewall1.png
Binary files differ
diff --git a/castle/textures/castle_corner_stonewall2.png b/castle/textures/castle_corner_stonewall2.png
index 0693427..72bf8e6 100644
--- a/castle/textures/castle_corner_stonewall2.png
+++ b/castle/textures/castle_corner_stonewall2.png
Binary files differ
diff --git a/castle/textures/castle_crate.png b/castle/textures/castle_crate.png
index 4aca511..b68c685 100644
--- a/castle/textures/castle_crate.png
+++ b/castle/textures/castle_crate.png
Binary files differ
diff --git a/castle/textures/castle_crate_top.png b/castle/textures/castle_crate_top.png
index 1de0365..dd63b1b 100644
--- a/castle/textures/castle_crate_top.png
+++ b/castle/textures/castle_crate_top.png
Binary files differ
diff --git a/castle/textures/castle_door_jail.png b/castle/textures/castle_door_jail.png
new file mode 100644
index 0000000..0d4f7bf
--- /dev/null
+++ b/castle/textures/castle_door_jail.png
Binary files differ
diff --git a/castle/textures/castle_door_oak.png b/castle/textures/castle_door_oak.png
new file mode 100644
index 0000000..2282fb2
--- /dev/null
+++ b/castle/textures/castle_door_oak.png
Binary files differ
diff --git a/castle/textures/castle_dungeon_stone.png b/castle/textures/castle_dungeon_stone.png
index 10c5c47..6a2c154 100644
--- a/castle/textures/castle_dungeon_stone.png
+++ b/castle/textures/castle_dungeon_stone.png
Binary files differ
diff --git a/castle/textures/castle_hide.png b/castle/textures/castle_hide.png
index 8abc259..3e6f6c4 100644
--- a/castle/textures/castle_hide.png
+++ b/castle/textures/castle_hide.png
Binary files differ
diff --git a/castle/textures/castle_ironbound_chest_back.png b/castle/textures/castle_ironbound_chest_back.png
index 52d0ae4..29446db 100644
--- a/castle/textures/castle_ironbound_chest_back.png
+++ b/castle/textures/castle_ironbound_chest_back.png
Binary files differ
diff --git a/castle/textures/castle_ironbound_chest_front.png b/castle/textures/castle_ironbound_chest_front.png
index 8151300..8d91e07 100644
--- a/castle/textures/castle_ironbound_chest_front.png
+++ b/castle/textures/castle_ironbound_chest_front.png
Binary files differ
diff --git a/castle/textures/castle_ironbound_chest_side.png b/castle/textures/castle_ironbound_chest_side.png
index f38ba39..3a94f81 100644
--- a/castle/textures/castle_ironbound_chest_side.png
+++ b/castle/textures/castle_ironbound_chest_side.png
Binary files differ
diff --git a/castle/textures/castle_ironbound_chest_top.png b/castle/textures/castle_ironbound_chest_top.png
index fff7da0..29446db 100644
--- a/castle/textures/castle_ironbound_chest_top.png
+++ b/castle/textures/castle_ironbound_chest_top.png
Binary files differ
diff --git a/castle/textures/castle_jail_door_inv.png b/castle/textures/castle_jail_door_inv.png
index 50a502d..5121fb8 100644
--- a/castle/textures/castle_jail_door_inv.png
+++ b/castle/textures/castle_jail_door_inv.png
Binary files differ
diff --git a/castle/textures/castle_jailbars.png b/castle/textures/castle_jailbars.png
index 79421ac..e2cc911 100644
--- a/castle/textures/castle_jailbars.png
+++ b/castle/textures/castle_jailbars.png
Binary files differ
diff --git a/castle/textures/castle_oak_door_inv.png b/castle/textures/castle_oak_door_inv.png
index d1966db..1122d51 100644
--- a/castle/textures/castle_oak_door_inv.png
+++ b/castle/textures/castle_oak_door_inv.png
Binary files differ
diff --git a/castle/textures/castle_pavement_brick.png b/castle/textures/castle_pavement_brick.png
index 0d06f6b..fd10e0f 100644
--- a/castle/textures/castle_pavement_brick.png
+++ b/castle/textures/castle_pavement_brick.png
