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Diffstat (limited to 'castle/README.txt')
-rw-r--r-- | castle/README.txt | 35 |
1 files changed, 35 insertions, 0 deletions
diff --git a/castle/README.txt b/castle/README.txt new file mode 100644 index 0000000..9dc3b4a --- /dev/null +++ b/castle/README.txt @@ -0,0 +1,35 @@ +=-=-=-=-=-=-=-=-=-= + +Castles Mod +by: Philipbenr And DanDuncombe + +=-=-=-=-=-=-=-=-=-= + +Licence: GPLv3 + +see: LICENSE + +=-=-=-=-=-=-=-=-=-= + +This is a mod all about creating castles and castle dungeons. Many of the nodes are used for the outer-walls or dungeons. + +=-=-=-=-=-=-=-=-=-= + +Contains as of now: + +--Walls, Corner-walls, +--Castlestone Stairs, Slabs, and Pillars +--Jailbars +--Hides +--Arrowslits +--Rubble (for between walls) +--Doors +--and more! + +=-=-=-=-=-=-=-=-=-= +" Although crossbows have been removed, along with arrows, the code is still there. + To get the crossbows back, look in init.lua. You will see at the top some lines + with dofile in them. Copy and paste two more of these lines, and change them to + crossbow.lua and arrow.lua to get them back. " + +I, (philipbenr) will take a look at the arrows and crossbows, and see about this. |