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authorVanessa Ezekowitz <vanessaezekowitz@gmail.com>2017-08-12 20:37:50 -0400
committerVanessa Ezekowitz <vanessaezekowitz@gmail.com>2017-08-12 20:37:50 -0400
commit4aab7d0dbd782cf6741bdbba94440faf0c5c2e61 (patch)
treef5a13374fb176c21e381a2ae6ab53ac2ff282057 /vines/functions.lua
parent047a770ad04fc264039fa5b6109c803bd3d2d258 (diff)
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updated several mods
biome_lib, boost cart, homedecor modpack, plantlife modpack, cottages, currency, farming redo, gloopblocks, ilights, moreores, moretrees, pipeworks, plasticbox, replacer, signs_lib, streets, travelnet, unified dyes, and vines, and maybe one or two others that I didn't see in the list. :-) I fixed the misc_overrides component (it broke when I switched over to farming redo a while back), and also I've added the classic peaceful_npc mod back into the modpack, since it seems to work now. Be sure when you run a world for the first time after this update, that you "Configure" the world, *disable* all of Dreambuilder Modpack, then re-enable the whole thing. If you don't, a few mods will fail to load due to recent changes in their dependencies.
Diffstat (limited to 'vines/functions.lua')
-rw-r--r--vines/functions.lua5
1 files changed, 4 insertions, 1 deletions
diff --git a/vines/functions.lua b/vines/functions.lua
index a2f1566..2d2f529 100644
--- a/vines/functions.lua
+++ b/vines/functions.lua
@@ -1,3 +1,6 @@
+-- support for i18n
+local S = plantlife_i18n.gettext
+
vines.register_vine = function( name, defs, biome )
local groups = { vines=1, snappy=3, flammable=2 }
@@ -61,7 +64,7 @@ vines.register_vine = function( name, defs, biome )
})
minetest.register_node( vine_name_middle, {
- description = "Matured "..defs.description,
+ description = S("Matured").." "..defs.description,
walkable = false,
climbable = true,
drop = "",