Binary files differ
diff --git a/castle/textures/castle_ropebox_side_1.png b/castle/textures/castle_ropebox_side_1.png
index 75da619..a747750 100644
--- a/castle/textures/castle_ropebox_side_1.png
+++ b/castle/textures/castle_ropebox_side_1.png
Binary files differ
diff --git a/castle/textures/castle_ropebox_side_2.png b/castle/textures/castle_ropebox_side_2.png
index f3bbe53..ec8b9ab 100644
--- a/castle/textures/castle_ropebox_side_2.png
+++ b/castle/textures/castle_ropebox_side_2.png
Binary files differ
diff --git a/castle/textures/castle_ropebox_top.png b/castle/textures/castle_ropebox_top.png
index a6eb2ef..ec8b9ab 100644
--- a/castle/textures/castle_ropebox_top.png
+++ b/castle/textures/castle_ropebox_top.png
Binary files differ
diff --git a/castle/textures/castle_ropes.png b/castle/textures/castle_ropes.png
index 0df712e..456d7bb 100644
--- a/castle/textures/castle_ropes.png
+++ b/castle/textures/castle_ropes.png
Binary files differ
diff --git a/castle/textures/castle_rubble.png b/castle/textures/castle_rubble.png
index a16c5da..fbaa32c 100644
--- a/castle/textures/castle_rubble.png
+++ b/castle/textures/castle_rubble.png
Binary files differ
diff --git a/castle/textures/castle_shield_back.png b/castle/textures/castle_shield_back.png
index 91ce914..53cca18 100644
--- a/castle/textures/castle_shield_back.png
+++ b/castle/textures/castle_shield_back.png
Binary files differ
diff --git a/castle/textures/castle_shield_front.png b/castle/textures/castle_shield_front.png
index 194754a..c7b56fc 100644
--- a/castle/textures/castle_shield_front.png
+++ b/castle/textures/castle_shield_front.png
Binary files differ
diff --git a/castle/textures/castle_shield_front_2.png b/castle/textures/castle_shield_front_2.png
index 65f38b7..ffc2256 100644
--- a/castle/textures/castle_shield_front_2.png
+++ b/castle/textures/castle_shield_front_2.png
Binary files differ
diff --git a/castle/textures/castle_shield_front_3.png b/castle/textures/castle_shield_front_3.png
index 4b0cdc1..7dc48a7 100644
--- a/castle/textures/castle_shield_front_3.png
+++ b/castle/textures/castle_shield_front_3.png
Binary files differ
diff --git a/castle/textures/castle_shield_side.png b/castle/textures/castle_shield_side.png
index 706fecc..8aaa6a9 100644
--- a/castle/textures/castle_shield_side.png
+++ b/castle/textures/castle_shield_side.png
Binary files differ
diff --git a/castle/textures/castle_shield_side_2.png b/castle/textures/castle_shield_side_2.png
index a33cd65..07282d2 100644
--- a/castle/textures/castle_shield_side_2.png
+++ b/castle/textures/castle_shield_side_2.png
Binary files differ
diff --git a/castle/textures/castle_shield_side_3.png b/castle/textures/castle_shield_side_3.png
index d412952..6dc8aeb 100644
--- a/castle/textures/castle_shield_side_3.png
+++ b/castle/textures/castle_shield_side_3.png
Binary files differ
diff --git a/castle/textures/castle_slate.png b/castle/textures/castle_slate.png
index f8d7f82..a7de1ea 100644
--- a/castle/textures/castle_slate.png
+++ b/castle/textures/castle_slate.png
Binary files differ
diff --git a/castle/textures/castle_steel.png b/castle/textures/castle_steel.png
index d0e39f3..28ecd60 100644
--- a/castle/textures/castle_steel.png
+++ b/castle/textures/castle_steel.png
Binary files differ
diff --git a/castle/textures/castle_stonewall.png b/castle/textures/castle_stonewall.png
index 5edf86b..b8f823f 100644
--- a/castle/textures/castle_stonewall.png
+++ b/castle/textures/castle_stonewall.png
Binary files differ
diff --git a/castle/textures/castle_straw_bale.png b/castle/textures/castle_straw_bale.png
