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authorVanessa Ezekowitz <vanessaezekowitz@gmail.com>2016-04-01 20:02:19 -0400
committerVanessa Ezekowitz <vanessaezekowitz@gmail.com>2016-04-01 21:09:33 -0400
commitda66780a569712c23ae4f2996cfb4608a9f9d69d (patch)
tree217556029a78bc23ad4564720afc86de97228a04 /plantlife_modpack/dryplants/moregrass.lua
parent615b22df4d423aded3613db7716943a2f389b047 (diff)
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copy all standard Dreambuilder mods in from the old subgame
(exactly as last supplied there, updates to these mods will follow later)
Diffstat (limited to 'plantlife_modpack/dryplants/moregrass.lua')
-rw-r--r--plantlife_modpack/dryplants/moregrass.lua33
1 files changed, 33 insertions, 0 deletions
diff --git a/plantlife_modpack/dryplants/moregrass.lua b/plantlife_modpack/dryplants/moregrass.lua
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+++ b/plantlife_modpack/dryplants/moregrass.lua
@@ -0,0 +1,33 @@
+-----------------------------------------------------------------------------------------------
+-- Grasses - More Tall Grass 0.0.2
+-----------------------------------------------------------------------------------------------
+-- by Mossmanikin
+
+-- License (everything): WTFPL
+-- Contains code from: biome_lib
+-- Looked at code from: default
+-----------------------------------------------------------------------------------------------
+
+abstract_dryplants.grow_grass = function(pos)
+ local right_here = {x=pos.x, y=pos.y+1, z=pos.z}
+ local grass_size = math.random(1,5)
+ if minetest.get_node(right_here).name == "air" -- instead of check_air = true,
+ or minetest.get_node(right_here).name == "default:junglegrass" then
+ minetest.set_node(right_here, {name="default:grass_"..grass_size})
+ end
+end
+
+biome_lib:register_generate_plant({
+ surface = {
+ "default:dirt_with_grass",
+ "stoneage:grass_with_silex",
+ "sumpf:peat",
+ "sumpf:sumpf"
+ },
+ max_count = TALL_GRASS_PER_MAPBLOCK,
+ rarity = 101 - TALL_GRASS_RARITY,
+ min_elevation = 1, -- above sea level
+ plantlife_limit = -0.9,
+ },
+ abstract_dryplants.grow_grass
+)