summaryrefslogtreecommitdiff
path: root/castle/arrow.lua
diff options
context:
space:
mode:
Diffstat (limited to 'castle/arrow.lua')
-rw-r--r--castle/arrow.lua92
1 files changed, 92 insertions, 0 deletions
diff --git a/castle/arrow.lua b/castle/arrow.lua
new file mode 100644
index 0000000..c135f5f
--- /dev/null
+++ b/castle/arrow.lua
@@ -0,0 +1,92 @@
+minetest.register_craftitem("castle:arrow", {
+ description = "Arrow",
+ inventory_image = "castle_arrow.png",
+})
+
+minetest.register_node("castle:arrow_box", {
+ drawtype = "nodebox",
+ node_box = {
+ type = "fixed",
+ fixed = {
+ -- Shaft
+ {-6.5/17, -1.5/17, -1.5/17, 6.5/17, 1.5/17, 1.5/17},
+ --Spitze
+ {-4.5/17, 2.5/17, 2.5/17, -3.5/17, -2.5/17, -2.5/17},
+ {-8.5/17, 0.5/17, 0.5/17, -6.5/17, -0.5/17, -0.5/17},
+ --Federn
+ {6.5/17, 1.5/17, 1.5/17, 7.5/17, 2.5/17, 2.5/17},
+ {7.5/17, -2.5/17, 2.5/17, 6.5/17, -1.5/17, 1.5/17},
+ {7.5/17, 2.5/17, -2.5/17, 6.5/17, 1.5/17, -1.5/17},
+ {6.5/17, -1.5/17, -1.5/17, 7.5/17, -2.5/17, -2.5/17},
+
+ {7.5/17, 2.5/17, 2.5/17, 8.5/17, 3.5/17, 3.5/17},
+ {8.5/17, -3.5/17, 3.5/17, 7.5/17, -2.5/17, 2.5/17},
+ {8.5/17, 3.5/17, -3.5/17, 7.5/17, 2.5/17, -2.5/17},
+ {7.5/17, -2.5/17, -2.5/17, 8.5/17, -3.5/17, -3.5/17},
+ }
+ },
+ tiles = {"castle_arrow.png", "castle_arrow.png", "castle_arrow_back.png", "castle_arrow_front.png", "castle_arrow_2.png", "castle_arrow.png"},
+ groups = {not_in_creative_inventory=1},
+})
+
+local castle_ARROW_ENTITY={
+ physical = false,
+ timer=0,
+ visual = "wielditem",
+ visual_size = {x=0.1, y=0.1},
+ textures = {"castle:arrow_box"},
+ lastpos={},
+ collisionbox = {0,0,0,0,0,0},
+}
+
+castle_ARROW_ENTITY.on_step = function(self, dtime)
+ self.timer=self.timer+dtime
+ local pos = self.object:getpos()
+ local node = minetest.get_node(pos)
+
+ if self.timer>0.2 then
+ local objs = minetest.get_objects_inside_radius({x=pos.x,y=pos.y,z=pos.z}, 2)
+ for k, obj in pairs(objs) do
+ if obj:get_luaentity() ~= nil then
+ if obj:get_luaentity().name ~= "castle:arrow_entity" and obj:get_luaentity().name ~= "__builtin:item" then
+ local damage = 3
+ obj:punch(self.object, 1.0, {
+ full_punch_interval=1.0,
+ groupcaps={
+ fleshy={times={[1]=1/(damage-2), [2]=1/(damage-1), [3]=1/damage}},
+ snappy={times={[1]=1/(damage-2), [2]=1/(damage-1), [3]=1/damage}},
+ }
+ }, nil)
+ self.object:remove()
+ end
+ else
+ local damage = 3
+ obj:punch(self.object, 1.0, {
+ full_punch_interval=1.0,
+ groupcaps={
+ fleshy={times={[1]=1/(damage-2), [2]=1/(damage-1), [3]=1/damage}},
+ snappy={times={[1]=1/(damage-2), [2]=1/(damage-1), [3]=1/damage}},
+ }
+ }, nil)
+ self.object:remove()
+ end
+ end
+ end
+
+ if self.lastpos.x~=nil then
+ if node.name ~= "air" then
+ minetest.add_item(self.lastpos, 'castle:arrow')
+ self.object:remove()
+ end
+ end
+ self.lastpos={x=pos.x, y=pos.y, z=pos.z}
+end
+
+minetest.register_entity("castle:arrow_entity", castle_ARROW_ENTITY)
+
+minetest.register_craft({
+ output = 'castle:arrow 16',
+ recipe = {
+ {'default:stick', 'default:stick', 'default:steel_ingot'},
+ }
+})