index 8403e2a..ad56330 100644
--- a/castle/textures/castle_straw_bale.png
+++ b/castle/textures/castle_straw_bale.png
Binary files differ
diff --git a/castle/textures/castle_street_light.png b/castle/textures/castle_street_light.png
index 81ad148..dc3f72e 100644
--- a/castle/textures/castle_street_light.png
+++ b/castle/textures/castle_street_light.png
Binary files differ
diff --git a/castle/textures/castle_workbench_1.png b/castle/textures/castle_workbench_1.png
index af945b5..da9d997 100644
--- a/castle/textures/castle_workbench_1.png
+++ b/castle/textures/castle_workbench_1.png
Binary files differ
diff --git a/castle/textures/castle_workbench_2.png b/castle/textures/castle_workbench_2.png
index 008a285..da9d997 100644
--- a/castle/textures/castle_workbench_2.png
+++ b/castle/textures/castle_workbench_2.png
Binary files differ
diff --git a/castle/textures/castle_workbench_bottom.png b/castle/textures/castle_workbench_bottom.png
new file mode 100644
index 0000000..c859118
--- /dev/null
+++ b/castle/textures/castle_workbench_bottom.png
Binary files differ
diff --git a/castle/textures/castle_workbench_top.png b/castle/textures/castle_workbench_top.png
index 90e9227..90c0a3f 100644
--- a/castle/textures/castle_workbench_top.png
+++ b/castle/textures/castle_workbench_top.png
Binary files differ
diff --git a/castle/town_item.lua b/castle/town_item.lua
index 64db0e8..57aeb37 100644
--- a/castle/town_item.lua
+++ b/castle/town_item.lua
@@ -1,3 +1,4 @@
+
minetest.register_alias("darkage:box", "castle:crate")
minetest.register_alias("cottages:straw", "farming:straw")
minetest.register_alias("castle:straw", "farming:straw")
@@ -5,6 +6,7 @@ minetest.register_alias("darkage:straw", "farming:straw")
minetest.register_alias("cottages:straw_bale", "castle:bound_straw")
minetest.register_alias("darkage:straw_bale", "castle:bound_straw")
minetest.register_alias("darkage:lamp", "castle:street_light")
+minetest.register_alias("castle:pavement", "castle:pavement_brick")
minetest.register_node("castle:anvil",{
drawtype = "nodebox",
@@ -17,10 +19,10 @@ minetest.register_node("castle:anvil",{
type = "fixed",
fixed = {
{-0.500000,-0.500000,-0.500000,0.500000,-0.250000,0.500000},
- {-0.187500,-0.500000,-0.375000,0.187500,0.312500,0.375000},
- {-0.375000,-0.500000,-0.437500,0.375000,-0.125000,0.437500},
- {-0.500000,0.312500,-0.500000,0.500000,0.500000,0.500000},
- {-0.375000,0.187500,-0.437500,0.375000,0.425000,0.437500},
+ {-0.187500,-0.500000,-0.375000,0.187500,0.312500,0.375000},
+ {-0.375000,-0.500000,-0.437500,0.375000,-0.125000,0.437500},
+ {-0.500000,0.312500,-0.500000,0.500000,0.500000,0.500000},
+ {-0.375000,0.187500,-0.437500,0.375000,0.425000,0.437500},
},
},
})
@@ -36,14 +38,18 @@ minetest.register_craft({
minetest.register_node("castle:workbench",{
description = "Workbench",
- tiles = {"castle_workbench_top.png", "default_wood.png", "castle_workbench_1.png", "castle_workbench_1.png", "castle_workbench_2.png", "castle_workbench_2.png"},
+ tiles = {"castle_workbench_top.png", "castle_workbench_bottom.png", "castle_workbench_1.png", "castle_workbench_1.png", "castle_workbench_2.png", "castle_workbench_2.png"},
paramtype2 = "facedir",
paramtype = "light",
groups = {choppy=2,oddly_breakable_by_hand=2,flammable=2},
drawtype = "normal",
- on_construct = function ( pos )
- local meta = minetest.get_meta( pos )
- meta:set_string( 'formspec', 'size[10,10;]' ..
+ on_construct = function ( pos )
+ local meta = minetest.get_meta( pos )
+ meta:set_string( 'formspec',
+ 'size[10,10;]' ..
+ default.gui_bg ..
+ default.gui_bg_img ..
+ default.gui_slots ..
'label[1,0;Source Material]' ..
'list[context;src;1,1;2,4;]' ..
'label[4,0;Recipe to Use]' ..
@@ -51,12 +57,12 @@ minetest.register_node("castle:workbench",{
'label[7.5,0;Craft Output]' ..
'list[context;dst;8,1;1,4;]' ..
'list[current_player;main;1,6;8,4;]' )
- meta:set_string( 'infotext', 'Workbench' )
- local inv = meta:get_inventory()
- inv:set_size( 'src', 2 * 4 )
+ meta:set_string( 'infotext', 'Workbench' )
+ local inv = meta:get_inventory()
+ inv:set_size( 'src', 2 * 4 )
inv:set_size( 'rec', 3 * 3 )
inv:set_size( 'dst', 1 * 4 )
- end,
+ end,
can_dig = function(pos,player)
local meta = minetest.get_meta(pos);
local inv = meta:get_inventory()
@@ -66,11 +72,11 @@ minetest.register_node("castle:workbench",{
minetest.log("action", player:get_player_name()..
" moves stuff in workbench at "..minetest.pos_to_string(pos))
end,
- on_metadata_inventory_put = function(pos, listname, index, stack, player)
+ on_metadata_inventory_put = function(pos, listname, index, stack, player)
minetest.log("action", player:get_player_name()..
" moves stuff to workbench at "..minetest.pos_to_string(pos))
end,
- on_metadata_inventory_take = function(pos, listname, index, stack, player)
+ on_metadata_inventory_take = function(pos, listname, index, stack, player)
minetest.log("action", player:get_player_name()..
" takes stuff from workbench at "..minetest.pos_to_string(pos))
end,
@@ -83,7 +89,7 @@ local get_recipe = function ( inv )
method = 'normal',
width = 3,
items = needed
- } )
+ })
local totalneed = {}
@@ -190,7 +196,6 @@ minetest.register_craft({
recipe = {
{"default:stonebrick"},
{"default:obsidian"},
-
}
})
@@ -204,6 +209,9 @@ minetest.register_node("castle:crate", {
local meta = minetest.get_meta(pos)
meta:set_string("formspec",
"size[8,9]"..
+ default.gui_bg ..
+ default.gui_bg_img ..
+ default.gui_slots ..
"list[current_name;main;0,1;8,4;]"..
"list[current_player;main;0,5;8,4;]")
meta:set_string("infotext", "Crate")
@@ -219,11 +227,11 @@ minetest.register_node("castle:crate", {
minetest.log("action", player:get_player_name()..
" moves stuff in crate at "..minetest.pos_to_string(pos))
end,
- on_metadata_inventory_put = function(pos, listname, index, stack, player)
+ on_metadata_inventory_put = function(pos, listname, index, stack, player)
minetest.log("action", player:get_player_name()..
" moves stuff to crate at "..minetest.pos_to_string(pos))
end,
- on_metadata_inventory_take = function(pos, listname, index, stack, player)
+ on_metadata_inventory_take = function(pos, listname, index, stack, player)
minetest.log("action", player:get_player_name()..
" takes stuff from crate at "..minetest.pos_to_string(pos))
end,
@@ -259,15 +267,7 @@ minetest.register_craft({
}
})
-stairs.register_stair_and_slab("straw", "farming:straw",
- {choppy=3, flammable=1, oddly_breakable_by_hand=3},
- {"farming_straw.png"},
- "Castle Straw Stair",
- "Castle Straw Slab",
- default.node_sound_leaves_defaults()
-)
-
-minetest.register_node("castle:pavement", {
+minetest.register_node("castle:pavement_brick", {
description = "Paving Stone",
drawtype = "normal",
tiles = {"castle_pavement_brick.png"},
@@ -276,14 +276,13 @@ minetest.register_node("castle:pavement", {
})
minetest.register_craft({
- output = "castle:pavement 4",
+ output = "castle:pavement_brick 4",
recipe = {
{"default:stone", "default:cobble"},
{"default:cobble", "default:stone"},
}
})
-
minetest.register_node("castle:light",{
drawtype = "glasslike",
description = "Light Block",
@@ -303,4 +302,3 @@ minetest.register_craft({
}
})
-